History log of /frameworks/av/media/libstagefright/tests/Android.mk
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
1e5b2b3361ddd07259bf4b29820ca4aa5f3a861b 14-Jun-2012 Jamie Gennis <jgennis@google.com> Update ANativeWindow client code for sync

This change updates all the uses of ANativeWindow to use the new ANW functions
that accept and return Sync HAL fence file descriptors.

Change-Id: Id7db42d8d6380f8b440d88476ce9211c6225fb16
559bf2836f5da25b75bfb229fec0d20d540ee426 28-Mar-2012 James Dong <jdong@google.com> AV Android make files changes

o plus a few file relocation: ActivityManager.cpp/h, SoundPool.h, etc
o remove some runtime dependencies to libandroid, libandroid_runtime, etc

Change-Id: I047a47c5fb361dd5cf85cd98798c39f629a75d10
6c6b4d0d2b98a7ceee8b697daaf611f8df3254fb 12-Mar-2012 James Dong <jdong@google.com> Switched to use the header files in /frameworks/native
and deleted the duplicate header files in /frameworks/base

o related-to-bug: 6044887

Change-Id: I17e0692d9a9b5c8796ded36677c833ca8ab36795
0c5c7d2b119d2350c186ae9902919bcf28c3e277 19-Aug-2011 Pannag Sanketi <psanketi@google.com> Testing the GL/ CPU encoding w/ Gralloc buffers

This is the test for Gralloc buffers based encoding.
contains a combination of two main changes:

1. GL based encoding tests added to SurfaceMediaSource_test

2. SurfaceMediaSource ::read() colorformat

The SurfaceMediaSource::getformat() sets it to OMX_COLOR_FormatAndroidOpaque.
The omx encoder needs to interpret that colorformat and reads the format
from the Gralloc buffers directly

Change-Id: Iee2fe8901384109a4952e1d6c528c59eb01eb5b1
1a2fafbaa36390a06cc9a066fcbe147c8c47ea77 01-Jul-2011 Pannag Sanketi <psanketi@google.com> Renaming SurfaceEncoder to SurfaceMediaSource

Related to bug id: 4529323

Change-Id: Id820d45a536bd2c65e0a59def564eb5b3ea4a71c
3399b7267185646c69b04352211fca4fad9d7547 11-Jun-2011 Pannag Sanketi <psanketi@google.com> Adding SurfaceEncoder for encoding FilterFrames

Adding SurfaceEncoder which can be used to encode
custom frame data. In a sense, it is reverse
of what SurfaceTexture does.

SurfaceEncoder takes in frames from a native window and
passes them to an encoder, thus acting like a MediaSource.
It uses GRAlloc buffers underneath for passing data.
The client side sets the geometry, format in the beginning,
which cannot be changed while the recording is going on.

Currently, there is no common pixel format that both
GRAlloc and HAL understand.
Also, the encoder cannot encode using the data from the GRAlloc

The SurfaceEncoder_test examines mainly the buffer passage
since true encoding cannot be done at this point.
SimpleDummyRecorder 'reads' the frames in the same thread
as the start(), whereas DummyRecorder 'reads' in a separate
thread much like the MPEG4Writer. The test with DummyRecorder
is much closer to the real encoding implementation.

Related to bug id: 4529323

Change-Id: I58ec19a150f8fe4d6195196dc44f55002b46c7c8