Lines Matching defs:height

794 void GLTrace_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) {
824 // copy argument height
828 arg_height->add_intvalue(height);
851 glContext->hooks->gl.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
865 void GLTrace_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) {
901 // copy argument height
905 arg_height->add_intvalue(height);
928 glContext->hooks->gl.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
942 void GLTrace_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) {
984 // copy argument height
988 arg_height->add_intvalue(height);
999 glContext->hooks->gl.glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
1012 void GLTrace_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
1060 // copy argument height
1064 arg_height->add_intvalue(height);
1069 glContext->hooks->gl.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
3575 void GLTrace_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) {
3599 // copy argument height
3603 arg_height->add_intvalue(height);
3626 glContext->hooks->gl.glReadPixels(x, y, width, height, format, type, pixels);
3662 void GLTrace_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
3686 // copy argument height
3690 arg_height->add_intvalue(height);
3695 glContext->hooks->gl.glRenderbufferStorage(target, internalformat, width, height);
3742 void GLTrace_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) {
3766 // copy argument height
3770 arg_height->add_intvalue(height);
3775 glContext->hooks->gl.glScissor(x, y, width, height);
4124 void GLTrace_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) {
4154 // copy argument height
4158 arg_height->add_intvalue(height);
4187 glContext->hooks->gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
4363 void GLTrace_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) {
4399 // copy argument height
4403 arg_height->add_intvalue(height);
4426 glContext->hooks->gl.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
5680 void GLTrace_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) {
5704 // copy argument height
5708 arg_height->add_intvalue(height);
5713 glContext->hooks->gl.glViewport(x, y, width, height);
6021 void GLTrace_glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) {
6051 // copy argument height
6055 arg_height->add_intvalue(height);
6090 glContext->hooks->gl.glTexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels);
6104 void GLTrace_glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) {
6146 // copy argument height
6150 arg_height->add_intvalue(height);
6179 glContext->hooks->gl.glTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
6193 void GLTrace_glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
6247 // copy argument height
6251 arg_height->add_intvalue(height);
6256 glContext->hooks->gl.glCopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height);
6269 void GLTrace_glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) {
6299 // copy argument height
6303 arg_height->add_intvalue(height);
6332 glContext->hooks->gl.glCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data);
6346 void GLTrace_glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) {
6388 // copy argument height
6392 arg_height->add_intvalue(height);
6421 glContext->hooks->gl.glCompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
7188 void GLTrace_glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
7218 // copy argument height
7222 arg_height->add_intvalue(height);
7227 glContext->hooks->gl.glRenderbufferStorageMultisampleANGLE(target, samples, internalformat, width, height);
7240 void GLTrace_glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
7270 // copy argument height
7274 arg_height->add_intvalue(height);
7279 glContext->hooks->gl.glRenderbufferStorageMultisampleAPPLE(target, samples, internalformat, width, height);
7548 void GLTrace_glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
7578 // copy argument height
7582 arg_height->add_intvalue(height);
7587 glContext->hooks->gl.glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
8040 void GLTrace_glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) {
8064 // copy argument height
8068 arg_height->add_intvalue(height);
8097 glContext->hooks->gl.glReadnPixelsEXT(x, y, width, height, format, type, bufSize, data);
9592 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
9622 // copy argument height
9626 arg_height->add_intvalue(height);
9631 glContext->hooks->gl.glTexStorage2DEXT(target, levels, internalformat, width, height);
9644 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
9674 // copy argument height
9678 arg_height->add_intvalue(height);
9689 glContext->hooks->gl.glTexStorage3DEXT(target, levels, internalformat, width, height, depth);
9754 void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
9790 // copy argument height
9794 arg_height->add_intvalue(height);
9799 glContext->hooks->gl.glTextureStorage2DEXT(texture, target, levels, internalformat, width, height);
9812 void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
9848 // copy argument height
9852 arg_height->add_intvalue(height);
9863 glContext->hooks->gl.glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth);
9876 void GLTrace_glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
9906 // copy argument height
9910 arg_height->add_intvalue(height);
9915 glContext->hooks->gl.glRenderbufferStorageMultisampleIMG(target, samples, internalformat, width, height);
10791 void GLTrace_glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) {
10833 // copy argument height
10837 arg_height->add_intvalue(height);
10866 glContext->hooks->gl.glExtGetTexSubImageQCOM(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
11083 void GLTrace_glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) {
11107 // copy argument height
11111 arg_height->add_intvalue(height);
11122 glContext->hooks->gl.glStartTilingQCOM(x, y, width, height, preserveMask);
14584 void GLTrace_glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) {
14614 // copy argument height
14618 arg_height->add_intvalue(height);
14623 glContext->hooks->gl.glDrawTexsOES(x, y, z, width, height);
14636 void GLTrace_glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) {
14666 // copy argument height
14670 arg_height->add_intvalue(height);
14675 glContext->hooks->gl.glDrawTexiOES(x, y, z, width, height);
14688 void GLTrace_glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) {
14718 // copy argument height
14722 arg_height->add_intvalue(height);
14727 glContext->hooks->gl.glDrawTexxOES(x, y, z, width, height);
14827 void GLTrace_glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) {
14857 // copy argument height
14861 arg_height->add_floatvalue(height);
14866 glContext->hooks->gl.glDrawTexfOES(x, y, z, width, height);
16552 void GLTrace_glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
16576 // copy argument height
16580 arg_height->add_intvalue(height);
16585 glContext->hooks->gl.glRenderbufferStorageOES(target, internalformat, width, height);