1/*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006 Apple Computer Inc.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13 * Library General Public License for more details.
14 *
15 * You should have received a copy of the GNU Library General Public License
16 * along with this library; see the file COPYING.LIB.  If not, write to
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 * Boston, MA 02110-1301, USA.
19 */
20
21#ifndef RenderSVGInline_h
22#define RenderSVGInline_h
23
24#if ENABLE(SVG)
25#include "RenderInline.h"
26
27#include "SVGRenderSupport.h"
28
29namespace WebCore {
30
31class RenderSVGInline : public RenderInline {
32public:
33    explicit RenderSVGInline(Node*);
34
35    virtual const char* renderName() const { return "RenderSVGInline"; }
36    virtual bool requiresLayer() const { return false; }
37    virtual bool isSVGInline() const { return true; }
38
39    // Chapter 10.4 of the SVG Specification say that we should use the
40    // object bounding box of the parent text element.
41    // We search for the root text element and take its bounding box.
42    // It is also necessary to take the stroke and repaint rect of
43    // this element, since we need it for filters.
44    virtual FloatRect objectBoundingBox() const;
45    virtual FloatRect strokeBoundingBox() const;
46    virtual FloatRect repaintRectInLocalCoordinates() const;
47
48    virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
49    virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
50    virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const;
51    virtual void absoluteQuads(Vector<FloatQuad>&);
52
53private:
54    virtual InlineFlowBox* createInlineFlowBox();
55
56    virtual void destroy();
57    virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
58    virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
59    virtual void updateFromElement();
60};
61
62}
63
64#endif // ENABLE(SVG)
65#endif // !RenderSVGTSpan_H
66