1/* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2006 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken@libsdl.org 21*/ 22#include "SDL_config.h" 23 24#ifndef _SDL_coreaudio_h 25#define _SDL_coreaudio_h 26 27#include "../SDL_sysaudio.h" 28#include <AudioUnit/AUNTComponent.h> 29 30/* Hidden "this" pointer for the video functions */ 31#define _THIS SDL_AudioDevice *this 32 33struct SDL_PrivateAudioData { 34 AudioUnit outputAudioUnit; 35 void *buffer; 36 UInt32 bufferOffset; 37 UInt32 bufferSize; 38}; 39 40/* Old variable names */ 41#define outputAudioUnit (this->hidden->outputAudioUnit) 42#define buffer (this->hidden->buffer) 43#define bufferOffset (this->hidden->bufferOffset) 44#define bufferSize (this->hidden->bufferSize) 45 46#endif /* _SDL_coreaudio_h */ 47