/frameworks/support/renderscript/v8/rs_support/ |
H A D | rsScriptGroup.h | 103 bool calcOrderRecurse(Node *n, int depth);
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H A D | rsScriptGroup.cpp | 59 bool ScriptGroup::calcOrderRecurse(Node *n, int depth) { argument 61 if (n->mOrder < depth) { 62 n->mOrder = depth;
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/frameworks/base/core/java/android/content/res/ |
H A D | ColorStateList.java | 179 int depth; 187 && ((depth=parser.getDepth()) >= innerDepth 193 if (depth > innerDepth || !parser.getName().equals("item")) {
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/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | AnimationDrawable.java | 256 int depth; 258 ((depth = parser.getDepth()) >= innerDepth || type != XmlPullParser.END_TAG)) { 263 if (depth > innerDepth || !parser.getName().equals("item")) {
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H A D | StateListDrawable.java | 140 int depth; 142 && ((depth = parser.getDepth()) >= innerDepth 148 if (depth > innerDepth || !parser.getName().equals("item")) {
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/frameworks/base/media/java/android/mtp/ |
H A D | MtpPropertyGroup.java | 284 MtpPropertyList getPropertyList(int handle, int format, int depth) { argument 285 //Log.d(TAG, "getPropertyList handle: " + handle + " format: " + format + " depth: " + depth); 286 if (depth > 1) { 287 // we only support depth 0 and 1 288 // depth 0: single object, depth 1: immediate children 301 if (depth == 1) { 314 if (depth == 1) { 325 if (depth > [all...] |
/frameworks/base/core/java/android/os/ |
H A D | Debug.java | 1336 * Return a String describing the calling method and location at a particular stack depth. 1338 * @param depth the depth of stack to return information for. 1339 * @return the String describing the caller at that depth. 1341 private static String getCaller(StackTraceElement callStack[], int depth) { argument 1343 if (4 + depth >= callStack.length) { 1346 StackTraceElement caller = callStack[4 + depth]; 1352 * @param depth the number of levels to return, starting with the immediate caller. 1356 public static String getCallers(final int depth) { argument 1359 for (int i = 0; i < depth; 1373 getCallers(final int depth, String linePrefix) argument [all...] |
/frameworks/native/opengl/libagl/ |
H A D | context.h | 447 uint8_t depth; member in struct:android::gl::matrix_stack_t 452 void init(int depth); 464 matrixf_t& top() { return stack[depth]; } 465 const matrixf_t& top() const { return stack[depth]; } 466 uint32_t top_ops() const { return ops[depth]; } 468 return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE));
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H A D | state.cpp | 95 // in OpenGL, writing to the depth buffer is enabled by default. 410 params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16; 584 void glClearDepthx(GLclampx depth) { argument 586 c->rasterizer.procs.clearDepthx(c, depth); 589 void glClearDepthf(GLclampf depth) argument 592 c->rasterizer.procs.clearDepthx(c, gglFloatToFixed(depth));
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
H A D | ScriptGroup.java | 172 private void validateRecurse(Node n, int depth) { argument 183 validateRecurse(tn, depth + 1); 190 validateRecurse(tn, depth + 1);
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/frameworks/av/media/libstagefright/include/ |
H A D | AVIExtractor.h | 88 ssize_t parseChunk(off64_t offset, off64_t size, int depth = 0);
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/frameworks/av/media/mtp/ |
H A D | MtpDatabase.h | 81 int groupCode, int depth,
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/frameworks/base/core/java/android/view/textservice/ |
H A D | SpellCheckerInfo.java | 102 final int depth = parser.getDepth(); 104 while (((type = parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2ext.h | 765 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 766 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 768 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 769 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 772 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 773 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 775 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 776 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 1161 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1164 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); [all...] |
/frameworks/rs/ |
H A D | rsScriptGroup.cpp | 59 bool ScriptGroup::calcOrderRecurse(Node *n, int depth) { argument 61 if (n->mOrder < depth) { 62 n->mOrder = depth;
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/frameworks/base/core/java/com/android/internal/util/ |
H A D | StateMachine.java | 866 * Determine the maximum depth of the state hierarchy 871 int depth = 0; 872 for (StateInfo i = si; i != null; depth++) { 875 if (maxDepth < depth) { 876 maxDepth = depth;
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/frameworks/base/media/libdrm/mobile1/include/xml/ |
H A D | xml_tinyParser.h | 116 int32_t depth; member in struct:_WBXML
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES11Ext.spec | 16 void glClearDepthxOES ( GLclampx depth ) 81 void glClearDepthfOES ( GLclampf depth )
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/frameworks/base/tools/aapt/ |
H A D | XMLNode.cpp | 386 static String8 make_prefix(int depth) argument 390 for (i=0; i<depth; i++) { 422 int depth = 0; local 424 String8 prefix = make_prefix(depth); 438 depth++; 439 prefix = make_prefix(depth); 474 depth--; 488 depth++; 490 depth--; 501 prefix = make_prefix(depth); [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 41 void GLTrace_glClearDepthf(GLclampf depth); 176 void GLTrace_glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 177 void GLTrace_glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 179 void GLTrace_glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 180 void GLTrace_glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 254 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 257 void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 282 void GLTrace_glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); 324 void GLTrace_glClearDepthx(GLclampx depth); 396 void GLTrace_glClearDepthxOES(GLclampx depth); [all...] |
/frameworks/base/core/java/android/animation/ |
H A D | AnimatorInflater.java | 105 int depth = parser.getDepth(); 107 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
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/frameworks/base/core/java/android/preference/ |
H A D | GenericInflater.java | 462 final int depth = parser.getDepth(); 466 parser.getDepth() > depth) && type != parser.END_DOCUMENT) {
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/frameworks/base/core/java/android/view/inputmethod/ |
H A D | InputMethodInfo.java | 147 final int depth = parser.getDepth(); 149 while (((type = parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
H A D | FullscreenBlur.java | 83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) {
argument 86 pass.setDepthTarget(depth);
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/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 620 GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth); 660 typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth); 797 GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth); 804 typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); 1021 GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1024 GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1028 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1031 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1129 GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); 1138 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenu [all...] |