1/* 2 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31#ifndef InjectedScript_h 32#define InjectedScript_h 33 34#include "InjectedScriptManager.h" 35#include "ScriptObject.h" 36#include <wtf/Forward.h> 37#include <wtf/Noncopyable.h> 38#include <wtf/PassRefPtr.h> 39#include <wtf/RefPtr.h> 40 41namespace WebCore { 42 43class InspectorArray; 44class InspectorObject; 45class InspectorValue; 46class Node; 47class ScriptFunctionCall; 48 49typedef String ErrorString; 50 51class InjectedScript { 52public: 53 InjectedScript(); 54 ~InjectedScript() { } 55 56 bool hasNoValue() const { return m_injectedScriptObject.hasNoValue(); } 57 58 void evaluate(ErrorString*, const String& expression, const String& objectGroup, bool includeCommandLineAPI, RefPtr<InspectorObject>* result); 59 void evaluateOn(ErrorString*, const String& objectId, const String& expression, RefPtr<InspectorObject>* result); 60 void evaluateOnCallFrame(ErrorString*, const String& callFrameId, const String& expression, const String& objectGroup, bool includeCommandLineAPI, RefPtr<InspectorObject>* result); 61 void getProperties(ErrorString*, const String& objectId, bool ignoreHasOwnProperty, RefPtr<InspectorArray>* result); 62 Node* nodeForObjectId(const String& objectId); 63 void setPropertyValue(ErrorString*, const String& objectId, const String& propertyName, const String& expression); 64 void releaseObject(const String& objectId); 65 66#if ENABLE(JAVASCRIPT_DEBUGGER) 67 PassRefPtr<InspectorArray> callFrames(); 68#endif 69 70 PassRefPtr<InspectorObject> wrapObject(ScriptValue, const String& groupName); 71 PassRefPtr<InspectorObject> wrapNode(Node*); 72 void inspectNode(Node*); 73 void releaseObjectGroup(const String&); 74 ScriptState* scriptState() const { return m_injectedScriptObject.scriptState(); } 75 76private: 77 friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*); 78 typedef bool (*InspectedStateAccessCheck)(ScriptState*); 79 InjectedScript(ScriptObject, InspectedStateAccessCheck); 80 81 bool canAccessInspectedWindow(); 82 void makeCall(ScriptFunctionCall&, RefPtr<InspectorValue>* result); 83 void makeObjectCall(ErrorString*, ScriptFunctionCall&, RefPtr<InspectorObject>* result); 84 ScriptValue nodeAsScriptValue(Node*); 85 86 ScriptObject m_injectedScriptObject; 87 InspectedStateAccessCheck m_inspectedStateAccessCheck; 88}; 89 90} // namespace WebCore 91 92#endif 93