/frameworks/base/include/androidfw/ |
H A D | Input.h | 530 void transform(const SkMatrix* matrix);
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/frameworks/native/opengl/tests/hwc/ |
H A D | hwcStress.cpp | 423 // Any transform tends to create a layer that the hardware 438 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0
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/frameworks/native/services/surfaceflinger/ |
H A D | DisplayDevice.cpp | 169 // initialize the display orientation transform. 309 dirty = planeTransform.transform(this->dirtyRegion); 439 "transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n",
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/frameworks/av/media/libstagefright/ |
H A D | OMXCodec.cpp | 1678 uint32_t transform; local 1680 case 0: transform = 0; break; 1681 case 90: transform = HAL_TRANSFORM_ROT_90; break; 1682 case 180: transform = HAL_TRANSFORM_ROT_180; break; 1683 case 270: transform = HAL_TRANSFORM_ROT_270; break; 1684 default: transform = 0; break; 1689 if (transform) { 1691 mNativeWindow.get(), transform);
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/frameworks/base/libs/androidfw/ |
H A D | Input.cpp | 422 // Construct and transform a vector oriented at the specified clockwise angle from vertical. 439 void MotionEvent::transform(const SkMatrix* matrix) { function in class:android::MotionEvent
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/frameworks/base/libs/androidfw/tests/ |
H A D | InputEvent_test.cpp | 566 event.transform(&matrix);
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
H A D | SceneManager.java | 474 mTransformScript = new ScriptC_transform(rs, res, R.raw.transform);
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/frameworks/base/tools/orientationplot/ |
H A D | orientationplot.py | 214 axes.text(0.02, 0.02, title, transform=axes.transAxes, fontsize=10, fontweight='bold')
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Canvas_Delegate.java | 190 // give it to the graphics2D as a new matrix replacing all previous transform 436 // give it to the graphics2D as a new matrix replacing all previous transform 459 // give it to the graphics2D as a new matrix replacing all previous transform 569 AffineTransform transform = canvasDelegate.getSnapshot().getTransform(); 570 matrixDelegate.set(Matrix_Delegate.makeValues(transform)); 630 // reset its transform just in case
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/frameworks/native/opengl/libagl/ |
H A D | light.cpp | 353 // transform each normal. However, we might still have to normalize 386 const transform_t& mv = c->transforms.modelview.transform; 537 transform_t& mv = c->transforms.modelview.transform;
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H A D | array.cpp | 1084 // Perspective correction is not need if Ortho transform, but 1136 // vertex transform 1141 c->transforms.modelview.transform.pointv[c->arrays.vertex.size - 2]; 1194 // texture transform... 1197 c->transforms.texture[i].transform.pointv[index];
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H A D | primitives.cpp | 414 // transform texture coordinates... 416 const transform_t& tr = c->transforms.texture[i].transform; 442 // Fetch & transform texture coordinates...
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/frameworks/base/core/jni/ |
H A D | android_view_MotionEvent.cpp | 683 event->transform(matrix);
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/frameworks/base/libs/hwui/ |
H A D | DisplayListRenderer.cpp | 842 // location/size info that we store with the new native transform data. 1590 const mat4 transform(*matrix); 1591 transform.mapRect(r);
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/frameworks/base/core/java/android/view/ |
H A D | MotionEvent.java | 2711 public final void transform(Matrix matrix) { method in class:MotionEvent
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H A D | ViewGroup.java | 1777 transformedEvent.transform(child.getInverseMatrix()); 2193 transformedEvent.transform(child.getInverseMatrix()); 3023 * boolean to indicate whether a static transform was set. The default implementation 3028 * @param child The child view whose static transform is being requested 4077 // Account for transform on current parent
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H A D | View.java | 554 * The View class exposes an {@link #ALPHA} property, as well as several transform-related 1719 * for transform operations 2131 * is used to check whether later changes to the view's transform should invalidate the 2166 * Flag indicating that view has a transform animation set on it. This is used to track whether 2620 * The transform matrix for the View. This transform is calculated internally 2629 * The transform matrix for the View. This transform is calculated internally 2639 * transform matrix, based on whether the rotation or scaleX/Y properties 2646 * transform matri [all...] |
/frameworks/base/services/java/com/android/server/wm/ |
H A D | WindowManagerService.java | 2672 Transformation transform = window.mWinAnimator.mUniverseTransform; 2673 transform.setAlpha(alpha); 2674 Matrix matrix = transform.getMatrix();
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