Searched refs:allocator (Results 1 - 8 of 8) sorted by relevance
/frameworks/native/include/binder/ |
H A D | MemoryDealer.h | 50 SimpleBestFitAllocator* allocator() const;
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/frameworks/native/libs/ui/ |
H A D | GraphicBuffer.cpp | 105 GraphicBufferAllocator& allocator(GraphicBufferAllocator::get()); 106 allocator.free(handle); 136 GraphicBufferAllocator& allocator(GraphicBufferAllocator::get()); 137 allocator.free(handle); 146 GraphicBufferAllocator& allocator = GraphicBufferAllocator::get(); local 147 status_t err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
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/frameworks/native/libs/binder/ |
H A D | MemoryDealer.cpp | 181 * they're special as they don't have any record in the allocator 242 const ssize_t offset = allocator()->allocate(size); 251 allocator()->deallocate(offset); 256 allocator()->dump(what); 263 SimpleBestFitAllocator* MemoryDealer::allocator() const { function in class:android::MemoryDealer
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/frameworks/base/core/jni/android/graphics/ |
H A D | BitmapRegionDecoder.cpp | 258 JavaPixelAllocator* allocator = (JavaPixelAllocator*) decoder->getAllocator(); local 259 jbyteArray buff = allocator->getStorageObjAndReset();
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H A D | Bitmap.cpp | 245 JavaPixelAllocator allocator(env);
247 if (!src->copyTo(&result, dstConfig, &allocator)) {
251 return GraphicsJNI::createBitmap(env, new SkBitmap(result), allocator.getStorageObj(), isMutable, NULL, NULL);
490 JavaPixelAllocator allocator(env);
492 src->extractAlpha(dst, paint, &allocator, &offset);
507 return GraphicsJNI::createBitmap(env, dst, allocator.getStorageObj(), true, NULL, NULL);
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/frameworks/compile/mclinker/include/mcld/LD/ |
H A D | StringUnorderedMap.h | 60 typename Allocator = std::allocator<std::pair<KeyType, ValueType> > >
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/frameworks/native/include/gui/ |
H A D | BufferQueue.h | 101 // synchronous mode can be enabled by the producer. allocator is used to 104 const sp<IGraphicBufferAlloc>& allocator = NULL);
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/frameworks/native/libs/gui/ |
H A D | BufferQueue.cpp | 68 const sp<IGraphicBufferAlloc>& allocator) : 88 if (allocator == NULL) { 95 mGraphicBufferAlloc = allocator; 67 BufferQueue(bool allowSynchronousMode, const sp<IGraphicBufferAlloc>& allocator) argument
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