1/* 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26#include "config.h" 27#include "RenderHTMLCanvas.h" 28 29#include "CanvasRenderingContext.h" 30#include "Document.h" 31#include "FrameView.h" 32#include "GraphicsContext.h" 33#include "HTMLCanvasElement.h" 34#include "HTMLNames.h" 35#include "PaintInfo.h" 36#include "RenderView.h" 37 38namespace WebCore { 39 40using namespace HTMLNames; 41 42RenderHTMLCanvas::RenderHTMLCanvas(HTMLCanvasElement* element) 43 : RenderReplaced(element, element->size()) 44{ 45 view()->frameView()->setIsVisuallyNonEmpty(); 46} 47 48bool RenderHTMLCanvas::requiresLayer() const 49{ 50#if PLATFORM(ANDROID) 51 // All Canvas are drawn on their own composited layer 52 // This improves performances a lot (as this simplify 53 // the repaint/inval chain dealing with the PictureSet) 54 return true; 55#endif 56 57 if (RenderReplaced::requiresLayer()) 58 return true; 59 60 HTMLCanvasElement* canvas = static_cast<HTMLCanvasElement*>(node()); 61 return canvas && canvas->renderingContext() && canvas->renderingContext()->isAccelerated(); 62} 63 64void RenderHTMLCanvas::paintReplaced(PaintInfo& paintInfo, int tx, int ty) 65{ 66 IntRect rect = contentBoxRect(); 67 rect.move(tx, ty); 68 static_cast<HTMLCanvasElement*>(node())->paint(paintInfo.context, rect); 69} 70 71void RenderHTMLCanvas::canvasSizeChanged() 72{ 73 IntSize canvasSize = static_cast<HTMLCanvasElement*>(node())->size(); 74 IntSize zoomedSize(canvasSize.width() * style()->effectiveZoom(), canvasSize.height() * style()->effectiveZoom()); 75 76 if (zoomedSize == intrinsicSize()) 77 return; 78 79 setIntrinsicSize(zoomedSize); 80 81 if (!parent()) 82 return; 83 84 if (!preferredLogicalWidthsDirty()) 85 setPreferredLogicalWidthsDirty(true); 86 87 IntSize oldSize = size(); 88 computeLogicalWidth(); 89 computeLogicalHeight(); 90 if (oldSize == size()) 91 return; 92 93 if (!selfNeedsLayout()) 94 setNeedsLayout(true); 95} 96 97} // namespace WebCore 98