1/*
2* Copyright (C) 2011 The Android Open Source Project
3*
4* Licensed under the Apache License, Version 2.0 (the "License");
5* you may not use this file except in compliance with the License.
6* You may obtain a copy of the License at
7*
8* http://www.apache.org/licenses/LICENSE-2.0
9*
10* Unless required by applicable law or agreed to in writing, software
11* distributed under the License is distributed on an "AS IS" BASIS,
12* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13* See the License for the specific language governing permissions and
14* limitations under the License.
15*/
16#include <stdio.h>
17#include <stdlib.h>
18#include "GL2Encoder.h"
19#include <assert.h>
20
21size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack)
22{
23    GL2Encoder *ctx = (GL2Encoder *)self;
24    assert (ctx->state() != NULL);
25    return ctx->state()->pixelDataSize(width, height, format, type, pack);
26}
27
28size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack)
29{
30    size_t layerSize = pixelDataSize(self, width, height, format, type, pack);
31    return layerSize * depth;
32}
33
34GLenum uniformType(void * self, GLuint program, GLint location)
35{
36    GL2Encoder * ctx = (GL2Encoder *) self;
37    assert (ctx->shared() != NULL);
38    return ctx->shared()->getProgramUniformType(program, location);
39}
40