neon-shift-encoding.s revision b8d14a6611276181f9fd0d9b2a1243150e4a5739
1// RUN: llvm-mc -triple arm-unknown-unkown -show-encoding < %s | FileCheck %s
2
3// CHECK: vshl.u8	d16, d17, d16           @ encoding: [0xa1,0x04,0x40,0xf3]
4	vshl.u8	d16, d17, d16
5// CHECK: vshl.u16	d16, d17, d16   @ encoding: [0xa1,0x04,0x50,0xf3]
6	vshl.u16	d16, d17, d16
7// CHECK: vshl.u32	d16, d17, d16   @ encoding: [0xa1,0x04,0x60,0xf3]
8	vshl.u32	d16, d17, d16
9// CHECK: vshl.u64	d16, d17, d16   @ encoding: [0xa1,0x04,0x70,0xf3]
10	vshl.u64	d16, d17, d16
11// CHECK: vshl.i8	d16, d16, #7            @ encoding: [0x30,0x05,0xcf,0xf2]
12	vshl.i8	d16, d16, #7
13// CHECK: vshl.i16	d16, d16, #15   @ encoding: [0x30,0x05,0xdf,0xf2]
14	vshl.i16	d16, d16, #15
15// CHECK: vshl.i32	d16, d16, #31   @ encoding: [0x30,0x05,0xff,0xf2]
16	vshl.i32	d16, d16, #31
17// CHECK: vshl.i64	d16, d16, #63   @ encoding: [0xb0,0x05,0xff,0xf2]
18	vshl.i64	d16, d16, #63
19// CHECK: vshl.u8	q8, q9, q8              @ encoding: [0xe2,0x04,0x40,0xf3]
20	vshl.u8	q8, q9, q8
21// CHECK: vshl.u16	q8, q9, q8      @ encoding: [0xe2,0x04,0x50,0xf3]
22	vshl.u16	q8, q9, q8
23// CHECK: vshl.u32	q8, q9, q8      @ encoding: [0xe2,0x04,0x60,0xf3]
24	vshl.u32	q8, q9, q8
25// CHECK: vshl.u64	q8, q9, q8      @ encoding: [0xe2,0x04,0x70,0xf3]
26	vshl.u64	q8, q9, q8
27// CHECK: vshl.i8	q8, q8, #7              @ encoding: [0x70,0x05,0xcf,0xf2]
28	vshl.i8	q8, q8, #7
29// CHECK: vshl.i16	q8, q8, #15     @ encoding: [0x70,0x05,0xdf,0xf2]
30	vshl.i16	q8, q8, #15
31// CHECK: vshl.i32	q8, q8, #31     @ encoding: [0x70,0x05,0xff,0xf2]
32	vshl.i32	q8, q8, #31
33// CHECK: vshl.i64	q8, q8, #63     @ encoding: [0xf0,0x05,0xff,0xf2]
34	vshl.i64	q8, q8, #63
35// CHECK: vshr.u8	d16, d16, #8            @ encoding: [0x30,0x00,0xc8,0xf3]
36	vshr.u8	d16, d16, #8
37// CHECK: vshr.u16	d16, d16, #16   @ encoding: [0x30,0x00,0xd0,0xf3]
38	vshr.u16	d16, d16, #16
39// CHECK: vshr.u32	d16, d16, #32   @ encoding: [0x30,0x00,0xe0,0xf3]
40	vshr.u32	d16, d16, #32
41// CHECK: vshr.u64	d16, d16, #64   @ encoding: [0xb0,0x00,0xc0,0xf3]
42	vshr.u64	d16, d16, #64
43// CHECK: vshr.u8	q8, q8, #8              @ encoding: [0x70,0x00,0xc8,0xf3]
44	vshr.u8	q8, q8, #8
45// CHECK: vshr.u16	q8, q8, #16     @ encoding: [0x70,0x00,0xd0,0xf3]
46	vshr.u16	q8, q8, #16
47// CHECK: vshr.u32	q8, q8, #32     @ encoding: [0x70,0x00,0xe0,0xf3]
48	vshr.u32	q8, q8, #32
49// CHECK: vshr.u64	q8, q8, #64     @ encoding: [0xf0,0x00,0xc0,0xf3]
50	vshr.u64	q8, q8, #64
51// CHECK: vshr.s8	d16, d16, #8            @ encoding: [0x30,0x00,0xc8,0xf2]
52	vshr.s8	d16, d16, #8
53// CHECK: vshr.s16	d16, d16, #16   @ encoding: [0x30,0x00,0xd0,0xf2]
54	vshr.s16	d16, d16, #16
55// CHECK: vshr.s32	d16, d16, #32   @ encoding: [0x30,0x00,0xe0,0xf2]
56	vshr.s32	d16, d16, #32
57// CHECK: vshr.s64	d16, d16, #64   @ encoding: [0xb0,0x00,0xc0,0xf2]
58	vshr.s64	d16, d16, #64
59// CHECK: vshr.s8	q8, q8, #8              @ encoding: [0x70,0x00,0xc8,0xf2]
60	vshr.s8	q8, q8, #8
61// CHECK: vshr.s16	q8, q8, #16     @ encoding: [0x70,0x00,0xd0,0xf2]
62	vshr.s16	q8, q8, #16
63// CHECK: vshr.s32	q8, q8, #32     @ encoding: [0x70,0x00,0xe0,0xf2
64	vshr.s32	q8, q8, #32
65// CHECK: vshr.s64	q8, q8, #64     @ encoding: [0xf0,0x00,0xc0,0xf2]
66	vshr.s64	q8, q8, #64
67// CHECK: vshll.s8	q8, d16, #7     @ encoding: [0x30,0x0a,0xcf,0xf2]
68	vshll.s8	q8, d16, #7
69// CHECK: vshll.s16	q8, d16, #15    @ encoding: [0x30,0x0a,0xdf,0xf2]
70	vshll.s16	q8, d16, #15
71// CHECK: vshll.s32	q8, d16, #31    @ encoding: [0x30,0x0a,0xff,0xf2]
72	vshll.s32	q8, d16, #31
73// CHECK: vshll.u8	q8, d16, #7     @ encoding: [0x30,0x0a,0xcf,0xf3]
74	vshll.u8	q8, d16, #7
75// CHECK: vshll.u16	q8, d16, #15    @ encoding: [0x30,0x0a,0xdf,0xf3]
76	vshll.u16	q8, d16, #15
77// CHECK: vshll.u32	q8, d16, #31    @ encoding: [0x30,0x0a,0xff,0xf3]
78	vshll.u32	q8, d16, #31
79// CHECK: vshll.i8	q8, d16, #8     @ encoding: [0x20,0x03,0xf2,0xf3]
80	vshll.i8	q8, d16, #8
81// CHECK: vshll.i16	q8, d16, #16    @ encoding: [0x20,0x03,0xf6,0xf3]
82	vshll.i16	q8, d16, #16
83// CHECK: vshll.i32	q8, d16, #32    @ encoding: [0x20,0x03,0xfa,0xf3]
84	vshll.i32	q8, d16, #32
85// CHECK: vshrn.i16	d16, q8, #8     @ encoding: [0x30,0x08,0xc8,0xf2]
86	vshrn.i16	d16, q8, #8
87// CHECK: vshrn.i32	d16, q8, #16    @ encoding: [0x30,0x08,0xd0,0xf2]
88	vshrn.i32	d16, q8, #16
89// CHECK: vshrn.i64	d16, q8, #32    @ encoding: [0x30,0x08,0xe0,0xf2]
90	vshrn.i64	d16, q8, #32
91// CHECK: vrshl.s8	d16, d17, d16   @ encoding: [0xa1,0x05,0x40,0xf2]
92	vrshl.s8	d16, d17, d16
93// CHECK: vrshl.s16	d16, d17, d16   @ encoding: [0xa1,0x05,0x50,0xf2]
94	vrshl.s16	d16, d17, d16
95// CHECK: vrshl.s32	d16, d17, d16   @ encoding: [0xa1,0x05,0x60,0xf2]
96	vrshl.s32	d16, d17, d16
97// CHECK: vrshl.s64	d16, d17, d16   @ encoding: [0xa1,0x05,0x70,0
98	vrshl.s64	d16, d17, d16
99// CHECK: vrshl.u8	d16, d17, d16   @ encoding: [0xa1,0x05,0x40,0xf3]
100	vrshl.u8	d16, d17, d16
101// CHECK: vrshl.u16	d16, d17, d16   @ encoding: [0xa1,0x05,0x50,0xf3]
102	vrshl.u16	d16, d17, d16
103// CHECK: vrshl.u32	d16, d17, d16   @ encoding: [0xa1,0x05,0x60,0xf3]
104	vrshl.u32	d16, d17, d16
105// CHECK: vrshl.u64	d16, d17, d16   @ encoding: [0xa1,0x05,0x70,0xf3]
106	vrshl.u64	d16, d17, d16
107// CHECK: vrshl.s8	q8, q9, q8      @ encoding: [0xe2,0x05,0x40,0xf2]
108	vrshl.s8	q8, q9, q8
109// CHECK: vrshl.s16	q8, q9, q8      @ encoding: [0xe2,0x05,0x50,0xf2]
110	vrshl.s16	q8, q9, q8
111// CHECK: vrshl.s32	q8, q9, q8      @ encoding: [0xe2,0x05,0x60,0xf2]
112	vrshl.s32	q8, q9, q8
113// CHECK: vrshl.s64	q8, q9, q8      @ encoding: [0xe2,0x05,0x70,0xf2]
114	vrshl.s64	q8, q9, q8
115// CHECK: vrshl.u8	q8, q9, q8      @ encoding: [0xe2,0x05,0x40,0xf3]
116	vrshl.u8	q8, q9, q8
117// CHECK: vrshl.u16	q8, q9, q8      @ encoding: [0xe2,0x05,0x50,0xf3]
118	vrshl.u16	q8, q9, q8
119// CHECK: vrshl.u32	q8, q9, q8      @ encoding: [0xe2,0x05,0x60,0xf3]
120	vrshl.u32	q8, q9, q8
121// CHECK: vrshl.u64	q8, q9, q8      @ encoding: [0xe2,0x05,0x70,0xf3]
122	vrshl.u64	q8, q9, q8
123// CHECK: vrshr.s8	d16, d16, #8    @ encoding: [0x30,0x02,0xc8,0xf2]
124	vrshr.s8	d16, d16, #8
125// CHECK: vrshr.s16	d16, d16, #16   @ encoding: [0x30,0x02,0xd0,0xf2]
126	vrshr.s16	d16, d16, #16
127// CHECK: vrshr.s32	d16, d16, #32   @ encoding: [0x30,0x02,0xe0,0xf2]
128	vrshr.s32	d16, d16, #32
129// CHECK: vrshr.s64	d16, d16, #64   @ encoding: [0xb0,0x02,0xc0,0xf2]
130	vrshr.s64	d16, d16, #64
131// CHECK: vrshr.u8	d16, d16, #8    @ encoding: [0x30,0x02,0xc8,0xf3]
132	vrshr.u8	d16, d16, #8
133// CHECK: vrshr.u16	d16, d16, #16   @ encoding: [0x30,0x02,0xd0,0xf3]
134	vrshr.u16	d16, d16, #16
135// CHECK: vrshr.u32	d16, d16, #32   @ encoding: [0x30,0x02,0xe0,0xf3]
136	vrshr.u32	d16, d16, #32
137// CHECK: vrshr.u64	d16, d16, #64   @ encoding: [0xb0,0x02,0xc0,0xf3]
138	vrshr.u64	d16, d16, #64
139// CHECK: vrshr.s8	q8, q8, #8      @ encoding: [0x70,0x02,0xc8,0xf2]
140	vrshr.s8	q8, q8, #8
141// CHECK: vrshr.s16	q8, q8, #16     @ encoding: [0x70,0x02,0xd0,0xf2]
142	vrshr.s16	q8, q8, #16
143// CHECK: vrshr.s32	q8, q8, #32     @ encoding: [0x70,0x02,0xe0,0xf2]
144	vrshr.s32	q8, q8, #32
145// CHECK: vrshr.s64	q8, q8, #64     @ encoding: [0xf0,0x02,0xc0,0xf2]
146	vrshr.s64	q8, q8, #64
147// CHECK: vrshr.u8	q8, q8, #8      @ encoding: [0x70,0x02,0xc8,0xf3]
148	vrshr.u8	q8, q8, #8
149// CHECK: vrshr.u16	q8, q8, #16     @ encoding: [0x70,0x02,0xd0,0xf3]
150	vrshr.u16	q8, q8, #16
151// CHECK: vrshr.u32	q8, q8, #32     @ encoding: [0x70,0x02,0xe0,0xf3]
152	vrshr.u32	q8, q8, #32
153// CHECK: vrshr.u64	q8, q8, #64     @ encoding: [0xf0,0x02,0xc0,0xf3]
154	vrshr.u64	q8, q8, #64
155// CHECK: vrshrn.i16	d16, q8, #8     @ encoding: [0x70,0x08,0xc8,0xf2]
156	vrshrn.i16	d16, q8, #8
157// CHECK: vrshrn.i32	d16, q8, #16    @ encoding: [0x70,0x08,0xd0,0xf2]
158	vrshrn.i32	d16, q8, #16
159// CHECK: vrshrn.i64	d16, q8, #32    @ encoding: [0x70,0x08,0xe0,0xf2]
160	vrshrn.i64	d16, q8, #32
161