1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * * Redistributions of source code must retain the above copyright
10 *   notice, this list of conditions and the following disclaimer.
11 *
12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
14 *   documentation and/or other materials provided with the distribution.
15 *
16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17 *   may be used to endorse or promote products derived from this software
18 *   without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33package jme3test.effect;
34
35import com.jme3.app.SimpleApplication;
36import com.jme3.light.DirectionalLight;
37import com.jme3.material.Material;
38import com.jme3.math.*;
39import com.jme3.post.HDRRenderer;
40import com.jme3.renderer.Caps;
41import com.jme3.renderer.queue.RenderQueue.ShadowMode;
42import com.jme3.scene.Geometry;
43import com.jme3.scene.Node;
44import com.jme3.scene.Spatial;
45import com.jme3.scene.Spatial.CullHint;
46import com.jme3.scene.shape.Box;
47import com.jme3.shadow.BasicShadowRenderer;
48import com.jme3.texture.Texture;
49import com.jme3.texture.Texture.WrapMode;
50import com.jme3.util.SkyFactory;
51import com.jme3.util.TangentBinormalGenerator;
52
53public class TestEverything extends SimpleApplication {
54
55    private BasicShadowRenderer bsr;
56    private HDRRenderer hdrRender;
57    private Vector3f lightDir = new Vector3f(-1, -1, .5f).normalizeLocal();
58
59    public static void main(String[] args){
60        TestEverything app = new TestEverything();
61        app.start();
62    }
63
64    public void setupHdr(){
65        if (renderer.getCaps().contains(Caps.GLSL100)){
66            hdrRender = new HDRRenderer(assetManager, renderer);
67            hdrRender.setMaxIterations(40);
68            hdrRender.setSamples(settings.getSamples());
69
70            hdrRender.setWhiteLevel(3);
71            hdrRender.setExposure(0.72f);
72            hdrRender.setThrottle(1);
73
74    //        setPauseOnLostFocus(false);
75    //        new HDRConfig(hdrRender).setVisible(true);
76
77            viewPort.addProcessor(hdrRender);
78        }
79    }
80
81    public void setupBasicShadow(){
82        if (renderer.getCaps().contains(Caps.GLSL100)){
83            bsr = new BasicShadowRenderer(assetManager, 1024);
84            bsr.setDirection(lightDir);
85            viewPort.addProcessor(bsr);
86        }
87    }
88
89    public void setupSkyBox(){
90        Texture envMap;
91        if (renderer.getCaps().contains(Caps.FloatTexture)){
92            envMap = assetManager.loadTexture("Textures/Sky/St Peters/StPeters.hdr");
93        }else{
94            envMap = assetManager.loadTexture("Textures/Sky/St Peters/StPeters.jpg");
95        }
96        rootNode.attachChild(SkyFactory.createSky(assetManager, envMap, new Vector3f(-1,-1,-1), true));
97    }
98
99    public void setupLighting(){
100        boolean hdr = false;
101        if (hdrRender != null){
102            hdr = hdrRender.isEnabled();
103        }
104
105        DirectionalLight dl = new DirectionalLight();
106        dl.setDirection(lightDir);
107        if (hdr){
108            dl.setColor(new ColorRGBA(3, 3, 3, 1));
109        }else{
110            dl.setColor(new ColorRGBA(.9f, .9f, .9f, 1));
111        }
112        rootNode.addLight(dl);
113
114        dl = new DirectionalLight();
115        dl.setDirection(new Vector3f(1, 0, -1).normalizeLocal());
116        if (hdr){
117            dl.setColor(new ColorRGBA(1, 1, 1, 1));
118        }else{
119            dl.setColor(new ColorRGBA(.4f, .4f, .4f, 1));
120        }
121        rootNode.addLight(dl);
122    }
123
124    public void setupFloor(){
125        Material mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m");
126        mat.getTextureParam("DiffuseMap").getTextureValue().setWrap(WrapMode.Repeat);
127        mat.getTextureParam("NormalMap").getTextureValue().setWrap(WrapMode.Repeat);
128        mat.getTextureParam("ParallaxMap").getTextureValue().setWrap(WrapMode.Repeat);
129
130        Box floor = new Box(Vector3f.ZERO, 50, 1f, 50);
131        TangentBinormalGenerator.generate(floor);
132        floor.scaleTextureCoordinates(new Vector2f(5, 5));
133        Geometry floorGeom = new Geometry("Floor", floor);
134        floorGeom.setMaterial(mat);
135        floorGeom.setShadowMode(ShadowMode.Receive);
136        rootNode.attachChild(floorGeom);
137    }
138
139//    public void setupTerrain(){
140//        Material mat = manager.loadMaterial("Textures/Terrain/Rock/Rock.j3m");
141//        mat.getTextureParam("DiffuseMap").getValue().setWrap(WrapMode.Repeat);
142//        mat.getTextureParam("NormalMap").getValue().setWrap(WrapMode.Repeat);
143//        try{
144//            Geomap map = GeomapLoader.fromImage(TestEverything.class.getResource("/textures/heightmap.png"));
145//            Mesh m = map.createMesh(new Vector3f(0.35f, 0.0005f, 0.35f), new Vector2f(10, 10), true);
146//            Logger.getLogger(TangentBinormalGenerator.class.getName()).setLevel(Level.SEVERE);
147//            TangentBinormalGenerator.generate(m);
148//            Geometry t = new Geometry("Terrain", m);
149//            t.setLocalTranslation(85, -15, 0);
150//            t.setMaterial(mat);
151//            t.updateModelBound();
152//            t.setShadowMode(ShadowMode.Receive);
153//            rootNode.attachChild(t);
154//        }catch (IOException ex){
155//            ex.printStackTrace();
156//        }
157//
158//    }
159
160    public void setupRobotGuy(){
161        Node model = (Node) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
162        Material mat = assetManager.loadMaterial("Models/Oto/Oto.j3m");
163        model.getChild(0).setMaterial(mat);
164//        model.setAnimation("Walk");
165        model.setLocalTranslation(30, 10.5f, 30);
166        model.setLocalScale(2);
167        model.setShadowMode(ShadowMode.CastAndReceive);
168        rootNode.attachChild(model);
169    }
170
171    public void setupSignpost(){
172        Spatial signpost = assetManager.loadModel("Models/Sign Post/Sign Post.mesh.xml");
173        Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
174        signpost.setMaterial(mat);
175        signpost.rotate(0, FastMath.HALF_PI, 0);
176        signpost.setLocalTranslation(12, 3.5f, 30);
177        signpost.setLocalScale(4);
178        signpost.setShadowMode(ShadowMode.CastAndReceive);
179        rootNode.attachChild(signpost);
180    }
181
182    @Override
183    public void simpleInitApp() {
184        cam.setLocation(new Vector3f(-32.295086f, 54.80136f, 79.59805f));
185        cam.setRotation(new Quaternion(0.074364014f, 0.92519957f, -0.24794696f, 0.27748522f));
186        cam.update();
187
188        cam.setFrustumFar(300);
189        flyCam.setMoveSpeed(30);
190
191        rootNode.setCullHint(CullHint.Never);
192
193        setupBasicShadow();
194        setupHdr();
195
196        setupLighting();
197        setupSkyBox();
198
199//        setupTerrain();
200        setupFloor();
201//        setupRobotGuy();
202        setupSignpost();
203
204
205    }
206
207}
208