1/*
2 * Mesa 3-D graphics library
3 * Version:  7.0
4 *
5 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26#ifndef __gl_h_
27#define __gl_h_
28
29#if defined(USE_MGL_NAMESPACE)
30#include "gl_mangle.h"
31#endif
32
33
34/**********************************************************************
35 * Begin system-specific stuff. Do not do any of this when building
36 * for SciTech SNAP, as this is all done before this header file is
37 * included.
38 */
39#if !defined(__SCITECH_SNAP__)
40
41#if defined(__BEOS__)
42#include <stdlib.h>     /* to get some BeOS-isms */
43#endif
44
45#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
46#define OPENSTEP
47#endif
48
49#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
50#define __WIN32__
51#endif
52
53#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
54#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
55#    define GLAPI __declspec(dllexport)
56#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
57#    define GLAPI __declspec(dllimport)
58#  else /* for use with static link lib build of Win32 edition only */
59#    define GLAPI extern
60#  endif /* _STATIC_MESA support */
61#  define GLAPIENTRY __stdcall
62#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
63#  define GLAPI extern
64#  define GLAPIENTRY __stdcall
65#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
66#  define GLAPI __attribute__((visibility("default")))
67#  define GLAPIENTRY
68#endif /* WIN32 && !CYGWIN */
69
70#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
71#  define PRAGMA_EXPORT_SUPPORTED		1
72#endif
73
74/*
75 * WINDOWS: Include windows.h here to define APIENTRY.
76 * It is also useful when applications include this file by
77 * including only glut.h, since glut.h depends on windows.h.
78 * Applications needing to include windows.h with parms other
79 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
80 * glut.h or gl.h.
81 */
82#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
83#define WIN32_LEAN_AND_MEAN 1
84#include <windows.h>
85#endif
86
87#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
88     && !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
89#include <GL/mesa_wgl.h>
90#endif
91
92#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
93#pragma import on
94#endif
95
96#ifndef GLAPI
97#define GLAPI extern
98#endif
99
100#ifndef GLAPIENTRY
101#define GLAPIENTRY
102#endif
103
104#ifndef APIENTRY
105#define APIENTRY GLAPIENTRY
106#endif
107
108/* "P" suffix to be used for a pointer to a function */
109#ifndef APIENTRYP
110#define APIENTRYP APIENTRY *
111#endif
112
113#ifndef GLAPIENTRYP
114#define GLAPIENTRYP GLAPIENTRY *
115#endif
116
117#ifdef CENTERLINE_CLPP
118#define signed
119#endif
120
121#if defined(PRAGMA_EXPORT_SUPPORTED)
122#pragma export on
123#endif
124
125#endif /* !__SCITECH_SNAP__ */
126/*
127 * End system-specific stuff.
128 **********************************************************************/
129
130
131
132#ifdef __cplusplus
133extern "C" {
134#endif
135
136
137
138#define GL_VERSION_1_1   1
139#define GL_VERSION_1_2   1
140#define GL_VERSION_1_3   1
141#define GL_ARB_imaging   1
142
143
144/*
145 * Datatypes
146 */
147typedef unsigned int	GLenum;
148typedef unsigned char	GLboolean;
149typedef unsigned int	GLbitfield;
150typedef void		GLvoid;
151typedef signed char	GLbyte;		/* 1-byte signed */
152typedef short		GLshort;	/* 2-byte signed */
153typedef int		GLint;		/* 4-byte signed */
154typedef unsigned char	GLubyte;	/* 1-byte unsigned */
155typedef unsigned short	GLushort;	/* 2-byte unsigned */
156typedef unsigned int	GLuint;		/* 4-byte unsigned */
157typedef int		GLsizei;	/* 4-byte signed */
158typedef float		GLfloat;	/* single precision float */
159typedef float		GLclampf;	/* single precision float in [0,1] */
160typedef double		GLdouble;	/* double precision float */
161typedef double		GLclampd;	/* double precision float in [0,1] */
162
163
164
165/*
166 * Constants
167 */
168
169/* Boolean values */
170#define GL_FALSE				0x0
171#define GL_TRUE					0x1
172
173/* Data types */
174#define GL_BYTE					0x1400
175#define GL_UNSIGNED_BYTE			0x1401
176#define GL_SHORT				0x1402
177#define GL_UNSIGNED_SHORT			0x1403
178#define GL_INT					0x1404
179#define GL_UNSIGNED_INT				0x1405
180#define GL_FLOAT				0x1406
181#define GL_2_BYTES				0x1407
182#define GL_3_BYTES				0x1408
183#define GL_4_BYTES				0x1409
184#define GL_DOUBLE				0x140A
185
186/* Primitives */
187#define GL_POINTS				0x0000
188#define GL_LINES				0x0001
189#define GL_LINE_LOOP				0x0002
190#define GL_LINE_STRIP				0x0003
191#define GL_TRIANGLES				0x0004
192#define GL_TRIANGLE_STRIP			0x0005
193#define GL_TRIANGLE_FAN				0x0006
194#define GL_QUADS				0x0007
195#define GL_QUAD_STRIP				0x0008
196#define GL_POLYGON				0x0009
197
198/* Vertex Arrays */
199#define GL_VERTEX_ARRAY				0x8074
200#define GL_NORMAL_ARRAY				0x8075
201#define GL_COLOR_ARRAY				0x8076
202#define GL_INDEX_ARRAY				0x8077
203#define GL_TEXTURE_COORD_ARRAY			0x8078
204#define GL_EDGE_FLAG_ARRAY			0x8079
205#define GL_VERTEX_ARRAY_SIZE			0x807A
206#define GL_VERTEX_ARRAY_TYPE			0x807B
207#define GL_VERTEX_ARRAY_STRIDE			0x807C
208#define GL_NORMAL_ARRAY_TYPE			0x807E
209#define GL_NORMAL_ARRAY_STRIDE			0x807F
210#define GL_COLOR_ARRAY_SIZE			0x8081
211#define GL_COLOR_ARRAY_TYPE			0x8082
212#define GL_COLOR_ARRAY_STRIDE			0x8083
213#define GL_INDEX_ARRAY_TYPE			0x8085
214#define GL_INDEX_ARRAY_STRIDE			0x8086
215#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
216#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
217#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
218#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
219#define GL_VERTEX_ARRAY_POINTER			0x808E
220#define GL_NORMAL_ARRAY_POINTER			0x808F
221#define GL_COLOR_ARRAY_POINTER			0x8090
222#define GL_INDEX_ARRAY_POINTER			0x8091
223#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
224#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
225#define GL_V2F					0x2A20
226#define GL_V3F					0x2A21
227#define GL_C4UB_V2F				0x2A22
228#define GL_C4UB_V3F				0x2A23
229#define GL_C3F_V3F				0x2A24
230#define GL_N3F_V3F				0x2A25
231#define GL_C4F_N3F_V3F				0x2A26
232#define GL_T2F_V3F				0x2A27
233#define GL_T4F_V4F				0x2A28
234#define GL_T2F_C4UB_V3F				0x2A29
235#define GL_T2F_C3F_V3F				0x2A2A
236#define GL_T2F_N3F_V3F				0x2A2B
237#define GL_T2F_C4F_N3F_V3F			0x2A2C
238#define GL_T4F_C4F_N3F_V4F			0x2A2D
239
240/* Matrix Mode */
241#define GL_MATRIX_MODE				0x0BA0
242#define GL_MODELVIEW				0x1700
243#define GL_PROJECTION				0x1701
244#define GL_TEXTURE				0x1702
245
246/* Points */
247#define GL_POINT_SMOOTH				0x0B10
248#define GL_POINT_SIZE				0x0B11
249#define GL_POINT_SIZE_GRANULARITY 		0x0B13
250#define GL_POINT_SIZE_RANGE			0x0B12
251
252/* Lines */
253#define GL_LINE_SMOOTH				0x0B20
254#define GL_LINE_STIPPLE				0x0B24
255#define GL_LINE_STIPPLE_PATTERN			0x0B25
256#define GL_LINE_STIPPLE_REPEAT			0x0B26
257#define GL_LINE_WIDTH				0x0B21
258#define GL_LINE_WIDTH_GRANULARITY		0x0B23
259#define GL_LINE_WIDTH_RANGE			0x0B22
260
261/* Polygons */
262#define GL_POINT				0x1B00
263#define GL_LINE					0x1B01
264#define GL_FILL					0x1B02
265#define GL_CW					0x0900
266#define GL_CCW					0x0901
267#define GL_FRONT				0x0404
268#define GL_BACK					0x0405
269#define GL_POLYGON_MODE				0x0B40
270#define GL_POLYGON_SMOOTH			0x0B41
271#define GL_POLYGON_STIPPLE			0x0B42
272#define GL_EDGE_FLAG				0x0B43
273#define GL_CULL_FACE				0x0B44
274#define GL_CULL_FACE_MODE			0x0B45
275#define GL_FRONT_FACE				0x0B46
276#define GL_POLYGON_OFFSET_FACTOR		0x8038
277#define GL_POLYGON_OFFSET_UNITS			0x2A00
278#define GL_POLYGON_OFFSET_POINT			0x2A01
279#define GL_POLYGON_OFFSET_LINE			0x2A02
280#define GL_POLYGON_OFFSET_FILL			0x8037
281
282/* Display Lists */
283#define GL_COMPILE				0x1300
284#define GL_COMPILE_AND_EXECUTE			0x1301
285#define GL_LIST_BASE				0x0B32
286#define GL_LIST_INDEX				0x0B33
287#define GL_LIST_MODE				0x0B30
288
289/* Depth buffer */
290#define GL_NEVER				0x0200
291#define GL_LESS					0x0201
292#define GL_EQUAL				0x0202
293#define GL_LEQUAL				0x0203
294#define GL_GREATER				0x0204
295#define GL_NOTEQUAL				0x0205
296#define GL_GEQUAL				0x0206
297#define GL_ALWAYS				0x0207
298#define GL_DEPTH_TEST				0x0B71
299#define GL_DEPTH_BITS				0x0D56
300#define GL_DEPTH_CLEAR_VALUE			0x0B73
301#define GL_DEPTH_FUNC				0x0B74
302#define GL_DEPTH_RANGE				0x0B70
303#define GL_DEPTH_WRITEMASK			0x0B72
304#define GL_DEPTH_COMPONENT			0x1902
305
306/* Lighting */
307#define GL_LIGHTING				0x0B50
308#define GL_LIGHT0				0x4000
309#define GL_LIGHT1				0x4001
310#define GL_LIGHT2				0x4002
311#define GL_LIGHT3				0x4003
312#define GL_LIGHT4				0x4004
313#define GL_LIGHT5				0x4005
314#define GL_LIGHT6				0x4006
315#define GL_LIGHT7				0x4007
316#define GL_SPOT_EXPONENT			0x1205
317#define GL_SPOT_CUTOFF				0x1206
318#define GL_CONSTANT_ATTENUATION			0x1207
319#define GL_LINEAR_ATTENUATION			0x1208
320#define GL_QUADRATIC_ATTENUATION		0x1209
321#define GL_AMBIENT				0x1200
322#define GL_DIFFUSE				0x1201
323#define GL_SPECULAR				0x1202
324#define GL_SHININESS				0x1601
325#define GL_EMISSION				0x1600
326#define GL_POSITION				0x1203
327#define GL_SPOT_DIRECTION			0x1204
328#define GL_AMBIENT_AND_DIFFUSE			0x1602
329#define GL_COLOR_INDEXES			0x1603
330#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
331#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
332#define GL_LIGHT_MODEL_AMBIENT			0x0B53
333#define GL_FRONT_AND_BACK			0x0408
334#define GL_SHADE_MODEL				0x0B54
335#define GL_FLAT					0x1D00
336#define GL_SMOOTH				0x1D01
337#define GL_COLOR_MATERIAL			0x0B57
338#define GL_COLOR_MATERIAL_FACE			0x0B55
339#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
340#define GL_NORMALIZE				0x0BA1
341
342/* User clipping planes */
343#define GL_CLIP_PLANE0				0x3000
344#define GL_CLIP_PLANE1				0x3001
345#define GL_CLIP_PLANE2				0x3002
346#define GL_CLIP_PLANE3				0x3003
347#define GL_CLIP_PLANE4				0x3004
348#define GL_CLIP_PLANE5				0x3005
349
350/* Accumulation buffer */
351#define GL_ACCUM_RED_BITS			0x0D58
352#define GL_ACCUM_GREEN_BITS			0x0D59
353#define GL_ACCUM_BLUE_BITS			0x0D5A
354#define GL_ACCUM_ALPHA_BITS			0x0D5B
355#define GL_ACCUM_CLEAR_VALUE			0x0B80
356#define GL_ACCUM				0x0100
357#define GL_ADD					0x0104
358#define GL_LOAD					0x0101
359#define GL_MULT					0x0103
360#define GL_RETURN				0x0102
361
362/* Alpha testing */
363#define GL_ALPHA_TEST				0x0BC0
364#define GL_ALPHA_TEST_REF			0x0BC2
365#define GL_ALPHA_TEST_FUNC			0x0BC1
366
367/* Blending */
368#define GL_BLEND				0x0BE2
369#define GL_BLEND_SRC				0x0BE1
370#define GL_BLEND_DST				0x0BE0
371#define GL_ZERO					0x0
372#define GL_ONE					0x1
373#define GL_SRC_COLOR				0x0300
374#define GL_ONE_MINUS_SRC_COLOR			0x0301
375#define GL_SRC_ALPHA				0x0302
376#define GL_ONE_MINUS_SRC_ALPHA			0x0303
377#define GL_DST_ALPHA				0x0304
378#define GL_ONE_MINUS_DST_ALPHA			0x0305
379#define GL_DST_COLOR				0x0306
380#define GL_ONE_MINUS_DST_COLOR			0x0307
381#define GL_SRC_ALPHA_SATURATE			0x0308
382
383/* Render Mode */
384#define GL_FEEDBACK				0x1C01
385#define GL_RENDER				0x1C00
386#define GL_SELECT				0x1C02
387
388/* Feedback */
389#define GL_2D					0x0600
390#define GL_3D					0x0601
391#define GL_3D_COLOR				0x0602
392#define GL_3D_COLOR_TEXTURE			0x0603
393#define GL_4D_COLOR_TEXTURE			0x0604
394#define GL_POINT_TOKEN				0x0701
395#define GL_LINE_TOKEN				0x0702
396#define GL_LINE_RESET_TOKEN			0x0707
397#define GL_POLYGON_TOKEN			0x0703
398#define GL_BITMAP_TOKEN				0x0704
399#define GL_DRAW_PIXEL_TOKEN			0x0705
400#define GL_COPY_PIXEL_TOKEN			0x0706
401#define GL_PASS_THROUGH_TOKEN			0x0700
402#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
403#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
404#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
405
406/* Selection */
407#define GL_SELECTION_BUFFER_POINTER		0x0DF3
408#define GL_SELECTION_BUFFER_SIZE		0x0DF4
409
410/* Fog */
411#define GL_FOG					0x0B60
412#define GL_FOG_MODE				0x0B65
413#define GL_FOG_DENSITY				0x0B62
414#define GL_FOG_COLOR				0x0B66
415#define GL_FOG_INDEX				0x0B61
416#define GL_FOG_START				0x0B63
417#define GL_FOG_END				0x0B64
418#define GL_LINEAR				0x2601
419#define GL_EXP					0x0800
420#define GL_EXP2					0x0801
421
422/* Logic Ops */
423#define GL_LOGIC_OP				0x0BF1
424#define GL_INDEX_LOGIC_OP			0x0BF1
425#define GL_COLOR_LOGIC_OP			0x0BF2
426#define GL_LOGIC_OP_MODE			0x0BF0
427#define GL_CLEAR				0x1500
428#define GL_SET					0x150F
429#define GL_COPY					0x1503
430#define GL_COPY_INVERTED			0x150C
431#define GL_NOOP					0x1505
432#define GL_INVERT				0x150A
433#define GL_AND					0x1501
434#define GL_NAND					0x150E
435#define GL_OR					0x1507
436#define GL_NOR					0x1508
437#define GL_XOR					0x1506
438#define GL_EQUIV				0x1509
439#define GL_AND_REVERSE				0x1502
440#define GL_AND_INVERTED				0x1504
441#define GL_OR_REVERSE				0x150B
442#define GL_OR_INVERTED				0x150D
443
444/* Stencil */
445#define GL_STENCIL_BITS				0x0D57
446#define GL_STENCIL_TEST				0x0B90
447#define GL_STENCIL_CLEAR_VALUE			0x0B91
448#define GL_STENCIL_FUNC				0x0B92
449#define GL_STENCIL_VALUE_MASK			0x0B93
450#define GL_STENCIL_FAIL				0x0B94
451#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
452#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
453#define GL_STENCIL_REF				0x0B97
454#define GL_STENCIL_WRITEMASK			0x0B98
455#define GL_STENCIL_INDEX			0x1901
456#define GL_KEEP					0x1E00
457#define GL_REPLACE				0x1E01
458#define GL_INCR					0x1E02
459#define GL_DECR					0x1E03
460
461/* Buffers, Pixel Drawing/Reading */
462#define GL_NONE					0x0
463#define GL_LEFT					0x0406
464#define GL_RIGHT				0x0407
465/*GL_FRONT					0x0404 */
466/*GL_BACK					0x0405 */
467/*GL_FRONT_AND_BACK				0x0408 */
468#define GL_FRONT_LEFT				0x0400
469#define GL_FRONT_RIGHT				0x0401
470#define GL_BACK_LEFT				0x0402
471#define GL_BACK_RIGHT				0x0403
472#define GL_AUX0					0x0409
473#define GL_AUX1					0x040A
474#define GL_AUX2					0x040B
475#define GL_AUX3					0x040C
476#define GL_COLOR_INDEX				0x1900
477#define GL_RED					0x1903
478#define GL_GREEN				0x1904
479#define GL_BLUE					0x1905
480#define GL_ALPHA				0x1906
481#define GL_LUMINANCE				0x1909
482#define GL_LUMINANCE_ALPHA			0x190A
483#define GL_ALPHA_BITS				0x0D55
484#define GL_RED_BITS				0x0D52
485#define GL_GREEN_BITS				0x0D53
486#define GL_BLUE_BITS				0x0D54
487#define GL_INDEX_BITS				0x0D51
488#define GL_SUBPIXEL_BITS			0x0D50
489#define GL_AUX_BUFFERS				0x0C00
490#define GL_READ_BUFFER				0x0C02
491#define GL_DRAW_BUFFER				0x0C01
492#define GL_DOUBLEBUFFER				0x0C32
493#define GL_STEREO				0x0C33
494#define GL_BITMAP				0x1A00
495#define GL_COLOR				0x1800
496#define GL_DEPTH				0x1801
497#define GL_STENCIL				0x1802
498#define GL_DITHER				0x0BD0
499#define GL_RGB					0x1907
500#define GL_RGBA					0x1908
501
502/* Implementation limits */
503#define GL_MAX_LIST_NESTING			0x0B31
504#define GL_MAX_EVAL_ORDER			0x0D30
505#define GL_MAX_LIGHTS				0x0D31
506#define GL_MAX_CLIP_PLANES			0x0D32
507#define GL_MAX_TEXTURE_SIZE			0x0D33
508#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
509#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
510#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
511#define GL_MAX_NAME_STACK_DEPTH			0x0D37
512#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
513#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
514#define GL_MAX_VIEWPORT_DIMS			0x0D3A
515#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
516
517/* Gets */
518#define GL_ATTRIB_STACK_DEPTH			0x0BB0
519#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
520#define GL_COLOR_CLEAR_VALUE			0x0C22
521#define GL_COLOR_WRITEMASK			0x0C23
522#define GL_CURRENT_INDEX			0x0B01
523#define GL_CURRENT_COLOR			0x0B00
524#define GL_CURRENT_NORMAL			0x0B02
525#define GL_CURRENT_RASTER_COLOR			0x0B04
526#define GL_CURRENT_RASTER_DISTANCE		0x0B09
527#define GL_CURRENT_RASTER_INDEX			0x0B05
528#define GL_CURRENT_RASTER_POSITION		0x0B07
529#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
530#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
531#define GL_CURRENT_TEXTURE_COORDS		0x0B03
532#define GL_INDEX_CLEAR_VALUE			0x0C20
533#define GL_INDEX_MODE				0x0C30
534#define GL_INDEX_WRITEMASK			0x0C21
535#define GL_MODELVIEW_MATRIX			0x0BA6
536#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
537#define GL_NAME_STACK_DEPTH			0x0D70
538#define GL_PROJECTION_MATRIX			0x0BA7
539#define GL_PROJECTION_STACK_DEPTH		0x0BA4
540#define GL_RENDER_MODE				0x0C40
541#define GL_RGBA_MODE				0x0C31
542#define GL_TEXTURE_MATRIX			0x0BA8
543#define GL_TEXTURE_STACK_DEPTH			0x0BA5
544#define GL_VIEWPORT				0x0BA2
545
546/* Evaluators */
547#define GL_AUTO_NORMAL				0x0D80
548#define GL_MAP1_COLOR_4				0x0D90
549#define GL_MAP1_INDEX				0x0D91
550#define GL_MAP1_NORMAL				0x0D92
551#define GL_MAP1_TEXTURE_COORD_1			0x0D93
552#define GL_MAP1_TEXTURE_COORD_2			0x0D94
553#define GL_MAP1_TEXTURE_COORD_3			0x0D95
554#define GL_MAP1_TEXTURE_COORD_4			0x0D96
555#define GL_MAP1_VERTEX_3			0x0D97
556#define GL_MAP1_VERTEX_4			0x0D98
557#define GL_MAP2_COLOR_4				0x0DB0
558#define GL_MAP2_INDEX				0x0DB1
559#define GL_MAP2_NORMAL				0x0DB2
560#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
561#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
562#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
563#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
564#define GL_MAP2_VERTEX_3			0x0DB7
565#define GL_MAP2_VERTEX_4			0x0DB8
566#define GL_MAP1_GRID_DOMAIN			0x0DD0
567#define GL_MAP1_GRID_SEGMENTS			0x0DD1
568#define GL_MAP2_GRID_DOMAIN			0x0DD2
569#define GL_MAP2_GRID_SEGMENTS			0x0DD3
570#define GL_COEFF				0x0A00
571#define GL_ORDER				0x0A01
572#define GL_DOMAIN				0x0A02
573
574/* Hints */
575#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
576#define GL_POINT_SMOOTH_HINT			0x0C51
577#define GL_LINE_SMOOTH_HINT			0x0C52
578#define GL_POLYGON_SMOOTH_HINT			0x0C53
579#define GL_FOG_HINT				0x0C54
580#define GL_DONT_CARE				0x1100
581#define GL_FASTEST				0x1101
582#define GL_NICEST				0x1102
583
584/* Scissor box */
585#define GL_SCISSOR_BOX				0x0C10
586#define GL_SCISSOR_TEST				0x0C11
587
588/* Pixel Mode / Transfer */
589#define GL_MAP_COLOR				0x0D10
590#define GL_MAP_STENCIL				0x0D11
591#define GL_INDEX_SHIFT				0x0D12
592#define GL_INDEX_OFFSET				0x0D13
593#define GL_RED_SCALE				0x0D14
594#define GL_RED_BIAS				0x0D15
595#define GL_GREEN_SCALE				0x0D18
596#define GL_GREEN_BIAS				0x0D19
597#define GL_BLUE_SCALE				0x0D1A
598#define GL_BLUE_BIAS				0x0D1B
599#define GL_ALPHA_SCALE				0x0D1C
600#define GL_ALPHA_BIAS				0x0D1D
601#define GL_DEPTH_SCALE				0x0D1E
602#define GL_DEPTH_BIAS				0x0D1F
603#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
604#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
605#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
606#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
607#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
608#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
609#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
610#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
611#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
612#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
613#define GL_PIXEL_MAP_S_TO_S			0x0C71
614#define GL_PIXEL_MAP_I_TO_I			0x0C70
615#define GL_PIXEL_MAP_I_TO_R			0x0C72
616#define GL_PIXEL_MAP_I_TO_G			0x0C73
617#define GL_PIXEL_MAP_I_TO_B			0x0C74
618#define GL_PIXEL_MAP_I_TO_A			0x0C75
619#define GL_PIXEL_MAP_R_TO_R			0x0C76
620#define GL_PIXEL_MAP_G_TO_G			0x0C77
621#define GL_PIXEL_MAP_B_TO_B			0x0C78
622#define GL_PIXEL_MAP_A_TO_A			0x0C79
623#define GL_PACK_ALIGNMENT			0x0D05
624#define GL_PACK_LSB_FIRST			0x0D01
625#define GL_PACK_ROW_LENGTH			0x0D02
626#define GL_PACK_SKIP_PIXELS			0x0D04
627#define GL_PACK_SKIP_ROWS			0x0D03
628#define GL_PACK_SWAP_BYTES			0x0D00
629#define GL_UNPACK_ALIGNMENT			0x0CF5
630#define GL_UNPACK_LSB_FIRST			0x0CF1
631#define GL_UNPACK_ROW_LENGTH			0x0CF2
632#define GL_UNPACK_SKIP_PIXELS			0x0CF4
633#define GL_UNPACK_SKIP_ROWS			0x0CF3
634#define GL_UNPACK_SWAP_BYTES			0x0CF0
635#define GL_ZOOM_X				0x0D16
636#define GL_ZOOM_Y				0x0D17
637
638/* Texture mapping */
639#define GL_TEXTURE_ENV				0x2300
640#define GL_TEXTURE_ENV_MODE			0x2200
641#define GL_TEXTURE_1D				0x0DE0
642#define GL_TEXTURE_2D				0x0DE1
643#define GL_TEXTURE_WRAP_S			0x2802
644#define GL_TEXTURE_WRAP_T			0x2803
645#define GL_TEXTURE_MAG_FILTER			0x2800
646#define GL_TEXTURE_MIN_FILTER			0x2801
647#define GL_TEXTURE_ENV_COLOR			0x2201
648#define GL_TEXTURE_GEN_S			0x0C60
649#define GL_TEXTURE_GEN_T			0x0C61
650#define GL_TEXTURE_GEN_MODE			0x2500
651#define GL_TEXTURE_BORDER_COLOR			0x1004
652#define GL_TEXTURE_WIDTH			0x1000
653#define GL_TEXTURE_HEIGHT			0x1001
654#define GL_TEXTURE_BORDER			0x1005
655#define GL_TEXTURE_COMPONENTS			0x1003
656#define GL_TEXTURE_RED_SIZE			0x805C
657#define GL_TEXTURE_GREEN_SIZE			0x805D
658#define GL_TEXTURE_BLUE_SIZE			0x805E
659#define GL_TEXTURE_ALPHA_SIZE			0x805F
660#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
661#define GL_TEXTURE_INTENSITY_SIZE		0x8061
662#define GL_NEAREST_MIPMAP_NEAREST		0x2700
663#define GL_NEAREST_MIPMAP_LINEAR		0x2702
664#define GL_LINEAR_MIPMAP_NEAREST		0x2701
665#define GL_LINEAR_MIPMAP_LINEAR			0x2703
666#define GL_OBJECT_LINEAR			0x2401
667#define GL_OBJECT_PLANE				0x2501
668#define GL_EYE_LINEAR				0x2400
669#define GL_EYE_PLANE				0x2502
670#define GL_SPHERE_MAP				0x2402
671#define GL_DECAL				0x2101
672#define GL_MODULATE				0x2100
673#define GL_NEAREST				0x2600
674#define GL_REPEAT				0x2901
675#define GL_CLAMP				0x2900
676#define GL_S					0x2000
677#define GL_T					0x2001
678#define GL_R					0x2002
679#define GL_Q					0x2003
680#define GL_TEXTURE_GEN_R			0x0C62
681#define GL_TEXTURE_GEN_Q			0x0C63
682
683/* Utility */
684#define GL_VENDOR				0x1F00
685#define GL_RENDERER				0x1F01
686#define GL_VERSION				0x1F02
687#define GL_EXTENSIONS				0x1F03
688
689/* Errors */
690#define GL_NO_ERROR 				0x0
691#define GL_INVALID_ENUM				0x0500
692#define GL_INVALID_VALUE			0x0501
693#define GL_INVALID_OPERATION			0x0502
694#define GL_STACK_OVERFLOW			0x0503
695#define GL_STACK_UNDERFLOW			0x0504
696#define GL_OUT_OF_MEMORY			0x0505
697
698/* glPush/PopAttrib bits */
699#define GL_CURRENT_BIT				0x00000001
700#define GL_POINT_BIT				0x00000002
701#define GL_LINE_BIT				0x00000004
702#define GL_POLYGON_BIT				0x00000008
703#define GL_POLYGON_STIPPLE_BIT			0x00000010
704#define GL_PIXEL_MODE_BIT			0x00000020
705#define GL_LIGHTING_BIT				0x00000040
706#define GL_FOG_BIT				0x00000080
707#define GL_DEPTH_BUFFER_BIT			0x00000100
708#define GL_ACCUM_BUFFER_BIT			0x00000200
709#define GL_STENCIL_BUFFER_BIT			0x00000400
710#define GL_VIEWPORT_BIT				0x00000800
711#define GL_TRANSFORM_BIT			0x00001000
712#define GL_ENABLE_BIT				0x00002000
713#define GL_COLOR_BUFFER_BIT			0x00004000
714#define GL_HINT_BIT				0x00008000
715#define GL_EVAL_BIT				0x00010000
716#define GL_LIST_BIT				0x00020000
717#define GL_TEXTURE_BIT				0x00040000
718#define GL_SCISSOR_BIT				0x00080000
719#define GL_ALL_ATTRIB_BITS			0x000FFFFF
720
721
722/* OpenGL 1.1 */
723#define GL_PROXY_TEXTURE_1D			0x8063
724#define GL_PROXY_TEXTURE_2D			0x8064
725#define GL_TEXTURE_PRIORITY			0x8066
726#define GL_TEXTURE_RESIDENT			0x8067
727#define GL_TEXTURE_BINDING_1D			0x8068
728#define GL_TEXTURE_BINDING_2D			0x8069
729#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
730#define GL_ALPHA4				0x803B
731#define GL_ALPHA8				0x803C
732#define GL_ALPHA12				0x803D
733#define GL_ALPHA16				0x803E
734#define GL_LUMINANCE4				0x803F
735#define GL_LUMINANCE8				0x8040
736#define GL_LUMINANCE12				0x8041
737#define GL_LUMINANCE16				0x8042
738#define GL_LUMINANCE4_ALPHA4			0x8043
739#define GL_LUMINANCE6_ALPHA2			0x8044
740#define GL_LUMINANCE8_ALPHA8			0x8045
741#define GL_LUMINANCE12_ALPHA4			0x8046
742#define GL_LUMINANCE12_ALPHA12			0x8047
743#define GL_LUMINANCE16_ALPHA16			0x8048
744#define GL_INTENSITY				0x8049
745#define GL_INTENSITY4				0x804A
746#define GL_INTENSITY8				0x804B
747#define GL_INTENSITY12				0x804C
748#define GL_INTENSITY16				0x804D
749#define GL_R3_G3_B2				0x2A10
750#define GL_RGB4					0x804F
751#define GL_RGB5					0x8050
752#define GL_RGB8					0x8051
753#define GL_RGB10				0x8052
754#define GL_RGB12				0x8053
755#define GL_RGB16				0x8054
756#define GL_RGBA2				0x8055
757#define GL_RGBA4				0x8056
758#define GL_RGB5_A1				0x8057
759#define GL_RGBA8				0x8058
760#define GL_RGB10_A2				0x8059
761#define GL_RGBA12				0x805A
762#define GL_RGBA16				0x805B
763#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
764#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
765#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
766#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
767
768
769
770/*
771 * Miscellaneous
772 */
773
774GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
775
776GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
777
778GLAPI void GLAPIENTRY glClear( GLbitfield mask );
779
780GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
781
782GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
783
784GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
785
786GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
787
788GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
789
790GLAPI void GLAPIENTRY glCullFace( GLenum mode );
791
792GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
793
794GLAPI void GLAPIENTRY glPointSize( GLfloat size );
795
796GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
797
798GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
799
800GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
801
802GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
803
804GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
805
806GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
807
808GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
809
810GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
811
812GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
813
814GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
815
816GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
817
818GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
819
820GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
821
822GLAPI void GLAPIENTRY glEnable( GLenum cap );
823
824GLAPI void GLAPIENTRY glDisable( GLenum cap );
825
826GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
827
828
829GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
830
831GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
832
833
834GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
835
836GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
837
838GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
839
840GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
841
842
843GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
844
845GLAPI void GLAPIENTRY glPopAttrib( void );
846
847
848GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
849
850GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
851
852
853GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
854
855GLAPI GLenum GLAPIENTRY glGetError( void );
856
857GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
858
859GLAPI void GLAPIENTRY glFinish( void );
860
861GLAPI void GLAPIENTRY glFlush( void );
862
863GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
864
865
866/*
867 * Depth Buffer
868 */
869
870GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
871
872GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
873
874GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
875
876GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
877
878
879/*
880 * Accumulation Buffer
881 */
882
883GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
884
885GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
886
887
888/*
889 * Transformation
890 */
891
892GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
893
894GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
895                                 GLdouble bottom, GLdouble top,
896                                 GLdouble near_val, GLdouble far_val );
897
898GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
899                                   GLdouble bottom, GLdouble top,
900                                   GLdouble near_val, GLdouble far_val );
901
902GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
903                                    GLsizei width, GLsizei height );
904
905GLAPI void GLAPIENTRY glPushMatrix( void );
906
907GLAPI void GLAPIENTRY glPopMatrix( void );
908
909GLAPI void GLAPIENTRY glLoadIdentity( void );
910
911GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
912GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
913
914GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
915GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
916
917GLAPI void GLAPIENTRY glRotated( GLdouble angle,
918                                   GLdouble x, GLdouble y, GLdouble z );
919GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
920                                   GLfloat x, GLfloat y, GLfloat z );
921
922GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
923GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
924
925GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
926GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
927
928
929/*
930 * Display Lists
931 */
932
933GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
934
935GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
936
937GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
938
939GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
940
941GLAPI void GLAPIENTRY glEndList( void );
942
943GLAPI void GLAPIENTRY glCallList( GLuint list );
944
945GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
946                                     const GLvoid *lists );
947
948GLAPI void GLAPIENTRY glListBase( GLuint base );
949
950
951/*
952 * Drawing Functions
953 */
954
955GLAPI void GLAPIENTRY glBegin( GLenum mode );
956
957GLAPI void GLAPIENTRY glEnd( void );
958
959
960GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
961GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
962GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
963GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
964
965GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
966GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
967GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
968GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
969
970GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
971GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
972GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
973GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
974
975GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
976GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
977GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
978GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
979
980GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
981GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
982GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
983GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
984
985GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
986GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
987GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
988GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
989
990
991GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
992GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
993GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
994GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
995GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
996
997GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
998GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
999GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1000GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1001GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1002
1003
1004GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1005GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1006GLAPI void GLAPIENTRY glIndexi( GLint c );
1007GLAPI void GLAPIENTRY glIndexs( GLshort c );
1008GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1009
1010GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1011GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1012GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1013GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1014GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1015
1016GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1017GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1018GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1019GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1020GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1021GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1022GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1023GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1024
1025GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1026                                   GLbyte blue, GLbyte alpha );
1027GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1028                                   GLdouble blue, GLdouble alpha );
1029GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1030                                   GLfloat blue, GLfloat alpha );
1031GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1032                                   GLint blue, GLint alpha );
1033GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1034                                   GLshort blue, GLshort alpha );
1035GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1036                                    GLubyte blue, GLubyte alpha );
1037GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1038                                    GLuint blue, GLuint alpha );
1039GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1040                                    GLushort blue, GLushort alpha );
1041
1042
1043GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1044GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1045GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1046GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1047GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1048GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1049GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1050GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1051
1052GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1053GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1054GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1055GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1056GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1057GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1058GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1059GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1060
1061
1062GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1063GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1064GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1065GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1066
1067GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1068GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1069GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1070GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1071
1072GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1073GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1074GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1075GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1076
1077GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1078GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1079GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1080GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1081
1082GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1083GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1084GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1085GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1086
1087GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1088GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1089GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1090GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1091
1092GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1093GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1094GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1095GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1096
1097GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1098GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1099GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1100GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1101
1102
1103GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1104GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1105GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1106GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1107
1108GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1109GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1110GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1111GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1112
1113GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1114GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1115GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1116GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1117
1118GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1119GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1120GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1121GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1122
1123GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1124GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1125GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1126GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1127
1128GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1129GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1130GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1131GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1132
1133
1134GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1135GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1136GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1137GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1138
1139
1140GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1141GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1142GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1143GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1144
1145
1146/*
1147 * Vertex Arrays  (1.1)
1148 */
1149
1150GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1151                                       GLsizei stride, const GLvoid *ptr );
1152
1153GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1154                                       const GLvoid *ptr );
1155
1156GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1157                                      GLsizei stride, const GLvoid *ptr );
1158
1159GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1160                                      const GLvoid *ptr );
1161
1162GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1163                                         GLsizei stride, const GLvoid *ptr );
1164
1165GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1166
1167GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1168
1169GLAPI void GLAPIENTRY glArrayElement( GLint i );
1170
1171GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1172
1173GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1174                                      GLenum type, const GLvoid *indices );
1175
1176GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1177                                           const GLvoid *pointer );
1178
1179/*
1180 * Lighting
1181 */
1182
1183GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1184
1185GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1186GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1187GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1188                                 const GLfloat *params );
1189GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1190                                 const GLint *params );
1191
1192GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1193                                    GLfloat *params );
1194GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1195                                    GLint *params );
1196
1197GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1198GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1199GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1200GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1201
1202GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1203GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1204GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1205GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1206
1207GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1208GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1209
1210GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1211
1212
1213/*
1214 * Raster functions
1215 */
1216
1217GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1218
1219GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1220GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1221
1222GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1223GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1224
1225GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1226                                    const GLfloat *values );
1227GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1228                                     const GLuint *values );
1229GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1230                                     const GLushort *values );
1231
1232GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1233GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1234GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1235
1236GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1237                                GLfloat xorig, GLfloat yorig,
1238                                GLfloat xmove, GLfloat ymove,
1239                                const GLubyte *bitmap );
1240
1241GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1242                                    GLsizei width, GLsizei height,
1243                                    GLenum format, GLenum type,
1244                                    GLvoid *pixels );
1245
1246GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1247                                    GLenum format, GLenum type,
1248                                    const GLvoid *pixels );
1249
1250GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1251                                    GLsizei width, GLsizei height,
1252                                    GLenum type );
1253
1254/*
1255 * Stenciling
1256 */
1257
1258GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1259
1260GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1261
1262GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1263
1264GLAPI void GLAPIENTRY glClearStencil( GLint s );
1265
1266
1267
1268/*
1269 * Texture mapping
1270 */
1271
1272GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1273GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1274GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1275
1276GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1277GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1278GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1279
1280GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1281GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1282GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1283
1284
1285GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1286GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1287
1288GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1289GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1290
1291GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1292GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1293
1294
1295GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1296GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1297
1298GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1299                                          const GLfloat *params );
1300GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1301                                          const GLint *params );
1302
1303GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1304                                           GLenum pname, GLfloat *params);
1305GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1306                                           GLenum pname, GLint *params );
1307
1308GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1309                                                GLenum pname, GLfloat *params );
1310GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1311                                                GLenum pname, GLint *params );
1312
1313
1314GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1315                                    GLint internalFormat,
1316                                    GLsizei width, GLint border,
1317                                    GLenum format, GLenum type,
1318                                    const GLvoid *pixels );
1319
1320GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1321                                    GLint internalFormat,
1322                                    GLsizei width, GLsizei height,
1323                                    GLint border, GLenum format, GLenum type,
1324                                    const GLvoid *pixels );
1325
1326GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1327                                     GLenum format, GLenum type,
1328                                     GLvoid *pixels );
1329
1330
1331/* 1.1 functions */
1332
1333GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1334
1335GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1336
1337GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1338
1339GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1340                                            const GLuint *textures,
1341                                            const GLclampf *priorities );
1342
1343GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1344                                                  const GLuint *textures,
1345                                                  GLboolean *residences );
1346
1347GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1348
1349
1350GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1351                                       GLint xoffset,
1352                                       GLsizei width, GLenum format,
1353                                       GLenum type, const GLvoid *pixels );
1354
1355
1356GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1357                                       GLint xoffset, GLint yoffset,
1358                                       GLsizei width, GLsizei height,
1359                                       GLenum format, GLenum type,
1360                                       const GLvoid *pixels );
1361
1362
1363GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1364                                        GLenum internalformat,
1365                                        GLint x, GLint y,
1366                                        GLsizei width, GLint border );
1367
1368
1369GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1370                                        GLenum internalformat,
1371                                        GLint x, GLint y,
1372                                        GLsizei width, GLsizei height,
1373                                        GLint border );
1374
1375
1376GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1377                                           GLint xoffset, GLint x, GLint y,
1378                                           GLsizei width );
1379
1380
1381GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1382                                           GLint xoffset, GLint yoffset,
1383                                           GLint x, GLint y,
1384                                           GLsizei width, GLsizei height );
1385
1386
1387/*
1388 * Evaluators
1389 */
1390
1391GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1392                               GLint stride,
1393                               GLint order, const GLdouble *points );
1394GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1395                               GLint stride,
1396                               GLint order, const GLfloat *points );
1397
1398GLAPI void GLAPIENTRY glMap2d( GLenum target,
1399		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1400		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1401		     const GLdouble *points );
1402GLAPI void GLAPIENTRY glMap2f( GLenum target,
1403		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1404		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1405		     const GLfloat *points );
1406
1407GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1408GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1409GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1410
1411GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1412GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1413
1414GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1415GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1416
1417GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1418GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1419
1420GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1421GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1422
1423GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1424GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1425
1426GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1427                                   GLint vn, GLdouble v1, GLdouble v2 );
1428GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1429                                   GLint vn, GLfloat v1, GLfloat v2 );
1430
1431GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1432
1433GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1434
1435GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1436
1437GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1438
1439
1440/*
1441 * Fog
1442 */
1443
1444GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1445
1446GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1447
1448GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1449
1450GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1451
1452
1453/*
1454 * Selection and Feedback
1455 */
1456
1457GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1458
1459GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1460
1461GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1462
1463GLAPI void GLAPIENTRY glInitNames( void );
1464
1465GLAPI void GLAPIENTRY glLoadName( GLuint name );
1466
1467GLAPI void GLAPIENTRY glPushName( GLuint name );
1468
1469GLAPI void GLAPIENTRY glPopName( void );
1470
1471
1472
1473/*
1474 * OpenGL 1.2
1475 */
1476
1477#define GL_RESCALE_NORMAL			0x803A
1478#define GL_CLAMP_TO_EDGE			0x812F
1479#define GL_MAX_ELEMENTS_VERTICES		0x80E8
1480#define GL_MAX_ELEMENTS_INDICES			0x80E9
1481#define GL_BGR					0x80E0
1482#define GL_BGRA					0x80E1
1483#define GL_UNSIGNED_BYTE_3_3_2			0x8032
1484#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1485#define GL_UNSIGNED_SHORT_5_6_5			0x8363
1486#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1487#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1488#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1489#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1490#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1491#define GL_UNSIGNED_INT_8_8_8_8			0x8035
1492#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1493#define GL_UNSIGNED_INT_10_10_10_2		0x8036
1494#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1495#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1496#define GL_SINGLE_COLOR				0x81F9
1497#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1498#define GL_TEXTURE_MIN_LOD			0x813A
1499#define GL_TEXTURE_MAX_LOD			0x813B
1500#define GL_TEXTURE_BASE_LEVEL			0x813C
1501#define GL_TEXTURE_MAX_LEVEL			0x813D
1502#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1503#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1504#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1505#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1506#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1507#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1508#define GL_PACK_SKIP_IMAGES			0x806B
1509#define GL_PACK_IMAGE_HEIGHT			0x806C
1510#define GL_UNPACK_SKIP_IMAGES			0x806D
1511#define GL_UNPACK_IMAGE_HEIGHT			0x806E
1512#define GL_TEXTURE_3D				0x806F
1513#define GL_PROXY_TEXTURE_3D			0x8070
1514#define GL_TEXTURE_DEPTH			0x8071
1515#define GL_TEXTURE_WRAP_R			0x8072
1516#define GL_MAX_3D_TEXTURE_SIZE			0x8073
1517#define GL_TEXTURE_BINDING_3D			0x806A
1518
1519GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1520	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1521
1522GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1523                                      GLint internalFormat,
1524                                      GLsizei width, GLsizei height,
1525                                      GLsizei depth, GLint border,
1526                                      GLenum format, GLenum type,
1527                                      const GLvoid *pixels );
1528
1529GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1530                                         GLint xoffset, GLint yoffset,
1531                                         GLint zoffset, GLsizei width,
1532                                         GLsizei height, GLsizei depth,
1533                                         GLenum format,
1534                                         GLenum type, const GLvoid *pixels);
1535
1536GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1537                                             GLint xoffset, GLint yoffset,
1538                                             GLint zoffset, GLint x,
1539                                             GLint y, GLsizei width,
1540                                             GLsizei height );
1541
1542typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1543typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1544typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1545typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1546
1547
1548/*
1549 * GL_ARB_imaging
1550 */
1551
1552#define GL_CONSTANT_COLOR			0x8001
1553#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1554#define GL_CONSTANT_ALPHA			0x8003
1555#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1556#define GL_COLOR_TABLE				0x80D0
1557#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1558#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1559#define GL_PROXY_COLOR_TABLE			0x80D3
1560#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1561#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1562#define GL_COLOR_TABLE_SCALE			0x80D6
1563#define GL_COLOR_TABLE_BIAS			0x80D7
1564#define GL_COLOR_TABLE_FORMAT			0x80D8
1565#define GL_COLOR_TABLE_WIDTH			0x80D9
1566#define GL_COLOR_TABLE_RED_SIZE			0x80DA
1567#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1568#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1569#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1570#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1571#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1572#define GL_CONVOLUTION_1D			0x8010
1573#define GL_CONVOLUTION_2D			0x8011
1574#define GL_SEPARABLE_2D				0x8012
1575#define GL_CONVOLUTION_BORDER_MODE		0x8013
1576#define GL_CONVOLUTION_FILTER_SCALE		0x8014
1577#define GL_CONVOLUTION_FILTER_BIAS		0x8015
1578#define GL_REDUCE				0x8016
1579#define GL_CONVOLUTION_FORMAT			0x8017
1580#define GL_CONVOLUTION_WIDTH			0x8018
1581#define GL_CONVOLUTION_HEIGHT			0x8019
1582#define GL_MAX_CONVOLUTION_WIDTH		0x801A
1583#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1584#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1585#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1586#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1587#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1588#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1589#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1590#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1591#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1592#define GL_CONSTANT_BORDER			0x8151
1593#define GL_REPLICATE_BORDER			0x8153
1594#define GL_CONVOLUTION_BORDER_COLOR		0x8154
1595#define GL_COLOR_MATRIX				0x80B1
1596#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1597#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1598#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1599#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1600#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1601#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1602#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1603#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1604#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1605#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1606#define GL_HISTOGRAM				0x8024
1607#define GL_PROXY_HISTOGRAM			0x8025
1608#define GL_HISTOGRAM_WIDTH			0x8026
1609#define GL_HISTOGRAM_FORMAT			0x8027
1610#define GL_HISTOGRAM_RED_SIZE			0x8028
1611#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1612#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1613#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1614#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1615#define GL_HISTOGRAM_SINK			0x802D
1616#define GL_MINMAX				0x802E
1617#define GL_MINMAX_FORMAT			0x802F
1618#define GL_MINMAX_SINK				0x8030
1619#define GL_TABLE_TOO_LARGE			0x8031
1620#define GL_BLEND_EQUATION			0x8009
1621#define GL_MIN					0x8007
1622#define GL_MAX					0x8008
1623#define GL_FUNC_ADD				0x8006
1624#define GL_FUNC_SUBTRACT			0x800A
1625#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1626#define GL_BLEND_COLOR				0x8005
1627
1628
1629GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1630                                    GLsizei width, GLenum format,
1631                                    GLenum type, const GLvoid *table );
1632
1633GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1634                                       GLsizei start, GLsizei count,
1635                                       GLenum format, GLenum type,
1636                                       const GLvoid *data );
1637
1638GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1639                                              const GLint *params);
1640
1641GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1642                                              const GLfloat *params);
1643
1644GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1645                                           GLint x, GLint y, GLsizei width );
1646
1647GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1648                                        GLint x, GLint y, GLsizei width );
1649
1650GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1651                                       GLenum type, GLvoid *table );
1652
1653GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1654                                                  GLfloat *params );
1655
1656GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1657                                                  GLint *params );
1658
1659GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1660
1661GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1662                                    GLclampf blue, GLclampf alpha );
1663
1664GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1665				   GLenum internalformat, GLboolean sink );
1666
1667GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1668
1669GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1670				      GLenum format, GLenum type,
1671				      GLvoid *values );
1672
1673GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1674						 GLfloat *params );
1675
1676GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1677						 GLint *params );
1678
1679GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1680				GLboolean sink );
1681
1682GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1683
1684GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1685                                   GLenum format, GLenum types,
1686                                   GLvoid *values );
1687
1688GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1689					      GLfloat *params );
1690
1691GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1692					      GLint *params );
1693
1694GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1695	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1696	const GLvoid *image );
1697
1698GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1699	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1700	GLenum type, const GLvoid *image );
1701
1702GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1703	GLfloat params );
1704
1705GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1706	const GLfloat *params );
1707
1708GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1709	GLint params );
1710
1711GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1712	const GLint *params );
1713
1714GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1715	GLenum internalformat, GLint x, GLint y, GLsizei width );
1716
1717GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1718	GLenum internalformat, GLint x, GLint y, GLsizei width,
1719	GLsizei height);
1720
1721GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1722	GLenum type, GLvoid *image );
1723
1724GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1725	GLfloat *params );
1726
1727GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1728	GLint *params );
1729
1730GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1731	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1732	GLenum type, const GLvoid *row, const GLvoid *column );
1733
1734GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1735	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1736
1737typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1738typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
1739typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
1740typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1741typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1742typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1743typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
1744typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1745typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1746typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
1747typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1748typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
1749typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
1750typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
1751typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1752typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
1753typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1754typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1755typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
1756typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
1757typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1758typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1759typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
1760typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
1761typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1762typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1763typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1764typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1765typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1766typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1767typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
1768typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
1769typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
1770typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
1771
1772
1773
1774/*
1775 * OpenGL 1.3
1776 */
1777
1778/* multitexture */
1779#define GL_TEXTURE0				0x84C0
1780#define GL_TEXTURE1				0x84C1
1781#define GL_TEXTURE2				0x84C2
1782#define GL_TEXTURE3				0x84C3
1783#define GL_TEXTURE4				0x84C4
1784#define GL_TEXTURE5				0x84C5
1785#define GL_TEXTURE6				0x84C6
1786#define GL_TEXTURE7				0x84C7
1787#define GL_TEXTURE8				0x84C8
1788#define GL_TEXTURE9				0x84C9
1789#define GL_TEXTURE10				0x84CA
1790#define GL_TEXTURE11				0x84CB
1791#define GL_TEXTURE12				0x84CC
1792#define GL_TEXTURE13				0x84CD
1793#define GL_TEXTURE14				0x84CE
1794#define GL_TEXTURE15				0x84CF
1795#define GL_TEXTURE16				0x84D0
1796#define GL_TEXTURE17				0x84D1
1797#define GL_TEXTURE18				0x84D2
1798#define GL_TEXTURE19				0x84D3
1799#define GL_TEXTURE20				0x84D4
1800#define GL_TEXTURE21				0x84D5
1801#define GL_TEXTURE22				0x84D6
1802#define GL_TEXTURE23				0x84D7
1803#define GL_TEXTURE24				0x84D8
1804#define GL_TEXTURE25				0x84D9
1805#define GL_TEXTURE26				0x84DA
1806#define GL_TEXTURE27				0x84DB
1807#define GL_TEXTURE28				0x84DC
1808#define GL_TEXTURE29				0x84DD
1809#define GL_TEXTURE30				0x84DE
1810#define GL_TEXTURE31				0x84DF
1811#define GL_ACTIVE_TEXTURE			0x84E0
1812#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1813#define GL_MAX_TEXTURE_UNITS			0x84E2
1814/* texture_cube_map */
1815#define GL_NORMAL_MAP				0x8511
1816#define GL_REFLECTION_MAP			0x8512
1817#define GL_TEXTURE_CUBE_MAP			0x8513
1818#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1819#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1820#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1821#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1822#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1823#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1824#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1825#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1826#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1827/* texture_compression */
1828#define GL_COMPRESSED_ALPHA			0x84E9
1829#define GL_COMPRESSED_LUMINANCE			0x84EA
1830#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1831#define GL_COMPRESSED_INTENSITY			0x84EC
1832#define GL_COMPRESSED_RGB			0x84ED
1833#define GL_COMPRESSED_RGBA			0x84EE
1834#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1835#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1836#define GL_TEXTURE_COMPRESSED			0x86A1
1837#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1838#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1839/* multisample */
1840#define GL_MULTISAMPLE				0x809D
1841#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1842#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1843#define GL_SAMPLE_COVERAGE			0x80A0
1844#define GL_SAMPLE_BUFFERS			0x80A8
1845#define GL_SAMPLES				0x80A9
1846#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1847#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1848#define GL_MULTISAMPLE_BIT			0x20000000
1849/* transpose_matrix */
1850#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1851#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1852#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1853#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1854/* texture_env_combine */
1855#define GL_COMBINE				0x8570
1856#define GL_COMBINE_RGB				0x8571
1857#define GL_COMBINE_ALPHA			0x8572
1858#define GL_SOURCE0_RGB				0x8580
1859#define GL_SOURCE1_RGB				0x8581
1860#define GL_SOURCE2_RGB				0x8582
1861#define GL_SOURCE0_ALPHA			0x8588
1862#define GL_SOURCE1_ALPHA			0x8589
1863#define GL_SOURCE2_ALPHA			0x858A
1864#define GL_OPERAND0_RGB				0x8590
1865#define GL_OPERAND1_RGB				0x8591
1866#define GL_OPERAND2_RGB				0x8592
1867#define GL_OPERAND0_ALPHA			0x8598
1868#define GL_OPERAND1_ALPHA			0x8599
1869#define GL_OPERAND2_ALPHA			0x859A
1870#define GL_RGB_SCALE				0x8573
1871#define GL_ADD_SIGNED				0x8574
1872#define GL_INTERPOLATE				0x8575
1873#define GL_SUBTRACT				0x84E7
1874#define GL_CONSTANT				0x8576
1875#define GL_PRIMARY_COLOR			0x8577
1876#define GL_PREVIOUS				0x8578
1877/* texture_env_dot3 */
1878#define GL_DOT3_RGB				0x86AE
1879#define GL_DOT3_RGBA				0x86AF
1880/* texture_border_clamp */
1881#define GL_CLAMP_TO_BORDER			0x812D
1882
1883GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1884
1885GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1886
1887GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1888
1889GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1890
1891GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1892
1893GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1894
1895GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1896
1897GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1898
1899GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1900
1901GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1902
1903GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1904
1905GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1906
1907GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1908
1909GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1910
1911GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1912
1913GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1914
1915GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1916
1917GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1918
1919GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1920
1921GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1922
1923GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1924
1925GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1926
1927GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1928
1929GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1930
1931GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1932
1933GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1934
1935GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1936
1937GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1938
1939GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1940
1941GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1942
1943GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1944
1945GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1946
1947GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1948
1949GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1950
1951GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1952
1953GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1954
1955GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1956
1957GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1958
1959GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1960
1961GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1962
1963GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1964
1965
1966GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1967
1968GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1969
1970GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1971
1972GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1973
1974GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1975
1976typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1977typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
1978typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
1979typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
1980typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
1981typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
1982typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
1983typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
1984typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
1985typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
1986typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
1987typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
1988typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
1989typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
1990typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
1991typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
1992typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
1993typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
1994typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
1995typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
1996typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
1997typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
1998typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
1999typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
2000typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2001typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
2002typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2003typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
2004typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2005typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
2006typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2007typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
2008typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2009typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
2010typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2011typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2012typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2013typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2014typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
2015typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
2016typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
2017typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
2018typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
2019typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
2020typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
2021typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
2022
2023
2024/*
2025 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
2026 */
2027#ifndef GL_ARB_multitexture
2028#define GL_ARB_multitexture 1
2029
2030#define GL_TEXTURE0_ARB				0x84C0
2031#define GL_TEXTURE1_ARB				0x84C1
2032#define GL_TEXTURE2_ARB				0x84C2
2033#define GL_TEXTURE3_ARB				0x84C3
2034#define GL_TEXTURE4_ARB				0x84C4
2035#define GL_TEXTURE5_ARB				0x84C5
2036#define GL_TEXTURE6_ARB				0x84C6
2037#define GL_TEXTURE7_ARB				0x84C7
2038#define GL_TEXTURE8_ARB				0x84C8
2039#define GL_TEXTURE9_ARB				0x84C9
2040#define GL_TEXTURE10_ARB			0x84CA
2041#define GL_TEXTURE11_ARB			0x84CB
2042#define GL_TEXTURE12_ARB			0x84CC
2043#define GL_TEXTURE13_ARB			0x84CD
2044#define GL_TEXTURE14_ARB			0x84CE
2045#define GL_TEXTURE15_ARB			0x84CF
2046#define GL_TEXTURE16_ARB			0x84D0
2047#define GL_TEXTURE17_ARB			0x84D1
2048#define GL_TEXTURE18_ARB			0x84D2
2049#define GL_TEXTURE19_ARB			0x84D3
2050#define GL_TEXTURE20_ARB			0x84D4
2051#define GL_TEXTURE21_ARB			0x84D5
2052#define GL_TEXTURE22_ARB			0x84D6
2053#define GL_TEXTURE23_ARB			0x84D7
2054#define GL_TEXTURE24_ARB			0x84D8
2055#define GL_TEXTURE25_ARB			0x84D9
2056#define GL_TEXTURE26_ARB			0x84DA
2057#define GL_TEXTURE27_ARB			0x84DB
2058#define GL_TEXTURE28_ARB			0x84DC
2059#define GL_TEXTURE29_ARB			0x84DD
2060#define GL_TEXTURE30_ARB			0x84DE
2061#define GL_TEXTURE31_ARB			0x84DF
2062#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2063#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2064#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2065
2066GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2067GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2068GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2069GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2070GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2071GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2072GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2073GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2074GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2075GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2076GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2077GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2078GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2079GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2080GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2081GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2082GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2083GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2084GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2085GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2086GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2087GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2088GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2089GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2090GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2091GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2092GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2093GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2094GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2095GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2096GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2097GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2098GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2099GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2100
2101typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2102typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2103typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2104typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2105typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2106typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2107typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2108typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2109typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2110typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2111typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2112typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2113typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2114typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2115typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2116typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2117typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2118typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2119typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2120typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2121typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2122typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2123typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2124typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2125typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2126typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2127typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2128typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2129typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2130typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2131typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2132typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2133typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2134typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2135
2136#endif /* GL_ARB_multitexture */
2137
2138
2139
2140/*
2141 * Define this token if you want "old-style" header file behaviour (extensions
2142 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2143 */
2144#if defined(GL_GLEXT_LEGACY)
2145
2146/* All extensions that used to be here are now found in glext.h */
2147
2148#else  /* GL_GLEXT_LEGACY */
2149
2150#include <GL/glext.h>
2151
2152#endif  /* GL_GLEXT_LEGACY */
2153
2154
2155
2156#if GL_ARB_shader_objects
2157
2158#ifndef GL_MESA_shader_debug
2159#define GL_MESA_shader_debug 1
2160
2161#define GL_DEBUG_OBJECT_MESA              0x8759
2162#define GL_DEBUG_PRINT_MESA               0x875A
2163#define GL_DEBUG_ASSERT_MESA              0x875B
2164
2165GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
2166GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2167GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2168                                         GLsizei *length, GLcharARB *debugLog);
2169GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2170
2171#endif /* GL_MESA_shader_debug */
2172
2173#endif /* GL_ARB_shader_objects */
2174
2175
2176/*
2177 * ???. GL_MESA_packed_depth_stencil
2178 * XXX obsolete
2179 */
2180#ifndef GL_MESA_packed_depth_stencil
2181#define GL_MESA_packed_depth_stencil 1
2182
2183#define GL_DEPTH_STENCIL_MESA			0x8750
2184#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2185#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2186#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2187#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2188
2189#endif /* GL_MESA_packed_depth_stencil */
2190
2191
2192#ifndef GL_MESA_program_debug
2193#define GL_MESA_program_debug 1
2194
2195#define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
2196#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
2197#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
2198#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
2199#define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
2200#define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
2201#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
2202#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
2203
2204typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2205
2206GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2207
2208GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2209
2210#endif /* GL_MESA_program_debug */
2211
2212
2213#ifndef GL_ATI_blend_equation_separate
2214#define GL_ATI_blend_equation_separate 1
2215
2216#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
2217
2218GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2219typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2220
2221#endif /* GL_ATI_blend_equation_separate */
2222
2223
2224
2225/**
2226 ** NOTE!!!!!  If you add new functions to this file, or update
2227 ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2228 ** in that file for details.
2229 **/
2230
2231
2232
2233/**********************************************************************
2234 * Begin system-specific stuff
2235 */
2236#if defined(PRAGMA_EXPORT_SUPPORTED)
2237#pragma export off
2238#endif
2239
2240#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2241#pragma import off
2242#endif
2243/*
2244 * End system-specific stuff
2245 **********************************************************************/
2246
2247
2248#ifdef __cplusplus
2249}
2250#endif
2251
2252#endif /* __gl_h_ */
2253