Lines Matching refs:ResourceCache

18 #include "ResourceCache.h"
28 void ResourceCache::logCache() {
29 ALOGD("ResourceCache: cacheReport:");
32 ALOGD(" ResourceCache: mCache(%d): resource, ref = 0x%p, 0x%p",
34 ALOGD(" ResourceCache: mCache(%d): refCount, recycled, destroyed, type = %d, %d, %d, %d",
39 ResourceCache::ResourceCache() {
44 ResourceCache::~ResourceCache() {
49 void ResourceCache::lock() {
53 void ResourceCache::unlock() {
57 void ResourceCache::incrementRefcount(void* resource, ResourceType resourceType) {
62 void ResourceCache::incrementRefcount(SkBitmap* bitmapResource) {
68 void ResourceCache::incrementRefcount(SkPath* pathResource) {
72 void ResourceCache::incrementRefcount(SkiaShader* shaderResource) {
77 void ResourceCache::incrementRefcount(SkiaColorFilter* filterResource) {
82 void ResourceCache::incrementRefcount(Layer* layerResource) {
86 void ResourceCache::incrementRefcountLocked(void* resource, ResourceType resourceType) {
96 void ResourceCache::incrementRefcountLocked(SkBitmap* bitmapResource) {
102 void ResourceCache::incrementRefcountLocked(SkPath* pathResource) {
106 void ResourceCache::incrementRefcountLocked(SkiaShader* shaderResource) {
111 void ResourceCache::incrementRefcountLocked(SkiaColorFilter* filterResource) {
116 void ResourceCache::incrementRefcountLocked(Layer* layerResource) {
120 void ResourceCache::decrementRefcount(void* resource) {
125 void ResourceCache::decrementRefcount(SkBitmap* bitmapResource) {
131 void ResourceCache::decrementRefcount(SkPath* pathResource) {
135 void ResourceCache::decrementRefcount(SkiaShader* shaderResource) {
140 void ResourceCache::decrementRefcount(SkiaColorFilter* filterResource) {
145 void ResourceCache::decrementRefcount(Layer* layerResource) {
149 void ResourceCache::decrementRefcountLocked(void* resource) {
162 void ResourceCache::decrementRefcountLocked(SkBitmap* bitmapResource) {
168 void ResourceCache::decrementRefcountLocked(SkPath* pathResource) {
172 void ResourceCache::decrementRefcountLocked(SkiaShader* shaderResource) {
177 void ResourceCache::decrementRefcountLocked(SkiaColorFilter* filterResource) {
182 void ResourceCache::decrementRefcountLocked(Layer* layerResource) {
186 void ResourceCache::destructor(SkPath* resource) {
191 void ResourceCache::destructorLocked(SkPath* resource) {
208 void ResourceCache::destructor(SkBitmap* resource) {
213 void ResourceCache::destructorLocked(SkBitmap* resource) {
230 void ResourceCache::destructor(SkiaShader* resource) {
235 void ResourceCache::destructorLocked(SkiaShader* resource) {
249 void ResourceCache::destructor(SkiaColorFilter* resource) {
254 void ResourceCache::destructorLocked(SkiaColorFilter* resource) {
272 bool ResourceCache::recycle(SkBitmap* resource) {
281 bool ResourceCache::recycleLocked(SkBitmap* resource) {
306 void ResourceCache::deleteResourceReferenceLocked(void* resource, ResourceReference* ref) {