1/* 2Copyright (C) 1996-1997 Id Software, Inc. 3 4This program is free software; you can redistribute it and/or 5modify it under the terms of the GNU General Public License 6as published by the Free Software Foundation; either version 2 7of the License, or (at your option) any later version. 8 9This program is distributed in the hope that it will be useful, 10but WITHOUT ANY WARRANTY; without even the implied warranty of 11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 12 13See the GNU General Public License for more details. 14 15You should have received a copy of the GNU General Public License 16along with this program; if not, write to the Free Software 17Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 18 19*/ 20// 21// modelgen.h: header file for model generation program 22// 23 24// ********************************************************* 25// * This file must be identical in the modelgen directory * 26// * and in the Quake directory, because it's used to * 27// * pass data from one to the other via model files. * 28// ********************************************************* 29 30#ifdef INCLUDELIBS 31 32#include <stdlib.h> 33#include <stdio.h> 34#include <math.h> 35#include <string.h> 36 37#include "cmdlib.h" 38#include "scriplib.h" 39#include "trilib.h" 40#include "lbmlib.h" 41#include "mathlib.h" 42 43#endif 44 45#define ALIAS_VERSION 6 46 47#define ALIAS_ONSEAM 0x0020 48 49// must match definition in spritegn.h 50#ifndef SYNCTYPE_T 51#define SYNCTYPE_T 52typedef enum {ST_SYNC=0, ST_RAND } synctype_t; 53#endif 54 55typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t; 56 57typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t; 58 59typedef struct { 60 int ident; 61 int version; 62 vec3_t scale; 63 vec3_t scale_origin; 64 float boundingradius; 65 vec3_t eyeposition; 66 int numskins; 67 int skinwidth; 68 int skinheight; 69 int numverts; 70 int numtris; 71 int numframes; 72 synctype_t synctype; 73 int flags; 74 float size; 75} mdl_t; 76 77// TODO: could be shorts 78 79typedef struct { 80 int onseam; 81 int s; 82 int t; 83} stvert_t; 84 85typedef struct dtriangle_s { 86 int facesfront; 87 int vertindex[3]; 88} dtriangle_t; 89 90#define DT_FACES_FRONT 0x0010 91 92// This mirrors trivert_t in trilib.h, is present so Quake knows how to 93// load this data 94 95typedef struct { 96 byte v[3]; 97 byte lightnormalindex; 98} trivertx_t; 99 100typedef struct { 101 trivertx_t bboxmin; // lightnormal isn't used 102 trivertx_t bboxmax; // lightnormal isn't used 103 char name[16]; // frame name from grabbing 104} daliasframe_t; 105 106typedef struct { 107 int numframes; 108 trivertx_t bboxmin; // lightnormal isn't used 109 trivertx_t bboxmax; // lightnormal isn't used 110} daliasgroup_t; 111 112typedef struct { 113 int numskins; 114} daliasskingroup_t; 115 116typedef struct { 117 float interval; 118} daliasinterval_t; 119 120typedef struct { 121 float interval; 122} daliasskininterval_t; 123 124typedef struct { 125 aliasframetype_t type; 126} daliasframetype_t; 127 128typedef struct { 129 aliasskintype_t type; 130} daliasskintype_t; 131 132#define IDPOLYHEADER (('O'<<24)+('P'<<16)+('D'<<8)+'I') 133 // little-endian "IDPO" 134 135