History log of /development/tools/emulator/system/camera/QemuClient.cpp
Revision Date Author Comments
5a622cba8c5287d5e6577f940a22343a7cae977f 06-Jan-2012 Steve Block <steveblock@google.com> Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic6cac56d137f705dfa7266f21e9b0269219bd5d1
112bc5e57e206ec3e0bc5a335b62eae2eb8892e8 20-Dec-2011 Steve Block <steveblock@google.com> Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: Ia14c98936bb1dc74e681bf2de342ad6861646778
031b92f4c7edf17aa6e75e6c4ec3582e0413b744 23-Nov-2011 Vladimir Chtchetkine <vchtchetkine@google.com> Pass white balance and exposure compensation to webcam emulator

Using fake camera implementation for WB/exposure, implement the same functionality
on frames comming from webcam emulator. Note that due to heavy computations that
are involved in implementing this, we will do all that math in the emulator
application in order to provide a decent performance.

Change-Id: Id6c37b472860674c91e6ca37522fc61f497515a3
629719e390ce66be822c3563bbd248ce15eaae7b 20-Oct-2011 Steve Block <steveblock@google.com> Rename LOGV(_IF) to ALOGV(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/#/c/143865

Bug: 5449033
Change-Id: Iad3a485eed0dc273d66607d30a7b9b79b02c03b6
49842cee0549befb6d7a4353247190820037e1c4 15-Sep-2011 Vladimir Chtchetkine <vchtchetkine@google.com> Separate actual camera device start and frame delivery

These two tasks (starting the camera device, and starting working thread that pulls frames
from the started camera device) should be clearly separated, and should not be combined in
one method (as it was with the 'startCapturing' method).

Change-Id: I779bee924d99d9a87257c6b76791545b76795e72
4d4736067242295ccd8dc9fef989b04cac242a75 14-Sep-2011 Vladimir Chtchetkine <vchtchetkine@google.com> Fix capture stopping

When stopping the camera, the working thread should be stopped before sending
"stop" query to the emulator: we don't want "frame" queries to be floating around
while we're in the process of stopping the camera.

Change-Id: I16dc56ca1c2e304a07a074302001d2e27100f2ac
16232484c709c565adfbf557025c52f61295c058 14-Sep-2011 Vladimir Chtchetkine <vchtchetkine@google.com> Fix build

Change-Id: Ifb5dd0b11bd616ef5a5a1e79b510b00f1d55672a
5467be2eefc007ebf09baf109dafe058abc1ffc5 13-Sep-2011 Vladimir Chtchetkine <vchtchetkine@google.com> Refactored emulated camera HAL to comply with code style

Change-Id: If57b536ae6b1f9bad4213630488591a3b3cc9fdd
33bda475286a625337ed184e7053fc29e403d57b 13-Sep-2011 Vladimir Chtchetkine <vchtchetkine@google.com> Implements connection with the emulator

Change-Id: Ie3910a98e927f7b8ea556c403f8ced27e06bcdec