1#ifndef _INPUT_H
2#define _INPUT_H
3
4/*
5 * Copyright (c) 1999-2002 Vojtech Pavlik
6 *
7 * This program is free software; you can redistribute it and/or modify it
8 * under the terms of the GNU General Public License version 2 as published by
9 * the Free Software Foundation.
10 */
11
12#ifdef __KERNEL__
13#include <linux/time.h>
14#include <linux/list.h>
15#else
16#include <sys/time.h>
17#include <sys/ioctl.h>
18#include <sys/types.h>
19#include <linux/types.h>
20#endif
21
22/*
23 * The event structure itself
24 */
25
26struct input_event {
27	struct timeval time;
28	__u16 type;
29	__u16 code;
30	__s32 value;
31};
32
33/*
34 * Protocol version.
35 */
36
37#define EV_VERSION		0x010001
38
39/*
40 * IOCTLs (0x00 - 0x7f)
41 */
42
43struct input_id {
44	__u16 bustype;
45	__u16 vendor;
46	__u16 product;
47	__u16 version;
48};
49
50/**
51 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
52 * @value: latest reported value for the axis.
53 * @minimum: specifies minimum value for the axis.
54 * @maximum: specifies maximum value for the axis.
55 * @fuzz: specifies fuzz value that is used to filter noise from
56 *	the event stream.
57 * @flat: values that are within this value will be discarded by
58 *	joydev interface and reported as 0 instead.
59 * @resolution: specifies resolution for the values reported for
60 *	the axis.
61 *
62 * Note that input core does not clamp reported values to the
63 * [minimum, maximum] limits, such task is left to userspace.
64 *
65 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
66 * units per millimeter (units/mm), resolution for rotational axes
67 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
68 */
69struct input_absinfo {
70	__s32 value;
71	__s32 minimum;
72	__s32 maximum;
73	__s32 fuzz;
74	__s32 flat;
75	__s32 resolution;
76};
77
78/**
79 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
80 * @scancode: scancode represented in machine-endian form.
81 * @len: length of the scancode that resides in @scancode buffer.
82 * @index: index in the keymap, may be used instead of scancode
83 * @flags: allows to specify how kernel should handle the request. For
84 *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
85 *	should perform lookup in keymap by @index instead of @scancode
86 * @keycode: key code assigned to this scancode
87 *
88 * The structure is used to retrieve and modify keymap data. Users have
89 * option of performing lookup either by @scancode itself or by @index
90 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
91 * (depending on which element was used to perform lookup).
92 */
93struct input_keymap_entry {
94#define INPUT_KEYMAP_BY_INDEX	(1 << 0)
95	__u8  flags;
96	__u8  len;
97	__u16 index;
98	__u32 keycode;
99	__u8  scancode[32];
100};
101
102#define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
103#define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
104#define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
105#define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
106
107#define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
108#define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
109#define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
110#define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
111
112#define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
113#define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
114#define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
115#define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
116
117/**
118 * EVIOCGMTSLOTS(len) - get MT slot values
119 *
120 * The ioctl buffer argument should be binary equivalent to
121 *
122 * struct input_mt_request_layout {
123 *	__u32 code;
124 *	__s32 values[num_slots];
125 * };
126 *
127 * where num_slots is the (arbitrary) number of MT slots to extract.
128 *
129 * The ioctl size argument (len) is the size of the buffer, which
130 * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
131 * too small to fit all available slots, the first num_slots are
132 * returned.
133 *
134 * Before the call, code is set to the wanted ABS_MT event type. On
135 * return, values[] is filled with the slot values for the specified
136 * ABS_MT code.
137 *
138 * If the request code is not an ABS_MT value, -EINVAL is returned.
139 */
140#define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
141
142#define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
143#define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
144#define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
145#define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
146
147#define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
148#define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
149#define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
150
151#define EVIOCSFF		_IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect))	/* send a force effect to a force feedback device */
152#define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
153#define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
154
155#define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
156
157#define EVIOCGSUSPENDBLOCK	_IOR('E', 0x91, int)			/* get suspend block enable */
158#define EVIOCSSUSPENDBLOCK	_IOW('E', 0x91, int)			/* set suspend block enable */
159
160#define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
161
162/*
163 * Device properties and quirks
164 */
165
166#define INPUT_PROP_POINTER		0x00	/* needs a pointer */
167#define INPUT_PROP_DIRECT		0x01	/* direct input devices */
168#define INPUT_PROP_BUTTONPAD		0x02	/* has button(s) under pad */
169#define INPUT_PROP_SEMI_MT		0x03	/* touch rectangle only */
170
171#define INPUT_PROP_MAX			0x1f
172#define INPUT_PROP_CNT			(INPUT_PROP_MAX + 1)
173
174/*
175 * Event types
176 */
177
178#define EV_SYN			0x00
179#define EV_KEY			0x01
180#define EV_REL			0x02
181#define EV_ABS			0x03
182#define EV_MSC			0x04
183#define EV_SW			0x05
184#define EV_LED			0x11
185#define EV_SND			0x12
186#define EV_REP			0x14
187#define EV_FF			0x15
188#define EV_PWR			0x16
189#define EV_FF_STATUS		0x17
190#define EV_MAX			0x1f
191#define EV_CNT			(EV_MAX+1)
192
193/*
194 * Synchronization events.
195 */
196
197#define SYN_REPORT		0
198#define SYN_CONFIG		1
199#define SYN_MT_REPORT		2
200#define SYN_DROPPED		3
201
202/*
203 * Keys and buttons
204 *
205 * Most of the keys/buttons are modeled after USB HUT 1.12
206 * (see http://www.usb.org/developers/hidpage).
207 * Abbreviations in the comments:
208 * AC - Application Control
209 * AL - Application Launch Button
210 * SC - System Control
211 */
212
213#define KEY_RESERVED		0
214#define KEY_ESC			1
215#define KEY_1			2
216#define KEY_2			3
217#define KEY_3			4
218#define KEY_4			5
219#define KEY_5			6
220#define KEY_6			7
221#define KEY_7			8
222#define KEY_8			9
223#define KEY_9			10
224#define KEY_0			11
225#define KEY_MINUS		12
226#define KEY_EQUAL		13
227#define KEY_BACKSPACE		14
228#define KEY_TAB			15
229#define KEY_Q			16
230#define KEY_W			17
231#define KEY_E			18
232#define KEY_R			19
233#define KEY_T			20
234#define KEY_Y			21
235#define KEY_U			22
236#define KEY_I			23
237#define KEY_O			24
238#define KEY_P			25
239#define KEY_LEFTBRACE		26
240#define KEY_RIGHTBRACE		27
241#define KEY_ENTER		28
242#define KEY_LEFTCTRL		29
243#define KEY_A			30
244#define KEY_S			31
245#define KEY_D			32
246#define KEY_F			33
247#define KEY_G			34
248#define KEY_H			35
249#define KEY_J			36
250#define KEY_K			37
251#define KEY_L			38
252#define KEY_SEMICOLON		39
253#define KEY_APOSTROPHE		40
254#define KEY_GRAVE		41
255#define KEY_LEFTSHIFT		42
256#define KEY_BACKSLASH		43
257#define KEY_Z			44
258#define KEY_X			45
259#define KEY_C			46
260#define KEY_V			47
261#define KEY_B			48
262#define KEY_N			49
263#define KEY_M			50
264#define KEY_COMMA		51
265#define KEY_DOT			52
266#define KEY_SLASH		53
267#define KEY_RIGHTSHIFT		54
268#define KEY_KPASTERISK		55
269#define KEY_LEFTALT		56
270#define KEY_SPACE		57
271#define KEY_CAPSLOCK		58
272#define KEY_F1			59
273#define KEY_F2			60
274#define KEY_F3			61
275#define KEY_F4			62
276#define KEY_F5			63
277#define KEY_F6			64
278#define KEY_F7			65
279#define KEY_F8			66
280#define KEY_F9			67
281#define KEY_F10			68
282#define KEY_NUMLOCK		69
283#define KEY_SCROLLLOCK		70
284#define KEY_KP7			71
285#define KEY_KP8			72
286#define KEY_KP9			73
287#define KEY_KPMINUS		74
288#define KEY_KP4			75
289#define KEY_KP5			76
290#define KEY_KP6			77
291#define KEY_KPPLUS		78
292#define KEY_KP1			79
293#define KEY_KP2			80
294#define KEY_KP3			81
295#define KEY_KP0			82
296#define KEY_KPDOT		83
297
298#define KEY_ZENKAKUHANKAKU	85
299#define KEY_102ND		86
300#define KEY_F11			87
301#define KEY_F12			88
302#define KEY_RO			89
303#define KEY_KATAKANA		90
304#define KEY_HIRAGANA		91
305#define KEY_HENKAN		92
306#define KEY_KATAKANAHIRAGANA	93
307#define KEY_MUHENKAN		94
308#define KEY_KPJPCOMMA		95
309#define KEY_KPENTER		96
310#define KEY_RIGHTCTRL		97
311#define KEY_KPSLASH		98
312#define KEY_SYSRQ		99
313#define KEY_RIGHTALT		100
314#define KEY_LINEFEED		101
315#define KEY_HOME		102
316#define KEY_UP			103
317#define KEY_PAGEUP		104
318#define KEY_LEFT		105
319#define KEY_RIGHT		106
320#define KEY_END			107
321#define KEY_DOWN		108
322#define KEY_PAGEDOWN		109
323#define KEY_INSERT		110
324#define KEY_DELETE		111
325#define KEY_MACRO		112
326#define KEY_MUTE		113
327#define KEY_VOLUMEDOWN		114
328#define KEY_VOLUMEUP		115
329#define KEY_POWER		116	/* SC System Power Down */
330#define KEY_KPEQUAL		117
331#define KEY_KPPLUSMINUS		118
332#define KEY_PAUSE		119
333#define KEY_SCALE		120	/* AL Compiz Scale (Expose) */
334
335#define KEY_KPCOMMA		121
336#define KEY_HANGEUL		122
337#define KEY_HANGUEL		KEY_HANGEUL
338#define KEY_HANJA		123
339#define KEY_YEN			124
340#define KEY_LEFTMETA		125
341#define KEY_RIGHTMETA		126
342#define KEY_COMPOSE		127
343
344#define KEY_STOP		128	/* AC Stop */
345#define KEY_AGAIN		129
346#define KEY_PROPS		130	/* AC Properties */
347#define KEY_UNDO		131	/* AC Undo */
348#define KEY_FRONT		132
349#define KEY_COPY		133	/* AC Copy */
350#define KEY_OPEN		134	/* AC Open */
351#define KEY_PASTE		135	/* AC Paste */
352#define KEY_FIND		136	/* AC Search */
353#define KEY_CUT			137	/* AC Cut */
354#define KEY_HELP		138	/* AL Integrated Help Center */
355#define KEY_MENU		139	/* Menu (show menu) */
356#define KEY_CALC		140	/* AL Calculator */
357#define KEY_SETUP		141
358#define KEY_SLEEP		142	/* SC System Sleep */
359#define KEY_WAKEUP		143	/* System Wake Up */
360#define KEY_FILE		144	/* AL Local Machine Browser */
361#define KEY_SENDFILE		145
362#define KEY_DELETEFILE		146
363#define KEY_XFER		147
364#define KEY_PROG1		148
365#define KEY_PROG2		149
366#define KEY_WWW			150	/* AL Internet Browser */
367#define KEY_MSDOS		151
368#define KEY_COFFEE		152	/* AL Terminal Lock/Screensaver */
369#define KEY_SCREENLOCK		KEY_COFFEE
370#define KEY_DIRECTION		153
371#define KEY_CYCLEWINDOWS	154
372#define KEY_MAIL		155
373#define KEY_BOOKMARKS		156	/* AC Bookmarks */
374#define KEY_COMPUTER		157
375#define KEY_BACK		158	/* AC Back */
376#define KEY_FORWARD		159	/* AC Forward */
377#define KEY_CLOSECD		160
378#define KEY_EJECTCD		161
379#define KEY_EJECTCLOSECD	162
380#define KEY_NEXTSONG		163
381#define KEY_PLAYPAUSE		164
382#define KEY_PREVIOUSSONG	165
383#define KEY_STOPCD		166
384#define KEY_RECORD		167
385#define KEY_REWIND		168
386#define KEY_PHONE		169	/* Media Select Telephone */
387#define KEY_ISO			170
388#define KEY_CONFIG		171	/* AL Consumer Control Configuration */
389#define KEY_HOMEPAGE		172	/* AC Home */
390#define KEY_REFRESH		173	/* AC Refresh */
391#define KEY_EXIT		174	/* AC Exit */
392#define KEY_MOVE		175
393#define KEY_EDIT		176
394#define KEY_SCROLLUP		177
395#define KEY_SCROLLDOWN		178
396#define KEY_KPLEFTPAREN		179
397#define KEY_KPRIGHTPAREN	180
398#define KEY_NEW			181	/* AC New */
399#define KEY_REDO		182	/* AC Redo/Repeat */
400
401#define KEY_F13			183
402#define KEY_F14			184
403#define KEY_F15			185
404#define KEY_F16			186
405#define KEY_F17			187
406#define KEY_F18			188
407#define KEY_F19			189
408#define KEY_F20			190
409#define KEY_F21			191
410#define KEY_F22			192
411#define KEY_F23			193
412#define KEY_F24			194
413
414#define KEY_PLAYCD		200
415#define KEY_PAUSECD		201
416#define KEY_PROG3		202
417#define KEY_PROG4		203
418#define KEY_DASHBOARD		204	/* AL Dashboard */
419#define KEY_SUSPEND		205
420#define KEY_CLOSE		206	/* AC Close */
421#define KEY_PLAY		207
422#define KEY_FASTFORWARD		208
423#define KEY_BASSBOOST		209
424#define KEY_PRINT		210	/* AC Print */
425#define KEY_HP			211
426#define KEY_CAMERA		212
427#define KEY_SOUND		213
428#define KEY_QUESTION		214
429#define KEY_EMAIL		215
430#define KEY_CHAT		216
431#define KEY_SEARCH		217
432#define KEY_CONNECT		218
433#define KEY_FINANCE		219	/* AL Checkbook/Finance */
434#define KEY_SPORT		220
435#define KEY_SHOP		221
436#define KEY_ALTERASE		222
437#define KEY_CANCEL		223	/* AC Cancel */
438#define KEY_BRIGHTNESSDOWN	224
439#define KEY_BRIGHTNESSUP	225
440#define KEY_MEDIA		226
441
442#define KEY_SWITCHVIDEOMODE	227	/* Cycle between available video
443					   outputs (Monitor/LCD/TV-out/etc) */
444#define KEY_KBDILLUMTOGGLE	228
445#define KEY_KBDILLUMDOWN	229
446#define KEY_KBDILLUMUP		230
447
448#define KEY_SEND		231	/* AC Send */
449#define KEY_REPLY		232	/* AC Reply */
450#define KEY_FORWARDMAIL		233	/* AC Forward Msg */
451#define KEY_SAVE		234	/* AC Save */
452#define KEY_DOCUMENTS		235
453
454#define KEY_BATTERY		236
455
456#define KEY_BLUETOOTH		237
457#define KEY_WLAN		238
458#define KEY_UWB			239
459
460#define KEY_UNKNOWN		240
461
462#define KEY_VIDEO_NEXT		241	/* drive next video source */
463#define KEY_VIDEO_PREV		242	/* drive previous video source */
464#define KEY_BRIGHTNESS_CYCLE	243	/* brightness up, after max is min */
465#define KEY_BRIGHTNESS_ZERO	244	/* brightness off, use ambient */
466#define KEY_DISPLAY_OFF		245	/* display device to off state */
467
468#define KEY_WIMAX		246
469#define KEY_RFKILL		247	/* Key that controls all radios */
470
471#define KEY_MICMUTE		248	/* Mute / unmute the microphone */
472
473/* Code 255 is reserved for special needs of AT keyboard driver */
474
475#define BTN_MISC		0x100
476#define BTN_0			0x100
477#define BTN_1			0x101
478#define BTN_2			0x102
479#define BTN_3			0x103
480#define BTN_4			0x104
481#define BTN_5			0x105
482#define BTN_6			0x106
483#define BTN_7			0x107
484#define BTN_8			0x108
485#define BTN_9			0x109
486
487#define BTN_MOUSE		0x110
488#define BTN_LEFT		0x110
489#define BTN_RIGHT		0x111
490#define BTN_MIDDLE		0x112
491#define BTN_SIDE		0x113
492#define BTN_EXTRA		0x114
493#define BTN_FORWARD		0x115
494#define BTN_BACK		0x116
495#define BTN_TASK		0x117
496
497#define BTN_JOYSTICK		0x120
498#define BTN_TRIGGER		0x120
499#define BTN_THUMB		0x121
500#define BTN_THUMB2		0x122
501#define BTN_TOP			0x123
502#define BTN_TOP2		0x124
503#define BTN_PINKIE		0x125
504#define BTN_BASE		0x126
505#define BTN_BASE2		0x127
506#define BTN_BASE3		0x128
507#define BTN_BASE4		0x129
508#define BTN_BASE5		0x12a
509#define BTN_BASE6		0x12b
510#define BTN_DEAD		0x12f
511
512#define BTN_GAMEPAD		0x130
513#define BTN_A			0x130
514#define BTN_B			0x131
515#define BTN_C			0x132
516#define BTN_X			0x133
517#define BTN_Y			0x134
518#define BTN_Z			0x135
519#define BTN_TL			0x136
520#define BTN_TR			0x137
521#define BTN_TL2			0x138
522#define BTN_TR2			0x139
523#define BTN_SELECT		0x13a
524#define BTN_START		0x13b
525#define BTN_MODE		0x13c
526#define BTN_THUMBL		0x13d
527#define BTN_THUMBR		0x13e
528
529#define BTN_DIGI		0x140
530#define BTN_TOOL_PEN		0x140
531#define BTN_TOOL_RUBBER		0x141
532#define BTN_TOOL_BRUSH		0x142
533#define BTN_TOOL_PENCIL		0x143
534#define BTN_TOOL_AIRBRUSH	0x144
535#define BTN_TOOL_FINGER		0x145
536#define BTN_TOOL_MOUSE		0x146
537#define BTN_TOOL_LENS		0x147
538#define BTN_TOOL_QUINTTAP	0x148	/* Five fingers on trackpad */
539#define BTN_TOUCH		0x14a
540#define BTN_STYLUS		0x14b
541#define BTN_STYLUS2		0x14c
542#define BTN_TOOL_DOUBLETAP	0x14d
543#define BTN_TOOL_TRIPLETAP	0x14e
544#define BTN_TOOL_QUADTAP	0x14f	/* Four fingers on trackpad */
545
546#define BTN_WHEEL		0x150
547#define BTN_GEAR_DOWN		0x150
548#define BTN_GEAR_UP		0x151
549
550#define KEY_OK			0x160
551#define KEY_SELECT		0x161
552#define KEY_GOTO		0x162
553#define KEY_CLEAR		0x163
554#define KEY_POWER2		0x164
555#define KEY_OPTION		0x165
556#define KEY_INFO		0x166	/* AL OEM Features/Tips/Tutorial */
557#define KEY_TIME		0x167
558#define KEY_VENDOR		0x168
559#define KEY_ARCHIVE		0x169
560#define KEY_PROGRAM		0x16a	/* Media Select Program Guide */
561#define KEY_CHANNEL		0x16b
562#define KEY_FAVORITES		0x16c
563#define KEY_EPG			0x16d
564#define KEY_PVR			0x16e	/* Media Select Home */
565#define KEY_MHP			0x16f
566#define KEY_LANGUAGE		0x170
567#define KEY_TITLE		0x171
568#define KEY_SUBTITLE		0x172
569#define KEY_ANGLE		0x173
570#define KEY_ZOOM		0x174
571#define KEY_MODE		0x175
572#define KEY_KEYBOARD		0x176
573#define KEY_SCREEN		0x177
574#define KEY_PC			0x178	/* Media Select Computer */
575#define KEY_TV			0x179	/* Media Select TV */
576#define KEY_TV2			0x17a	/* Media Select Cable */
577#define KEY_VCR			0x17b	/* Media Select VCR */
578#define KEY_VCR2		0x17c	/* VCR Plus */
579#define KEY_SAT			0x17d	/* Media Select Satellite */
580#define KEY_SAT2		0x17e
581#define KEY_CD			0x17f	/* Media Select CD */
582#define KEY_TAPE		0x180	/* Media Select Tape */
583#define KEY_RADIO		0x181
584#define KEY_TUNER		0x182	/* Media Select Tuner */
585#define KEY_PLAYER		0x183
586#define KEY_TEXT		0x184
587#define KEY_DVD			0x185	/* Media Select DVD */
588#define KEY_AUX			0x186
589#define KEY_MP3			0x187
590#define KEY_AUDIO		0x188	/* AL Audio Browser */
591#define KEY_VIDEO		0x189	/* AL Movie Browser */
592#define KEY_DIRECTORY		0x18a
593#define KEY_LIST		0x18b
594#define KEY_MEMO		0x18c	/* Media Select Messages */
595#define KEY_CALENDAR		0x18d
596#define KEY_RED			0x18e
597#define KEY_GREEN		0x18f
598#define KEY_YELLOW		0x190
599#define KEY_BLUE		0x191
600#define KEY_CHANNELUP		0x192	/* Channel Increment */
601#define KEY_CHANNELDOWN		0x193	/* Channel Decrement */
602#define KEY_FIRST		0x194
603#define KEY_LAST		0x195	/* Recall Last */
604#define KEY_AB			0x196
605#define KEY_NEXT		0x197
606#define KEY_RESTART		0x198
607#define KEY_SLOW		0x199
608#define KEY_SHUFFLE		0x19a
609#define KEY_BREAK		0x19b
610#define KEY_PREVIOUS		0x19c
611#define KEY_DIGITS		0x19d
612#define KEY_TEEN		0x19e
613#define KEY_TWEN		0x19f
614#define KEY_VIDEOPHONE		0x1a0	/* Media Select Video Phone */
615#define KEY_GAMES		0x1a1	/* Media Select Games */
616#define KEY_ZOOMIN		0x1a2	/* AC Zoom In */
617#define KEY_ZOOMOUT		0x1a3	/* AC Zoom Out */
618#define KEY_ZOOMRESET		0x1a4	/* AC Zoom */
619#define KEY_WORDPROCESSOR	0x1a5	/* AL Word Processor */
620#define KEY_EDITOR		0x1a6	/* AL Text Editor */
621#define KEY_SPREADSHEET		0x1a7	/* AL Spreadsheet */
622#define KEY_GRAPHICSEDITOR	0x1a8	/* AL Graphics Editor */
623#define KEY_PRESENTATION	0x1a9	/* AL Presentation App */
624#define KEY_DATABASE		0x1aa	/* AL Database App */
625#define KEY_NEWS		0x1ab	/* AL Newsreader */
626#define KEY_VOICEMAIL		0x1ac	/* AL Voicemail */
627#define KEY_ADDRESSBOOK		0x1ad	/* AL Contacts/Address Book */
628#define KEY_MESSENGER		0x1ae	/* AL Instant Messaging */
629#define KEY_DISPLAYTOGGLE	0x1af	/* Turn display (LCD) on and off */
630#define KEY_SPELLCHECK		0x1b0   /* AL Spell Check */
631#define KEY_LOGOFF		0x1b1   /* AL Logoff */
632
633#define KEY_DOLLAR		0x1b2
634#define KEY_EURO		0x1b3
635
636#define KEY_FRAMEBACK		0x1b4	/* Consumer - transport controls */
637#define KEY_FRAMEFORWARD	0x1b5
638#define KEY_CONTEXT_MENU	0x1b6	/* GenDesc - system context menu */
639#define KEY_MEDIA_REPEAT	0x1b7	/* Consumer - transport control */
640#define KEY_10CHANNELSUP	0x1b8	/* 10 channels up (10+) */
641#define KEY_10CHANNELSDOWN	0x1b9	/* 10 channels down (10-) */
642#define KEY_IMAGES		0x1ba	/* AL Image Browser */
643
644#define KEY_DEL_EOL		0x1c0
645#define KEY_DEL_EOS		0x1c1
646#define KEY_INS_LINE		0x1c2
647#define KEY_DEL_LINE		0x1c3
648
649#define KEY_FN			0x1d0
650#define KEY_FN_ESC		0x1d1
651#define KEY_FN_F1		0x1d2
652#define KEY_FN_F2		0x1d3
653#define KEY_FN_F3		0x1d4
654#define KEY_FN_F4		0x1d5
655#define KEY_FN_F5		0x1d6
656#define KEY_FN_F6		0x1d7
657#define KEY_FN_F7		0x1d8
658#define KEY_FN_F8		0x1d9
659#define KEY_FN_F9		0x1da
660#define KEY_FN_F10		0x1db
661#define KEY_FN_F11		0x1dc
662#define KEY_FN_F12		0x1dd
663#define KEY_FN_1		0x1de
664#define KEY_FN_2		0x1df
665#define KEY_FN_D		0x1e0
666#define KEY_FN_E		0x1e1
667#define KEY_FN_F		0x1e2
668#define KEY_FN_S		0x1e3
669#define KEY_FN_B		0x1e4
670
671#define KEY_BRL_DOT1		0x1f1
672#define KEY_BRL_DOT2		0x1f2
673#define KEY_BRL_DOT3		0x1f3
674#define KEY_BRL_DOT4		0x1f4
675#define KEY_BRL_DOT5		0x1f5
676#define KEY_BRL_DOT6		0x1f6
677#define KEY_BRL_DOT7		0x1f7
678#define KEY_BRL_DOT8		0x1f8
679#define KEY_BRL_DOT9		0x1f9
680#define KEY_BRL_DOT10		0x1fa
681
682#define KEY_NUMERIC_0		0x200	/* used by phones, remote controls, */
683#define KEY_NUMERIC_1		0x201	/* and other keypads */
684#define KEY_NUMERIC_2		0x202
685#define KEY_NUMERIC_3		0x203
686#define KEY_NUMERIC_4		0x204
687#define KEY_NUMERIC_5		0x205
688#define KEY_NUMERIC_6		0x206
689#define KEY_NUMERIC_7		0x207
690#define KEY_NUMERIC_8		0x208
691#define KEY_NUMERIC_9		0x209
692#define KEY_NUMERIC_STAR	0x20a
693#define KEY_NUMERIC_POUND	0x20b
694
695#define KEY_CAMERA_FOCUS	0x210
696#define KEY_WPS_BUTTON		0x211	/* WiFi Protected Setup key */
697
698#define KEY_TOUCHPAD_TOGGLE	0x212	/* Request switch touchpad on or off */
699#define KEY_TOUCHPAD_ON		0x213
700#define KEY_TOUCHPAD_OFF	0x214
701
702#define KEY_CAMERA_ZOOMIN	0x215
703#define KEY_CAMERA_ZOOMOUT	0x216
704#define KEY_CAMERA_UP		0x217
705#define KEY_CAMERA_DOWN		0x218
706#define KEY_CAMERA_LEFT		0x219
707#define KEY_CAMERA_RIGHT	0x21a
708
709#define BTN_TRIGGER_HAPPY		0x2c0
710#define BTN_TRIGGER_HAPPY1		0x2c0
711#define BTN_TRIGGER_HAPPY2		0x2c1
712#define BTN_TRIGGER_HAPPY3		0x2c2
713#define BTN_TRIGGER_HAPPY4		0x2c3
714#define BTN_TRIGGER_HAPPY5		0x2c4
715#define BTN_TRIGGER_HAPPY6		0x2c5
716#define BTN_TRIGGER_HAPPY7		0x2c6
717#define BTN_TRIGGER_HAPPY8		0x2c7
718#define BTN_TRIGGER_HAPPY9		0x2c8
719#define BTN_TRIGGER_HAPPY10		0x2c9
720#define BTN_TRIGGER_HAPPY11		0x2ca
721#define BTN_TRIGGER_HAPPY12		0x2cb
722#define BTN_TRIGGER_HAPPY13		0x2cc
723#define BTN_TRIGGER_HAPPY14		0x2cd
724#define BTN_TRIGGER_HAPPY15		0x2ce
725#define BTN_TRIGGER_HAPPY16		0x2cf
726#define BTN_TRIGGER_HAPPY17		0x2d0
727#define BTN_TRIGGER_HAPPY18		0x2d1
728#define BTN_TRIGGER_HAPPY19		0x2d2
729#define BTN_TRIGGER_HAPPY20		0x2d3
730#define BTN_TRIGGER_HAPPY21		0x2d4
731#define BTN_TRIGGER_HAPPY22		0x2d5
732#define BTN_TRIGGER_HAPPY23		0x2d6
733#define BTN_TRIGGER_HAPPY24		0x2d7
734#define BTN_TRIGGER_HAPPY25		0x2d8
735#define BTN_TRIGGER_HAPPY26		0x2d9
736#define BTN_TRIGGER_HAPPY27		0x2da
737#define BTN_TRIGGER_HAPPY28		0x2db
738#define BTN_TRIGGER_HAPPY29		0x2dc
739#define BTN_TRIGGER_HAPPY30		0x2dd
740#define BTN_TRIGGER_HAPPY31		0x2de
741#define BTN_TRIGGER_HAPPY32		0x2df
742#define BTN_TRIGGER_HAPPY33		0x2e0
743#define BTN_TRIGGER_HAPPY34		0x2e1
744#define BTN_TRIGGER_HAPPY35		0x2e2
745#define BTN_TRIGGER_HAPPY36		0x2e3
746#define BTN_TRIGGER_HAPPY37		0x2e4
747#define BTN_TRIGGER_HAPPY38		0x2e5
748#define BTN_TRIGGER_HAPPY39		0x2e6
749#define BTN_TRIGGER_HAPPY40		0x2e7
750
751/* We avoid low common keys in module aliases so they don't get huge. */
752#define KEY_MIN_INTERESTING	KEY_MUTE
753#define KEY_MAX			0x2ff
754#define KEY_CNT			(KEY_MAX+1)
755
756/*
757 * Relative axes
758 */
759
760#define REL_X			0x00
761#define REL_Y			0x01
762#define REL_Z			0x02
763#define REL_RX			0x03
764#define REL_RY			0x04
765#define REL_RZ			0x05
766#define REL_HWHEEL		0x06
767#define REL_DIAL		0x07
768#define REL_WHEEL		0x08
769#define REL_MISC		0x09
770#define REL_MAX			0x0f
771#define REL_CNT			(REL_MAX+1)
772
773/*
774 * Absolute axes
775 */
776
777#define ABS_X			0x00
778#define ABS_Y			0x01
779#define ABS_Z			0x02
780#define ABS_RX			0x03
781#define ABS_RY			0x04
782#define ABS_RZ			0x05
783#define ABS_THROTTLE		0x06
784#define ABS_RUDDER		0x07
785#define ABS_WHEEL		0x08
786#define ABS_GAS			0x09
787#define ABS_BRAKE		0x0a
788#define ABS_HAT0X		0x10
789#define ABS_HAT0Y		0x11
790#define ABS_HAT1X		0x12
791#define ABS_HAT1Y		0x13
792#define ABS_HAT2X		0x14
793#define ABS_HAT2Y		0x15
794#define ABS_HAT3X		0x16
795#define ABS_HAT3Y		0x17
796#define ABS_PRESSURE		0x18
797#define ABS_DISTANCE		0x19
798#define ABS_TILT_X		0x1a
799#define ABS_TILT_Y		0x1b
800#define ABS_TOOL_WIDTH		0x1c
801
802#define ABS_VOLUME		0x20
803
804#define ABS_MISC		0x28
805
806#define ABS_MT_SLOT		0x2f	/* MT slot being modified */
807#define ABS_MT_TOUCH_MAJOR	0x30	/* Major axis of touching ellipse */
808#define ABS_MT_TOUCH_MINOR	0x31	/* Minor axis (omit if circular) */
809#define ABS_MT_WIDTH_MAJOR	0x32	/* Major axis of approaching ellipse */
810#define ABS_MT_WIDTH_MINOR	0x33	/* Minor axis (omit if circular) */
811#define ABS_MT_ORIENTATION	0x34	/* Ellipse orientation */
812#define ABS_MT_POSITION_X	0x35	/* Center X ellipse position */
813#define ABS_MT_POSITION_Y	0x36	/* Center Y ellipse position */
814#define ABS_MT_TOOL_TYPE	0x37	/* Type of touching device */
815#define ABS_MT_BLOB_ID		0x38	/* Group a set of packets as a blob */
816#define ABS_MT_TRACKING_ID	0x39	/* Unique ID of initiated contact */
817#define ABS_MT_PRESSURE		0x3a	/* Pressure on contact area */
818#define ABS_MT_DISTANCE		0x3b	/* Contact hover distance */
819
820#ifdef __KERNEL__
821/* Implementation details, userspace should not care about these */
822#define ABS_MT_FIRST		ABS_MT_TOUCH_MAJOR
823#define ABS_MT_LAST		ABS_MT_DISTANCE
824#endif
825
826#define ABS_MAX			0x3f
827#define ABS_CNT			(ABS_MAX+1)
828
829/*
830 * Switch events
831 */
832
833#define SW_LID			0x00  /* set = lid shut */
834#define SW_TABLET_MODE		0x01  /* set = tablet mode */
835#define SW_HEADPHONE_INSERT	0x02  /* set = inserted */
836#define SW_RFKILL_ALL		0x03  /* rfkill master switch, type "any"
837					 set = radio enabled */
838#define SW_RADIO		SW_RFKILL_ALL	/* deprecated */
839#define SW_MICROPHONE_INSERT	0x04  /* set = inserted */
840#define SW_DOCK			0x05  /* set = plugged into dock */
841#define SW_LINEOUT_INSERT	0x06  /* set = inserted */
842#define SW_JACK_PHYSICAL_INSERT 0x07  /* set = mechanical switch set */
843#define SW_VIDEOOUT_INSERT	0x08  /* set = inserted */
844#define SW_CAMERA_LENS_COVER	0x09  /* set = lens covered */
845#define SW_KEYPAD_SLIDE		0x0a  /* set = keypad slide out */
846#define SW_FRONT_PROXIMITY	0x0b  /* set = front proximity sensor active */
847#define SW_ROTATE_LOCK		0x0c  /* set = rotate locked/disabled */
848#define SW_LINEIN_INSERT	0x0d  /* set = inserted */
849#define SW_MAX			0x0f
850#define SW_CNT			(SW_MAX+1)
851
852/*
853 * Misc events
854 */
855
856#define MSC_SERIAL		0x00
857#define MSC_PULSELED		0x01
858#define MSC_GESTURE		0x02
859#define MSC_RAW			0x03
860#define MSC_SCAN		0x04
861#define MSC_MAX			0x07
862#define MSC_CNT			(MSC_MAX+1)
863
864/*
865 * LEDs
866 */
867
868#define LED_NUML		0x00
869#define LED_CAPSL		0x01
870#define LED_SCROLLL		0x02
871#define LED_COMPOSE		0x03
872#define LED_KANA		0x04
873#define LED_SLEEP		0x05
874#define LED_SUSPEND		0x06
875#define LED_MUTE		0x07
876#define LED_MISC		0x08
877#define LED_MAIL		0x09
878#define LED_CHARGING		0x0a
879#define LED_MAX			0x0f
880#define LED_CNT			(LED_MAX+1)
881
882/*
883 * Autorepeat values
884 */
885
886#define REP_DELAY		0x00
887#define REP_PERIOD		0x01
888#define REP_MAX			0x01
889#define REP_CNT			(REP_MAX+1)
890
891/*
892 * Sounds
893 */
894
895#define SND_CLICK		0x00
896#define SND_BELL		0x01
897#define SND_TONE		0x02
898#define SND_MAX			0x07
899#define SND_CNT			(SND_MAX+1)
900
901/*
902 * IDs.
903 */
904
905#define ID_BUS			0
906#define ID_VENDOR		1
907#define ID_PRODUCT		2
908#define ID_VERSION		3
909
910#define BUS_PCI			0x01
911#define BUS_ISAPNP		0x02
912#define BUS_USB			0x03
913#define BUS_HIL			0x04
914#define BUS_BLUETOOTH		0x05
915#define BUS_VIRTUAL		0x06
916
917#define BUS_ISA			0x10
918#define BUS_I8042		0x11
919#define BUS_XTKBD		0x12
920#define BUS_RS232		0x13
921#define BUS_GAMEPORT		0x14
922#define BUS_PARPORT		0x15
923#define BUS_AMIGA		0x16
924#define BUS_ADB			0x17
925#define BUS_I2C			0x18
926#define BUS_HOST		0x19
927#define BUS_GSC			0x1A
928#define BUS_ATARI		0x1B
929#define BUS_SPI			0x1C
930
931/*
932 * MT_TOOL types
933 */
934#define MT_TOOL_FINGER		0
935#define MT_TOOL_PEN		1
936#define MT_TOOL_MAX		1
937
938/*
939 * Values describing the status of a force-feedback effect
940 */
941#define FF_STATUS_STOPPED	0x00
942#define FF_STATUS_PLAYING	0x01
943#define FF_STATUS_MAX		0x01
944
945/*
946 * Structures used in ioctls to upload effects to a device
947 * They are pieces of a bigger structure (called ff_effect)
948 */
949
950/*
951 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
952 * should not be used and have unspecified results.
953 */
954
955/**
956 * struct ff_replay - defines scheduling of the force-feedback effect
957 * @length: duration of the effect
958 * @delay: delay before effect should start playing
959 */
960struct ff_replay {
961	__u16 length;
962	__u16 delay;
963};
964
965/**
966 * struct ff_trigger - defines what triggers the force-feedback effect
967 * @button: number of the button triggering the effect
968 * @interval: controls how soon the effect can be re-triggered
969 */
970struct ff_trigger {
971	__u16 button;
972	__u16 interval;
973};
974
975/**
976 * struct ff_envelope - generic force-feedback effect envelope
977 * @attack_length: duration of the attack (ms)
978 * @attack_level: level at the beginning of the attack
979 * @fade_length: duration of fade (ms)
980 * @fade_level: level at the end of fade
981 *
982 * The @attack_level and @fade_level are absolute values; when applying
983 * envelope force-feedback core will convert to positive/negative
984 * value based on polarity of the default level of the effect.
985 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
986 */
987struct ff_envelope {
988	__u16 attack_length;
989	__u16 attack_level;
990	__u16 fade_length;
991	__u16 fade_level;
992};
993
994/**
995 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
996 * @level: strength of the effect; may be negative
997 * @envelope: envelope data
998 */
999struct ff_constant_effect {
1000	__s16 level;
1001	struct ff_envelope envelope;
1002};
1003
1004/**
1005 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
1006 * @start_level: beginning strength of the effect; may be negative
1007 * @end_level: final strength of the effect; may be negative
1008 * @envelope: envelope data
1009 */
1010struct ff_ramp_effect {
1011	__s16 start_level;
1012	__s16 end_level;
1013	struct ff_envelope envelope;
1014};
1015
1016/**
1017 * struct ff_condition_effect - defines a spring or friction force-feedback effect
1018 * @right_saturation: maximum level when joystick moved all way to the right
1019 * @left_saturation: same for the left side
1020 * @right_coeff: controls how fast the force grows when the joystick moves
1021 *	to the right
1022 * @left_coeff: same for the left side
1023 * @deadband: size of the dead zone, where no force is produced
1024 * @center: position of the dead zone
1025 */
1026struct ff_condition_effect {
1027	__u16 right_saturation;
1028	__u16 left_saturation;
1029
1030	__s16 right_coeff;
1031	__s16 left_coeff;
1032
1033	__u16 deadband;
1034	__s16 center;
1035};
1036
1037/**
1038 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
1039 * @waveform: kind of the effect (wave)
1040 * @period: period of the wave (ms)
1041 * @magnitude: peak value
1042 * @offset: mean value of the wave (roughly)
1043 * @phase: 'horizontal' shift
1044 * @envelope: envelope data
1045 * @custom_len: number of samples (FF_CUSTOM only)
1046 * @custom_data: buffer of samples (FF_CUSTOM only)
1047 *
1048 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
1049 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
1050 * for the time being as no driver supports it yet.
1051 *
1052 * Note: the data pointed by custom_data is copied by the driver.
1053 * You can therefore dispose of the memory after the upload/update.
1054 */
1055struct ff_periodic_effect {
1056	__u16 waveform;
1057	__u16 period;
1058	__s16 magnitude;
1059	__s16 offset;
1060	__u16 phase;
1061
1062	struct ff_envelope envelope;
1063
1064	__u32 custom_len;
1065	__s16 __user *custom_data;
1066};
1067
1068/**
1069 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
1070 * @strong_magnitude: magnitude of the heavy motor
1071 * @weak_magnitude: magnitude of the light one
1072 *
1073 * Some rumble pads have two motors of different weight. Strong_magnitude
1074 * represents the magnitude of the vibration generated by the heavy one.
1075 */
1076struct ff_rumble_effect {
1077	__u16 strong_magnitude;
1078	__u16 weak_magnitude;
1079};
1080
1081/**
1082 * struct ff_effect - defines force feedback effect
1083 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
1084 *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
1085 * @id: an unique id assigned to an effect
1086 * @direction: direction of the effect
1087 * @trigger: trigger conditions (struct ff_trigger)
1088 * @replay: scheduling of the effect (struct ff_replay)
1089 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
1090 *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
1091 *	defining effect parameters
1092 *
1093 * This structure is sent through ioctl from the application to the driver.
1094 * To create a new effect application should set its @id to -1; the kernel
1095 * will return assigned @id which can later be used to update or delete
1096 * this effect.
1097 *
1098 * Direction of the effect is encoded as follows:
1099 *	0 deg -> 0x0000 (down)
1100 *	90 deg -> 0x4000 (left)
1101 *	180 deg -> 0x8000 (up)
1102 *	270 deg -> 0xC000 (right)
1103 */
1104struct ff_effect {
1105	__u16 type;
1106	__s16 id;
1107	__u16 direction;
1108	struct ff_trigger trigger;
1109	struct ff_replay replay;
1110
1111	union {
1112		struct ff_constant_effect constant;
1113		struct ff_ramp_effect ramp;
1114		struct ff_periodic_effect periodic;
1115		struct ff_condition_effect condition[2]; /* One for each axis */
1116		struct ff_rumble_effect rumble;
1117	} u;
1118};
1119
1120/*
1121 * Force feedback effect types
1122 */
1123
1124#define FF_RUMBLE	0x50
1125#define FF_PERIODIC	0x51
1126#define FF_CONSTANT	0x52
1127#define FF_SPRING	0x53
1128#define FF_FRICTION	0x54
1129#define FF_DAMPER	0x55
1130#define FF_INERTIA	0x56
1131#define FF_RAMP		0x57
1132
1133#define FF_EFFECT_MIN	FF_RUMBLE
1134#define FF_EFFECT_MAX	FF_RAMP
1135
1136/*
1137 * Force feedback periodic effect types
1138 */
1139
1140#define FF_SQUARE	0x58
1141#define FF_TRIANGLE	0x59
1142#define FF_SINE		0x5a
1143#define FF_SAW_UP	0x5b
1144#define FF_SAW_DOWN	0x5c
1145#define FF_CUSTOM	0x5d
1146
1147#define FF_WAVEFORM_MIN	FF_SQUARE
1148#define FF_WAVEFORM_MAX	FF_CUSTOM
1149
1150/*
1151 * Set ff device properties
1152 */
1153
1154#define FF_GAIN		0x60
1155#define FF_AUTOCENTER	0x61
1156
1157#define FF_MAX		0x7f
1158#define FF_CNT		(FF_MAX+1)
1159
1160#ifdef __KERNEL__
1161
1162/*
1163 * In-kernel definitions.
1164 */
1165
1166#include <linux/device.h>
1167#include <linux/fs.h>
1168#include <linux/timer.h>
1169#include <linux/mod_devicetable.h>
1170
1171/**
1172 * struct input_dev - represents an input device
1173 * @name: name of the device
1174 * @phys: physical path to the device in the system hierarchy
1175 * @uniq: unique identification code for the device (if device has it)
1176 * @id: id of the device (struct input_id)
1177 * @propbit: bitmap of device properties and quirks
1178 * @evbit: bitmap of types of events supported by the device (EV_KEY,
1179 *	EV_REL, etc.)
1180 * @keybit: bitmap of keys/buttons this device has
1181 * @relbit: bitmap of relative axes for the device
1182 * @absbit: bitmap of absolute axes for the device
1183 * @mscbit: bitmap of miscellaneous events supported by the device
1184 * @ledbit: bitmap of leds present on the device
1185 * @sndbit: bitmap of sound effects supported by the device
1186 * @ffbit: bitmap of force feedback effects supported by the device
1187 * @swbit: bitmap of switches present on the device
1188 * @hint_events_per_packet: average number of events generated by the
1189 *	device in a packet (between EV_SYN/SYN_REPORT events). Used by
1190 *	event handlers to estimate size of the buffer needed to hold
1191 *	events.
1192 * @keycodemax: size of keycode table
1193 * @keycodesize: size of elements in keycode table
1194 * @keycode: map of scancodes to keycodes for this device
1195 * @getkeycode: optional legacy method to retrieve current keymap.
1196 * @setkeycode: optional method to alter current keymap, used to implement
1197 *	sparse keymaps. If not supplied default mechanism will be used.
1198 *	The method is being called while holding event_lock and thus must
1199 *	not sleep
1200 * @ff: force feedback structure associated with the device if device
1201 *	supports force feedback effects
1202 * @repeat_key: stores key code of the last key pressed; used to implement
1203 *	software autorepeat
1204 * @timer: timer for software autorepeat
1205 * @rep: current values for autorepeat parameters (delay, rate)
1206 * @mt: pointer to array of struct input_mt_slot holding current values
1207 *	of tracked contacts
1208 * @mtsize: number of MT slots the device uses
1209 * @slot: MT slot currently being transmitted
1210 * @trkid: stores MT tracking ID for the current contact
1211 * @absinfo: array of &struct input_absinfo elements holding information
1212 *	about absolute axes (current value, min, max, flat, fuzz,
1213 *	resolution)
1214 * @key: reflects current state of device's keys/buttons
1215 * @led: reflects current state of device's LEDs
1216 * @snd: reflects current state of sound effects
1217 * @sw: reflects current state of device's switches
1218 * @open: this method is called when the very first user calls
1219 *	input_open_device(). The driver must prepare the device
1220 *	to start generating events (start polling thread,
1221 *	request an IRQ, submit URB, etc.)
1222 * @close: this method is called when the very last user calls
1223 *	input_close_device().
1224 * @flush: purges the device. Most commonly used to get rid of force
1225 *	feedback effects loaded into the device when disconnecting
1226 *	from it
1227 * @event: event handler for events sent _to_ the device, like EV_LED
1228 *	or EV_SND. The device is expected to carry out the requested
1229 *	action (turn on a LED, play sound, etc.) The call is protected
1230 *	by @event_lock and must not sleep
1231 * @grab: input handle that currently has the device grabbed (via
1232 *	EVIOCGRAB ioctl). When a handle grabs a device it becomes sole
1233 *	recipient for all input events coming from the device
1234 * @event_lock: this spinlock is is taken when input core receives
1235 *	and processes a new event for the device (in input_event()).
1236 *	Code that accesses and/or modifies parameters of a device
1237 *	(such as keymap or absmin, absmax, absfuzz, etc.) after device
1238 *	has been registered with input core must take this lock.
1239 * @mutex: serializes calls to open(), close() and flush() methods
1240 * @users: stores number of users (input handlers) that opened this
1241 *	device. It is used by input_open_device() and input_close_device()
1242 *	to make sure that dev->open() is only called when the first
1243 *	user opens device and dev->close() is called when the very
1244 *	last user closes the device
1245 * @going_away: marks devices that are in a middle of unregistering and
1246 *	causes input_open_device*() fail with -ENODEV.
1247 * @sync: set to %true when there were no new events since last EV_SYN
1248 * @dev: driver model's view of this device
1249 * @h_list: list of input handles associated with the device. When
1250 *	accessing the list dev->mutex must be held
1251 * @node: used to place the device onto input_dev_list
1252 */
1253struct input_dev {
1254	const char *name;
1255	const char *phys;
1256	const char *uniq;
1257	struct input_id id;
1258
1259	unsigned long propbit[BITS_TO_LONGS(INPUT_PROP_CNT)];
1260
1261	unsigned long evbit[BITS_TO_LONGS(EV_CNT)];
1262	unsigned long keybit[BITS_TO_LONGS(KEY_CNT)];
1263	unsigned long relbit[BITS_TO_LONGS(REL_CNT)];
1264	unsigned long absbit[BITS_TO_LONGS(ABS_CNT)];
1265	unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)];
1266	unsigned long ledbit[BITS_TO_LONGS(LED_CNT)];
1267	unsigned long sndbit[BITS_TO_LONGS(SND_CNT)];
1268	unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
1269	unsigned long swbit[BITS_TO_LONGS(SW_CNT)];
1270
1271	unsigned int hint_events_per_packet;
1272
1273	unsigned int keycodemax;
1274	unsigned int keycodesize;
1275	void *keycode;
1276
1277	int (*setkeycode)(struct input_dev *dev,
1278			  const struct input_keymap_entry *ke,
1279			  unsigned int *old_keycode);
1280	int (*getkeycode)(struct input_dev *dev,
1281			  struct input_keymap_entry *ke);
1282
1283	struct ff_device *ff;
1284
1285	unsigned int repeat_key;
1286	struct timer_list timer;
1287
1288	int rep[REP_CNT];
1289
1290	struct input_mt_slot *mt;
1291	int mtsize;
1292	int slot;
1293	int trkid;
1294
1295	struct input_absinfo *absinfo;
1296
1297	unsigned long key[BITS_TO_LONGS(KEY_CNT)];
1298	unsigned long led[BITS_TO_LONGS(LED_CNT)];
1299	unsigned long snd[BITS_TO_LONGS(SND_CNT)];
1300	unsigned long sw[BITS_TO_LONGS(SW_CNT)];
1301
1302	int (*open)(struct input_dev *dev);
1303	void (*close)(struct input_dev *dev);
1304	int (*flush)(struct input_dev *dev, struct file *file);
1305	int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
1306
1307	struct input_handle __rcu *grab;
1308
1309	spinlock_t event_lock;
1310	struct mutex mutex;
1311
1312	unsigned int users;
1313	bool going_away;
1314
1315	bool sync;
1316
1317	struct device dev;
1318
1319	struct list_head	h_list;
1320	struct list_head	node;
1321};
1322#define to_input_dev(d) container_of(d, struct input_dev, dev)
1323
1324/*
1325 * Verify that we are in sync with input_device_id mod_devicetable.h #defines
1326 */
1327
1328#if EV_MAX != INPUT_DEVICE_ID_EV_MAX
1329#error "EV_MAX and INPUT_DEVICE_ID_EV_MAX do not match"
1330#endif
1331
1332#if KEY_MIN_INTERESTING != INPUT_DEVICE_ID_KEY_MIN_INTERESTING
1333#error "KEY_MIN_INTERESTING and INPUT_DEVICE_ID_KEY_MIN_INTERESTING do not match"
1334#endif
1335
1336#if KEY_MAX != INPUT_DEVICE_ID_KEY_MAX
1337#error "KEY_MAX and INPUT_DEVICE_ID_KEY_MAX do not match"
1338#endif
1339
1340#if REL_MAX != INPUT_DEVICE_ID_REL_MAX
1341#error "REL_MAX and INPUT_DEVICE_ID_REL_MAX do not match"
1342#endif
1343
1344#if ABS_MAX != INPUT_DEVICE_ID_ABS_MAX
1345#error "ABS_MAX and INPUT_DEVICE_ID_ABS_MAX do not match"
1346#endif
1347
1348#if MSC_MAX != INPUT_DEVICE_ID_MSC_MAX
1349#error "MSC_MAX and INPUT_DEVICE_ID_MSC_MAX do not match"
1350#endif
1351
1352#if LED_MAX != INPUT_DEVICE_ID_LED_MAX
1353#error "LED_MAX and INPUT_DEVICE_ID_LED_MAX do not match"
1354#endif
1355
1356#if SND_MAX != INPUT_DEVICE_ID_SND_MAX
1357#error "SND_MAX and INPUT_DEVICE_ID_SND_MAX do not match"
1358#endif
1359
1360#if FF_MAX != INPUT_DEVICE_ID_FF_MAX
1361#error "FF_MAX and INPUT_DEVICE_ID_FF_MAX do not match"
1362#endif
1363
1364#if SW_MAX != INPUT_DEVICE_ID_SW_MAX
1365#error "SW_MAX and INPUT_DEVICE_ID_SW_MAX do not match"
1366#endif
1367
1368#define INPUT_DEVICE_ID_MATCH_DEVICE \
1369	(INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT)
1370#define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION \
1371	(INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION)
1372
1373struct input_handle;
1374
1375/**
1376 * struct input_handler - implements one of interfaces for input devices
1377 * @private: driver-specific data
1378 * @event: event handler. This method is being called by input core with
1379 *	interrupts disabled and dev->event_lock spinlock held and so
1380 *	it may not sleep
1381 * @filter: similar to @event; separates normal event handlers from
1382 *	"filters".
1383 * @match: called after comparing device's id with handler's id_table
1384 *	to perform fine-grained matching between device and handler
1385 * @connect: called when attaching a handler to an input device
1386 * @disconnect: disconnects a handler from input device
1387 * @start: starts handler for given handle. This function is called by
1388 *	input core right after connect() method and also when a process
1389 *	that "grabbed" a device releases it
1390 * @fops: file operations this driver implements
1391 * @minor: beginning of range of 32 minors for devices this driver
1392 *	can provide
1393 * @name: name of the handler, to be shown in /proc/bus/input/handlers
1394 * @id_table: pointer to a table of input_device_ids this driver can
1395 *	handle
1396 * @h_list: list of input handles associated with the handler
1397 * @node: for placing the driver onto input_handler_list
1398 *
1399 * Input handlers attach to input devices and create input handles. There
1400 * are likely several handlers attached to any given input device at the
1401 * same time. All of them will get their copy of input event generated by
1402 * the device.
1403 *
1404 * The very same structure is used to implement input filters. Input core
1405 * allows filters to run first and will not pass event to regular handlers
1406 * if any of the filters indicate that the event should be filtered (by
1407 * returning %true from their filter() method).
1408 *
1409 * Note that input core serializes calls to connect() and disconnect()
1410 * methods.
1411 */
1412struct input_handler {
1413
1414	void *private;
1415
1416	void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
1417	bool (*filter)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
1418	bool (*match)(struct input_handler *handler, struct input_dev *dev);
1419	int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
1420	void (*disconnect)(struct input_handle *handle);
1421	void (*start)(struct input_handle *handle);
1422
1423	const struct file_operations *fops;
1424	int minor;
1425	const char *name;
1426
1427	const struct input_device_id *id_table;
1428
1429	struct list_head	h_list;
1430	struct list_head	node;
1431};
1432
1433/**
1434 * struct input_handle - links input device with an input handler
1435 * @private: handler-specific data
1436 * @open: counter showing whether the handle is 'open', i.e. should deliver
1437 *	events from its device
1438 * @name: name given to the handle by handler that created it
1439 * @dev: input device the handle is attached to
1440 * @handler: handler that works with the device through this handle
1441 * @d_node: used to put the handle on device's list of attached handles
1442 * @h_node: used to put the handle on handler's list of handles from which
1443 *	it gets events
1444 */
1445struct input_handle {
1446
1447	void *private;
1448
1449	int open;
1450	const char *name;
1451
1452	struct input_dev *dev;
1453	struct input_handler *handler;
1454
1455	struct list_head	d_node;
1456	struct list_head	h_node;
1457};
1458
1459struct input_dev *input_allocate_device(void);
1460void input_free_device(struct input_dev *dev);
1461
1462static inline struct input_dev *input_get_device(struct input_dev *dev)
1463{
1464	return dev ? to_input_dev(get_device(&dev->dev)) : NULL;
1465}
1466
1467static inline void input_put_device(struct input_dev *dev)
1468{
1469	if (dev)
1470		put_device(&dev->dev);
1471}
1472
1473static inline void *input_get_drvdata(struct input_dev *dev)
1474{
1475	return dev_get_drvdata(&dev->dev);
1476}
1477
1478static inline void input_set_drvdata(struct input_dev *dev, void *data)
1479{
1480	dev_set_drvdata(&dev->dev, data);
1481}
1482
1483int __must_check input_register_device(struct input_dev *);
1484void input_unregister_device(struct input_dev *);
1485
1486void input_reset_device(struct input_dev *);
1487
1488int __must_check input_register_handler(struct input_handler *);
1489void input_unregister_handler(struct input_handler *);
1490
1491int input_handler_for_each_handle(struct input_handler *, void *data,
1492				  int (*fn)(struct input_handle *, void *));
1493
1494int input_register_handle(struct input_handle *);
1495void input_unregister_handle(struct input_handle *);
1496
1497int input_grab_device(struct input_handle *);
1498void input_release_device(struct input_handle *);
1499
1500int input_open_device(struct input_handle *);
1501void input_close_device(struct input_handle *);
1502
1503int input_flush_device(struct input_handle *handle, struct file *file);
1504
1505void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
1506void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value);
1507
1508static inline void input_report_key(struct input_dev *dev, unsigned int code, int value)
1509{
1510	input_event(dev, EV_KEY, code, !!value);
1511}
1512
1513static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value)
1514{
1515	input_event(dev, EV_REL, code, value);
1516}
1517
1518static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value)
1519{
1520	input_event(dev, EV_ABS, code, value);
1521}
1522
1523static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value)
1524{
1525	input_event(dev, EV_FF_STATUS, code, value);
1526}
1527
1528static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value)
1529{
1530	input_event(dev, EV_SW, code, !!value);
1531}
1532
1533static inline void input_sync(struct input_dev *dev)
1534{
1535	input_event(dev, EV_SYN, SYN_REPORT, 0);
1536}
1537
1538static inline void input_mt_sync(struct input_dev *dev)
1539{
1540	input_event(dev, EV_SYN, SYN_MT_REPORT, 0);
1541}
1542
1543void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code);
1544
1545/**
1546 * input_set_events_per_packet - tell handlers about the driver event rate
1547 * @dev: the input device used by the driver
1548 * @n_events: the average number of events between calls to input_sync()
1549 *
1550 * If the event rate sent from a device is unusually large, use this
1551 * function to set the expected event rate. This will allow handlers
1552 * to set up an appropriate buffer size for the event stream, in order
1553 * to minimize information loss.
1554 */
1555static inline void input_set_events_per_packet(struct input_dev *dev, int n_events)
1556{
1557	dev->hint_events_per_packet = n_events;
1558}
1559
1560void input_alloc_absinfo(struct input_dev *dev);
1561void input_set_abs_params(struct input_dev *dev, unsigned int axis,
1562			  int min, int max, int fuzz, int flat);
1563
1564#define INPUT_GENERATE_ABS_ACCESSORS(_suffix, _item)			\
1565static inline int input_abs_get_##_suffix(struct input_dev *dev,	\
1566					  unsigned int axis)		\
1567{									\
1568	return dev->absinfo ? dev->absinfo[axis]._item : 0;		\
1569}									\
1570									\
1571static inline void input_abs_set_##_suffix(struct input_dev *dev,	\
1572					   unsigned int axis, int val)	\
1573{									\
1574	input_alloc_absinfo(dev);					\
1575	if (dev->absinfo)						\
1576		dev->absinfo[axis]._item = val;				\
1577}
1578
1579INPUT_GENERATE_ABS_ACCESSORS(val, value)
1580INPUT_GENERATE_ABS_ACCESSORS(min, minimum)
1581INPUT_GENERATE_ABS_ACCESSORS(max, maximum)
1582INPUT_GENERATE_ABS_ACCESSORS(fuzz, fuzz)
1583INPUT_GENERATE_ABS_ACCESSORS(flat, flat)
1584INPUT_GENERATE_ABS_ACCESSORS(res, resolution)
1585
1586int input_scancode_to_scalar(const struct input_keymap_entry *ke,
1587			     unsigned int *scancode);
1588
1589int input_get_keycode(struct input_dev *dev, struct input_keymap_entry *ke);
1590int input_set_keycode(struct input_dev *dev,
1591		      const struct input_keymap_entry *ke);
1592
1593extern struct class input_class;
1594
1595/**
1596 * struct ff_device - force-feedback part of an input device
1597 * @upload: Called to upload an new effect into device
1598 * @erase: Called to erase an effect from device
1599 * @playback: Called to request device to start playing specified effect
1600 * @set_gain: Called to set specified gain
1601 * @set_autocenter: Called to auto-center device
1602 * @destroy: called by input core when parent input device is being
1603 *	destroyed
1604 * @private: driver-specific data, will be freed automatically
1605 * @ffbit: bitmap of force feedback capabilities truly supported by
1606 *	device (not emulated like ones in input_dev->ffbit)
1607 * @mutex: mutex for serializing access to the device
1608 * @max_effects: maximum number of effects supported by device
1609 * @effects: pointer to an array of effects currently loaded into device
1610 * @effect_owners: array of effect owners; when file handle owning
1611 *	an effect gets closed the effect is automatically erased
1612 *
1613 * Every force-feedback device must implement upload() and playback()
1614 * methods; erase() is optional. set_gain() and set_autocenter() need
1615 * only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER
1616 * bits.
1617 *
1618 * Note that playback(), set_gain() and set_autocenter() are called with
1619 * dev->event_lock spinlock held and interrupts off and thus may not
1620 * sleep.
1621 */
1622struct ff_device {
1623	int (*upload)(struct input_dev *dev, struct ff_effect *effect,
1624		      struct ff_effect *old);
1625	int (*erase)(struct input_dev *dev, int effect_id);
1626
1627	int (*playback)(struct input_dev *dev, int effect_id, int value);
1628	void (*set_gain)(struct input_dev *dev, u16 gain);
1629	void (*set_autocenter)(struct input_dev *dev, u16 magnitude);
1630
1631	void (*destroy)(struct ff_device *);
1632
1633	void *private;
1634
1635	unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
1636
1637	struct mutex mutex;
1638
1639	int max_effects;
1640	struct ff_effect *effects;
1641	struct file *effect_owners[];
1642};
1643
1644int input_ff_create(struct input_dev *dev, unsigned int max_effects);
1645void input_ff_destroy(struct input_dev *dev);
1646
1647int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
1648
1649int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file);
1650int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file);
1651
1652int input_ff_create_memless(struct input_dev *dev, void *data,
1653		int (*play_effect)(struct input_dev *, void *, struct ff_effect *));
1654
1655#endif
1656#endif
1657