Searched refs:createLayer (Results 1 - 8 of 8) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerRenderer.h | 56 ANDROID_API static Layer* createLayer(uint32_t width, uint32_t height, bool isOpaque = false);
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H A D | LayerRenderer.cpp | 197 Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) { function in class:android::uirenderer::LayerRenderer
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H A D | OpenGLRenderer.h | 438 bool createLayer(float left, float top, float right, float bottom,
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H A D | OpenGLRenderer.cpp | 89 // createLayer() for more information on the purpose of this array. 615 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo); 683 bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer 826 * Read the documentation of createLayer() before doing anything in this method.
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/frameworks/native/services/surfaceflinger/ |
H A D | Client.cpp | 143 result = flinger->createLayer(params, name, client,
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H A D | SurfaceFlinger.h | 269 sp<ISurface> createLayer(ISurfaceComposerClient::surface_data_t* params,
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H A D | SurfaceFlinger.cpp | 1899 sp<ISurface> SurfaceFlinger::createLayer( function in class:android::SurfaceFlinger 1910 ALOGE("createLayer() failed, w or h is negative (w=%d, h=%d)", 1915 //ALOGD("createLayer for (%d x %d), name=%s", w, h, name.string());
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/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 761 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque);
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