1/* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "BufferQueue" 18#define ATRACE_TAG ATRACE_TAG_GRAPHICS 19//#define LOG_NDEBUG 0 20 21#define GL_GLEXT_PROTOTYPES 22#define EGL_EGLEXT_PROTOTYPES 23 24#include <EGL/egl.h> 25#include <EGL/eglext.h> 26 27#include <gui/BufferQueue.h> 28#include <gui/ISurfaceComposer.h> 29#include <private/gui/ComposerService.h> 30 31#include <utils/Log.h> 32#include <gui/SurfaceTexture.h> 33#include <utils/Trace.h> 34 35// Macros for including the BufferQueue name in log messages 36#define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) 37#define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) 38#define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) 39#define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) 40#define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) 41 42#define ATRACE_BUFFER_INDEX(index) \ 43 if (ATRACE_ENABLED()) { \ 44 char ___traceBuf[1024]; \ 45 snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(), \ 46 (index)); \ 47 android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \ 48 } 49 50namespace android { 51 52// Get an ID that's unique within this process. 53static int32_t createProcessUniqueId() { 54 static volatile int32_t globalCounter = 0; 55 return android_atomic_inc(&globalCounter); 56} 57 58static const char* scalingModeName(int scalingMode) { 59 switch (scalingMode) { 60 case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE"; 61 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW"; 62 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP"; 63 default: return "Unknown"; 64 } 65} 66 67BufferQueue::BufferQueue(bool allowSynchronousMode, 68 const sp<IGraphicBufferAlloc>& allocator) : 69 mDefaultWidth(1), 70 mDefaultHeight(1), 71 mMaxAcquiredBufferCount(1), 72 mDefaultMaxBufferCount(2), 73 mOverrideMaxBufferCount(0), 74 mSynchronousMode(false), 75 mAllowSynchronousMode(allowSynchronousMode), 76 mConnectedApi(NO_CONNECTED_API), 77 mAbandoned(false), 78 mFrameCounter(0), 79 mBufferHasBeenQueued(false), 80 mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888), 81 mConsumerUsageBits(0), 82 mTransformHint(0) 83{ 84 // Choose a name using the PID and a process-unique ID. 85 mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId()); 86 87 ST_LOGV("BufferQueue"); 88 if (allocator == NULL) { 89 sp<ISurfaceComposer> composer(ComposerService::getComposerService()); 90 mGraphicBufferAlloc = composer->createGraphicBufferAlloc(); 91 if (mGraphicBufferAlloc == 0) { 92 ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()"); 93 } 94 } else { 95 mGraphicBufferAlloc = allocator; 96 } 97} 98 99BufferQueue::~BufferQueue() { 100 ST_LOGV("~BufferQueue"); 101} 102 103status_t BufferQueue::setDefaultMaxBufferCountLocked(int count) { 104 if (count < 2 || count > NUM_BUFFER_SLOTS) 105 return BAD_VALUE; 106 107 mDefaultMaxBufferCount = count; 108 mDequeueCondition.broadcast(); 109 110 return OK; 111} 112 113bool BufferQueue::isSynchronousMode() const { 114 Mutex::Autolock lock(mMutex); 115 return mSynchronousMode; 116} 117 118void BufferQueue::setConsumerName(const String8& name) { 119 Mutex::Autolock lock(mMutex); 120 mConsumerName = name; 121} 122 123status_t BufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) { 124 Mutex::Autolock lock(mMutex); 125 mDefaultBufferFormat = defaultFormat; 126 return OK; 127} 128 129status_t BufferQueue::setConsumerUsageBits(uint32_t usage) { 130 Mutex::Autolock lock(mMutex); 131 mConsumerUsageBits = usage; 132 return OK; 133} 134 135status_t BufferQueue::setTransformHint(uint32_t hint) { 136 ST_LOGV("setTransformHint: %02x", hint); 137 Mutex::Autolock lock(mMutex); 138 mTransformHint = hint; 139 return OK; 140} 141 142status_t BufferQueue::setBufferCount(int bufferCount) { 143 ST_LOGV("setBufferCount: count=%d", bufferCount); 144 145 sp<ConsumerListener> listener; 146 { 147 Mutex::Autolock lock(mMutex); 148 149 if (mAbandoned) { 150 ST_LOGE("setBufferCount: SurfaceTexture has been abandoned!"); 151 return NO_INIT; 152 } 153 if (bufferCount > NUM_BUFFER_SLOTS) { 154 ST_LOGE("setBufferCount: bufferCount larger than slots available"); 155 return BAD_VALUE; 156 } 157 158 // Error out if the user has dequeued buffers 159 int maxBufferCount = getMaxBufferCountLocked(); 160 for (int i=0 ; i<maxBufferCount; i++) { 161 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) { 162 ST_LOGE("setBufferCount: client owns some buffers"); 163 return -EINVAL; 164 } 165 } 166 167 const int minBufferSlots = getMinMaxBufferCountLocked(); 168 if (bufferCount == 0) { 169 mOverrideMaxBufferCount = 0; 170 mDequeueCondition.broadcast(); 171 return OK; 172 } 173 174 if (bufferCount < minBufferSlots) { 175 ST_LOGE("setBufferCount: requested buffer count (%d) is less than " 176 "minimum (%d)", bufferCount, minBufferSlots); 177 return BAD_VALUE; 178 } 179 180 // here we're guaranteed that the client doesn't have dequeued buffers 181 // and will release all of its buffer references. 182 // 183 // XXX: Should this use drainQueueAndFreeBuffersLocked instead? 184 freeAllBuffersLocked(); 185 mOverrideMaxBufferCount = bufferCount; 186 mBufferHasBeenQueued = false; 187 mDequeueCondition.broadcast(); 188 listener = mConsumerListener; 189 } // scope for lock 190 191 if (listener != NULL) { 192 listener->onBuffersReleased(); 193 } 194 195 return OK; 196} 197 198int BufferQueue::query(int what, int* outValue) 199{ 200 ATRACE_CALL(); 201 Mutex::Autolock lock(mMutex); 202 203 if (mAbandoned) { 204 ST_LOGE("query: SurfaceTexture has been abandoned!"); 205 return NO_INIT; 206 } 207 208 int value; 209 switch (what) { 210 case NATIVE_WINDOW_WIDTH: 211 value = mDefaultWidth; 212 break; 213 case NATIVE_WINDOW_HEIGHT: 214 value = mDefaultHeight; 215 break; 216 case NATIVE_WINDOW_FORMAT: 217 value = mDefaultBufferFormat; 218 break; 219 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: 220 value = getMinUndequeuedBufferCountLocked(); 221 break; 222 case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: 223 value = (mQueue.size() >= 2); 224 break; 225 default: 226 return BAD_VALUE; 227 } 228 outValue[0] = value; 229 return NO_ERROR; 230} 231 232status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) { 233 ATRACE_CALL(); 234 ST_LOGV("requestBuffer: slot=%d", slot); 235 Mutex::Autolock lock(mMutex); 236 if (mAbandoned) { 237 ST_LOGE("requestBuffer: SurfaceTexture has been abandoned!"); 238 return NO_INIT; 239 } 240 int maxBufferCount = getMaxBufferCountLocked(); 241 if (slot < 0 || maxBufferCount <= slot) { 242 ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d", 243 maxBufferCount, slot); 244 return BAD_VALUE; 245 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) { 246 // XXX: I vaguely recall there was some reason this can be valid, but 247 // for the life of me I can't recall under what circumstances that's 248 // the case. 249 ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)", 250 slot, mSlots[slot].mBufferState); 251 return BAD_VALUE; 252 } 253 mSlots[slot].mRequestBufferCalled = true; 254 *buf = mSlots[slot].mGraphicBuffer; 255 return NO_ERROR; 256} 257 258status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence, 259 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { 260 ATRACE_CALL(); 261 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage); 262 263 if ((w && !h) || (!w && h)) { 264 ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h); 265 return BAD_VALUE; 266 } 267 268 status_t returnFlags(OK); 269 EGLDisplay dpy = EGL_NO_DISPLAY; 270 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; 271 272 { // Scope for the lock 273 Mutex::Autolock lock(mMutex); 274 275 if (format == 0) { 276 format = mDefaultBufferFormat; 277 } 278 // turn on usage bits the consumer requested 279 usage |= mConsumerUsageBits; 280 281 int found = -1; 282 int dequeuedCount = 0; 283 bool tryAgain = true; 284 while (tryAgain) { 285 if (mAbandoned) { 286 ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!"); 287 return NO_INIT; 288 } 289 290 const int maxBufferCount = getMaxBufferCountLocked(); 291 292 // Free up any buffers that are in slots beyond the max buffer 293 // count. 294 for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) { 295 assert(mSlots[i].mBufferState == BufferSlot::FREE); 296 if (mSlots[i].mGraphicBuffer != NULL) { 297 freeBufferLocked(i); 298 returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS; 299 } 300 } 301 302 // look for a free buffer to give to the client 303 found = INVALID_BUFFER_SLOT; 304 dequeuedCount = 0; 305 for (int i = 0; i < maxBufferCount; i++) { 306 const int state = mSlots[i].mBufferState; 307 if (state == BufferSlot::DEQUEUED) { 308 dequeuedCount++; 309 } 310 311 if (state == BufferSlot::FREE) { 312 /* We return the oldest of the free buffers to avoid 313 * stalling the producer if possible. This is because 314 * the consumer may still have pending reads of the 315 * buffers in flight. 316 */ 317 if ((found < 0) || 318 mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) { 319 found = i; 320 } 321 } 322 } 323 324 // clients are not allowed to dequeue more than one buffer 325 // if they didn't set a buffer count. 326 if (!mOverrideMaxBufferCount && dequeuedCount) { 327 ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without " 328 "setting the buffer count"); 329 return -EINVAL; 330 } 331 332 // See whether a buffer has been queued since the last 333 // setBufferCount so we know whether to perform the min undequeued 334 // buffers check below. 335 if (mBufferHasBeenQueued) { 336 // make sure the client is not trying to dequeue more buffers 337 // than allowed. 338 const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1); 339 const int minUndequeuedCount = getMinUndequeuedBufferCountLocked(); 340 if (newUndequeuedCount < minUndequeuedCount) { 341 ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) " 342 "exceeded (dequeued=%d undequeudCount=%d)", 343 minUndequeuedCount, dequeuedCount, 344 newUndequeuedCount); 345 return -EBUSY; 346 } 347 } 348 349 // If no buffer is found, wait for a buffer to be released or for 350 // the max buffer count to change. 351 tryAgain = found == INVALID_BUFFER_SLOT; 352 if (tryAgain) { 353 mDequeueCondition.wait(mMutex); 354 } 355 } 356 357 358 if (found == INVALID_BUFFER_SLOT) { 359 // This should not happen. 360 ST_LOGE("dequeueBuffer: no available buffer slots"); 361 return -EBUSY; 362 } 363 364 const int buf = found; 365 *outBuf = found; 366 367 ATRACE_BUFFER_INDEX(buf); 368 369 const bool useDefaultSize = !w && !h; 370 if (useDefaultSize) { 371 // use the default size 372 w = mDefaultWidth; 373 h = mDefaultHeight; 374 } 375 376 // buffer is now in DEQUEUED (but can also be current at the same time, 377 // if we're in synchronous mode) 378 mSlots[buf].mBufferState = BufferSlot::DEQUEUED; 379 380 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer); 381 if ((buffer == NULL) || 382 (uint32_t(buffer->width) != w) || 383 (uint32_t(buffer->height) != h) || 384 (uint32_t(buffer->format) != format) || 385 ((uint32_t(buffer->usage) & usage) != usage)) 386 { 387 mSlots[buf].mAcquireCalled = false; 388 mSlots[buf].mGraphicBuffer = NULL; 389 mSlots[buf].mRequestBufferCalled = false; 390 mSlots[buf].mEglFence = EGL_NO_SYNC_KHR; 391 mSlots[buf].mFence.clear(); 392 mSlots[buf].mEglDisplay = EGL_NO_DISPLAY; 393 394 returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION; 395 } 396 397 dpy = mSlots[buf].mEglDisplay; 398 eglFence = mSlots[buf].mEglFence; 399 outFence = mSlots[buf].mFence; 400 mSlots[buf].mEglFence = EGL_NO_SYNC_KHR; 401 mSlots[buf].mFence.clear(); 402 } // end lock scope 403 404 if (returnFlags & ISurfaceTexture::BUFFER_NEEDS_REALLOCATION) { 405 status_t error; 406 sp<GraphicBuffer> graphicBuffer( 407 mGraphicBufferAlloc->createGraphicBuffer( 408 w, h, format, usage, &error)); 409 if (graphicBuffer == 0) { 410 ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer " 411 "failed"); 412 return error; 413 } 414 415 { // Scope for the lock 416 Mutex::Autolock lock(mMutex); 417 418 if (mAbandoned) { 419 ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!"); 420 return NO_INIT; 421 } 422 423 mSlots[*outBuf].mGraphicBuffer = graphicBuffer; 424 } 425 } 426 427 428 if (eglFence != EGL_NO_SYNC_KHR) { 429 EGLint result = eglClientWaitSyncKHR(dpy, eglFence, 0, 1000000000); 430 // If something goes wrong, log the error, but return the buffer without 431 // synchronizing access to it. It's too late at this point to abort the 432 // dequeue operation. 433 if (result == EGL_FALSE) { 434 ST_LOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError()); 435 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) { 436 ST_LOGE("dequeueBuffer: timeout waiting for fence"); 437 } 438 eglDestroySyncKHR(dpy, eglFence); 439 } 440 441 ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf, 442 mSlots[*outBuf].mGraphicBuffer->handle, returnFlags); 443 444 return returnFlags; 445} 446 447status_t BufferQueue::setSynchronousMode(bool enabled) { 448 ATRACE_CALL(); 449 ST_LOGV("setSynchronousMode: enabled=%d", enabled); 450 Mutex::Autolock lock(mMutex); 451 452 if (mAbandoned) { 453 ST_LOGE("setSynchronousMode: SurfaceTexture has been abandoned!"); 454 return NO_INIT; 455 } 456 457 status_t err = OK; 458 if (!mAllowSynchronousMode && enabled) 459 return err; 460 461 if (!enabled) { 462 // going to asynchronous mode, drain the queue 463 err = drainQueueLocked(); 464 if (err != NO_ERROR) 465 return err; 466 } 467 468 if (mSynchronousMode != enabled) { 469 // - if we're going to asynchronous mode, the queue is guaranteed to be 470 // empty here 471 // - if the client set the number of buffers, we're guaranteed that 472 // we have at least 3 (because we don't allow less) 473 mSynchronousMode = enabled; 474 mDequeueCondition.broadcast(); 475 } 476 return err; 477} 478 479status_t BufferQueue::queueBuffer(int buf, 480 const QueueBufferInput& input, QueueBufferOutput* output) { 481 ATRACE_CALL(); 482 ATRACE_BUFFER_INDEX(buf); 483 484 Rect crop; 485 uint32_t transform; 486 int scalingMode; 487 int64_t timestamp; 488 sp<Fence> fence; 489 490 input.deflate(×tamp, &crop, &scalingMode, &transform, &fence); 491 492 ST_LOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x " 493 "scale=%s", 494 buf, timestamp, crop.left, crop.top, crop.right, crop.bottom, 495 transform, scalingModeName(scalingMode)); 496 497 sp<ConsumerListener> listener; 498 499 { // scope for the lock 500 Mutex::Autolock lock(mMutex); 501 if (mAbandoned) { 502 ST_LOGE("queueBuffer: SurfaceTexture has been abandoned!"); 503 return NO_INIT; 504 } 505 int maxBufferCount = getMaxBufferCountLocked(); 506 if (buf < 0 || buf >= maxBufferCount) { 507 ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d", 508 maxBufferCount, buf); 509 return -EINVAL; 510 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { 511 ST_LOGE("queueBuffer: slot %d is not owned by the client " 512 "(state=%d)", buf, mSlots[buf].mBufferState); 513 return -EINVAL; 514 } else if (!mSlots[buf].mRequestBufferCalled) { 515 ST_LOGE("queueBuffer: slot %d was enqueued without requesting a " 516 "buffer", buf); 517 return -EINVAL; 518 } 519 520 const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer); 521 Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight()); 522 Rect croppedCrop; 523 crop.intersect(bufferRect, &croppedCrop); 524 if (croppedCrop != crop) { 525 ST_LOGE("queueBuffer: crop rect is not contained within the " 526 "buffer in slot %d", buf); 527 return -EINVAL; 528 } 529 530 if (mSynchronousMode) { 531 // In synchronous mode we queue all buffers in a FIFO. 532 mQueue.push_back(buf); 533 534 // Synchronous mode always signals that an additional frame should 535 // be consumed. 536 listener = mConsumerListener; 537 } else { 538 // In asynchronous mode we only keep the most recent buffer. 539 if (mQueue.empty()) { 540 mQueue.push_back(buf); 541 542 // Asynchronous mode only signals that a frame should be 543 // consumed if no previous frame was pending. If a frame were 544 // pending then the consumer would have already been notified. 545 listener = mConsumerListener; 546 } else { 547 Fifo::iterator front(mQueue.begin()); 548 // buffer currently queued is freed 549 mSlots[*front].mBufferState = BufferSlot::FREE; 550 // and we record the new buffer index in the queued list 551 *front = buf; 552 } 553 } 554 555 mSlots[buf].mTimestamp = timestamp; 556 mSlots[buf].mCrop = crop; 557 mSlots[buf].mTransform = transform; 558 mSlots[buf].mFence = fence; 559 560 switch (scalingMode) { 561 case NATIVE_WINDOW_SCALING_MODE_FREEZE: 562 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: 563 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: 564 break; 565 default: 566 ST_LOGE("unknown scaling mode: %d (ignoring)", scalingMode); 567 scalingMode = mSlots[buf].mScalingMode; 568 break; 569 } 570 571 mSlots[buf].mBufferState = BufferSlot::QUEUED; 572 mSlots[buf].mScalingMode = scalingMode; 573 mFrameCounter++; 574 mSlots[buf].mFrameNumber = mFrameCounter; 575 576 mBufferHasBeenQueued = true; 577 mDequeueCondition.broadcast(); 578 579 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, 580 mQueue.size()); 581 582 ATRACE_INT(mConsumerName.string(), mQueue.size()); 583 } // scope for the lock 584 585 // call back without lock held 586 if (listener != 0) { 587 listener->onFrameAvailable(); 588 } 589 return OK; 590} 591 592void BufferQueue::cancelBuffer(int buf, sp<Fence> fence) { 593 ATRACE_CALL(); 594 ST_LOGV("cancelBuffer: slot=%d", buf); 595 Mutex::Autolock lock(mMutex); 596 597 if (mAbandoned) { 598 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!"); 599 return; 600 } 601 602 int maxBufferCount = getMaxBufferCountLocked(); 603 if (buf < 0 || buf >= maxBufferCount) { 604 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d", 605 maxBufferCount, buf); 606 return; 607 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { 608 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)", 609 buf, mSlots[buf].mBufferState); 610 return; 611 } 612 mSlots[buf].mBufferState = BufferSlot::FREE; 613 mSlots[buf].mFrameNumber = 0; 614 mSlots[buf].mFence = fence; 615 mDequeueCondition.broadcast(); 616} 617 618status_t BufferQueue::connect(int api, QueueBufferOutput* output) { 619 ATRACE_CALL(); 620 ST_LOGV("connect: api=%d", api); 621 Mutex::Autolock lock(mMutex); 622 623 if (mAbandoned) { 624 ST_LOGE("connect: BufferQueue has been abandoned!"); 625 return NO_INIT; 626 } 627 628 if (mConsumerListener == NULL) { 629 ST_LOGE("connect: BufferQueue has no consumer!"); 630 return NO_INIT; 631 } 632 633 int err = NO_ERROR; 634 switch (api) { 635 case NATIVE_WINDOW_API_EGL: 636 case NATIVE_WINDOW_API_CPU: 637 case NATIVE_WINDOW_API_MEDIA: 638 case NATIVE_WINDOW_API_CAMERA: 639 if (mConnectedApi != NO_CONNECTED_API) { 640 ST_LOGE("connect: already connected (cur=%d, req=%d)", 641 mConnectedApi, api); 642 err = -EINVAL; 643 } else { 644 mConnectedApi = api; 645 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, 646 mQueue.size()); 647 } 648 break; 649 default: 650 err = -EINVAL; 651 break; 652 } 653 654 mBufferHasBeenQueued = false; 655 656 return err; 657} 658 659status_t BufferQueue::disconnect(int api) { 660 ATRACE_CALL(); 661 ST_LOGV("disconnect: api=%d", api); 662 663 int err = NO_ERROR; 664 sp<ConsumerListener> listener; 665 666 { // Scope for the lock 667 Mutex::Autolock lock(mMutex); 668 669 if (mAbandoned) { 670 // it is not really an error to disconnect after the surface 671 // has been abandoned, it should just be a no-op. 672 return NO_ERROR; 673 } 674 675 switch (api) { 676 case NATIVE_WINDOW_API_EGL: 677 case NATIVE_WINDOW_API_CPU: 678 case NATIVE_WINDOW_API_MEDIA: 679 case NATIVE_WINDOW_API_CAMERA: 680 if (mConnectedApi == api) { 681 drainQueueAndFreeBuffersLocked(); 682 mConnectedApi = NO_CONNECTED_API; 683 mDequeueCondition.broadcast(); 684 listener = mConsumerListener; 685 } else { 686 ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)", 687 mConnectedApi, api); 688 err = -EINVAL; 689 } 690 break; 691 default: 692 ST_LOGE("disconnect: unknown API %d", api); 693 err = -EINVAL; 694 break; 695 } 696 } 697 698 if (listener != NULL) { 699 listener->onBuffersReleased(); 700 } 701 702 return err; 703} 704 705void BufferQueue::dump(String8& result) const 706{ 707 char buffer[1024]; 708 BufferQueue::dump(result, "", buffer, 1024); 709} 710 711void BufferQueue::dump(String8& result, const char* prefix, 712 char* buffer, size_t SIZE) const 713{ 714 Mutex::Autolock _l(mMutex); 715 716 String8 fifo; 717 int fifoSize = 0; 718 Fifo::const_iterator i(mQueue.begin()); 719 while (i != mQueue.end()) { 720 snprintf(buffer, SIZE, "%02d ", *i++); 721 fifoSize++; 722 fifo.append(buffer); 723 } 724 725 int maxBufferCount = getMaxBufferCountLocked(); 726 727 snprintf(buffer, SIZE, 728 "%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], " 729 "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n", 730 prefix, maxBufferCount, mSynchronousMode, mDefaultWidth, 731 mDefaultHeight, mDefaultBufferFormat, mTransformHint, 732 fifoSize, fifo.string()); 733 result.append(buffer); 734 735 736 struct { 737 const char * operator()(int state) const { 738 switch (state) { 739 case BufferSlot::DEQUEUED: return "DEQUEUED"; 740 case BufferSlot::QUEUED: return "QUEUED"; 741 case BufferSlot::FREE: return "FREE"; 742 case BufferSlot::ACQUIRED: return "ACQUIRED"; 743 default: return "Unknown"; 744 } 745 } 746 } stateName; 747 748 for (int i=0 ; i<maxBufferCount ; i++) { 749 const BufferSlot& slot(mSlots[i]); 750 snprintf(buffer, SIZE, 751 "%s%s[%02d] " 752 "state=%-8s, crop=[%d,%d,%d,%d], " 753 "xform=0x%02x, time=%#llx, scale=%s", 754 prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, 755 stateName(slot.mBufferState), 756 slot.mCrop.left, slot.mCrop.top, slot.mCrop.right, 757 slot.mCrop.bottom, slot.mTransform, slot.mTimestamp, 758 scalingModeName(slot.mScalingMode) 759 ); 760 result.append(buffer); 761 762 const sp<GraphicBuffer>& buf(slot.mGraphicBuffer); 763 if (buf != NULL) { 764 snprintf(buffer, SIZE, 765 ", %p [%4ux%4u:%4u,%3X]", 766 buf->handle, buf->width, buf->height, buf->stride, 767 buf->format); 768 result.append(buffer); 769 } 770 result.append("\n"); 771 } 772} 773 774void BufferQueue::freeBufferLocked(int slot) { 775 ST_LOGV("freeBufferLocked: slot=%d", slot); 776 mSlots[slot].mGraphicBuffer = 0; 777 if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) { 778 mSlots[slot].mNeedsCleanupOnRelease = true; 779 } 780 mSlots[slot].mBufferState = BufferSlot::FREE; 781 mSlots[slot].mFrameNumber = 0; 782 mSlots[slot].mAcquireCalled = false; 783 784 // destroy fence as BufferQueue now takes ownership 785 if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) { 786 eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence); 787 mSlots[slot].mEglFence = EGL_NO_SYNC_KHR; 788 } 789 mSlots[slot].mFence.clear(); 790} 791 792void BufferQueue::freeAllBuffersLocked() { 793 ALOGW_IF(!mQueue.isEmpty(), 794 "freeAllBuffersLocked called but mQueue is not empty"); 795 mQueue.clear(); 796 mBufferHasBeenQueued = false; 797 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { 798 freeBufferLocked(i); 799 } 800} 801 802status_t BufferQueue::acquireBuffer(BufferItem *buffer) { 803 ATRACE_CALL(); 804 Mutex::Autolock _l(mMutex); 805 806 // Check that the consumer doesn't currently have the maximum number of 807 // buffers acquired. We allow the max buffer count to be exceeded by one 808 // buffer, so that the consumer can successfully set up the newly acquired 809 // buffer before releasing the old one. 810 int numAcquiredBuffers = 0; 811 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { 812 if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) { 813 numAcquiredBuffers++; 814 } 815 } 816 if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) { 817 ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)", 818 numAcquiredBuffers, mMaxAcquiredBufferCount); 819 return INVALID_OPERATION; 820 } 821 822 // check if queue is empty 823 // In asynchronous mode the list is guaranteed to be one buffer 824 // deep, while in synchronous mode we use the oldest buffer. 825 if (!mQueue.empty()) { 826 Fifo::iterator front(mQueue.begin()); 827 int buf = *front; 828 829 ATRACE_BUFFER_INDEX(buf); 830 831 if (mSlots[buf].mAcquireCalled) { 832 buffer->mGraphicBuffer = NULL; 833 } else { 834 buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer; 835 } 836 buffer->mCrop = mSlots[buf].mCrop; 837 buffer->mTransform = mSlots[buf].mTransform; 838 buffer->mScalingMode = mSlots[buf].mScalingMode; 839 buffer->mFrameNumber = mSlots[buf].mFrameNumber; 840 buffer->mTimestamp = mSlots[buf].mTimestamp; 841 buffer->mBuf = buf; 842 buffer->mFence = mSlots[buf].mFence; 843 844 mSlots[buf].mAcquireCalled = true; 845 mSlots[buf].mNeedsCleanupOnRelease = false; 846 mSlots[buf].mBufferState = BufferSlot::ACQUIRED; 847 mSlots[buf].mFence.clear(); 848 849 mQueue.erase(front); 850 mDequeueCondition.broadcast(); 851 852 ATRACE_INT(mConsumerName.string(), mQueue.size()); 853 } else { 854 return NO_BUFFER_AVAILABLE; 855 } 856 857 return OK; 858} 859 860status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display, 861 EGLSyncKHR eglFence, const sp<Fence>& fence) { 862 ATRACE_CALL(); 863 ATRACE_BUFFER_INDEX(buf); 864 865 Mutex::Autolock _l(mMutex); 866 867 if (buf == INVALID_BUFFER_SLOT) { 868 return -EINVAL; 869 } 870 871 mSlots[buf].mEglDisplay = display; 872 mSlots[buf].mEglFence = eglFence; 873 mSlots[buf].mFence = fence; 874 875 // The buffer can now only be released if its in the acquired state 876 if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) { 877 mSlots[buf].mBufferState = BufferSlot::FREE; 878 } else if (mSlots[buf].mNeedsCleanupOnRelease) { 879 ST_LOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState); 880 mSlots[buf].mNeedsCleanupOnRelease = false; 881 return STALE_BUFFER_SLOT; 882 } else { 883 ST_LOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState); 884 return -EINVAL; 885 } 886 887 mDequeueCondition.broadcast(); 888 return OK; 889} 890 891status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) { 892 ST_LOGV("consumerConnect"); 893 Mutex::Autolock lock(mMutex); 894 895 if (mAbandoned) { 896 ST_LOGE("consumerConnect: BufferQueue has been abandoned!"); 897 return NO_INIT; 898 } 899 900 mConsumerListener = consumerListener; 901 902 return OK; 903} 904 905status_t BufferQueue::consumerDisconnect() { 906 ST_LOGV("consumerDisconnect"); 907 Mutex::Autolock lock(mMutex); 908 909 if (mConsumerListener == NULL) { 910 ST_LOGE("consumerDisconnect: No consumer is connected!"); 911 return -EINVAL; 912 } 913 914 mAbandoned = true; 915 mConsumerListener = NULL; 916 mQueue.clear(); 917 freeAllBuffersLocked(); 918 mDequeueCondition.broadcast(); 919 return OK; 920} 921 922status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) { 923 ST_LOGV("getReleasedBuffers"); 924 Mutex::Autolock lock(mMutex); 925 926 if (mAbandoned) { 927 ST_LOGE("getReleasedBuffers: BufferQueue has been abandoned!"); 928 return NO_INIT; 929 } 930 931 uint32_t mask = 0; 932 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { 933 if (!mSlots[i].mAcquireCalled) { 934 mask |= 1 << i; 935 } 936 } 937 *slotMask = mask; 938 939 ST_LOGV("getReleasedBuffers: returning mask %#x", mask); 940 return NO_ERROR; 941} 942 943status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) 944{ 945 ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h); 946 if (!w || !h) { 947 ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)", 948 w, h); 949 return BAD_VALUE; 950 } 951 952 Mutex::Autolock lock(mMutex); 953 mDefaultWidth = w; 954 mDefaultHeight = h; 955 return OK; 956} 957 958status_t BufferQueue::setDefaultMaxBufferCount(int bufferCount) { 959 ATRACE_CALL(); 960 Mutex::Autolock lock(mMutex); 961 return setDefaultMaxBufferCountLocked(bufferCount); 962} 963 964status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) { 965 ATRACE_CALL(); 966 Mutex::Autolock lock(mMutex); 967 if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) { 968 ST_LOGE("setMaxAcquiredBufferCount: invalid count specified: %d", 969 maxAcquiredBuffers); 970 return BAD_VALUE; 971 } 972 if (mConnectedApi != NO_CONNECTED_API) { 973 return INVALID_OPERATION; 974 } 975 mMaxAcquiredBufferCount = maxAcquiredBuffers; 976 return OK; 977} 978 979void BufferQueue::freeAllBuffersExceptHeadLocked() { 980 int head = -1; 981 if (!mQueue.empty()) { 982 Fifo::iterator front(mQueue.begin()); 983 head = *front; 984 } 985 mBufferHasBeenQueued = false; 986 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { 987 if (i != head) { 988 freeBufferLocked(i); 989 } 990 } 991} 992 993status_t BufferQueue::drainQueueLocked() { 994 while (mSynchronousMode && !mQueue.isEmpty()) { 995 mDequeueCondition.wait(mMutex); 996 if (mAbandoned) { 997 ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!"); 998 return NO_INIT; 999 } 1000 if (mConnectedApi == NO_CONNECTED_API) { 1001 ST_LOGE("drainQueueLocked: BufferQueue is not connected!"); 1002 return NO_INIT; 1003 } 1004 } 1005 return NO_ERROR; 1006} 1007 1008status_t BufferQueue::drainQueueAndFreeBuffersLocked() { 1009 status_t err = drainQueueLocked(); 1010 if (err == NO_ERROR) { 1011 if (mSynchronousMode) { 1012 freeAllBuffersLocked(); 1013 } else { 1014 freeAllBuffersExceptHeadLocked(); 1015 } 1016 } 1017 return err; 1018} 1019 1020int BufferQueue::getMinMaxBufferCountLocked() const { 1021 return getMinUndequeuedBufferCountLocked() + 1; 1022} 1023 1024int BufferQueue::getMinUndequeuedBufferCountLocked() const { 1025 return mSynchronousMode ? mMaxAcquiredBufferCount : 1026 mMaxAcquiredBufferCount + 1; 1027} 1028 1029int BufferQueue::getMaxBufferCountLocked() const { 1030 int minMaxBufferCount = getMinMaxBufferCountLocked(); 1031 1032 int maxBufferCount = mDefaultMaxBufferCount; 1033 if (maxBufferCount < minMaxBufferCount) { 1034 maxBufferCount = minMaxBufferCount; 1035 } 1036 if (mOverrideMaxBufferCount != 0) { 1037 assert(mOverrideMaxBufferCount >= minMaxBufferCount); 1038 maxBufferCount = mOverrideMaxBufferCount; 1039 } 1040 1041 // Any buffers that are dequeued by the producer or sitting in the queue 1042 // waiting to be consumed need to have their slots preserved. Such 1043 // buffers will temporarily keep the max buffer count up until the slots 1044 // no longer need to be preserved. 1045 for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) { 1046 BufferSlot::BufferState state = mSlots[i].mBufferState; 1047 if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) { 1048 maxBufferCount = i + 1; 1049 } 1050 } 1051 1052 return maxBufferCount; 1053} 1054 1055BufferQueue::ProxyConsumerListener::ProxyConsumerListener( 1056 const wp<BufferQueue::ConsumerListener>& consumerListener): 1057 mConsumerListener(consumerListener) {} 1058 1059BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {} 1060 1061void BufferQueue::ProxyConsumerListener::onFrameAvailable() { 1062 sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote()); 1063 if (listener != NULL) { 1064 listener->onFrameAvailable(); 1065 } 1066} 1067 1068void BufferQueue::ProxyConsumerListener::onBuffersReleased() { 1069 sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote()); 1070 if (listener != NULL) { 1071 listener->onBuffersReleased(); 1072 } 1073} 1074 1075}; // namespace android 1076