1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.content.res.CompatibilityInfo;
21import android.content.res.Configuration;
22import android.graphics.Rect;
23import android.graphics.RectF;
24import android.os.IBinder;
25import android.os.LocalPowerManager;
26import android.os.Looper;
27import android.view.animation.Animation;
28
29import java.io.PrintWriter;
30
31/**
32 * This interface supplies all UI-specific behavior of the window manager.  An
33 * instance of it is created by the window manager when it starts up, and allows
34 * customization of window layering, special window types, key dispatching, and
35 * layout.
36 *
37 * <p>Because this provides deep interaction with the system window manager,
38 * specific methods on this interface can be called from a variety of contexts
39 * with various restrictions on what they can do.  These are encoded through
40 * a suffixes at the end of a method encoding the thread the method is called
41 * from and any locks that are held when it is being called; if no suffix
42 * is attached to a method, then it is not called with any locks and may be
43 * called from the main window manager thread or another thread calling into
44 * the window manager.
45 *
46 * <p>The current suffixes are:
47 *
48 * <dl>
49 * <dt> Ti <dd> Called from the input thread.  This is the thread that
50 * collects pending input events and dispatches them to the appropriate window.
51 * It may block waiting for events to be processed, so that the input stream is
52 * properly serialized.
53 * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
54 * thread that reads events out of the raw input devices and places them
55 * into the global input queue that is read by the <var>Ti</var> thread.
56 * This thread should not block for a long period of time on anything but the
57 * key driver.
58 * <dt> Lw <dd> Called with the main window manager lock held.  Because the
59 * window manager is a very low-level system service, there are few other
60 * system services you can call with this lock held.  It is explicitly okay to
61 * make calls into the package manager and power manager; it is explicitly not
62 * okay to make calls into the activity manager or most other services.  Note that
63 * {@link android.content.Context#checkPermission(String, int, int)} and
64 * variations require calling into the activity manager.
65 * <dt> Li <dd> Called with the input thread lock held.  This lock can be
66 * acquired by the window manager while it holds the window lock, so this is
67 * even more restrictive than <var>Lw</var>.
68 * </dl>
69 *
70 * @hide
71 */
72public interface WindowManagerPolicy {
73    // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
74    public final static int FLAG_WAKE = 0x00000001;
75    public final static int FLAG_WAKE_DROPPED = 0x00000002;
76    public final static int FLAG_SHIFT = 0x00000004;
77    public final static int FLAG_CAPS_LOCK = 0x00000008;
78    public final static int FLAG_ALT = 0x00000010;
79    public final static int FLAG_ALT_GR = 0x00000020;
80    public final static int FLAG_MENU = 0x00000040;
81    public final static int FLAG_LAUNCHER = 0x00000080;
82    public final static int FLAG_VIRTUAL = 0x00000100;
83
84    public final static int FLAG_INJECTED = 0x01000000;
85    public final static int FLAG_TRUSTED = 0x02000000;
86    public final static int FLAG_FILTERED = 0x04000000;
87    public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
88
89    public final static int FLAG_WOKE_HERE = 0x10000000;
90    public final static int FLAG_BRIGHT_HERE = 0x20000000;
91    public final static int FLAG_PASS_TO_USER = 0x40000000;
92
93    // Flags used for indicating whether the internal and/or external input devices
94    // of some type are available.
95    public final static int PRESENCE_INTERNAL = 1 << 0;
96    public final static int PRESENCE_EXTERNAL = 1 << 1;
97
98    public final static boolean WATCH_POINTER = false;
99
100    /**
101     * Sticky broadcast of the current HDMI plugged state.
102     */
103    public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
104
105    /**
106     * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
107     * plugged in to HDMI, false if not.
108     */
109    public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
110
111    /**
112     * Pass this event to the user / app.  To be returned from
113     * {@link #interceptKeyBeforeQueueing}.
114     */
115    public final static int ACTION_PASS_TO_USER = 0x00000001;
116
117    /**
118     * This key event should extend the user activity timeout and turn the lights on.
119     * To be returned from {@link #interceptKeyBeforeQueueing}.
120     * Do not return this and {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
121     */
122    public final static int ACTION_POKE_USER_ACTIVITY = 0x00000002;
123
124    /**
125     * This key event should put the device to sleep (and engage keyguard if necessary)
126     * To be returned from {@link #interceptKeyBeforeQueueing}.
127     * Do not return this and {@link #ACTION_POKE_USER_ACTIVITY} or {@link #ACTION_PASS_TO_USER}.
128     */
129    public final static int ACTION_GO_TO_SLEEP = 0x00000004;
130
131    /**
132     * Interface to the Window Manager state associated with a particular
133     * window.  You can hold on to an instance of this interface from the call
134     * to prepareAddWindow() until removeWindow().
135     */
136    public interface WindowState {
137        /**
138         * Perform standard frame computation.  The result can be obtained with
139         * getFrame() if so desired.  Must be called with the window manager
140         * lock held.
141         *
142         * @param parentFrame The frame of the parent container this window
143         * is in, used for computing its basic position.
144         * @param displayFrame The frame of the overall display in which this
145         * window can appear, used for constraining the overall dimensions
146         * of the window.
147         * @param contentFrame The frame within the display in which we would
148         * like active content to appear.  This will cause windows behind to
149         * be resized to match the given content frame.
150         * @param visibleFrame The frame within the display that the window
151         * is actually visible, used for computing its visible insets to be
152         * given to windows behind.
153         * This can be used as a hint for scrolling (avoiding resizing)
154         * the window to make certain that parts of its content
155         * are visible.
156         */
157        public void computeFrameLw(Rect parentFrame, Rect displayFrame,
158                Rect contentFrame, Rect visibleFrame);
159
160        /**
161         * Retrieve the current frame of the window that has been assigned by
162         * the window manager.  Must be called with the window manager lock held.
163         *
164         * @return Rect The rectangle holding the window frame.
165         */
166        public Rect getFrameLw();
167
168        /**
169         * Retrieve the current frame of the window that is actually shown.
170         * Must be called with the window manager lock held.
171         *
172         * @return Rect The rectangle holding the shown window frame.
173         */
174        public RectF getShownFrameLw();
175
176        /**
177         * Retrieve the frame of the display that this window was last
178         * laid out in.  Must be called with the
179         * window manager lock held.
180         *
181         * @return Rect The rectangle holding the display frame.
182         */
183        public Rect getDisplayFrameLw();
184
185        /**
186         * Retrieve the frame of the content area that this window was last
187         * laid out in.  This is the area in which the content of the window
188         * should be placed.  It will be smaller than the display frame to
189         * account for screen decorations such as a status bar or soft
190         * keyboard.  Must be called with the
191         * window manager lock held.
192         *
193         * @return Rect The rectangle holding the content frame.
194         */
195        public Rect getContentFrameLw();
196
197        /**
198         * Retrieve the frame of the visible area that this window was last
199         * laid out in.  This is the area of the screen in which the window
200         * will actually be fully visible.  It will be smaller than the
201         * content frame to account for transient UI elements blocking it
202         * such as an input method's candidates UI.  Must be called with the
203         * window manager lock held.
204         *
205         * @return Rect The rectangle holding the visible frame.
206         */
207        public Rect getVisibleFrameLw();
208
209        /**
210         * Returns true if this window is waiting to receive its given
211         * internal insets from the client app, and so should not impact the
212         * layout of other windows.
213         */
214        public boolean getGivenInsetsPendingLw();
215
216        /**
217         * Retrieve the insets given by this window's client for the content
218         * area of windows behind it.  Must be called with the
219         * window manager lock held.
220         *
221         * @return Rect The left, top, right, and bottom insets, relative
222         * to the window's frame, of the actual contents.
223         */
224        public Rect getGivenContentInsetsLw();
225
226        /**
227         * Retrieve the insets given by this window's client for the visible
228         * area of windows behind it.  Must be called with the
229         * window manager lock held.
230         *
231         * @return Rect The left, top, right, and bottom insets, relative
232         * to the window's frame, of the actual visible area.
233         */
234        public Rect getGivenVisibleInsetsLw();
235
236        /**
237         * Retrieve the current LayoutParams of the window.
238         *
239         * @return WindowManager.LayoutParams The window's internal LayoutParams
240         *         instance.
241         */
242        public WindowManager.LayoutParams getAttrs();
243
244        /**
245         * Return whether this window needs the menu key shown.  Must be called
246         * with window lock held, because it may need to traverse down through
247         * window list to determine the result.
248         * @param bottom The bottom-most window to consider when determining this.
249         */
250        public boolean getNeedsMenuLw(WindowState bottom);
251
252        /**
253         * Retrieve the current system UI visibility flags associated with
254         * this window.
255         */
256        public int getSystemUiVisibility();
257
258        /**
259         * Get the layer at which this window's surface will be Z-ordered.
260         */
261        public int getSurfaceLayer();
262
263        /**
264         * Return the token for the application (actually activity) that owns
265         * this window.  May return null for system windows.
266         *
267         * @return An IApplicationToken identifying the owning activity.
268         */
269        public IApplicationToken getAppToken();
270
271        /**
272         * Return true if, at any point, the application token associated with
273         * this window has actually displayed any windows.  This is most useful
274         * with the "starting up" window to determine if any windows were
275         * displayed when it is closed.
276         *
277         * @return Returns true if one or more windows have been displayed,
278         *         else false.
279         */
280        public boolean hasAppShownWindows();
281
282        /**
283         * Is this window visible?  It is not visible if there is no
284         * surface, or we are in the process of running an exit animation
285         * that will remove the surface.
286         */
287        boolean isVisibleLw();
288
289        /**
290         * Like {@link #isVisibleLw}, but also counts a window that is currently
291         * "hidden" behind the keyguard as visible.  This allows us to apply
292         * things like window flags that impact the keyguard.
293         */
294        boolean isVisibleOrBehindKeyguardLw();
295
296        /**
297         * Is this window currently visible to the user on-screen?  It is
298         * displayed either if it is visible or it is currently running an
299         * animation before no longer being visible.  Must be called with the
300         * window manager lock held.
301         */
302        boolean isDisplayedLw();
303
304        /**
305         * Return true if this window (or a window it is attached to, but not
306         * considering its app token) is currently animating.
307         */
308        public boolean isAnimatingLw();
309
310        /**
311         * Is this window considered to be gone for purposes of layout?
312         */
313        boolean isGoneForLayoutLw();
314
315        /**
316         * Returns true if this window has been shown on screen at some time in
317         * the past.  Must be called with the window manager lock held.
318         */
319        public boolean hasDrawnLw();
320
321        /**
322         * Can be called by the policy to force a window to be hidden,
323         * regardless of whether the client or window manager would like
324         * it shown.  Must be called with the window manager lock held.
325         * Returns true if {@link #showLw} was last called for the window.
326         */
327        public boolean hideLw(boolean doAnimation);
328
329        /**
330         * Can be called to undo the effect of {@link #hideLw}, allowing a
331         * window to be shown as long as the window manager and client would
332         * also like it to be shown.  Must be called with the window manager
333         * lock held.
334         * Returns true if {@link #hideLw} was last called for the window.
335         */
336        public boolean showLw(boolean doAnimation);
337
338        /**
339         * Check whether the process hosting this window is currently alive.
340         */
341        public boolean isAlive();
342    }
343
344    /**
345     * Representation of a "fake window" that the policy has added to the
346     * window manager to consume events.
347     */
348    public interface FakeWindow {
349        /**
350         * Remove the fake window from the window manager.
351         */
352        void dismiss();
353    }
354
355    /**
356     * Interface for calling back in to the window manager that is private
357     * between it and the policy.
358     */
359    public interface WindowManagerFuncs {
360        public static final int LID_ABSENT = -1;
361        public static final int LID_CLOSED = 0;
362        public static final int LID_OPEN = 1;
363
364        /**
365         * Ask the window manager to re-evaluate the system UI flags.
366         */
367        public void reevaluateStatusBarVisibility();
368
369        /**
370         * Add a fake window to the window manager.  This window sits
371         * at the top of the other windows and consumes events.
372         */
373        public FakeWindow addFakeWindow(Looper looper,
374                InputEventReceiver.Factory inputEventReceiverFactory,
375                String name, int windowType, int layoutParamsFlags, boolean canReceiveKeys,
376                boolean hasFocus, boolean touchFullscreen);
377
378        /**
379         * Returns a code that describes the current state of the lid switch.
380         */
381        public int getLidState();
382
383        /**
384         * Creates an input channel that will receive all input from the input dispatcher.
385         */
386        public InputChannel monitorInput(String name);
387
388        /**
389         * Switch the keyboard layout for the given device.
390         * Direction should be +1 or -1 to go to the next or previous keyboard layout.
391         */
392        public void switchKeyboardLayout(int deviceId, int direction);
393
394        public void shutdown();
395        public void rebootSafeMode();
396    }
397
398    /**
399     * Bit mask that is set for all enter transition.
400     */
401    public final int TRANSIT_ENTER_MASK = 0x1000;
402
403    /**
404     * Bit mask that is set for all exit transitions.
405     */
406    public final int TRANSIT_EXIT_MASK = 0x2000;
407
408    /** Not set up for a transition. */
409    public final int TRANSIT_UNSET = -1;
410    /** No animation for transition. */
411    public final int TRANSIT_NONE = 0;
412    /** Window has been added to the screen. */
413    public final int TRANSIT_ENTER = 1 | TRANSIT_ENTER_MASK;
414    /** Window has been removed from the screen. */
415    public final int TRANSIT_EXIT = 2 | TRANSIT_EXIT_MASK;
416    /** Window has been made visible. */
417    public final int TRANSIT_SHOW = 3 | TRANSIT_ENTER_MASK;
418    /** Window has been made invisible. */
419    public final int TRANSIT_HIDE = 4 | TRANSIT_EXIT_MASK;
420    /** The "application starting" preview window is no longer needed, and will
421     * animate away to show the real window. */
422    public final int TRANSIT_PREVIEW_DONE = 5;
423    /** A window in a new activity is being opened on top of an existing one
424     * in the same task. */
425    public final int TRANSIT_ACTIVITY_OPEN = 6 | TRANSIT_ENTER_MASK;
426    /** The window in the top-most activity is being closed to reveal the
427     * previous activity in the same task. */
428    public final int TRANSIT_ACTIVITY_CLOSE = 7 | TRANSIT_EXIT_MASK;
429    /** A window in a new task is being opened on top of an existing one
430     * in another activity's task. */
431    public final int TRANSIT_TASK_OPEN = 8 | TRANSIT_ENTER_MASK;
432    /** A window in the top-most activity is being closed to reveal the
433     * previous activity in a different task. */
434    public final int TRANSIT_TASK_CLOSE = 9 | TRANSIT_EXIT_MASK;
435    /** A window in an existing task is being displayed on top of an existing one
436     * in another activity's task. */
437    public final int TRANSIT_TASK_TO_FRONT = 10 | TRANSIT_ENTER_MASK;
438    /** A window in an existing task is being put below all other tasks. */
439    public final int TRANSIT_TASK_TO_BACK = 11 | TRANSIT_EXIT_MASK;
440    /** A window in a new activity that doesn't have a wallpaper is being
441     * opened on top of one that does, effectively closing the wallpaper. */
442    public final int TRANSIT_WALLPAPER_CLOSE = 12 | TRANSIT_EXIT_MASK;
443    /** A window in a new activity that does have a wallpaper is being
444     * opened on one that didn't, effectively opening the wallpaper. */
445    public final int TRANSIT_WALLPAPER_OPEN = 13 | TRANSIT_ENTER_MASK;
446    /** A window in a new activity is being opened on top of an existing one,
447     * and both are on top of the wallpaper. */
448    public final int TRANSIT_WALLPAPER_INTRA_OPEN = 14 | TRANSIT_ENTER_MASK;
449    /** The window in the top-most activity is being closed to reveal the
450     * previous activity, and both are on top of he wallpaper. */
451    public final int TRANSIT_WALLPAPER_INTRA_CLOSE = 15 | TRANSIT_EXIT_MASK;
452
453    // NOTE: screen off reasons are in order of significance, with more
454    // important ones lower than less important ones.
455
456    /** Screen turned off because of a device admin */
457    public final int OFF_BECAUSE_OF_ADMIN = 1;
458    /** Screen turned off because of power button */
459    public final int OFF_BECAUSE_OF_USER = 2;
460    /** Screen turned off because of timeout */
461    public final int OFF_BECAUSE_OF_TIMEOUT = 3;
462    /** Screen turned off because of proximity sensor */
463    public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
464
465    /** When not otherwise specified by the activity's screenOrientation, rotation should be
466     * determined by the system (that is, using sensors). */
467    public final int USER_ROTATION_FREE = 0;
468    /** When not otherwise specified by the activity's screenOrientation, rotation is set by
469     * the user. */
470    public final int USER_ROTATION_LOCKED = 1;
471
472    /**
473     * Perform initialization of the policy.
474     *
475     * @param context The system context we are running in.
476     * @param powerManager
477     */
478    public void init(Context context, IWindowManager windowManager,
479            WindowManagerFuncs windowManagerFuncs,
480            LocalPowerManager powerManager);
481
482    /**
483     * Called by window manager once it has the initial, default native
484     * display dimensions.
485     */
486    public void setInitialDisplaySize(Display display, int width, int height);
487
488    /**
489     * Check permissions when adding a window.
490     *
491     * @param attrs The window's LayoutParams.
492     *
493     * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed;
494     *      else an error code, usually
495     *      {@link WindowManagerImpl#ADD_PERMISSION_DENIED}, to abort the add.
496     */
497    public int checkAddPermission(WindowManager.LayoutParams attrs);
498
499    /**
500     * Sanitize the layout parameters coming from a client.  Allows the policy
501     * to do things like ensure that windows of a specific type can't take
502     * input focus.
503     *
504     * @param attrs The window layout parameters to be modified.  These values
505     * are modified in-place.
506     */
507    public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
508
509    /**
510     * After the window manager has computed the current configuration based
511     * on its knowledge of the display and input devices, it gives the policy
512     * a chance to adjust the information contained in it.  If you want to
513     * leave it as-is, simply do nothing.
514     *
515     * <p>This method may be called by any thread in the window manager, but
516     * no internal locks in the window manager will be held.
517     *
518     * @param config The Configuration being computed, for you to change as
519     * desired.
520     * @param keyboardPresence Flags that indicate whether internal or external
521     * keyboards are present.
522     * @param navigationPresence Flags that indicate whether internal or external
523     * navigation devices are present.
524     */
525    public void adjustConfigurationLw(Configuration config, int keyboardPresence,
526            int navigationPresence);
527
528    /**
529     * Assign a window type to a layer.  Allows you to control how different
530     * kinds of windows are ordered on-screen.
531     *
532     * @param type The type of window being assigned.
533     *
534     * @return int An arbitrary integer used to order windows, with lower
535     *         numbers below higher ones.
536     */
537    public int windowTypeToLayerLw(int type);
538
539    /**
540     * Return how to Z-order sub-windows in relation to the window they are
541     * attached to.  Return positive to have them ordered in front, negative for
542     * behind.
543     *
544     * @param type The sub-window type code.
545     *
546     * @return int Layer in relation to the attached window, where positive is
547     *         above and negative is below.
548     */
549    public int subWindowTypeToLayerLw(int type);
550
551    /**
552     * Get the highest layer (actually one more than) that the wallpaper is
553     * allowed to be in.
554     */
555    public int getMaxWallpaperLayer();
556
557    /**
558     * Return true if the policy desires a full unified system nav bar.  Otherwise,
559     * it is a phone-style status bar with optional nav bar.
560     */
561    public boolean hasSystemNavBar();
562
563    /**
564     * Return the display width available after excluding any screen
565     * decorations that can never be removed.  That is, system bar or
566     * button bar.
567     */
568    public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation);
569
570    /**
571     * Return the display height available after excluding any screen
572     * decorations that can never be removed.  That is, system bar or
573     * button bar.
574     */
575    public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation);
576
577    /**
578     * Return the available screen width that we should report for the
579     * configuration.  This must be no larger than
580     * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than
581     * that to account for more transient decoration like a status bar.
582     */
583    public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation);
584
585    /**
586     * Return the available screen height that we should report for the
587     * configuration.  This must be no larger than
588     * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than
589     * that to account for more transient decoration like a status bar.
590     */
591    public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation);
592
593    /**
594     * Return whether the given window should forcibly hide everything
595     * behind it.  Typically returns true for the keyguard.
596     */
597    public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
598
599    /**
600     * Determine if a window that is behind one that is force hiding
601     * (as determined by {@link #doesForceHide}) should actually be hidden.
602     * For example, typically returns false for the status bar.  Be careful
603     * to return false for any window that you may hide yourself, since this
604     * will conflict with what you set.
605     */
606    public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
607
608    /**
609     * Called when the system would like to show a UI to indicate that an
610     * application is starting.  You can use this to add a
611     * APPLICATION_STARTING_TYPE window with the given appToken to the window
612     * manager (using the normal window manager APIs) that will be shown until
613     * the application displays its own window.  This is called without the
614     * window manager locked so that you can call back into it.
615     *
616     * @param appToken Token of the application being started.
617     * @param packageName The name of the application package being started.
618     * @param theme Resource defining the application's overall visual theme.
619     * @param nonLocalizedLabel The default title label of the application if
620     *        no data is found in the resource.
621     * @param labelRes The resource ID the application would like to use as its name.
622     * @param icon The resource ID the application would like to use as its icon.
623     * @param windowFlags Window layout flags.
624     *
625     * @return Optionally you can return the View that was used to create the
626     *         window, for easy removal in removeStartingWindow.
627     *
628     * @see #removeStartingWindow
629     */
630    public View addStartingWindow(IBinder appToken, String packageName,
631            int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
632            int labelRes, int icon, int windowFlags);
633
634    /**
635     * Called when the first window of an application has been displayed, while
636     * {@link #addStartingWindow} has created a temporary initial window for
637     * that application.  You should at this point remove the window from the
638     * window manager.  This is called without the window manager locked so
639     * that you can call back into it.
640     *
641     * <p>Note: due to the nature of these functions not being called with the
642     * window manager locked, you must be prepared for this function to be
643     * called multiple times and/or an initial time with a null View window
644     * even if you previously returned one.
645     *
646     * @param appToken Token of the application that has started.
647     * @param window Window View that was returned by createStartingWindow.
648     *
649     * @see #addStartingWindow
650     */
651    public void removeStartingWindow(IBinder appToken, View window);
652
653    /**
654     * Prepare for a window being added to the window manager.  You can throw an
655     * exception here to prevent the window being added, or do whatever setup
656     * you need to keep track of the window.
657     *
658     * @param win The window being added.
659     * @param attrs The window's LayoutParams.
660     *
661     * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed, else an
662     *         error code to abort the add.
663     */
664    public int prepareAddWindowLw(WindowState win,
665            WindowManager.LayoutParams attrs);
666
667    /**
668     * Called when a window is being removed from a window manager.  Must not
669     * throw an exception -- clean up as much as possible.
670     *
671     * @param win The window being removed.
672     */
673    public void removeWindowLw(WindowState win);
674
675    /**
676     * Control the animation to run when a window's state changes.  Return a
677     * non-0 number to force the animation to a specific resource ID, or 0
678     * to use the default animation.
679     *
680     * @param win The window that is changing.
681     * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
682     *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
683     *                {@link #TRANSIT_HIDE}.
684     *
685     * @return Resource ID of the actual animation to use, or 0 for none.
686     */
687    public int selectAnimationLw(WindowState win, int transit);
688
689    /**
690     * Create and return an animation to re-display a force hidden window.
691     */
692    public Animation createForceHideEnterAnimation(boolean onWallpaper);
693
694    /**
695     * Called from the input reader thread before a key is enqueued.
696     *
697     * <p>There are some actions that need to be handled here because they
698     * affect the power state of the device, for example, the power keys.
699     * Generally, it's best to keep as little as possible in the queue thread
700     * because it's the most fragile.
701     * @param event The key event.
702     * @param policyFlags The policy flags associated with the key.
703     * @param isScreenOn True if the screen is already on
704     *
705     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
706     *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
707     */
708    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
709
710    /**
711     * Called from the input reader thread before a motion is enqueued when the screen is off.
712     *
713     * <p>There are some actions that need to be handled here because they
714     * affect the power state of the device, for example, waking on motions.
715     * Generally, it's best to keep as little as possible in the queue thread
716     * because it's the most fragile.
717     * @param policyFlags The policy flags associated with the motion.
718     *
719     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
720     *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
721     */
722    public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
723
724    /**
725     * Called from the input dispatcher thread before a key is dispatched to a window.
726     *
727     * <p>Allows you to define
728     * behavior for keys that can not be overridden by applications.
729     * This method is called from the input thread, with no locks held.
730     *
731     * @param win The window that currently has focus.  This is where the key
732     *            event will normally go.
733     * @param event The key event.
734     * @param policyFlags The policy flags associated with the key.
735     * @return 0 if the key should be dispatched immediately, -1 if the key should
736     * not be dispatched ever, or a positive value indicating the number of
737     * milliseconds by which the key dispatch should be delayed before trying
738     * again.
739     */
740    public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
741
742    /**
743     * Called from the input dispatcher thread when an application did not handle
744     * a key that was dispatched to it.
745     *
746     * <p>Allows you to define default global behavior for keys that were not handled
747     * by applications.  This method is called from the input thread, with no locks held.
748     *
749     * @param win The window that currently has focus.  This is where the key
750     *            event will normally go.
751     * @param event The key event.
752     * @param policyFlags The policy flags associated with the key.
753     * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
754     * The caller is responsible for recycling the key event.
755     */
756    public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
757
758    /**
759     * Called when layout of the windows is about to start.
760     *
761     * @param displayWidth The current full width of the screen.
762     * @param displayHeight The current full height of the screen.
763     * @param displayRotation The current rotation being applied to the base
764     * window.
765     */
766    public void beginLayoutLw(int displayWidth, int displayHeight, int displayRotation);
767
768    /**
769     * Return the rectangle of the screen currently covered by system decorations.
770     * This will be called immediately after {@link #layoutWindowLw}.  It can
771     * fill in the rectangle to indicate any part of the screen that it knows
772     * for sure is covered by system decor such as the status bar.  The rectangle
773     * is initially set to the actual size of the screen, indicating nothing is
774     * covered.
775     *
776     * @param systemRect The rectangle of the screen that is not covered by
777     * system decoration.
778     * @return Returns the layer above which the system rectangle should
779     * not be applied.
780     */
781    public int getSystemDecorRectLw(Rect systemRect);
782
783    /**
784     * Called for each window attached to the window manager as layout is
785     * proceeding.  The implementation of this function must take care of
786     * setting the window's frame, either here or in finishLayout().
787     *
788     * @param win The window being positioned.
789     * @param attrs The LayoutParams of the window.
790     * @param attached For sub-windows, the window it is attached to; this
791     *                 window will already have had layoutWindow() called on it
792     *                 so you can use its Rect.  Otherwise null.
793     */
794    public void layoutWindowLw(WindowState win,
795            WindowManager.LayoutParams attrs, WindowState attached);
796
797
798    /**
799     * Return the insets for the areas covered by system windows. These values
800     * are computed on the most recent layout, so they are not guaranteed to
801     * be correct.
802     *
803     * @param attrs The LayoutParams of the window.
804     * @param contentInset The areas covered by system windows, expressed as positive insets
805     *
806     */
807    public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
808
809    /**
810     * Called when layout of the windows is finished.  After this function has
811     * returned, all windows given to layoutWindow() <em>must</em> have had a
812     * frame assigned.
813     */
814    public void finishLayoutLw();
815
816    /** Layout state may have changed (so another layout will be performed) */
817    static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
818    /** Configuration state may have changed */
819    static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
820    /** Wallpaper may need to move */
821    static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
822    /** Need to recompute animations */
823    static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
824
825    /**
826     * Called when animation of the windows is about to start.
827     *
828     * @param displayWidth The current full width of the screen.
829     * @param displayHeight The current full height of the screen.
830     */
831    public void beginAnimationLw(int displayWidth, int displayHeight);
832
833    /**
834     * Called each time a window is animating.
835     *
836     * @param win The window being positioned.
837     * @param attrs The LayoutParams of the window.
838     */
839    public void animatingWindowLw(WindowState win,
840            WindowManager.LayoutParams attrs);
841
842    /**
843     * Called when animation of the windows is finished.  If in this function you do
844     * something that may have modified the animation state of another window,
845     * be sure to return true in order to perform another animation frame.
846     *
847     * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
848     * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
849     * or {@link #FINISH_LAYOUT_REDO_ANIM}.
850     */
851    public int finishAnimationLw();
852
853    /**
854     * Return true if it is okay to perform animations for an app transition
855     * that is about to occur.  You may return false for this if, for example,
856     * the lock screen is currently displayed so the switch should happen
857     * immediately.
858     */
859    public boolean allowAppAnimationsLw();
860
861
862    /**
863     * A new window has been focused.
864     */
865    public int focusChangedLw(WindowState lastFocus, WindowState newFocus);
866
867    /**
868     * Called after the screen turns off.
869     *
870     * @param why {@link #OFF_BECAUSE_OF_USER} or
871     * {@link #OFF_BECAUSE_OF_TIMEOUT}.
872     */
873    public void screenTurnedOff(int why);
874
875    public interface ScreenOnListener {
876        void onScreenOn();
877    }
878
879    /**
880     * Called when the power manager would like to turn the screen on.
881     * Must call back on the listener to tell it when the higher-level system
882     * is ready for the screen to go on (i.e. the lock screen is shown).
883     */
884    public void screenTurningOn(ScreenOnListener screenOnListener);
885
886    /**
887     * Return whether the screen is about to turn on or is currently on.
888     */
889    public boolean isScreenOnEarly();
890
891    /**
892     * Return whether the screen is fully turned on.
893     */
894    public boolean isScreenOnFully();
895
896    /**
897     * Tell the policy that the lid switch has changed state.
898     * @param whenNanos The time when the change occurred in uptime nanoseconds.
899     * @param lidOpen True if the lid is now open.
900     */
901    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
902
903    /**
904     * Tell the policy if anyone is requesting that keyguard not come on.
905     *
906     * @param enabled Whether keyguard can be on or not.  does not actually
907     * turn it on, unless it was previously disabled with this function.
908     *
909     * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
910     * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
911     */
912    public void enableKeyguard(boolean enabled);
913
914    /**
915     * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
916     */
917    interface OnKeyguardExitResult {
918        void onKeyguardExitResult(boolean success);
919    }
920
921    /**
922     * Tell the policy if anyone is requesting the keyguard to exit securely
923     * (this would be called after the keyguard was disabled)
924     * @param callback Callback to send the result back.
925     * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
926     */
927    void exitKeyguardSecurely(OnKeyguardExitResult callback);
928
929    /**
930     * isKeyguardLocked
931     *
932     * Return whether the keyguard is currently locked.
933     *
934     * @return true if in keyguard is locked.
935     */
936    public boolean isKeyguardLocked();
937
938    /**
939     * isKeyguardSecure
940     *
941     * Return whether the keyguard requires a password to unlock.
942     *
943     * @return true if in keyguard is secure.
944     */
945    public boolean isKeyguardSecure();
946
947    /**
948     * inKeyguardRestrictedKeyInputMode
949     *
950     * if keyguard screen is showing or in restricted key input mode (i.e. in
951     * keyguard password emergency screen). When in such mode, certain keys,
952     * such as the Home key and the right soft keys, don't work.
953     *
954     * @return true if in keyguard restricted input mode.
955     */
956    public boolean inKeyguardRestrictedKeyInputMode();
957
958    /**
959     * Ask the policy to dismiss the keyguard, if it is currently shown.
960     */
961    public void dismissKeyguardLw();
962
963    /**
964     * Given an orientation constant, returns the appropriate surface rotation,
965     * taking into account sensors, docking mode, rotation lock, and other factors.
966     *
967     * @param orientation An orientation constant, such as
968     * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
969     * @param lastRotation The most recently used rotation.
970     * @return The surface rotation to use.
971     */
972    public int rotationForOrientationLw(int orientation, int lastRotation);
973
974    /**
975     * Given an orientation constant and a rotation, returns true if the rotation
976     * has compatible metrics to the requested orientation.  For example, if
977     * the application requested landscape and got seascape, then the rotation
978     * has compatible metrics; if the application requested portrait and got landscape,
979     * then the rotation has incompatible metrics; if the application did not specify
980     * a preference, then anything goes.
981     *
982     * @param orientation An orientation constant, such as
983     * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
984     * @param rotation The rotation to check.
985     * @return True if the rotation is compatible with the requested orientation.
986     */
987    public boolean rotationHasCompatibleMetricsLw(int orientation, int rotation);
988
989    /**
990     * Called by the window manager when the rotation changes.
991     *
992     * @param rotation The new rotation.
993     */
994    public void setRotationLw(int rotation);
995
996    /**
997     * Called when the system is mostly done booting to set whether
998     * the system should go into safe mode.
999     */
1000    public void setSafeMode(boolean safeMode);
1001
1002    /**
1003     * Called when the system is mostly done booting.
1004     */
1005    public void systemReady();
1006
1007    /**
1008     * Called when the system is done booting to the point where the
1009     * user can start interacting with it.
1010     */
1011    public void systemBooted();
1012
1013    /**
1014     * Show boot time message to the user.
1015     */
1016    public void showBootMessage(final CharSequence msg, final boolean always);
1017
1018    /**
1019     * Hide the UI for showing boot messages, never to be displayed again.
1020     */
1021    public void hideBootMessages();
1022
1023    /**
1024     * Called when userActivity is signalled in the power manager.
1025     * This is safe to call from any thread, with any window manager locks held or not.
1026     */
1027    public void userActivity();
1028
1029    /**
1030     * Called when we have finished booting and can now display the home
1031     * screen to the user.  This will happen after systemReady(), and at
1032     * this point the display is active.
1033     */
1034    public void enableScreenAfterBoot();
1035
1036    public void setCurrentOrientationLw(int newOrientation);
1037
1038    /**
1039     * Call from application to perform haptic feedback on its window.
1040     */
1041    public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
1042
1043    /**
1044     * Called when we have started keeping the screen on because a window
1045     * requesting this has become visible.
1046     */
1047    public void screenOnStartedLw();
1048
1049    /**
1050     * Called when we have stopped keeping the screen on because the last window
1051     * requesting this is no longer visible.
1052     */
1053    public void screenOnStoppedLw();
1054
1055    /**
1056     * Return false to disable key repeat events from being generated.
1057     */
1058    public boolean allowKeyRepeat();
1059
1060    /**
1061     * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
1062     *
1063     * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
1064     *             {@link * WindowManagerPolicy#USER_ROTATION_FREE}.
1065     * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
1066     *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
1067     */
1068    public void setUserRotationMode(int mode, int rotation);
1069
1070    /**
1071     * Called when a new system UI visibility is being reported, allowing
1072     * the policy to adjust what is actually reported.
1073     * @param visibility The raw visiblity reported by the status bar.
1074     * @return The new desired visibility.
1075     */
1076    public int adjustSystemUiVisibilityLw(int visibility);
1077
1078    /**
1079     * Specifies whether there is an on-screen navigation bar separate from the status bar.
1080     */
1081    public boolean hasNavigationBar();
1082
1083    /**
1084     * Lock the device now.
1085     */
1086    public void lockNow();
1087
1088    /**
1089     * Check to see if a screensaver should be run instead of powering off the screen on timeout.
1090     *
1091     * @return true if the screensaver should run, false if the screen should turn off.
1092     *
1093     * @hide
1094     */
1095    public boolean isScreenSaverEnabled();
1096
1097    /**
1098     * Start the screensaver (if it is enabled and not yet running).
1099     *
1100     * @return Whether the screensaver was successfully started.
1101     *
1102     * @hide
1103     */
1104    public boolean startScreenSaver();
1105
1106    /**
1107     * Stop the screensaver if it is running.
1108     *
1109     * @hide
1110     */
1111    public void stopScreenSaver();
1112
1113    /**
1114     * Set the last used input method window state. This state is used to make IME transition
1115     * smooth.
1116     * @hide
1117     */
1118    public void setLastInputMethodWindowLw(WindowState ime, WindowState target);
1119
1120    /**
1121     * Print the WindowManagerPolicy's state into the given stream.
1122     *
1123     * @param prefix Text to print at the front of each line.
1124     * @param writer The PrintWriter to which you should dump your state.  This will be
1125     * closed for you after you return.
1126     * @param args additional arguments to the dump request.
1127     */
1128    public void dump(String prefix, PrintWriter writer, String[] args);
1129}
1130