Searched defs:isFloatingPoint (Results 1 - 6 of 6) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DRenderbuffer.cpp149 bool RenderbufferStorage::isFloatingPoint() const function in class:gl::RenderbufferStorage
H A DTexture.cpp180 bool Texture::isFloatingPoint() const function in class:gl::Texture
2462 bool Texture::TextureColorbufferProxy::isFloatingPoint() const function in class:gl::Texture::TextureColorbufferProxy
2464 return mTexture->isFloatingPoint();
/external/jmonkeyengine/engine/src/core/com/jme3/texture/
H A DImage.java263 private boolean isFloatingPoint; field in class:Image.Format
271 this.isFloatingPoint = isFP;
307 return isFloatingPoint;
/external/llvm/include/llvm/CodeGen/
H A DValueTypes.h156 /// isFloatingPoint - Return true if this is a FP, or a vector FP type.
157 bool isFloatingPoint() const { function in class:llvm::MVT
517 /// isFloatingPoint - Return true if this is a FP, or a vector FP type.
518 bool isFloatingPoint() const { function in struct:llvm::EVT
519 return isSimple() ? V.isFloatingPoint() : isExtendedFloatingPoint();
/external/llvm/utils/TableGen/
H A DCodeGenDAGPatterns.cpp35 static inline bool isFloatingPoint(MVT::SimpleValueType VT) { function
36 return EVT(VT).isFloatingPoint();
113 if (isFloatingPoint(TypeVec[i]))
255 return FillWithPossibleTypes(TP, isFloatingPoint, "floating point");
264 if (!isFloatingPoint(TypeVec[i]))
402 if (isFloatingPoint(TypeVec[i])) {
407 if (isFloatingPoint(TypeVec[i]) && TypeVec[i] < SmallestFP)
425 else if (isFloatingPoint(*TVI)) {
458 if (isFloatingPoint(Other.TypeVec[i])) {
463 if (isFloatingPoint(Othe
[all...]
/external/clang/include/clang/AST/
H A DType.h1808 bool isFloatingPoint() const { function in class:clang::BuiltinType

Completed in 209 milliseconds