1/* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33/** 34 * Author: Normen Hansen 35 */ 36#include "com_jme3_bullet_collision_shapes_PlaneCollisionShape.h" 37#include "jmeBulletUtil.h" 38#include "BulletCollision/CollisionShapes/btStaticPlaneShape.h" 39 40#ifdef __cplusplus 41extern "C" { 42#endif 43 44 /* 45 * Class: com_jme3_bullet_collision_shapes_PlaneCollisionShape 46 * Method: createShape 47 * Signature: (Lcom/jme3/math/Vector3f;F)J 48 */ 49 JNIEXPORT jlong JNICALL Java_com_jme3_bullet_collision_shapes_PlaneCollisionShape_createShape 50 (JNIEnv * env, jobject object, jobject normal, jfloat constant) { 51 jmeClasses::initJavaClasses(env); 52 btVector3 norm = btVector3(); 53 jmeBulletUtil::convert(env, normal, &norm); 54 btStaticPlaneShape* shape = new btStaticPlaneShape(norm, constant); 55 return reinterpret_cast<jlong>(shape); 56 } 57 58#ifdef __cplusplus 59} 60#endif 61