History log of /external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
ec90800d68fd500bb07f052c81fda0f54a794b1f 20-Jun-2012 Chris Craik <ccraik@google.com> Pin renderers to threads instead of tiles

Move thread local bitmaps to renderers, so the renderers own them, and can
perform optimizations.

Change-Id: I60d604759f4ce2ec9981990d1613eaf23cd1e625
/external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
334c36c686871998bf6c4ac958dfe3b3d5a87033 19-Jun-2012 Chris Craik <ccraik@google.com> Enable multiple tile painting threads

Use one thread by default. Further experiments should be done with determining
the correct number of threads, and better scheduling.

Change-Id: I2a87dac7d0b652b5ab627744650d12b0b8842003
/external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
6c4c0302dd154e5090966c57bb4b6b216644fb01 23-May-2012 Teng-Hui Zhu <ztenghui@google.com> Correctly handle the EGL context recreation.

bug:6516534
Change-Id: Iaf62359803d65d3a9acb88aa224a1a5c42f8aa4c
/external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
9c3ba7668c398bf33a509c6b3138b9575a9bb24d 14-May-2012 Chris Craik <ccraik@google.com> Merge "Fix stale tile problem" into jb-dev
425ef23631e3468c61a5740dd4e4bae3052cec48 12-May-2012 Chris Craik <ccraik@google.com> Fix stale tile problem

bug:6483791

Update tile painter of outstanding operations
Always schedule a paint operation if we can't update an outstanding one
Remove old interruption code, as it's no longer used

Change-Id: Ibcdb142d3d9b4ee7a52c78b5c121056089913211
/external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
bd3f93b66934582acd0b6c70bcf60ca643b36ead 10-May-2012 Chris Craik <ccraik@google.com> dirty all tiles when entering/exiting single surface mode

bug:6471089

Change-Id: I609a75d028ec9fa7b26be90d38b116a9766c4f21
/external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
e859a34171f2a36877d95197d118d962078f8aa0 27-Apr-2012 John Reck <jreck@google.com> Rewrite PictureSet with TURBO!

This changes how partial invals are done by adding a hybrid mode.

What we used to do is generate a SkPicture for the new area. This
SkPicture would possibly be larger than the actual inval, depending
on various merge rules (more SkPictures == slower to draw a tile)

The new code rewrites PictureSet entirely, preserving many of the old rules
but cleans up the code and adds the concept of a "PrerenderedInval". This is
a partial inval that WebKit has rasterized. By having WebKit produce both
a SkPicture and a SkBitmap, we avoid needing to play back the picture and
avoid overdrawing. We take this SkBitmap, and simply update the front
textures with it. This gives us full partial invals through the entire
system without hitting any driver bugs, and with minimal copies. And while
the SkPicture may be larger than the inval, the SkBitmap that is rasterized
is not - it matches the area webkit has said is dirty.

Change-Id: Ieb7ecc9db0d4f679102fda004a43399f9b319ebc
/external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
ce0e4b6b423e45f5a1c2eeedd8a5eff9d24f666e 01-May-2012 Teng-Hui Zhu <ztenghui@google.com> Fix max texture setup

bug:5698410

Change-Id: Idff9cb52cabd4cc87427f975fee4968e779139bf
/external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
2ac76fe4e18c3325c8b3bb8f9435fdc7b96c0aca 19-Apr-2012 Teng-Hui Zhu <ztenghui@google.com> Better handle the EGL context lost situation.

Unless framework provide a better message, we can't avoid this EGL context issue
totally if mis-match happen again.

Clean up some obsolete code.

Change-Id: Ica03daecd58f9757c8cad41e0f40d5d51b041748
/external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h
2e510fd5b5a30f1315c272d44ae3aa4cba355498 06-Apr-2012 Nicolas Roard <nicolasroard@google.com> Reorganize platform/graphics/android

Change-Id: Idc67155cfa99784dcd931e705336bfa063ecae46
/external/webkit/Source/WebCore/platform/graphics/android/rendering/TilesManager.h