Searched refs:transform (Results 76 - 93 of 93) sorted by relevance

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/frameworks/base/include/androidfw/
H A DInput.h530 void transform(const SkMatrix* matrix);
/frameworks/native/opengl/tests/hwc/
H A DhwcStress.cpp423 // Any transform tends to create a layer that the hardware
438 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0
/frameworks/native/services/surfaceflinger/
H A DDisplayDevice.cpp169 // initialize the display orientation transform.
309 dirty = planeTransform.transform(this->dirtyRegion);
439 "transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n",
/frameworks/av/media/libstagefright/
H A DOMXCodec.cpp1678 uint32_t transform; local
1680 case 0: transform = 0; break;
1681 case 90: transform = HAL_TRANSFORM_ROT_90; break;
1682 case 180: transform = HAL_TRANSFORM_ROT_180; break;
1683 case 270: transform = HAL_TRANSFORM_ROT_270; break;
1684 default: transform = 0; break;
1689 if (transform) {
1691 mNativeWindow.get(), transform);
/frameworks/base/libs/androidfw/
H A DInput.cpp422 // Construct and transform a vector oriented at the specified clockwise angle from vertical.
439 void MotionEvent::transform(const SkMatrix* matrix) { function in class:android::MotionEvent
/frameworks/base/libs/androidfw/tests/
H A DInputEvent_test.cpp566 event.transform(&matrix);
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
H A DSceneManager.java474 mTransformScript = new ScriptC_transform(rs, res, R.raw.transform);
/frameworks/base/tools/orientationplot/
H A Dorientationplot.py214 axes.text(0.02, 0.02, title, transform=axes.transAxes, fontsize=10, fontweight='bold')
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java190 // give it to the graphics2D as a new matrix replacing all previous transform
436 // give it to the graphics2D as a new matrix replacing all previous transform
459 // give it to the graphics2D as a new matrix replacing all previous transform
569 AffineTransform transform = canvasDelegate.getSnapshot().getTransform();
570 matrixDelegate.set(Matrix_Delegate.makeValues(transform));
630 // reset its transform just in case
/frameworks/native/opengl/libagl/
H A Dlight.cpp353 // transform each normal. However, we might still have to normalize
386 const transform_t& mv = c->transforms.modelview.transform;
537 transform_t& mv = c->transforms.modelview.transform;
H A Darray.cpp1084 // Perspective correction is not need if Ortho transform, but
1136 // vertex transform
1141 c->transforms.modelview.transform.pointv[c->arrays.vertex.size - 2];
1194 // texture transform...
1197 c->transforms.texture[i].transform.pointv[index];
H A Dprimitives.cpp414 // transform texture coordinates...
416 const transform_t& tr = c->transforms.texture[i].transform;
442 // Fetch & transform texture coordinates...
/frameworks/base/core/jni/
H A Dandroid_view_MotionEvent.cpp683 event->transform(matrix);
/frameworks/base/libs/hwui/
H A DDisplayListRenderer.cpp842 // location/size info that we store with the new native transform data.
1590 const mat4 transform(*matrix);
1591 transform.mapRect(r);
/frameworks/base/core/java/android/view/
H A DMotionEvent.java2711 public final void transform(Matrix matrix) { method in class:MotionEvent
H A DViewGroup.java1777 transformedEvent.transform(child.getInverseMatrix());
2193 transformedEvent.transform(child.getInverseMatrix());
3023 * boolean to indicate whether a static transform was set. The default implementation
3028 * @param child The child view whose static transform is being requested
4077 // Account for transform on current parent
H A DView.java554 * The View class exposes an {@link #ALPHA} property, as well as several transform-related
1719 * for transform operations
2131 * is used to check whether later changes to the view's transform should invalidate the
2166 * Flag indicating that view has a transform animation set on it. This is used to track whether
2620 * The transform matrix for the View. This transform is calculated internally
2629 * The transform matrix for the View. This transform is calculated internally
2639 * transform matrix, based on whether the rotation or scaleX/Y properties
2646 * transform matri
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/frameworks/base/services/java/com/android/server/wm/
H A DWindowManagerService.java2672 Transformation transform = window.mWinAnimator.mUniverseTransform;
2673 transform.setAlpha(alpha);
2674 Matrix matrix = transform.getMatrix();

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