01e6ff90560d588418e706ce4d2a16d5a15520e5 |
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26-Feb-2011 |
David Li <davidxli@google.com> |
Changes to work with libAgl2 to implement GL ES 2.0 Fixed blend mode constants. Implemented some GL ES 2.0 functions. Fixed sampler uniform linking and assigning. Various other changes. Change-Id: Icbc6c85747c6bf89fefcec613eabfea6b1141f65
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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8e399777f3d6c0e02a31af9e231e7547d3fdbb7d |
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12-Feb-2011 |
David Li <davidxli@google.com> |
Fix make files, attribute & uniform linking and pow intrinsic. Still more intrinsics to implement in src/glsl/builtins/ir. Added experimental dual thread raster. Change-Id: Ia5b2c794b552b31a437148274080ecac0e92fe56 Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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60afd53a1257f900a8878b2c0c72b8c192d2992a |
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10-Feb-2011 |
David Li <davidxli@google.com> |
Remove unnecessary files and minor interface change.
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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b341bc8271147be311b77937347f0f3f54aab749 |
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08-Feb-2011 |
David Li <davidxli@google.com> |
Changed some states to enum; static gl_context for shader compiling/linking. Changed language version from 100 to 120.
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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2ac1cf8a62bcf080b70eaa7c0e4f57d4e8001685 |
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08-Feb-2011 |
David Li <davidxli@google.com> |
Checkpoint: factor out minimum context required for shader functionality Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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0f34e4ed10959fe2a6fefcfbf8bd7b1b6716909d |
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07-Feb-2011 |
David Li <davidxli@google.com> |
Checkpoint: factor out minimum context required for shader functionality
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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470970d77c095678830fc512dfe0e97c6bcab15b |
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05-Feb-2011 |
David Li <davidxli@google.com> |
Checkpoint: shader execution uses data pointers Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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fee3eee644164b2dc85a5dcf654ce75367f32a4e |
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04-Feb-2011 |
David Li <davidxli@google.com> |
Checkpoint: work on test and debugging
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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ed77b4a192d693bc2697c5d99e0f4c8db81ccbf5 |
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03-Feb-2011 |
David Li <davidxli@google.com> |
Change build target to static library and a test executable. Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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e82376d380005c21cb70637d42104fcd4d652843 |
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02-Feb-2011 |
David Li <davidxli@google.com> |
Checkpoint on functional shader functions in pixelfinger2. Need TODO: state change, scanline codegen Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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d274f94df69a016386195efcf0640802c7d7d2dc |
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02-Feb-2011 |
David Li <davidxli@google.com> |
Checkpoint on refactoring shader functions into pixelfinger2. Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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36ffccf19c02a54a6dc9952dc9c181d4fda2a020 |
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28-Jan-2011 |
David Li <davidxli@google.com> |
Checkpoint on implementing texture sampling Fixed sampler uniform location assigning. Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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13fea0fc797fa0d4c236db5aa2e6a23fc0e450db |
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27-Jan-2011 |
David Li <davidxli@google.com> |
Start merging pixelflinger2 Checkpoint on merging pixelflinger2 into mesa. Partially implemented LLVM texture sampling. Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
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