1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#include <stdint.h>
19#include <sys/types.h>
20#include <cutils/config_utils.h>
21#include <cutils/misc.h>
22#include <utils/Timers.h>
23#include <utils/Errors.h>
24#include <utils/KeyedVector.h>
25#include <utils/SortedVector.h>
26#include <hardware_legacy/AudioPolicyInterface.h>
27
28
29namespace android_audio_legacy {
30    using android::KeyedVector;
31    using android::DefaultKeyedVector;
32    using android::SortedVector;
33
34// ----------------------------------------------------------------------------
35
36#define MAX_DEVICE_ADDRESS_LEN 20
37// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
38#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
39// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
40#define SONIFICATION_HEADSET_VOLUME_MIN  0.016
41// Time in milliseconds during which we consider that music is still active after a music
42// track was stopped - see computeVolume()
43#define SONIFICATION_HEADSET_MUSIC_DELAY  5000
44// Time in milliseconds after media stopped playing during which we consider that the
45// sonification should be as unobtrusive as during the time media was playing.
46#define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
47// Time in milliseconds during witch some streams are muted while the audio path
48// is switched
49#define MUTE_TIME_MS 2000
50
51#define NUM_TEST_OUTPUTS 5
52
53#define NUM_VOL_CURVE_KNEES 2
54
55// ----------------------------------------------------------------------------
56// AudioPolicyManagerBase implements audio policy manager behavior common to all platforms.
57// Each platform must implement an AudioPolicyManager class derived from AudioPolicyManagerBase
58// and override methods for which the platform specific behavior differs from the implementation
59// in AudioPolicyManagerBase. Even if no specific behavior is required, the AudioPolicyManager
60// class must be implemented as well as the class factory function createAudioPolicyManager()
61// and provided in a shared library libaudiopolicy.so.
62// ----------------------------------------------------------------------------
63
64class AudioPolicyManagerBase: public AudioPolicyInterface
65#ifdef AUDIO_POLICY_TEST
66    , public Thread
67#endif //AUDIO_POLICY_TEST
68{
69
70public:
71                AudioPolicyManagerBase(AudioPolicyClientInterface *clientInterface);
72        virtual ~AudioPolicyManagerBase();
73
74        // AudioPolicyInterface
75        virtual status_t setDeviceConnectionState(audio_devices_t device,
76                                                          AudioSystem::device_connection_state state,
77                                                          const char *device_address);
78        virtual AudioSystem::device_connection_state getDeviceConnectionState(audio_devices_t device,
79                                                                              const char *device_address);
80        virtual void setPhoneState(int state);
81        virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
82        virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
83        virtual void setSystemProperty(const char* property, const char* value);
84        virtual status_t initCheck();
85        virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
86                                            uint32_t samplingRate = 0,
87                                            uint32_t format = AudioSystem::FORMAT_DEFAULT,
88                                            uint32_t channels = 0,
89                                            AudioSystem::output_flags flags =
90                                                    AudioSystem::OUTPUT_FLAG_INDIRECT);
91        virtual status_t startOutput(audio_io_handle_t output,
92                                     AudioSystem::stream_type stream,
93                                     int session = 0);
94        virtual status_t stopOutput(audio_io_handle_t output,
95                                    AudioSystem::stream_type stream,
96                                    int session = 0);
97        virtual void releaseOutput(audio_io_handle_t output);
98        virtual audio_io_handle_t getInput(int inputSource,
99                                            uint32_t samplingRate,
100                                            uint32_t format,
101                                            uint32_t channels,
102                                            AudioSystem::audio_in_acoustics acoustics);
103
104        // indicates to the audio policy manager that the input starts being used.
105        virtual status_t startInput(audio_io_handle_t input);
106
107        // indicates to the audio policy manager that the input stops being used.
108        virtual status_t stopInput(audio_io_handle_t input);
109        virtual void releaseInput(audio_io_handle_t input);
110        virtual void initStreamVolume(AudioSystem::stream_type stream,
111                                                    int indexMin,
112                                                    int indexMax);
113        virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream,
114                                              int index,
115                                              audio_devices_t device);
116        virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream,
117                                              int *index,
118                                              audio_devices_t device);
119
120        // return the strategy corresponding to a given stream type
121        virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream);
122
123        // return the enabled output devices for the given stream type
124        virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream);
125
126        virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
127        virtual status_t registerEffect(const effect_descriptor_t *desc,
128                                        audio_io_handle_t io,
129                                        uint32_t strategy,
130                                        int session,
131                                        int id);
132        virtual status_t unregisterEffect(int id);
133        virtual status_t setEffectEnabled(int id, bool enabled);
134
135        virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const;
136        virtual bool isSourceActive(audio_source_t source) const;
137
138        virtual status_t dump(int fd);
139
140protected:
141
142        enum routing_strategy {
143            STRATEGY_MEDIA,
144            STRATEGY_PHONE,
145            STRATEGY_SONIFICATION,
146            STRATEGY_SONIFICATION_RESPECTFUL,
147            STRATEGY_DTMF,
148            STRATEGY_ENFORCED_AUDIBLE,
149            NUM_STRATEGIES
150        };
151
152        // 4 points to define the volume attenuation curve, each characterized by the volume
153        // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
154        // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
155
156        enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4};
157
158        class VolumeCurvePoint
159        {
160        public:
161            int mIndex;
162            float mDBAttenuation;
163        };
164
165        // device categories used for volume curve management.
166        enum device_category {
167            DEVICE_CATEGORY_HEADSET,
168            DEVICE_CATEGORY_SPEAKER,
169            DEVICE_CATEGORY_EARPIECE,
170            DEVICE_CATEGORY_CNT
171        };
172
173        class IOProfile;
174
175        class HwModule {
176        public:
177                    HwModule(const char *name);
178                    ~HwModule();
179
180            void dump(int fd);
181
182            const char *const mName; // base name of the audio HW module (primary, a2dp ...)
183            audio_module_handle_t mHandle;
184            Vector <IOProfile *> mOutputProfiles; // output profiles exposed by this module
185            Vector <IOProfile *> mInputProfiles;  // input profiles exposed by this module
186        };
187
188        // the IOProfile class describes the capabilities of an output or input stream.
189        // It is currently assumed that all combination of listed parameters are supported.
190        // It is used by the policy manager to determine if an output or input is suitable for
191        // a given use case,  open/close it accordingly and connect/disconnect audio tracks
192        // to/from it.
193        class IOProfile
194        {
195        public:
196            IOProfile(HwModule *module);
197            ~IOProfile();
198
199            bool isCompatibleProfile(audio_devices_t device,
200                                     uint32_t samplingRate,
201                                     uint32_t format,
202                                     uint32_t channelMask,
203                                     audio_output_flags_t flags) const;
204
205            void dump(int fd);
206
207            // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats
208            // indicates the supported parameters should be read from the output stream
209            // after it is opened for the first time
210            Vector <uint32_t> mSamplingRates; // supported sampling rates
211            Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks
212            Vector <audio_format_t> mFormats; // supported audio formats
213            audio_devices_t mSupportedDevices; // supported devices (devices this output can be
214                                               // routed to)
215            audio_output_flags_t mFlags; // attribute flags (e.g primary output,
216                                                // direct output...). For outputs only.
217            HwModule *mModule;                     // audio HW module exposing this I/O stream
218        };
219
220        // default volume curve
221        static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManagerBase::VOLCNT];
222        // default volume curve for media strategy
223        static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
224        // volume curve for media strategy on speakers
225        static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
226        // volume curve for sonification strategy on speakers
227        static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManagerBase::VOLCNT];
228        static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManagerBase::VOLCNT];
229        static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManagerBase::VOLCNT];
230        static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManagerBase::VOLCNT];
231        static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManagerBase::VOLCNT];
232        // default volume curves per stream and device category. See initializeVolumeCurves()
233        static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT];
234
235        // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
236        // and keep track of the usage of this output by each audio stream type.
237        class AudioOutputDescriptor
238        {
239        public:
240            AudioOutputDescriptor(const IOProfile *profile);
241
242            status_t    dump(int fd);
243
244            audio_devices_t device();
245            void changeRefCount(AudioSystem::stream_type, int delta);
246            uint32_t refCount();
247            uint32_t strategyRefCount(routing_strategy strategy);
248            bool isUsedByStrategy(routing_strategy strategy) { return (strategyRefCount(strategy) != 0);}
249            bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
250            audio_devices_t supportedDevices();
251            uint32_t latency();
252            bool sharesHwModuleWith(const AudioOutputDescriptor *outputDesc);
253            bool isActive(uint32_t inPastMs) const;
254
255            audio_io_handle_t mId;              // output handle
256            uint32_t mSamplingRate;             //
257            audio_format_t mFormat;             //
258            audio_channel_mask_t mChannelMask;     // output configuration
259            uint32_t mLatency;                  //
260            audio_output_flags_t mFlags;   //
261            audio_devices_t mDevice;                   // current device this output is routed to
262            uint32_t mRefCount[AudioSystem::NUM_STREAM_TYPES]; // number of streams of each type using this output
263            nsecs_t mStopTime[AudioSystem::NUM_STREAM_TYPES];
264            AudioOutputDescriptor *mOutput1;    // used by duplicated outputs: first output
265            AudioOutputDescriptor *mOutput2;    // used by duplicated outputs: second output
266            float mCurVolume[AudioSystem::NUM_STREAM_TYPES];   // current stream volume
267            int mMuteCount[AudioSystem::NUM_STREAM_TYPES];     // mute request counter
268            const IOProfile *mProfile;          // I/O profile this output derives from
269            bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
270                                                // device selection. See checkDeviceMuteStrategies()
271        };
272
273        // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
274        // and keep track of the usage of this input.
275        class AudioInputDescriptor
276        {
277        public:
278            AudioInputDescriptor(const IOProfile *profile);
279
280            status_t    dump(int fd);
281
282            uint32_t mSamplingRate;                     //
283            audio_format_t mFormat;                     // input configuration
284            audio_channel_mask_t mChannelMask;             //
285            audio_devices_t mDevice;                    // current device this input is routed to
286            uint32_t mRefCount;                         // number of AudioRecord clients using this output
287            int      mInputSource;                      // input source selected by application (mediarecorder.h)
288            const IOProfile *mProfile;                  // I/O profile this output derives from
289        };
290
291        // stream descriptor used for volume control
292        class StreamDescriptor
293        {
294        public:
295            StreamDescriptor();
296
297            int getVolumeIndex(audio_devices_t device);
298            void dump(int fd);
299
300            int mIndexMin;      // min volume index
301            int mIndexMax;      // max volume index
302            KeyedVector<audio_devices_t, int> mIndexCur;   // current volume index per device
303            bool mCanBeMuted;   // true is the stream can be muted
304
305            const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT];
306        };
307
308        // stream descriptor used for volume control
309        class EffectDescriptor
310        {
311        public:
312
313            status_t dump(int fd);
314
315            int mIo;                // io the effect is attached to
316            routing_strategy mStrategy; // routing strategy the effect is associated to
317            int mSession;               // audio session the effect is on
318            effect_descriptor_t mDesc;  // effect descriptor
319            bool mEnabled;              // enabled state: CPU load being used or not
320        };
321
322        void addOutput(audio_io_handle_t id, AudioOutputDescriptor *outputDesc);
323
324        // return the strategy corresponding to a given stream type
325        static routing_strategy getStrategy(AudioSystem::stream_type stream);
326
327        // return appropriate device for streams handled by the specified strategy according to current
328        // phone state, connected devices...
329        // if fromCache is true, the device is returned from mDeviceForStrategy[],
330        // otherwise it is determine by current state
331        // (device connected,phone state, force use, a2dp output...)
332        // This allows to:
333        //  1 speed up process when the state is stable (when starting or stopping an output)
334        //  2 access to either current device selection (fromCache == true) or
335        // "future" device selection (fromCache == false) when called from a context
336        //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
337        //  before updateDevicesAndOutputs() is called.
338        virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
339                                                     bool fromCache);
340
341        // change the route of the specified output. Returns the number of ms we have slept to
342        // allow new routing to take effect in certain cases.
343        uint32_t setOutputDevice(audio_io_handle_t output,
344                             audio_devices_t device,
345                             bool force = false,
346                             int delayMs = 0);
347
348        // select input device corresponding to requested audio source
349        virtual audio_devices_t getDeviceForInputSource(int inputSource);
350
351        // return io handle of active input or 0 if no input is active
352        //    Only considers inputs from physical devices (e.g. main mic, headset mic) when
353        //    ignoreVirtualInputs is true.
354        audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true);
355
356        // initialize volume curves for each strategy and device category
357        void initializeVolumeCurves();
358
359        // compute the actual volume for a given stream according to the requested index and a particular
360        // device
361        virtual float computeVolume(int stream, int index, audio_io_handle_t output, audio_devices_t device);
362
363        // check that volume change is permitted, compute and send new volume to audio hardware
364        status_t checkAndSetVolume(int stream, int index, audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
365
366        // apply all stream volumes to the specified output and device
367        void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
368
369        // Mute or unmute all streams handled by the specified strategy on the specified output
370        void setStrategyMute(routing_strategy strategy,
371                             bool on,
372                             audio_io_handle_t output,
373                             int delayMs = 0,
374                             audio_devices_t device = (audio_devices_t)0);
375
376        // Mute or unmute the stream on the specified output
377        void setStreamMute(int stream,
378                           bool on,
379                           audio_io_handle_t output,
380                           int delayMs = 0,
381                           audio_devices_t device = (audio_devices_t)0);
382
383        // handle special cases for sonification strategy while in call: mute streams or replace by
384        // a special tone in the device used for communication
385        void handleIncallSonification(int stream, bool starting, bool stateChange);
386
387        // true if device is in a telephony or VoIP call
388        virtual bool isInCall();
389
390        // true if given state represents a device in a telephony or VoIP call
391        virtual bool isStateInCall(int state);
392
393        // when a device is connected, checks if an open output can be routed
394        // to this device. If none is open, tries to open one of the available outputs.
395        // Returns an output suitable to this device or 0.
396        // when a device is disconnected, checks if an output is not used any more and
397        // returns its handle if any.
398        // transfers the audio tracks and effects from one output thread to another accordingly.
399        status_t checkOutputsForDevice(audio_devices_t device,
400                                       AudioSystem::device_connection_state state,
401                                       SortedVector<audio_io_handle_t>& outputs);
402
403        // close an output and its companion duplicating output.
404        void closeOutput(audio_io_handle_t output);
405
406        // checks and if necessary changes outputs used for all strategies.
407        // must be called every time a condition that affects the output choice for a given strategy
408        // changes: connected device, phone state, force use...
409        // Must be called before updateDevicesAndOutputs()
410        void checkOutputForStrategy(routing_strategy strategy);
411
412        // Same as checkOutputForStrategy() but for a all strategies in order of priority
413        void checkOutputForAllStrategies();
414
415        // manages A2DP output suspend/restore according to phone state and BT SCO usage
416        void checkA2dpSuspend();
417
418        // returns the A2DP output handle if it is open or 0 otherwise
419        audio_io_handle_t getA2dpOutput();
420
421        // selects the most appropriate device on output for current state
422        // must be called every time a condition that affects the device choice for a given output is
423        // changed: connected device, phone state, force use, output start, output stop..
424        // see getDeviceForStrategy() for the use of fromCache parameter
425
426        audio_devices_t getNewDevice(audio_io_handle_t output, bool fromCache);
427        // updates cache of device used by all strategies (mDeviceForStrategy[])
428        // must be called every time a condition that affects the device choice for a given strategy is
429        // changed: connected device, phone state, force use...
430        // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
431         // Must be called after checkOutputForAllStrategies()
432
433        void updateDevicesAndOutputs();
434
435        // true if current platform requires a specific output to be opened for this particular
436        // set of parameters. This function is called by getOutput() and is implemented by platform
437        // specific audio policy manager.
438        virtual bool needsDirectOuput(audio_stream_type_t stream,
439                                      uint32_t samplingRate,
440                                      audio_format_t format,
441                                      audio_channel_mask_t channelMask,
442                                      audio_output_flags_t flags,
443                                      audio_devices_t device);
444
445        virtual uint32_t getMaxEffectsCpuLoad();
446        virtual uint32_t getMaxEffectsMemory();
447#ifdef AUDIO_POLICY_TEST
448        virtual     bool        threadLoop();
449                    void        exit();
450        int testOutputIndex(audio_io_handle_t output);
451#endif //AUDIO_POLICY_TEST
452
453        status_t setEffectEnabled(EffectDescriptor *pDesc, bool enabled);
454
455        // returns the category the device belongs to with regard to volume curve management
456        static device_category getDeviceCategory(audio_devices_t device);
457
458        // extract one device relevant for volume control from multiple device selection
459        static audio_devices_t getDeviceForVolume(audio_devices_t device);
460
461        SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
462                        DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> openOutputs);
463        bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
464                                           SortedVector<audio_io_handle_t>& outputs2);
465
466        // mute/unmute strategies using an incompatible device combination
467        // if muting, wait for the audio in pcm buffer to be drained before proceeding
468        // if unmuting, unmute only after the specified delay
469        // Returns the number of ms waited
470        uint32_t  checkDeviceMuteStrategies(AudioOutputDescriptor *outputDesc,
471                                            audio_devices_t prevDevice,
472                                            uint32_t delayMs);
473
474        audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
475                                       AudioSystem::output_flags flags);
476        IOProfile *getInputProfile(audio_devices_t device,
477                                   uint32_t samplingRate,
478                                   uint32_t format,
479                                   uint32_t channelMask);
480        IOProfile *getProfileForDirectOutput(audio_devices_t device,
481                                                       uint32_t samplingRate,
482                                                       uint32_t format,
483                                                       uint32_t channelMask,
484                                                       audio_output_flags_t flags);
485        //
486        // Audio policy configuration file parsing (audio_policy.conf)
487        //
488        static uint32_t stringToEnum(const struct StringToEnum *table,
489                                     size_t size,
490                                     const char *name);
491        static audio_output_flags_t parseFlagNames(char *name);
492        static audio_devices_t parseDeviceNames(char *name);
493        void loadSamplingRates(char *name, IOProfile *profile);
494        void loadFormats(char *name, IOProfile *profile);
495        void loadOutChannels(char *name, IOProfile *profile);
496        void loadInChannels(char *name, IOProfile *profile);
497        status_t loadOutput(cnode *root,  HwModule *module);
498        status_t loadInput(cnode *root,  HwModule *module);
499        void loadHwModule(cnode *root);
500        void loadHwModules(cnode *root);
501        void loadGlobalConfig(cnode *root);
502        status_t loadAudioPolicyConfig(const char *path);
503        void defaultAudioPolicyConfig(void);
504
505
506        AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
507        audio_io_handle_t mPrimaryOutput;              // primary output handle
508        // list of descriptors for outputs currently opened
509        DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs;
510        // copy of mOutputs before setDeviceConnectionState() opens new outputs
511        // reset to mOutputs when updateDevicesAndOutputs() is called.
512        DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mPreviousOutputs;
513        DefaultKeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs;     // list of input descriptors
514        audio_devices_t mAvailableOutputDevices; // bit field of all available output devices
515        audio_devices_t mAvailableInputDevices; // bit field of all available input devices
516                                                // without AUDIO_DEVICE_BIT_IN to allow direct bit
517                                                // field comparisons
518        int mPhoneState;                                                    // current phone state
519        AudioSystem::forced_config mForceUse[AudioSystem::NUM_FORCE_USE];   // current forced use configuration
520
521        StreamDescriptor mStreams[AudioSystem::NUM_STREAM_TYPES];           // stream descriptors for volume control
522        String8 mA2dpDeviceAddress;                                         // A2DP device MAC address
523        String8 mScoDeviceAddress;                                          // SCO device MAC address
524        String8 mUsbCardAndDevice; // USB audio ALSA card and device numbers:
525                                   // card=<card_number>;device=<><device_number>
526        bool    mLimitRingtoneVolume;                                       // limit ringtone volume to music volume if headset connected
527        audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
528        float   mLastVoiceVolume;                                           // last voice volume value sent to audio HAL
529
530        // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
531        static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
532        // Maximum memory allocated to audio effects in KB
533        static const uint32_t MAX_EFFECTS_MEMORY = 512;
534        uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
535        uint32_t mTotalEffectsMemory;  // current memory used by effects
536        KeyedVector<int, EffectDescriptor *> mEffects;  // list of registered audio effects
537        bool    mA2dpSuspended;  // true if A2DP output is suspended
538        bool mHasA2dp; // true on platforms with support for bluetooth A2DP
539        bool mHasUsb; // true on platforms with support for USB audio
540        bool mHasRemoteSubmix; // true on platforms with support for remote presentation of a submix
541        audio_devices_t mAttachedOutputDevices; // output devices always available on the platform
542        audio_devices_t mDefaultOutputDevice; // output device selected by default at boot time
543                                              // (must be in mAttachedOutputDevices)
544
545        Vector <HwModule *> mHwModules;
546
547#ifdef AUDIO_POLICY_TEST
548        Mutex   mLock;
549        Condition mWaitWorkCV;
550
551        int             mCurOutput;
552        bool            mDirectOutput;
553        audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
554        int             mTestInput;
555        uint32_t        mTestDevice;
556        uint32_t        mTestSamplingRate;
557        uint32_t        mTestFormat;
558        uint32_t        mTestChannels;
559        uint32_t        mTestLatencyMs;
560#endif //AUDIO_POLICY_TEST
561
562private:
563        static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
564                int indexInUi);
565        // updates device caching and output for streams that can influence the
566        //    routing of notifications
567        void handleNotificationRoutingForStream(AudioSystem::stream_type stream);
568        static bool isVirtualInputDevice(audio_devices_t device);
569};
570
571};
572