Searched defs:sb_lines (Results 1 - 4 of 4) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | sbar.c | 50 int sb_lines; // scan lines to draw variable 786 if (sb_lines > 24) 795 if (sb_lines > 0) 843 Draw_TileClear (0, vid.height - sb_lines, x, sb_lines); 844 Draw_TileClear (x+320, vid.height - sb_lines, vid.width - x+320, sb_lines); 849 Draw_TileClear (320, vid.height - sb_lines, vid.width - 320, sb_lines); 852 if (sb_lines > [all...] |
H A D | gl_screen.c | 108 int sb_lines; variable 292 sb_lines = 0; // no status bar at all 294 sb_lines = 24; // no inventory 296 sb_lines = 24+16+8; 307 sb_lines = 0; 314 h = vid.height - sb_lines; 325 if (r_refdef.vrect.height > (int) (vid.height - sb_lines)) 326 r_refdef.vrect.height = vid.height - sb_lines; 484 y = vid.height - sb_lines - 8; 1054 Draw_TileClear (0, 0, r_refdef.vrect.x, vid.height - sb_lines); [all...] |
H A D | screen.c | 105 int sb_lines;
variable 309 sb_lines = 0; // no status bar at all
311 sb_lines = 24; // no inventory
313 sb_lines = 24+16+8;
322 R_SetVrect (&vrect, &scr_vrect, sb_lines);
330 R_ViewChanged (&vrect, sb_lines, vid.aspect);
477 y = vid.height - sb_lines - 8;
1150 vrect.height = vid.height - sb_lines;
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/external/quake/quake/src/WinQuake/ |
H A D | sbar.cpp | 49 int sb_lines; // scan lines to draw variable 942 if (sb_lines && vid.width > 320) 943 Draw_TileClear (0, vid.height - sb_lines, vid.width, sb_lines); 945 if (sb_lines > 24) 958 else if (sb_lines) 1181 if (vid.width < 512 || !sb_lines) 1192 y = vid.height - sb_lines; 1193 numlines = sb_lines/8;
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