History log of /development/ndk/platforms/android-5/include/GLES2/gl2ext.h
Revision Date Author Comments
0d7f537fea56a49607b776b24e2036011fa8ac21 10-Oct-2011 David 'Digit' Turner <digit@google.com> ndk: Refresh EGL/GLES Khronos headers

This patch updates the Khronos headers with updated version.
This mostly brings definitions (constants and types) related to
a bunch of new extensions. Since each extension is optional and
must be actively probed at runtime by the client program, this
doesn't change the NDK ABI at all. Moreover, which extension is
available depends on the specific hardware, not the Android system
version.

+ Define GLchar and GLvoid and adjust function signatures to
use them instead of 'char' and 'void'

List of new extensions supported:

GLES 1.x
--------
GL_OES_vertex_array_object
GL_OES_EGL_image_external
GL_APPLE_texture_2D_limited_npot
GL_EXT_blend_minmax
GL_EXT_discard_framebuffer
GL_EXT_multi_draw_arrays
GL_EXT_read_format_bgra
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_lod_bias
GL_IMG_read_format
GL_IMG_texture_compression_pvrtc
GL_IMG_texture_env_enhanced_fixed_function
GL_IMG_user_clip_plane
GL_IMG_multisampled_render_to_texture
GL_NV_fence
GL_QCOM_driver_control
GL_QCOM_extended_get
GL_QCOM_extended_get2
GL_QCOM_perfmon_global_mode
GL_QCOM_writeonly_rendering
GL_QCOM_tiled_rendering

GLES 2.0
--------
GL_OES_element_index_uint
GL_OES_get_program_binary
GL_OES_mapbuffer
GL_OES_packed_depth_stencil
GL_OES_texture_3D
GL_OES_texture_float
GL_OES_texture_float_linear
GL_OES_texture_half_float_linear
GL_OES_texture_npot
GL_OES_vertex_array_object
GL_OES_EGL_image_external
GL_AMD_program_binary_Z400
GL_EXT_blend_minmax
GL_EXT_discard_framebuffer
GL_EXT_multi_draw_arrays
GL_EXT_read_format_bgra
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_compression_dxt1
GL_IMG_program_binary
GL_IMG_read_format
GL_IMG_shader_binary
GL_IMG_texture_compression_pvrtc
GL_IMG_multisampled_render_to_texture
GL_NV_coverage_sample
GL_NV_depth_nonlinear
GL_QCOM_extended_get
GL_QCOM_extended_get2
GL_QCOM_writeonly_rendering
GL_QCOM_tiled_rendering

EGL:
----
EGL_ANDROID_recordable
EGL_NV_system_time

Change-Id: I26ae2aeb499539017cc35d0271f13bcfbf6f8a65
7012117d4ae7e9ca9e50812f55757411aa8f93a0 22-Sep-2010 David 'Digit' Turner <digit@google.com> Unify NDK platform headers.

This commit removes duplication of system headers per platform, i.e. remove
copies of common headers like <stdlib.h> from arch-arm/usr/include and arch-x86/usr/include
and move them to a common include directory. More specifically:

- common headers: android-N/arch-A/usr/include --> android-N/include
- arch-specific headers: android-N/arch-A/usr-include --> android-N/arch-A/include
- arch-specific libs: android-N/arch-A/usr/lib --> android-N/arch-A/lib

Change-Id: Ifdba5038d108901931f3e3a7c14ebe6270d2d276

NOTE: This also contains careful separation of API-level-specific headers.
For example, platforms/android-5/include/pthread.h contains new function
declarations that are not available when using platforms/android-3/include/pthread.h

NOTE: The NDK's build-platforms.sh script has been updated to understand the new
layout. This change in develeopment/ndk does not change the layout of
platform files under $NDK/platforms after build-platforms.sh is called.