History log of /external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
01e6ff90560d588418e706ce4d2a16d5a15520e5 26-Feb-2011 David Li <davidxli@google.com> Changes to work with libAgl2 to implement GL ES 2.0

Fixed blend mode constants.
Implemented some GL ES 2.0 functions.
Fixed sampler uniform linking and assigning.
Various other changes.

Change-Id: Icbc6c85747c6bf89fefcec613eabfea6b1141f65
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
8e399777f3d6c0e02a31af9e231e7547d3fdbb7d 12-Feb-2011 David Li <davidxli@google.com> Fix make files, attribute & uniform linking and pow intrinsic.

Still more intrinsics to implement in src/glsl/builtins/ir.
Added experimental dual thread raster.

Change-Id: Ia5b2c794b552b31a437148274080ecac0e92fe56
Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
60afd53a1257f900a8878b2c0c72b8c192d2992a 10-Feb-2011 David Li <davidxli@google.com> Remove unnecessary files and minor interface change.
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
b341bc8271147be311b77937347f0f3f54aab749 08-Feb-2011 David Li <davidxli@google.com> Changed some states to enum; static gl_context for shader compiling/linking.

Changed language version from 100 to 120.
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
2ac1cf8a62bcf080b70eaa7c0e4f57d4e8001685 08-Feb-2011 David Li <davidxli@google.com> Checkpoint: factor out minimum context required for shader functionality

Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
0f34e4ed10959fe2a6fefcfbf8bd7b1b6716909d 07-Feb-2011 David Li <davidxli@google.com> Checkpoint: factor out minimum context required for shader functionality
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
470970d77c095678830fc512dfe0e97c6bcab15b 05-Feb-2011 David Li <davidxli@google.com> Checkpoint: shader execution uses data pointers

Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
fee3eee644164b2dc85a5dcf654ce75367f32a4e 04-Feb-2011 David Li <davidxli@google.com> Checkpoint: work on test and debugging
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
ed77b4a192d693bc2697c5d99e0f4c8db81ccbf5 03-Feb-2011 David Li <davidxli@google.com> Change build target to static library and a test executable.

Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
e82376d380005c21cb70637d42104fcd4d652843 02-Feb-2011 David Li <davidxli@google.com> Checkpoint on functional shader functions in pixelfinger2.

Need TODO: state change, scanline codegen

Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
d274f94df69a016386195efcf0640802c7d7d2dc 02-Feb-2011 David Li <davidxli@google.com> Checkpoint on refactoring shader functions into pixelfinger2.

Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
36ffccf19c02a54a6dc9952dc9c181d4fda2a020 28-Jan-2011 David Li <davidxli@google.com> Checkpoint on implementing texture sampling

Fixed sampler uniform location assigning.

Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h
13fea0fc797fa0d4c236db5aa2e6a23fc0e450db 27-Jan-2011 David Li <davidxli@google.com> Start merging pixelflinger2

Checkpoint on merging pixelflinger2 into mesa.
Partially implemented LLVM texture sampling.

Signed-off-by: David Li <davidxli@google.com>
/external/mesa3d/include/pixelflinger2/pixelflinger2_interface.h