1LOCAL_PATH:=$(call my-dir)
2
3$(call emugl-begin-host-executable,emulator_test_renderer)
4$(call emugl-import,libOpenglRender event_injector)
5
6LOCAL_SRC_FILES := main.cpp
7
8PREBUILT := $(HOST_PREBUILT_TAG)
9LOCAL_SDL_CONFIG ?= prebuilts/tools/$(PREBUILT)/sdl/bin/sdl-config
10LOCAL_SDL_CFLAGS := $(shell $(LOCAL_SDL_CONFIG) --cflags)
11LOCAL_SDL_LDLIBS := $(filter-out %.a %.lib,$(shell $(LOCAL_SDL_CONFIG) --static-libs))
12
13LOCAL_CFLAGS += $(LOCAL_SDL_CFLAGS) -g -O0
14LOCAL_LDLIBS += $(LOCAL_SDL_LDLIBS)
15
16ifeq ($(HOST_OS),windows)
17LOCAL_LDLIBS += -lws2_32
18endif
19
20LOCAL_STATIC_LIBRARIES += libSDL libSDLmain
21
22$(call emugl-end-module)
23