Searched refs:players (Results 1 - 12 of 12) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | sbar.c | 358 int players; member in struct:__anon12001 378 if (cl.players[i].name[0] && 379 (!cl.players[i].spectator || includespec)) 383 if (cl.players[i].spectator) 384 cl.players[i].frags = -999; 390 if (cl.players[fragsort[j]].frags < cl.players[fragsort[j+1]].frags) 418 s = &cl.players[i]; 432 teams[j].players++; 439 teams[j].players [all...] |
H A D | cl_cam.c | 298 s = &cl.players[i]; 305 if (!locked || cl.players[j].frags > cl.players[spec_track].frags) 331 if (locked && (!cl.players[spec_track].name[0] || cl.players[spec_track].spectator)) { 542 s = &cl.players[i]; 551 s = &cl.players[i];
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H A D | cl_main.c | 477 if (!cl.players[i].name[0]) 479 if (cl.players[i].userid == uid 480 || !strcmp(cl.players[i].name, Cmd_Argv(1)) ) 482 Info_Print (cl.players[i].userinfo); 493 Dump userids for all current players 506 if (cl.players[i].name[0]) 508 Con_Printf ("%6i %4i %s\n", cl.players[i].userid, cl.players[i].frags, cl.players[i].name); 1349 // Set up prediction for other players [all...] |
H A D | skin.c | 232 sc = &cl.players[cls.downloadnumber]; 247 sc = &cl.players[i];
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H A D | cl_parse.c | 889 player = &cl.players[slot]; 967 player = &cl.players[slot]; 990 player = &cl.players[slot]; 1218 cl.players[i].frags = MSG_ReadShort (); 1225 cl.players[i].ping = MSG_ReadShort (); 1232 cl.players[i].pl = MSG_ReadByte (); 1240 cl.players[i].entertime = realtime - MSG_ReadFloat ();
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H A D | cl_ents.c | 462 ent->colormap = cl.players[s1->colormap-1].translations;
463 ent->scoreboard = &cl.players[s1->colormap-1];
670 info = &cl.players[num];
788 for all current players
809 for (j=0, info=cl.players, state=frame->playerstate ; j < MAX_CLIENTS
876 // predict players movement
942 Calculate the new position of players, without other player clipping
945 Players are predicted twice, first without clipping other players,
998 // predict players movement
1044 continue; // dead players are [all...] |
H A D | client.h | 290 player_info_t players[MAX_CLIENTS]; member in struct:__anon11902
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H A D | gl_rmisc.c | 253 player = &cl.players[playernum];
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H A D | cl_demo.c | 588 // send current status of all other players 591 player = cl.players + i;
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H A D | gl_rmain.c | 555 // ZOID: never allow players to go totally black 603 // seperately for the players. Heads are just uncolored. 606 i = currententity->scoreboard - cl.players;
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/external/quake/quake/src/QW/ |
H A D | qwcl.spec.sh | 27 users - the majority of players, had less than satisfactory play. Symptoms
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H A D | qwsv.spec.sh | 27 users - the majority of players, had less than satisfactory play. Symptoms
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