1/* 2* Copyright (C) 2011 The Android Open Source Project 3* 4* Licensed under the Apache License, Version 2.0 (the "License"); 5* you may not use this file except in compliance with the License. 6* You may obtain a copy of the License at 7* 8* http://www.apache.org/licenses/LICENSE-2.0 9* 10* Unless required by applicable law or agreed to in writing, software 11* distributed under the License is distributed on an "AS IS" BASIS, 12* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13* See the License for the specific language governing permissions and 14* limitations under the License. 15*/ 16#include <stdio.h> 17#include <stdlib.h> 18#include "GL2Encoder.h" 19#include <assert.h> 20 21size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) 22{ 23 GL2Encoder *ctx = (GL2Encoder *)self; 24 assert (ctx->state() != NULL); 25 return ctx->state()->pixelDataSize(width, height, format, type, pack); 26} 27 28size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack) 29{ 30 size_t layerSize = pixelDataSize(self, width, height, format, type, pack); 31 return layerSize * depth; 32} 33 34GLenum uniformType(void * self, GLuint program, GLint location) 35{ 36 GL2Encoder * ctx = (GL2Encoder *) self; 37 assert (ctx->shared() != NULL); 38 return ctx->shared()->getProgramUniformType(program, location); 39} 40