History log of /frameworks/base/graphics/java/android/renderscript/BaseObj.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
9c9ad3f8c218954e46aab81f9af7834cea5675ca 08-May-2012 Stephen Hines <srhines@google.com> Revert "Deprecate"

This reverts commit a0c2eb27b408660b02fa248943166d6c7e447908.

Conflicts:

api/current.txt
graphics/java/android/renderscript/Element.java
graphics/java/android/renderscript/Script.java

Change-Id: I3c8fa62b12da95b3dbc842b5284dbed65d3cf963
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
a0c2eb27b408660b02fa248943166d6c7e447908 20-Apr-2012 Alex Sakhartchouk <alexst@google.com> Deprecate

Change-Id: Idad2c5ad4f8a30f8cc60d88318f2e1809866d309
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
e07694b24f7d12d72b084b6651356681ebd0efd6 04-Apr-2012 Jason Sams <jsams@google.com> Validate context when using RS objects.

BUG=6035422

Change-Id: I8586be0085b36767289e1f634111c0ff076cec3c
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
0400b07c6bfc3fca49bc10db0a2040aba8664c8e 26-Jul-2011 Alex Sakhartchouk <alexst@google.com> Add getName to renderscript base object

Change-Id: Ia28f88d2c9d679692778641548fdac08c1041d02
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
705d2ea63a4b3c2345af83eec9dabdeea29cfa9f 09-Jun-2011 Stephen Hines <srhines@google.com> Override equals()/hashCode() for RS BaseObj.

This will be used by slang reflection to type-check parameters to functions
that are of Allocation types (such as what happens with forEach).

BUG=4203264

Change-Id: I2ba94531bbf53becf7695b253e1faa3dff099894
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
ef353dde086a6833471deff4da58a6eaf8a1ef36 31-Mar-2011 Stephen Hines <srhines@google.com> Make BaseObj a public class.

BUG=4156151

Change-Id: Ia5d5ae08ab8e176ad3ca1f38c2c33ef4e9551213
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
84a97cae1e53400676a4dfd6c7bf75f9ac230fce 16-Mar-2011 Stephen Hines <srhines@google.com> Check setName() for null string + typo fixes.

Change-Id: Ibf5fd3bcf908df8370eac2848e2b329328b9e8d3
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
a23d4e792cb13090c540edfdd5cee03799bb9d48 05-Jan-2011 Jason Sams <rjsams@android.com> unhide renderscript

Change-Id: I44dd19aec0a994316da22ea8bea01b9962f54680

api update

Change-Id: I77f5365b8b7a919cd572ceb65a9ab3871b9495d0
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
5476b450e50939940dcf3f15c92335cee2fc572d 09-Dec-2010 Jason Sams <rjsams@android.com> Allocation API update.

Change-Id: I9b4a71f9e94c7d3978f06b7971051ab4f8472503
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
bf6ef8d78fffbce6c1849a4a28fb3f4401ad039e 07-Dec-2010 Jason Sams <rjsams@android.com> API review cleanup.

Change-Id: Ieae7d450308b5637ed4253fe9baed3634c6ed141
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
27676fe24be7444a174c15df476e49adc5335d03 11-Nov-2010 Jason Sams <rjsams@android.com> More documentation.

Change-Id: I423ff081edd4dab9173bc13d05850bb39839b6d3
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
06d69de78845659e6904ae4964e606a7f1a6a4a8 10-Nov-2010 Jason Sams <rjsams@android.com> Continue error check improvements and write some docs.

Change-Id: I345b08490da21d9ee715ff1ddc80c1a816b579f4
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
c1d6210fb5cc558ccea95a59a2b33bb9015fc7de 04-Nov-2010 Jason Sams <rjsams@android.com> More RS exceptions cleanup.
Remove some dead code.

Change-Id: If97e3fdfe6de7bb28f22e1c5ee748c81cea3db93
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
7aa150c0967b725850cf27de58f50a25a960b092 21-Sep-2010 Jason Sams <rjsams@android.com> Detect and throw exception for using
objects after explicitly destroying them.

Change-Id: Ic50d6974c80672846140c7f9435ec9468855f0bc
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
d78be37d81f6c1aba75180c7608753a027a881ee 18-Aug-2010 Jason Sams <rjsams@android.com> Remove OOB object destruction.

Change-Id: Icaa06aca4a701ec663c124d3141d9dbb633d7dc1
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
0de9444aa6c25d2c586e8204a6168d10e67376e0 11-Aug-2010 Alex Sakhartchouk <alexst@google.com> Preparing renderscript java code for use with phanton references.
Changing rs_quaternion to be float4

Change-Id: Ibf49f412be8979eaa04cb252b407467eacd9dbf0
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
80a4c2cd34aedb4f1a2e5e7d1ac26a9aeebe41ae 13-Jul-2010 Alex Sakhartchouk <alexst@google.com> Work on synchronizing a3d created files and java layer.
Adding culling to ProgramRaster

Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
718cd1f322ee5b62b6a49cb36195bcb18a5ab711 23-Dec-2009 Jason Sams <rjsams@android.com> Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.

This will break some apps, checkings for other projects will follow to unbreak them.
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
5235cf3f41cfcfe39c7072fddf1ead52db31292d 29-Sep-2009 Jason Sams <rjsams@android.com> Fix but processing raster state pragma.
rename stateFragmentStore to stateStore
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
a9e7a05b84470257637c97d65f6562aa832c66ef 25-Sep-2009 Jason Sams <rjsams@android.com> Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
730ee65d4ddb307898053b623120bad1655fadad 19-Aug-2009 Jason Sams <rjsams@android.com> Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
7ce033d797e5df5e2131e2ed459fba181eaf4658 18-Aug-2009 Jason Sams <rjsams@android.com> Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
1bada8cd6e4f340de93cff4a2439835fc3b1456c 10-Aug-2009 Jason Sams <rjsams@android.com> Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
/frameworks/base/graphics/java/android/renderscript/BaseObj.java
36e612a488511940b61f09803b270aa1c61b68e0 01-Aug-2009 Jason Sams <rjsams@android.com> Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
/frameworks/base/graphics/java/android/renderscript/BaseObj.java