History log of /external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
6228f1617d7525d64a23edd3b497791c6a06e842 03-Aug-2012 John Reck <jreck@android.com> am dd5962d2: am 47387cc7: Merge "Fix browser rendering issue: pure color tiles are rendered black"

* commit 'dd5962d2534b8c3cc215492c8dcf463e923f73c2':
Fix browser rendering issue: pure color tiles are rendered black
68ca7b3168f78f2354bf15934857c1705f22025e 02-Aug-2012 Yuyang Du <yuyang.du@intel.com> Fix browser rendering issue: pure color tiles are rendered black

The “pure color tile” optimization finds the pure-color tiles and
then draws the tiles simply with the color (otherwise the texture).

But the RGBA color pointer type is char, which may overflow when
the value is larger than 127. In such case, the tiles in question
are rendered black, because of the wrong color. This bug is fixed
by defining the pointer as unsigned char.

Change-Id: I5c7214423fa6961e707bde72f0e18c610374745d
Author: Yuyang Du <yuyang.du@intel.com>
Signed-off-by: Yuyang Du <yuyang.du@intel.com>
Signed-off-by: Jack Ren <jack.ren@intel.com>
Signed-off-by: Bruce Beare <bruce.j.beare@intel.com>
/external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
d823574f92be4f91c0127b48386bc4df2baa7984 27-Jun-2012 Teng-Hui Zhu <ztenghui@google.com> Improve the CPU upload path.

Swap the SkBitmap instead of a copy to save the memory bandwidth.

Change-Id: I0998248a9a87ce4058898e66a4739995da9c003c
/external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
736e83761cd309092370bb9f7842826186c32722 13-Jun-2012 Chris Craik <ccraik@google.com> Add detailed tracing to tile painting

bug:6653638
Change-Id: I839917feb1803bc1f4ace5aa2367067024a18706
/external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
2984cd062c3533700d08979a1ba76b3b04fcb395 14-May-2012 Teng-Hui Zhu <ztenghui@google.com> Add more debug log for GL error

bug:6486310

Change-Id: I7a4ca54eddc445c9228f44fff4cd35835b8bf5ff
/external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
418e065ccd82593c3f5d49942b0aaee6fac95615 07-May-2012 Mangesh Ghiware <mghiware@google.com> Fix visible area calculation.

Use the inverse of draw tranform to convert from content to layers
coordinate space.

Also, if the draw transform isn't limited to 2D space, return the entire
content area. Above conversion doesn't preserve 3D.

Bug: 6077575
Change-Id: I8393de0597ae5cd739b3df10c087cedd234ac9f0
/external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
e859a34171f2a36877d95197d118d962078f8aa0 27-Apr-2012 John Reck <jreck@google.com> Rewrite PictureSet with TURBO!

This changes how partial invals are done by adding a hybrid mode.

What we used to do is generate a SkPicture for the new area. This
SkPicture would possibly be larger than the actual inval, depending
on various merge rules (more SkPictures == slower to draw a tile)

The new code rewrites PictureSet entirely, preserving many of the old rules
but cleans up the code and adds the concept of a "PrerenderedInval". This is
a partial inval that WebKit has rasterized. By having WebKit produce both
a SkPicture and a SkBitmap, we avoid needing to play back the picture and
avoid overdrawing. We take this SkBitmap, and simply update the front
textures with it. This gives us full partial invals through the entire
system without hitting any driver bugs, and with minimal copies. And while
the SkPicture may be larger than the inval, the SkBitmap that is rasterized
is not - it matches the area webkit has said is dirty.

Change-Id: Ieb7ecc9db0d4f679102fda004a43399f9b319ebc
/external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
2ac76fe4e18c3325c8b3bb8f9435fdc7b96c0aca 19-Apr-2012 Teng-Hui Zhu <ztenghui@google.com> Better handle the EGL context lost situation.

Unless framework provide a better message, we can't avoid this EGL context issue
totally if mis-match happen again.

Clean up some obsolete code.

Change-Id: Ica03daecd58f9757c8cad41e0f40d5d51b041748
/external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
9b0332227d1f5d644e78f417c54ae1ec86ecaa1c 12-Apr-2012 Teng-Hui Zhu <ztenghui@google.com> We shall restore the FBO id instead of setting it back to 0.

bug:6283539

Change-Id: I84b8d5e0a984cb98cedc43d755b04be521d675ca
/external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp
2e510fd5b5a30f1315c272d44ae3aa4cba355498 06-Apr-2012 Nicolas Roard <nicolasroard@google.com> Reorganize platform/graphics/android

Change-Id: Idc67155cfa99784dcd931e705336bfa063ecae46
/external/webkit/Source/WebCore/platform/graphics/android/rendering/GLUtils.cpp