dd3cb84cfbe8068790c6233b5829fae9c4a0ee93 |
20-Oct-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: add support for secure displays This change adds support for displays that are not allowed to display surfaces with the eSecure flag set. All non-virtual displays are considered secure, while virtual displays have their secure-ness specified at creation time. Bug: 7368436 Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
SurfaceComposer.cpp
urfaceComposerClient.cpp
|
7f79a2bd5c92bc626890dc16ffb8cd2de934e5fb |
17-Oct-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "BufferQueue: alloc without holding the lock" into jb-mr1-dev
|
2d5e230292c27d59f4c096bc742a0a19abf811c1 |
16-Oct-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: add animation transactions This change adds a transaction flag for WindowManager to indicate that a transaction is being used to animate windows around the screen. SurfaceFlinger will not allow more than one of these transactions to be outstanding at a time to prevent the animation "frames" from being dropped. Bug: 7353840 Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
urfaceComposerClient.cpp
|
1efe099a51e2231bd938a6afcf66e6584deec0f2 |
05-Oct-2012 |
Jamie Gennis <jgennis@google.com> |
BufferQueue: alloc without holding the lock This change makes BufferQueue::dequeueBuffer release its mutex before allocating new buffers. This should alleviate lock contention in SurfaceFlinger where SF's main thread can get blocked waiting for an allocation operation to complete. Bug: 7335075 Change-Id: I1b000539cc616a695afab2e9c68507db69e57b13
ufferQueue.cpp
|
2a09bb321930e1f782599ec902bca1db58b9af77 |
09-Oct-2012 |
Jeff Brown <jeffbrown@google.com> |
Add blankDisplay/unblankDisplay to SurfaceComposerClient. Bug: 7309812 Change-Id: Ia401d642094a46c62f0d26c65da1d11341e203a1
urfaceComposerClient.cpp
|
9504eb915c9628e130f45019bdefda0168089886 |
05-Oct-2012 |
Jesse Hall <jessehall@google.com> |
Fix race condition in ConsumerBase::addReleaseFence() This needs the ConsumerBase mutex locked, but wasn't locking it. Two of the four places that called it already held the lock so were fine. Now addReleaseFence() takes the lock itself, and I added addReleaseFenceLocked() for the two already-locked callers, since in one of them dropping the lock would be inconvenient. Bug: 7289269 Change-Id: I7a5628adb516f8eec782aa6c14128202f96d7b0a
ufferItemConsumer.cpp
onsumerBase.cpp
urfaceTexture.cpp
|
d920670f252d7984f8729cd578ce8c0befa77273 |
04-Oct-2012 |
Stephen Hines <srhines@google.com> |
Fix missing parens in CleanSpec.mk. Change-Id: I0440a942d3e685d619ec9cc402d3293cb3f52df1
leanSpec.mk
|
3fbbd076ad571810d9107ed870cfce2e8c062d10 |
05-Oct-2012 |
Raph Levien <raph@google.com> |
Fix broken CleanSpec.mk in libs/gui The CleanSpec is missing parens, which causes $P to be interpreted as a single variable, and the following printed to the log: Clean step: rm -rf RODUCT_OUT/obj/SHARED_LIBRARIES/libgui_intermediates This patch adds parens as needed. Change-Id: I587998fa67a4884418c286360a577cdbb6ea9a21
leanSpec.mk
|
a573945df7d21cfb73aa9cdba41561105e2ffb01 |
28-Sep-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: enable fence support for exynos5 Change-Id: Iffc48412b8c951116a956a3ac7dab8d75eed13da Bug: 7238122
ndroid.mk
leanSpec.mk
|
3fd12e41afcf323fdb99a4cf6bef0f904d72cc8b |
03-Oct-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: fix up compile options This change adds debug info to SurfaceFlinger's dumpsys to indicate that the USE_WAIT_SYNC compile option was enabled, and it removes the ALLOW_DEQUEUE_CURRENT_BUFFER option. Bug: 7238122 Change-Id: I70e08e34c2ef58aa6d2f88229e781a119f84b5a9
ndroid.mk
ufferQueue.cpp
uiConfig.cpp
urfaceTexture.cpp
|
ba607d53c6a94ea8c4c12571980c4ad159af308b |
01-Oct-2012 |
Jesse Hall <jessehall@google.com> |
Add Fence::waitForever which logs a warning timeout, and use it Bug: 7217641 Change-Id: If0c1a613ead307c4045a47824174bf40c72bc7d7
ufferItemConsumer.cpp
puConsumer.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
c01a79d77b829e7de86ef137694e8ad708470ca1 |
28-Sep-2012 |
Andy McFadden <fadden@android.com> |
Pass display arg to blank/unblank This allows us to blank and unblank displays other than the built-in display (e.g. HDMI). Bug: 7240511 Change-Id: I89ea13f9e497be74c3e1231d0c62fb558e93e0f8
SurfaceComposer.cpp
|
38b657265ccc5ae45bd7860a68b0d9373b47a2f3 |
28-Sep-2012 |
Iliyan Malchev <malchev@google.com> |
Revert "Compatibility work around for bad graphics driver dependency." This reverts commit a50b51c03aca449920fc8581a738032a7bce7150 Change-Id: Ibdcd776a7f241dbb2475403ea04f939249774c41
urfaceComposerClient.cpp
|
4803b74e2a12a508f7bbfde6f6a962fe3299c61c |
25-Sep-2012 |
Andy McFadden <fadden@android.com> |
Show build config in dumpsys SurfaceFlinger This adds a line to the "dumpsys SurfaceFlinger" output that shows build-time configuration values. Example: Build configuration: [sf HAS_CONTEXT_PRIORITY] [libui] \ [libgui USE_FENCE_SYNC] Bug 7206633 Change-Id: Ibe1856b459d34a4be6ee83a4ebfd2807e6cc68a0
ndroid.mk
uiConfig.cpp
|
e96e9e1093b5700e9f403a6e2479da7dc36d3b71 |
25-Sep-2012 |
Mathias Agopian <mathias@google.com> |
fix a crasher in SurfaceTexture's setFilteringEnabled bug: 7211067 Change-Id: Id8658a8df429d76c20ab9112858b38e52343dc9c
urfaceTexture.cpp
|
7aff4a5de47bf32b0934f5744cd1df4ce666d2d2 |
24-Sep-2012 |
Jamie Gennis <jgennis@google.com> |
ConsumerBase: make fence names meaningful Change-Id: I3580120cb63c027c327e80ec70e68650b75395de
onsumerBase.cpp
|
d1b330de416adff0d178a5cb7271419d9ed7a89a |
21-Sep-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix an out of bounds array write This change fixes an issue causing the mEglContext member of a SurfaceTexture to get incorrectly zeroed out. This would happen when a call to ConsumerBase::releaseBufferLocked resulted in the current buffer being freed. Freeing the current buffer would set SurfaceTexture::mCurrentTexture to -1, which would then be used by SurfaceTexture::releaseBufferLocked to reset the current slot's EGLSyncKHR to EGL_NO_SYNC_KHR (= 0). This would overwrite the mEglContext field, resulting in context mismatch errors in SurfaceTexture::doGLFenceWaitLocked. The fix is to simply use the buffer slot that's passed in to SurfaceTexture::releaseBufferLocked rather than mCurrentTexture. Change-Id: I0e5e2bd88fcbb354c35a3744f317716fff3e0e41
urfaceTexture.cpp
|
42223f6fdd582dc4e87ad94c212adaed3341f154 |
10-Sep-2012 |
Jeff Boody <jboody@codeaurora.org> |
gui: conditionally set USE_NATIVE_FENCE_SYNC for msm8960 Change-Id: Ib7ad11597ef7c79162a0b0a49a1b8ae16d192c10 Signed-off-by: Iliyan Malchev <malchev@google.com>
ndroid.mk
leanSpec.mk
|
3941cb240d438bfdebe24920bb2ada86456a0bf9 |
18-Sep-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: default to doing GL sync This change makes updateTexImage default to performing the necessary synchronization and adds an argument for SurfaceFlinger to disable that synchronization so that it can be performed lazily. Change-Id: I7c20923cc786634126fbf7021c9d2541aa77be5d Bug: 6991805
urfaceTexture.cpp
|
8dfa92fef9759a881e96ee58d59875d35023aab9 |
18-Sep-2012 |
Andy McFadden <fadden@android.com> |
Plumb display name into SurfaceFlinger The Surface createDisplay() call takes a display name for debugging. This change carries it through SurfaceFlinger and displays it in the "dumpsys SurfaceFlinger" output. Bug 7058158 Change-Id: I79f3474a8656ff1beb7b478e0dbf2c5de666118a
SurfaceComposer.cpp
urfaceComposerClient.cpp
|
71f683ac8d28e93928a9bb1744f43264b4846e8f |
15-Sep-2012 |
Andy McFadden <fadden@android.com> |
New test Added a test to confirm that the transform hint is being respected. Bug: 7162482 Change-Id: I892fe962f8cf2759ff951b4f5065b9ac2732c3d1
ests/SurfaceTexture_test.cpp
|
6905205c8d130b6ea3a813c1b9283492ed183367 |
15-Sep-2012 |
Andy McFadden <fadden@android.com> |
Fix transform hints The hints were being set a little too late, so the pre-rotation stuff wasn't quite working. Bug 7054997 Change-Id: Id8d5c626db7a76f768ba762a145b315878ee08e6
ufferQueue.cpp
|
c272430960047de4e9b2f169fb053bd0aedce3b1 |
12-Sep-2012 |
Andy McFadden <fadden@android.com> |
Merge "Watch for SurfaceFlinger death" into jb-mr1-dev
|
98ff0597bd9e57ba133d54f8f09841f96955cba1 |
10-Sep-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: eglDestroySync after duping its fd This change adds a call to eglDestroySync after we've dup'd the fd for the Android fence that the EGLSyncKHR object wraps. Change-Id: I4fa6ece863260793630d70bb9a69d6284d05d99e
urfaceTexture.cpp
|
61e04b92bdeafc6fca89052d14dab1bd0c384a71 |
10-Sep-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: use eglWaitSync This change adds a compile-option to use eglWaitSyncANDROID to ensure that texturing operations that access the current buffer of a SurfaceTexture do not occur until the buffer is completely written. It also moves this synchronization into a new SurfaceTexture method called doGLFenceWait and changes SurfaceFlinger's Layer class to use that method rather than performing its own wait on the fence. Change-Id: I70afa88086ca7ff49a80e3cd03d423767db7cb88
urfaceTexture.cpp
|
01dbf5539bff4bece3f9bbfa55046b04a8a45e99 |
06-Sep-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: use EGL-created native fences This change adds support for using Android fences that come from EGLSyncKHR objects as the release fence for a buffer. Change-Id: Ice192ce2ec001020f909a2018afdf0f17b24dec9
urfaceTexture.cpp
|
6652b3edcb7ef5402c05db12f477ceb23c27d6ec |
07-Sep-2012 |
Andy McFadden <fadden@android.com> |
Watch for SurfaceFlinger death The ComposerService object wasn't watching for SurfaceFlinger restarts, which doesn't usually matter because the app framework restarts when SurfaceFlinger dies. However, mediaserver continues to run, which means its ComposerService object was trying to use a dead handle, and playback of DRM movies was failing. This adds a DeathRecipient listener and some logic to re-establish the SurfaceFlinger connection. Bug 6645813 Change-Id: I07581b881d3835601aa57d5358c8259d93bc4515
urfaceComposerClient.cpp
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b27254154642575dfb4bbfa79fbedde7d7ee23dd |
06-Sep-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: move fence handling into ConsumerBase This change moves some common fence handling code into the base class for BufferQueue consumer classes. It also makes the ConsumerBase class initialize a buffer slot's fence with the acquire fence every time a buffer is acquired. Change-Id: I0bd88bc269e919653b659bfb3ebfb04dd61692a0
ufferItemConsumer.cpp
onsumerBase.cpp
puConsumer.cpp
urfaceTexture.cpp
|
00e8c7a88a5b9c4104a71013a713acd3e4d3b77b |
05-Sep-2012 |
Mathias Agopian <mathias@google.com> |
display projection API now has a single function instead of 3 Change-Id: I9bf46d372b77d547486d4bbe6f1953ec8c65e98f
urfaceComposerClient.cpp
|
c68f2ecfa02037144d1a3856f637a77f523cf416 |
31-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
BufferQueue: add a setMaxAcquiredBufferCount check This change adds a check to verify the validity of the value passed to setMaxAcquiredBufferCount. Change-Id: I39730557aa58261e678bd6e4fce11bab78e98362
ufferQueue.cpp
ests/BufferQueue_test.cpp
|
9e75ddda93888755d0b14144b62e896cd9f78f3a |
01-Sep-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: add BufferQueue test infrastructure This change adds some infrastructure for testing the BufferQueue class. It also includes a test that tests the new check in BufferQueue::acquireBuffer that prevents the consumer from acquiring more than one buffer beyond the max acquired buffer count that was set. Change-Id: I38554ad3f9a53d2ddeba7ef0deee35ec2e2f9775
ests/Android.mk
ests/BufferQueue_test.cpp
|
fdb6b49dfa9f1f71b2e564c9f423043f90f9346c |
31-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: disable CpuConsumer tests This change disables the CpuConsumer tests because they require a Gralloc format that is not supported on all devices. Change-Id: Ifaa618062c1dae53d9fcb9e16ba92c480d3dbd0c
ests/CpuConsumer_test.cpp
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4697528eac85d34b2b375ece1d4b40aebe3fa5dd |
31-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix a few tests Change-Id: Ic74fe8791361f8fe91ad7149720fafd4cc154ac1
ests/SurfaceTextureClient_test.cpp
ests/SurfaceTexture_test.cpp
|
d69097f936d9780957a51ce77335ae409b32aaa3 |
30-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: add some error checks This change adds a few error checks both in the framework and in some tests. Change-Id: I2baf2676942a0dc15866e75852a775a0091ed16d
GraphicBufferAlloc.cpp
urfaceTexture.cpp
ests/SurfaceTexture_test.cpp
|
5e5efde7874a9fab650fd4b724ceef46db850470 |
29-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
BufferQueue: add a check for the max acquired bufs This change adds an error check to ensure that consumers don't acquire more buffers than the maximum that they set. Change-Id: I026643564bde52732e4ee6146972b207ddbbba77
ufferQueue.cpp
|
72f096fb1ad0a0deadbfac5f88627461905d38e8 |
28-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
BufferQueue: use max acquired buffer count This change makes BufferQueue derive the min undequeued buffer count from a max acquired buffer count that is set by the consumer. This value may be set at any time that a producer is not connected to the BufferQueue rather than at BufferQueue construction time. Change-Id: Icf9f1d91ec612a079968ba0a4621deffe48f4e22
ufferItemConsumer.cpp
ufferQueue.cpp
puConsumer.cpp
|
1847f7fd799f92300b3786e49f5883eaa03f4507 |
31-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "BufferQueue: simplify max buffer count handling" into jb-mr1-dev
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2b9776982360a234803665cb79e8abcfeb0e3c79 |
31-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "BufferQueue: clean up buffer counting" into jb-mr1-dev
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94f261556cc5f4aa628cd5b71bf923b583f6e3c3 |
30-Aug-2012 |
Wink Saville <wink@google.com> |
Revert "A vendor ril depends on a native screen shot code." This reverts commit 9b5782baf0a8a2d7afc7129453beb5df7abe7650. A new ril for toro, hack no longer needed.
urfaceComposerClient.cpp
|
e191e6c34829aec406a9cfe3e95211f884a311ff |
25-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
BufferQueue: simplify max buffer count handling This change reworks how the maximum buffer count is computed. Change-Id: I7d3745814b9bd6f6f447f86bfea8eb7729914ebf
ufferQueue.cpp
|
31a353da225af5329735451c761b430d82dfda1b |
25-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
BufferQueue: clean up buffer counting This change is a clean up of some of the handling of the maximum number of buffers that are allowed at once. It mostly renames a few member variables and methods, but it includes a couple small refactorings. Change-Id: I9959310f563d09583548d4291e1050a7bbc7d87d
ufferQueue.cpp
urfaceTexture.cpp
ests/SurfaceTexture_test.cpp
|
9b5782baf0a8a2d7afc7129453beb5df7abe7650 |
29-Aug-2012 |
Wink Saville <wink@google.com> |
A vendor ril depends on a native screen shot code. Add a temporary shim until the vendor fixes the ril. Bug: 7073467 Change-Id: Ia95a58bd90677c03406c988d1c29ae785f8662f2
urfaceComposerClient.cpp
|
a50b51c03aca449920fc8581a738032a7bce7150 |
28-Aug-2012 |
Jeff Brown <jeffbrown@google.com> |
Compatibility work around for bad graphics driver dependency. This is a compatibility shim for one product whose drivers are depending on SurfaceComposerClient::getDisplayInfo( int, DisplayInfo*) when it really shouldn't. Revert this patch when the problem has been resolved. Bug: 7065398 Change-Id: I6542691b81fd1b1e1d79500a62e82d40a3d51db7
urfaceComposerClient.cpp
|
380223bf1b340e7503177254a60d5982f95ab793 |
27-Aug-2012 |
Jeff Brown <jeffbrown@google.com> |
Remove unused "layer" argument from show(). Change-Id: I8944a9f4a27c330b11e5e837c69b88c8f84145ba
urface.cpp
urfaceComposerClient.cpp
|
9d4e3d2f42e93e2d12bacabe97d307d30c3c20dd |
25-Aug-2012 |
Jeff Brown <jeffbrown@google.com> |
Banish DisplayID from the SurfaceFlinger API. Use only display tokens in the API to refer to new displays. Don't require the caller to specify the display when creating a surface (since in general a surface could be shown on any display). This is intended to be a minimum change just to update the API. Note that SurfaceFlinger still uses DisplayID in a few places internally that might cause some features not to work properly when there are multiple displays (LayerScreenshot, for example). Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
SurfaceComposer.cpp
SurfaceComposerClient.cpp
urface.cpp
urfaceComposerClient.cpp
ests/SurfaceTexture_test.cpp
ests/Surface_test.cpp
|
490aee0fc5012acf2bf0b1dfe9c09e6fcca606fc |
24-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: inherit from ConsumerBase (try 2)" into jb-mr1-dev
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04930445031c5f41707806182bb7a152e64ddede |
22-Aug-2012 |
Eino-Ville Talvala <etalvala@google.com> |
Merge "Add BufferItemConsumer, a simple BufferQueue consumer." into jb-mr1-dev
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9fea3421ffddf6480f57f55a25936a886043d909 |
08-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: inherit from ConsumerBase (try 2) This change makes SurfaceTexture inherit from ConsumerBase. It removes all of the functionality from SurfaceTexture that is now provided by the base class. This includes fixes for two bugs that were found after checking this change in the first time and then reverting it. Change-Id: Ie2d9f4f27cfef26fdac341de3152e842b01a58d2
onsumerBase.cpp
urfaceTexture.cpp
|
e232fdca2a62dc5e81b550f5be8710e36174e7a6 |
21-Aug-2012 |
Eino-Ville Talvala <etalvala@google.com> |
Add BufferItemConsumer, a simple BufferQueue consumer. BufferItemConsumer allows for acquiring BufferQueue's BufferItems, which contain all the data and metadata the BufferQueue has for a given graphics buffer. This consumer is useful when direct access to the native buffer_handles is needed by the client. Also includes a minor cleanup of CpuConsumer's use of 'virtual'. Bug: 6243944 Change-Id: If7dc4192b15ac499555f1eda42a85140f2434795
ndroid.mk
ufferItemConsumer.cpp
puConsumer.cpp
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84a9a3c0ec35915d3cc40e9e889d4032e189894a |
21-Aug-2012 |
Eino-Ville Talvala <etalvala@google.com> |
Merge "CpuConsumer: inherit from ConsumerBase" into jb-mr1-dev
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f57e7540d4cf799f18fe87d3536c55f1e0064931 |
21-Aug-2012 |
Eino-Ville Talvala <etalvala@google.com> |
CpuConsumer: inherit from ConsumerBase Change-Id: I55178b1d673ffa0fbc6e63ef47642c64d4d03228
puConsumer.cpp
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729f48082e2c7660e94830e52006f7af4efb747a |
20-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "Revert "SurfaceTexture: inherit from ConsumerBase"" into jb-mr1-dev
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f7f6345068fe0644bf296b88a687b361eae0cc98 |
20-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "Revert "SurfaceTexture: call ConsumerBase::freeBufferLocked"" into jb-mr1-dev
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ce7a6c0fc9d75b80da030d1790321e84475f956a |
20-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
Revert "SurfaceTexture: inherit from ConsumerBase" This reverts commit ed059a8d754770c3cf28b78dba30f7a6ba475dbe Change-Id: I72542c2595771a40c2c88251e0d6eb54e305b99b
onsumerBase.cpp
urfaceTexture.cpp
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483bccd0d9f7e5e7aa452e9e3e53056387f4b25c |
20-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
Revert "SurfaceTexture: call ConsumerBase::freeBufferLocked" This reverts commit f8d33c652b930abbfb0722f3a2928cbc2ea71078 Change-Id: I1ff2e1cc85824a8fac1051f573d2931db81af511
urfaceTexture.cpp
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220ef10c5fe44df0ff3898de06028975995a34e4 |
20-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: call ConsumerBase::freeBufferLocked" into jb-mr1-dev
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f8d33c652b930abbfb0722f3a2928cbc2ea71078 |
20-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: call ConsumerBase::freeBufferLocked This change fixes SurfaceTexture::freeBufferLocked so that it calls the base class implementation. Change-Id: I45d76fb2eb02c1fa6e4e917823ead83e2086bd15
urfaceTexture.cpp
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d3bbcaff6f0e08db0412d92f42562a2826a58bec |
20-Aug-2012 |
Jean-Baptiste Queru <jbq@google.com> |
resolved conflicts for merge of 21938749 to jb-mr1-dev Change-Id: I17da10797736f3772a143e2015fe25df0bb3eb3f
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2c7eb92b6394427bfe81962668d46194959bc722 |
18-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: inherit from ConsumerBase" into jb-mr1-dev
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818b46058aa3006e1d3c178abd36d4f10823f5d9 |
17-Aug-2012 |
Mathias Agopian <mathias@google.com> |
display states can't share the dirty flags Change-Id: Ifade9f2f1a0df9a36aede77a6cf5eee4be534f98
urfaceComposerClient.cpp
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ed059a8d754770c3cf28b78dba30f7a6ba475dbe |
08-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: inherit from ConsumerBase This change makes SurfaceTexture inherit from ConsumerBase. It removes all of the functionality from SurfaceTexture that is now provided by the base class. Change-Id: I4a881df42810a14ee32d4ef7c8772a8f2510f4c7
onsumerBase.cpp
urfaceTexture.cpp
|
8683fca395d01734ec7946e9f0595ec5d7b754c6 |
13-Aug-2012 |
Mathias Agopian <mathias@google.com> |
improve [un]marshalling of non-binder objects this change introduces a new class LightFlattenable<> which is a protocol to flatten simple objects that don't require binders or file descriptors; the benefit of this protocol is that it doesn't require the objects to have a virtual table and give us a consitant way of doing this. we also introduce an implementation of this protocol for POD structures, LightFlattenablePod<>. Parcel has been update to handle this protocol automatically. Sensor, Rect, Point and Region now use this new protocol. Change-Id: Icb3ce7fa1d785249eb666f39c2129f2fc143ea4a
SensorServer.cpp
ayerState.cpp
ensor.cpp
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e57f292595bec48f65c8088b00ff6beea01217e9 |
10-Aug-2012 |
Mathias Agopian <mathias@google.com> |
make multi-display more real - displays are represented by a binder on the client side - c++ clients can now create and modify displays Change-Id: I203ea5b4beae0819d742ec5171c27568f4e8354b
SurfaceComposer.cpp
ayerState.cpp
urfaceComposerClient.cpp
|
3165cc21cfea781988407b19bd83292b19f05f55 |
09-Aug-2012 |
Mathias Agopian <mathias@google.com> |
libgui includes refactoring Change-Id: I1d24ec17f5003ec2abab5f7472daaff4cc4cc2d3
urfaceComposerClient.cpp
|
3d1d09c0c116c42f7d083f87628b5f8377b1f275 |
09-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: Fix a fence fd leak. Bug: 6949010 Change-Id: I289992c964504b4fe5458dbd19b248a841ef043f
urfaceTexture.cpp
|
45cb2ba1d52d81e20702b62610422fb09aaedeae |
07-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix an out of bounds array access Bug: 6879028 Change-Id: Ic3d35a9384c0a6dfa4000e7743a6f6859608b0bf
urfaceTexture.cpp
|
1a4d883dcc1725892bfb5c28dec255a233186524 |
03-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
surfaceflinger: refactor FrambufferSurface This change refactors the FramebufferSurface class to inherit from the new ConsumerBase class. Bug: 6620200 Change-Id: I46ec942ddb019658e3c5e79465548b171b2261f2
ndroid.mk
ufferQueue.cpp
onsumerBase.cpp
|
72131d9ef13ffaf3af4ca2fe700426b82baac9fa |
05-Aug-2012 |
Mathias Agopian <mathias@google.com> |
remove unneeded dependencies in libhardware Change-Id: Ibb8d698d594216d0746b0e7270cf87d7e5acab2b
ndroid.mk
urfaceTexture.cpp
|
92efd84f37ce5a8aae74dc9086f825a67b6894e9 |
03-Aug-2012 |
Mathias Agopian <mathias@google.com> |
screen-off animation won't be handled by SF anymore Change-Id: Idc41386804ae7d7eb981c36e1bc55c270870c8d0
SurfaceComposer.cpp
|
4f9c284de4b9159126f69eb1219c410f66cc872c |
02-Aug-2012 |
Romain Guy <romainguy@google.com> |
Add missing break in switch statement Change-Id: I6206cc9ca46c4e2f125d3d820256280586ad66a1
urfaceTexture.cpp
|
12bd497f280a69ae5fe7694ae3146008cacc0eb6 |
31-Jul-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: enable EGL_fence_sync usage for exynos5 Bug: 6876502 Change-Id: I2ec2800881dcba9e4f6ff32ffa1341a2de01f0a2
ndroid.mk
|
c666cae2d5995097ec49a87e375e2afdd92802b7 |
26-Jul-2012 |
Mathias Agopian <mathias@google.com> |
get rid of the shared-memory control block Change-Id: If814060aca1d2ff2619d4adcd57296983d207f7f
SurfaceComposer.cpp
urfaceComposerClient.cpp
|
8785578391eacd4192333d7b0ce3afedd7d163e6 |
25-Jul-2012 |
Mathias Agopian <mathias@google.com> |
add a layerStack attribute to Layers. this attribute can be set through a regular transaction using SurfaceComposerClient (just like any other attribute, eg: position or size) Change-Id: I701a47c677ea6442ca713728a93335328cd2b172
urfaceComposerClient.cpp
|
8b33f032327f8de0dcc0e6d0d43ed80f834b51f6 |
25-Jul-2012 |
Mathias Agopian <mathias@google.com> |
update SF binder protocol to support setting display attributes no change of functionality -- the old behavior is implemented on top of this new protocol. this new protocol will allow, eventually, to pass informations about displays and layer stacks. Change-Id: Ic6c2295e61ec8ecbc8ce01ab7664e35d928202fc
SurfaceComposer.cpp
ayerState.cpp
urfaceComposerClient.cpp
|
6501e9944df131b3b7e293007084735dfa217f24 |
17-Jul-2012 |
Jeff Brown <jeffbrown@google.com> |
Remove freeze(), unfreeze() and setFreezeTint(). This is all dead code. Change-Id: I646673aac793a6ec45021c370a2450f0ea4fbcce
urface.cpp
urfaceComposerClient.cpp
|
f9176a93a5c9061fe001c91bca50dd0a58d54f10 |
16-Jul-2012 |
Jeff Brown <jeffbrown@google.com> |
Remove freezeDisplay(), which is no-op. Change-Id: I2b70249a1545636fd6d98b58057b22f9529cad21
urfaceComposerClient.cpp
|
47ad361cee48a026c8c3695da04aab75e1e7b925 |
10-Jul-2012 |
Steve Critchlow <steve.critchlow@sonymobile.com> |
Fix error trap in SurfaceTexture Client There was an issue in Surface::lock where failure to lock a surface resulted in two bad things happening: - success was returned to the caller (it was apparently locked). - an uninitialised pointer was returned as the buffer. Change-Id: I8b0df81400e0fa0542a8bb993d76923ac96b686e
urfaceTextureClient.cpp
|
e7db724bed5d1e5086801df7705d9b1f2a071785 |
03-Jul-2012 |
Jesse Hall <jessehall@google.com> |
Fix check for fence merge success Change-Id: I9b16526ebfe4ffabf7c4372cca9b192ce046aa21
urfaceTexture.cpp
|
dc5b485f74edf2d2f31c62054eb6c180421a3ade |
30-Jun-2012 |
Jesse Hall <jessehall@google.com> |
Pass fence to HWC on first use of buffer Also do a CPU-wait on the fence before using it for GL composition. Change-Id: I0f645a42a44803276cae11b904e5a26d65871562
urfaceTexture.cpp
|
b42b1ac1587aebda5e2f334d95b620271fafba4e |
28-Jun-2012 |
Jesse Hall <jessehall@google.com> |
Return fence from acquireBuffer Change-Id: Iab22054c1dc4fd84affab3cc5bbdcd5a1e689666
ufferQueue.cpp
puConsumer.cpp
urfaceTexture.cpp
|
c777b0b3b9b0ea5d8e378fccde6935765e28e329 |
28-Jun-2012 |
Jesse Hall <jessehall@google.com> |
Pass fences with buffers from SurfaceTextureClient Change-Id: I09b49433788d01e8b2b3684bb4d0112be29538d3
ufferQueue.cpp
SurfaceTexture.cpp
urfaceTextureClient.cpp
|
02a7be74dd0c4eb47a522cb0f646736cb6d0de01 |
29-Jun-2012 |
Jesse Hall <jessehall@google.com> |
Merge "Clarify aborted updateTexImage use of fences"
|
962174da0303d94180af7648faf90e112b851192 |
29-Jun-2012 |
Jesse Hall <jessehall@google.com> |
Merge "Return fence to client in dequeuBuffer"
|
d58c304cc60be46a363fdcdce6da06e4ecb589b6 |
29-Jun-2012 |
Jesse Hall <jessehall@google.com> |
Clarify aborted updateTexImage use of fences When updateTexImage acquires a buffer but then aborts (due to an error or the buffer being rejected), it releases the newly-acquired buffer. It was passing the buffer slot's fences to releaseBuffer, even though they hadn't been created after the acquire yet. This wasn't a bug, since the fences would be cleared just after the buffer slot was last released, but explicitly passing null fences makes this clearer. Change-Id: I087f2ec3fd02c40f57782c1fca24eb9567e2943d
urfaceTexture.cpp
|
f9783af225aa3b41ec0af36f90941a714269abb7 |
25-Jun-2012 |
Jesse Hall <jessehall@google.com> |
Return fence to client in dequeuBuffer Change-Id: Ic19750793ad993f0e85391f3cabd743ba565d4c9
urfaceTextureClient.cpp
|
3094df359d1e6e2ae8ca4e935cc093f563804c96 |
19-Jun-2012 |
Mathias Agopian <mathias@google.com> |
First prototype atttempting to support an external display both API and implementation will change, this is just a prototype intended to show feasability. SurfaceFlinger is passed an ISurfaceTexture through a new callback, it is in turn used to create an EGLSurface which surfaceflinger will draw into in addition to the main screen. Change-Id: Id0bbb0b854bb7bae44d57246a90b65d4567f9a21
SurfaceComposer.cpp
|
f78575400977f644cf0b12beb2fa5fc278b6ed4c |
15-Jun-2012 |
Jesse Hall <jessehall@google.com> |
Pass fences from BufferQueue to SurfaceTextureClient ISurfaceTexture::dequeueBuffer now returns the buffer's fence for the client to wait on. For BufferQueue, this means passing it through Binder so it can be returned to the SurfaceTextureClient. Now SurfaceTextureClient is responsible for waiting on the fence in dequeueBuffer instead of BufferQueue: one step closer to the goal. Change-Id: I677ae758bcd23acee2d784b8cec11b32cccc196d
ufferQueue.cpp
SurfaceTexture.cpp
urfaceTextureClient.cpp
|
ef19414bd8b77a26f5751f3845be79025a8263fe |
14-Jun-2012 |
Jesse Hall <jessehall@google.com> |
Transfer HWC release fences to BufferQueue After a HWC set, each SurfaceFlinger Layer retrieves the release fence HWC returned and gives it to the layer's SurfaceTexture. The SurfaceTexture accumulates the fences into a merged fence until the next updateTexImage, then passes the merged fence to the BufferQueue in releaseBuffer. In a follow-on change, BufferQueue will return the fence along with the buffer slot in dequeueBuffer. For now, dequeueBuffer waits for the fence to signal before returning. The releaseFence default value for BufferQueue::releaseBuffer() is temporary to avoid transient build breaks with a multi-project checkin. It'll disappear in the next change. Change-Id: Iaa9a0d5775235585d9cbf453d3a64623d08013d9
ndroid.mk
ufferQueue.cpp
puConsumer.cpp
urfaceTexture.cpp
|
d8e812ce6fe9ae0388e98b08456e1d18b9498239 |
14-Jun-2012 |
Jamie Gennis <jgennis@google.com> |
Update ANativeWindow clients for sync This change updates the uses of ANativeWindow to use the new ANW functions that accept and return Sync HAL fence file descriptors. Change-Id: I3ca648b6ac33f7360e86754f924aa072f95242f6
urfaceTextureClient.cpp
ests/Android.mk
ests/CpuConsumer_test.cpp
ests/SurfaceTextureClient_test.cpp
ests/SurfaceTexture_test.cpp
ests/Surface_test.cpp
|
3e87601170141229d661df93e2f59e1ced73474b |
08-Jun-2012 |
Mathias Agopian <mathias@google.com> |
Implement SurfaceFlinger's ANW on top of BufferQueue SF now has its own implementation of ANW for the framebuffer and it uses BufferQueue. FramebufferNativeWindow is now only used by stand-alone apps. Change-Id: Iddeb24087df62bd92b0f78e391dda9b97ddc859c
ufferQueue.cpp
|
8e533069e5721e55cb9768e140e16546c3a4a8b6 |
07-Jun-2012 |
Colin Cross <ccross@android.com> |
surfaceflinger: replace early suspend with binder call from PowerManager SurfaceFlinger will no longer directly synchronize with early suspend. Instead, PowerManagerService will synchronize with SurfaceFlinger to ensure that a black frame has been drawn on the display, and then trigger all early suspend handlers. Change-Id: I07acdd628440d23fdb69db94319ec5d65d3f4919
SurfaceComposer.cpp
|
2466e402a054669ecda0d2b0dcb9cc08c4a9559a |
30-May-2012 |
Mathias Agopian <mathias@google.com> |
am 584fcb32: am 2c8207e9: add the ability to reject buffers in SurfaceTexture::updateTexImage * commit '584fcb3218e07d7b4cc0aeaef41faa4e891b45a4': add the ability to reject buffers in SurfaceTexture::updateTexImage
|
2c8207e9627fe6c7a90e31fae8d71ae49df56845 |
24-May-2012 |
Mathias Agopian <mathias@google.com> |
add the ability to reject buffers in SurfaceTexture::updateTexImage SurfaceFlinger is using this new feature to reject buffers that don't have the right size. Bug: 6498869 Change-Id: I8a7250a47db6c082a357b703feb3b9d0fc8d3443
urfaceTexture.cpp
|
c20bd43b8a376e40e82b398561739f1074196b13 |
23-May-2012 |
Jesse Hall <jessehall@google.com> |
am 138a8d75: am e1082496: Enable SurfaceTexture fence sync for the emulator * commit '138a8d7510e6ba8a402ffacc38c7cc5bfaa5e571': Enable SurfaceTexture fence sync for the emulator
|
e10824965c64663b8878b808206ee382c7ab6af8 |
21-May-2012 |
Jesse Hall <jessehall@google.com> |
Enable SurfaceTexture fence sync for the emulator The host-accelerated GL ES driver doesn't do the implicit synchronization required when fence sync isn't used. Bug: 6515813 Change-Id: I6a667f2db6b519f3557b5abda78775f767841dae
ndroid.mk
|
69df645759da5c2be94a04d999b3161a307d2107 |
21-May-2012 |
Mathias Agopian <mathias@google.com> |
am 83f1d839: am 7e477bfe: make sure BufferQueue releases newly acquired buffers on failures * commit '83f1d83975345bada9886e9ea0ef2b950d90cd77': make sure BufferQueue releases newly acquired buffers on failures
|
49b97c857e699c36e1e8c6e448da1cc4df572225 |
21-May-2012 |
Mathias Agopian <mathias@google.com> |
am ac4a4825: am f899e411: Remove misleading and wrong ALOGW * commit 'ac4a48251180a79ae19e3a7112537c3d0fa260c6': Remove misleading and wrong ALOGW
|
f336014c8dd20223388dc7e00875b4fd5aebdcdd |
21-May-2012 |
Jesse Hall <jessehall@google.com> |
am bd56aabb: am 515f19da: Merge "Recreate EGLImage for previously used slots" into jb-dev * commit 'bd56aabb92097546073c8dd8949bb03161e72c56': Recreate EGLImage for previously used slots
|
7e477bfe11f8bb31622353b64e85721df3cf9702 |
19-May-2012 |
Mathias Agopian <mathias@google.com> |
make sure BufferQueue releases newly acquired buffers on failures this prevents SurfaceTexture producer to hang in dequeueBuffer() when something goes wrong in the consumer. only the consumer gets an error and the current frame is kept instead of the new one. the producer is unaware of the problem. Bug: 6476587 Change-Id: Ie6db5526632aabc3e60229b93dfe29c19491ade4
urfaceTexture.cpp
|
f899e4113a5b5545cd91b4625514d0ab0d33751c |
19-May-2012 |
Mathias Agopian <mathias@google.com> |
Remove misleading and wrong ALOGW Bug: 6476587 Change-Id: I4345f1100db02786bb50ad83ca7b559cad301706
ufferQueue.cpp
|
90ed8508ed89b4fdb5c21d621b29369d31dcb958 |
17-May-2012 |
Jesse Hall <jessehall@google.com> |
Recreate EGLImage for previously used slots SurfaceTexture would only create an EGLImage for a buffer slot when BufferQueue returns a GraphicBuffer, i.e. either the slot was acquired for the first time ever, or the buffer for the slot was reallocated. But the EGLImage may also need to be re-created for a previously-acquired buffer if the slot's EGLImage was destroyed during detachFromContext(); in this case BufferQueue won't return a GraphicBuffer since SurfaceTexture already has a reference to the correct buffer. Bug: 6461693 Change-Id: Ib95d0d757192efe336c5fda0866f857481a6617d
urfaceTexture.cpp
ests/SurfaceTexture_test.cpp
|
a74eb25cbc42a9dde0df6b2303fda9027f77f393 |
15-May-2012 |
Jamie Gennis <jgennis@google.com> |
am dd739965: Merge changes I32fbc2b6,Ifd0ed05b into jb-dev * commit 'dd73996552938ac5165a35f09d389abedcf421ef': SurfaceFlinger: recompute visible regions less libgui: remove setPostTransformCrop
|
e41b318bc4708e1dee9364e73215ff0d51fb76a1 |
17-Apr-2012 |
Eino-Ville Talvala <etalvala@google.com> |
Add a BufferQueue CPU consumer. Aimed for use cases where gralloc buffers need to be consumed by CPU users, such as camera image data streams. The CpuConsumer is a synchronous queue, which exposes raw pointers to the underlying graphics buffers to applications. Multiple buffers may be acquired at once, up to the limit set at time of construction. Change-Id: If1d99f12471438e95a69696e40685948778055fd
ndroid.mk
puConsumer.cpp
ests/Android.mk
ests/CpuConsumer_test.cpp
|
b7a6b96301c00c630610df4cb55a45d666200817 |
14-May-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: remove setPostTransformCrop This change removes the setPostTransformCrop function from SurfaceTextureClient. It also includes a small logging fix in BufferQueue. Bug: 6299171 Change-Id: Ifd0ed05b95dad6085e7a8267fda4d69b76ea3bad
ufferQueue.cpp
urfaceTextureClient.cpp
ests/SurfaceTextureClient_test.cpp
|
f15a83f5814219c167f87cb8aaea622fc8493499 |
11-May-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: add a crop to the layer state This change adds a crop rectangle specified in window coordinates to the layer state. The all window pixels outside this crop rectangle are treated as though they were fully transparent. This change also adds the plumbing necessary for WindowManager to set that crop. Change-Id: I582bc445dc8c97d4c943d4db8d582a6ef5a66081
urface.cpp
urfaceComposerClient.cpp
|
cd1806e210f2633423f0fb14d39fa00d03974223 |
10-May-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: improve some logging and dumping This change updates some of the SurfaceTextureClient and BufferQueue logging and dumping to include the crop, transform and scaling mode. It also removes the uses of the NO_SCALE_CROP scaling mode enum, which was added by accident in a previous change. Change-Id: I62912716a1e48885fb22f12b92678aa13f10fcd9 Bug: 6470541
ufferQueue.cpp
urfaceTextureClient.cpp
|
82c53806ada5c314124431ec0a49fa15a6b5f1d6 |
09-May-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: improve texture matrix computation" into jb-dev
|
cae7c0b955efba6986d9e1fe5a68e48e7a2f806b |
09-May-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "libgui: Add support for post-xform crops." into jb-dev
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5c1139fea3cc0fd9847a6594d853a458152b2fbc |
09-May-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: improve texture matrix computation This change reduces the shrinking of the crop rectangle in some cases. It adds a way to inform the SurfaceTexture that its texture will be used without bilinear interpolation, and uses knowledge of the pixel format to avoid shrinking unecessarily. Change-Id: I72365f39f74ecb7fcc51b4cf42f2d0fa97727212
urfaceTexture.cpp
|
d72f233ffa125856a44976a50a66ceb669f49ab2 |
07-May-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: Add support for post-xform crops. This change adds support for specifying a crop rectangle to a SurfaceTextureClient that is in post-transformed coordinate space. Change-Id: I247901de343e71b32850f7ae3bac62dfa612ad3d Bug: 6299171
ufferQueue.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTextureClient_test.cpp
ests/SurfaceTexture_test.cpp
|
29267fe8495a74893dfce1bd9eceb6448df7abea |
08-May-2012 |
Mathias Agopian <mathias@google.com> |
return errors properly in BitTube and SensorEventQueue Change-Id: Idf31179f9fcc666e287c7b01b2007431cb60127d
itTube.cpp
ensorEventQueue.cpp
|
2ebc4d6d947ef488198b8777d9190c93904b4b9a |
05-May-2012 |
Mathias Agopian <mathias@google.com> |
set a Sensor's version properly Bug: 6447433 Change-Id: Iaa5d074a8137d9543ea78c2c6f63a750774b3057
ensor.cpp
|
5c8a608497f12ecea4d6e8f1f286baf57c161ea3 |
02-May-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix a memory leak This change fixes a memory leak. Bug: 6414806 Change-Id: I43536689b4219a042749aec2096a1d5c4e664ae3
urfaceTexture.cpp
|
efc7ab6dcea8c22ddd7c0259ef4ab4bbf1e93044 |
18-Apr-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: Add plumbing for active rectangle This change adds the plumbing to SurfaceTextureClient, BufferQueue, and SurfaceTexture to get the active rectangle passed to the ANativeWindow to the buffer consumer. Change-Id: I35da0889b266327ebb079b6a7136fa3e2e8b00e6
ufferQueue.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTexture_test.cpp
|
f4b322801d872b64f6c7dd2d2ffc1e4f8e993eef |
19-Apr-2012 |
Daniel Lam <dalam@google.com> |
SurfaceTexture: detachFromContext fixed Fixed AttachToContextSucceeds test SurfaceTexture test by not deleting the current texture when cleaning up memory. Bug: 6363186 Change-Id: Ib886bfe6bb86e25ea4825d18b5008afba6b33eae
urfaceTexture.cpp
|
2488b20aec097accb20a853d9876bb0a5dc04636 |
21-Apr-2012 |
Mathias Agopian <mathias@google.com> |
add a way to query whether an ANativeWindow consumer is running ahead of the producer Change-Id: Ibccfa1feb56db2ab11f0c0934ce2d570a2b65ae2
ufferQueue.cpp
urfaceTextureClient.cpp
|
24202f5676c32edeef6544cf36e06b9fc970dbde |
23-Apr-2012 |
Mathias Agopian <mathias@google.com> |
update the binder protocol for connect to match that of queueBuffer indeed, connect and queueBuffer return the same data, so it's easier to have them use the same protocol. Change-Id: I4f9fa3be0a80c9ab0a7a4039b282ae843aab02e1
ufferQueue.cpp
SurfaceTexture.cpp
urfaceTextureClient.cpp
|
a0db308c3d62301ae41b2e2bcf295c4ee4c7b08e |
23-Apr-2012 |
Mathias Agopian <mathias@google.com> |
remove SurfaceTexture::connect() use BufferQueue::connect() instead Change-Id: I04aab7cf11304bf962cde38470747f3b19ddba42
urfaceTexture.cpp
|
6c47034f5ec30041c54d8f0479b01bce566440df |
18-Apr-2012 |
Eino-Ville Talvala <etalvala@google.com> |
Fix BufferQueue verbose log Change-Id: Id80742b5c1fd2960cc2eda3a9ba2db1078df5320
ufferQueue.cpp
|
85b217668d6840c8e6a109adfb99461313676f8d |
14-Apr-2012 |
Eino-Ville Talvala <etalvala@google.com> |
Remove fixed USAGE_HW_TEXTURE flag from BufferQueue. USAGE_HW_TEXTURE applies to SurfaceTexture, not to all uses of BufferQueue. Refactor accordingly. Change-Id: Ic7add5e1f2bbec3d3e796ba7f15eaa0633945d8f
ufferQueue.cpp
urfaceTexture.cpp
|
9aa74dbc7070aa396bc425ea3feae3d26e5393f6 |
17-Apr-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix a memory leak This change fixes an issue where we were sometimes setting the SurfaceTexture's EGLDisplay to EGL_NO_DISPLAY in detachFromContext, and then subsequently abandoning the texture. Abandoning while in the detached state would result in the eglDestroyImageKHR calls failing, which resulted in a memory leak. Bug: 6302694 Change-Id: I24c1de0dac029a83c7508075fb8aaeaed96a14ea
urfaceTexture.cpp
|
2efa4b2bb0128cd65ea8ade46f46bacaf72c194f |
18-Apr-2012 |
Jamie Gennis <jgennis@google.com> |
Merge changes Id79430f9,I541d3046 * changes: BufferQueue: check before tracing buffer index SurfaceTexture: shrink all sides when cropping
|
695e331f01b136155b1559b3c878b7c5bb631bc1 |
17-Apr-2012 |
Jamie Gennis <jgennis@google.com> |
BufferQueue: check before tracing buffer index This change adds a check on ATRACE_ENABLED before calling snprintf to trace the buffer index. Change-Id: Id79430f9c69706393efd3d10780a4cc97055e9e0
ufferQueue.cpp
|
91a6826d6794c19cdedfa58c42f8820c5cf5fe2b |
16-Apr-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: shrink all sides when cropping This change makes SurfaceTexture include an offset for all sides of the crop region when cropping. This keeps the image centered, to minimize the visual changes when switching between the texture transform matrix-based cropping and something that does proper cropping (e.g. HWComposer). Change-Id: I541d3046fd92e49221b488444df36d490924d1c5
urfaceTexture.cpp
ests/SurfaceTextureClient_test.cpp
|
82ca93bf66e50dcae6f96dc78e88ff24df2b4f32 |
17-Apr-2012 |
Mathias Agopian <mathias@google.com> |
Merge "s/w rendered apps can now use n-buffering (n>2)"
|
172a62a224967beee9e35e02a5b2fb2705dd2cc0 |
16-Apr-2012 |
Mathias Agopian <mathias@google.com> |
make sure to pass the transform-hint on ANW.connect this optimization was probably lost during ST refactoring. Change-Id: I845978c4b718cb91941d15b30484837f19714abe
ufferQueue.cpp
|
ac6035a12aec38eeb14d0c13636ec980066d9a8f |
13-Apr-2012 |
Mathias Agopian <mathias@google.com> |
s/w rendered apps can now use n-buffering (n>2) Bug: 6311881 Change-Id: I6e52e281e8d432430aad011f6d9dcf35d7b4ac7d
urfaceTextureClient.cpp
|
b364be8e55a2ce0b0480e237cb9aac30bd215585 |
13-Apr-2012 |
Mathias Agopian <mathias@google.com> |
fix a typo causing pre-rotation to never work Change-Id: I8d698ec52d53ef1a553b887c7329413e1f49cc72
ufferQueue.cpp
|
016c8cbce4dde21f2703b9865f52d16b8d5d5ae2 |
04-Apr-2012 |
Daniel Lam <dalam@google.com> |
Enabled cropping support in SurfaceTexture SurfaceTexture will modify the crop rect so it matches the desired output aspect ratio when the scaling mode is NATIVE_WINDOW_SCALING_MODE_CROP. Added a test for this new scaling mode. Change-Id: I60f24dcbc294b65cd10a393d9e27d40f07d27bb6
ufferQueue.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTexture_test.cpp
|
a96b6bdea3d5ece7b1f3bcae40e9fe632ebc8f22 |
12-Apr-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: work around a compiler bug This change works around a compiler bug with the GCC 4.6 toolchain. Bug: 6292211 Change-Id: I004c4750d92a29f193a37d8e605a28fdc3b7f076
ests/SurfaceTexture_test.cpp
|
c2c380259b2a3fbe7cee1dbd3f2e1e23e9ffd5da |
12-Apr-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add a test for user sizes & prerotation This change adds 3 tests for: - User-overridden buffer size - Transform hint - User-overridden buffer size with transform hint Change-Id: Ib15ea354685e436822c506099613b2bffa7b68c9
ests/SurfaceTexture_test.cpp
|
55a701459de964ae3504264a6b8c4dc37f54a9e8 |
10-Apr-2012 |
Michael I. Gold <gold@nvidia.com> |
SurfaceTextureClient: support for application buffer dimensions Add a new API native_window_set_buffers_user_dimensions to allow native applications to override the native window size for the default buffer size. This has lower precedence than the existing native_window_set_buffers_dimensions and allows the two to co-exist. Change-Id: Ie73590e1c94ef0dadbce500bd0941dfabbcace3c
urfaceTextureClient.cpp
|
f0bc2f1d8d37977bd3aef3d3326a70e9e69d4246 |
10-Apr-2012 |
Mathias Agopian <mathias@google.com> |
use in/out structures for queueBuffer() IPC Change-Id: Ie125df2444b62a9a2200586a717dca268852afc9
ufferQueue.cpp
SurfaceTexture.cpp
urfaceTextureClient.cpp
|
fbcda930dd8b2823cfeb160fd0131f5897b7522f |
10-Apr-2012 |
Daniel Lam <dalam@google.com> |
BufferQueue returns proper code on acquire Also removed unnecessary debug messages from SurfaceTextureClient. Change-Id: I291897a44170142f9d42a007b008823fad4683e0
ufferQueue.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
abe61bfda4938abd932465e27c29ba9e41aea606 |
27-Mar-2012 |
Daniel Lam <dalam@google.com> |
BufferQueue no longer hardcodes buffer counts BufferQueue is now more flexible as it can be used by SurfaceMediaSource in addition to SurfaceTexture. Change-Id: I4222be8918d63372c44fcd412d9ad241c6a3eeb9
ufferQueue.cpp
|
8cce8a9a75d172e0077960223ac5f2d06df33892 |
06-Apr-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "Fixed disconnect bug in SurfaceTexture"
|
7b5be95cb3903087742f1079fe89cddd8abe3696 |
03-Apr-2012 |
Mathias Agopian <mathias@google.com> |
use a socketpair instead of a pipe in BitTube Bug: 6252830 Change-Id: Ia7a7b08409517214136261c05569dc5959a597ab
itTube.cpp
isplayEventReceiver.cpp
ensorEventQueue.cpp
|
9abe1ebc9575dc5a19bf1dfce6e9b02e03374457 |
27-Mar-2012 |
Daniel Lam <dalam@google.com> |
Fixed disconnect bug in SurfaceTexture BufferQueue's disconnect could race with updateTexImage where invalid buffers could be released. Additionally fixed similar bug with setBufferCount. Tests were added to stress the disconnect mechanism. Change-Id: I9afa4c64f3e025984e8a9e8d924852a71d044716
ufferQueue.cpp
urfaceTexture.cpp
ests/SurfaceTexture_test.cpp
|
0e1080f887bcd80c75910cabe7b2eca224bf739c |
02-Apr-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: add context attach & detach"
|
74bed55fff0132be319bcd1703970516ae28b3a9 |
29-Mar-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add context attach & detach This change adds the detachFromContext and attachToContext methods to SurfaceTexture. These methods allow the SurfaceTexture to switch from one consumer GLES context to another. This change also includes a few cleanups to the error return codes in updateTexImage. Change-Id: I0df1eb599aa7b6f58f07431f242f8f09269559ed
urfaceTexture.cpp
ests/SurfaceTexture_test.cpp
|
851ef8f1bfbb164d61b1528a529a464f0a60dbaf |
30-Mar-2012 |
Mathias Agopian <mathias@google.com> |
reduce IPC with BufferQueue collapse setCrop, setTransform and setScalingMode to queueBuffer() this ends up simplifying things quite a bit and reducing the numnber of IPC needed per frame. Change-Id: I3a13c07603abe4e76b8251e6380b107fde22e6d9
ufferQueue.cpp
SurfaceTexture.cpp
urfaceTextureClient.cpp
|
9285a16450323d0e91513e2c270c2ac03c8b940c |
29-Mar-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "Refactored DummyConsumer"
|
9d61a28d72d85ac0460fb7fba9f85f8a955354c7 |
27-Mar-2012 |
Daniel Lam <dalam@google.com> |
Refactored DummyConsumer DummyConsumer no longer uses a ProxyConsumerListener Change-Id: I0a99428b3f9dae82cb47d5da3589de77653f3d7c
ummyConsumer.cpp
|
9e0b1f880bd790b6e4643387668c74729b891a10 |
27-Mar-2012 |
Colin Cross <ccross@android.com> |
remove libandroid.so from targets that don't need it pdk builds don't have libandroid.so available. Remove it from projects that aren't actually using it. Change-Id: I100dc84aaf8160c1062a122ef6d5aec0534d73fa
ests/Android.mk
|
f71c4ae136f7749b9dfdaa2dd64d771868eeeb2d |
24-Mar-2012 |
Daniel Lam <dalam@google.com> |
Added a DummyConsumer for use with BufferQueue. The DummyConsumer is a consumer that can connect to BufferQueue that does nothing. It is required as BufferQueue checks if a consumer is connected. Also fixes a bug where SurfaceTexture was reusing old texture slots. Bug: 6172739 Change-Id: I5e7a118dd4d07807ba4c763200242b5ee7d3412b
ndroid.mk
ummyConsumer.cpp
urfaceTexture.cpp
|
b0e76f456afaada43ddb0968bb37145219f90cd3 |
23-Mar-2012 |
Mathias Agopian <mathias@google.com> |
remove dependency of EGL on ndk header Change-Id: Ia6e489b5b4f028864bdf54923e81f604710dd8ad
urface.cpp
urfaceTextureClient.cpp
|
ce561372186c7549a8a5fe996ac5965cda087007 |
20-Mar-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: have ST::updateTexImage check the GL ctx This change adds a check to SurfaceTexture::updateTexImage to verify that the current GL context is the same as the one that was used for previous updateTexImage calls. Change-Id: If02d2f787bcfdb528046dc9ddf6665f8a90e1bf4
urfaceTexture.cpp
ests/SurfaceTexture_test.cpp
|
fa5b40ebb8923133df12dc70591bfe35b3f1c9b3 |
15-Mar-2012 |
Jamie Gennis <jgennis@google.com> |
libgui: add BQ consumer buffer free notifications This change adds a new callback for BufferQueue consumers to be notified when the BufferQueue frees some or all of its buffers. This is needed to retain SurfaceTexture behavior where all buffers would be freed when the producer disconnects. This change also modifies the SurfaceTextureGLToGLTest.EglDestroySurfaceUnrefsBuffers test to catch when the buffers are not freed. The implementation is a little complicated because it needs to avoid circular sp<> references across what will be a binder interface (so wp<> can't be used directly). It also needs to avoid the possibility of locking the BufferQueue and consumer (e.g. SurfaceTexture) mutexes in the wrong order. This change also includes a few additional fixes and test cleanups. Change-Id: I27b77d0af15cb4b135f4b63573f634f5f0da2182
ufferQueue.cpp
urfaceTexture.cpp
ests/SurfaceTextureClient_test.cpp
ests/SurfaceTexture_test.cpp
|
b267579ba8dfe3f47d2a481c5a3c2254e3d565a1 |
23-Feb-2012 |
Daniel Lam <dalam@google.com> |
SurfaceTexture: Fully refactored from BufferQueue SurfaceTexture and BufferQueue are separate objects. Change-Id: I230bc0ae6f78d0f9b2b5df902f40ab443ed5a055
ufferQueue.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
74ff8c23f44f1546d0c7004302f4c7ba726ff4c0 |
13-Mar-2012 |
Dave Burke <daveburke@google.com> |
attempt to fix a deadlock in SurfaceTextureClient::disconnect - condition wasn't signaled if an error happened between acquire and release - also replace signal with broadcasts Bug: 6109450 Change-Id: I8ac03c7eca35c9cc04a00ef7fad36bb9cb3fcef6
ufferQueue.cpp
|
c2c1f2f24cd70bdcf1958157bab38467bf0fdc71 |
07-Mar-2012 |
Daniel Lam <dalam@google.com> |
BufferQueue: fixed issues with buffer slots not available Bug: 6120953 Change-Id: I61d97d650c8dee0a6d7c19f2f50aa92a5f159095
ufferQueue.cpp
|
757507e3a0a25fe83e60c354b6ac0e975662109a |
06-Mar-2012 |
Mathias Agopian <mathias@google.com> |
Merge "Add ATRACEs for Buffer indices"
|
3fcee50ffaeb745819356e395408b4d7e3239c13 |
02-Mar-2012 |
Daniel Lam <dalam@google.com> |
BufferQueue: fixed acquire operation Bug: 6082872 Change-Id: I897dc61eb84fed953e51f97871cd3ae6321505d4
ufferQueue.cpp
|
546ed2d7d98ce4f1415647913a231a6b4fc6ca66 |
02-Mar-2012 |
Mathias Agopian <mathias@google.com> |
Add ATRACEs for Buffer indices Change-Id: I44d7a9a9bf03f418cab2a4854583aac9e533daee
ufferQueue.cpp
|
1c8e95cf86f2182986385bc1ee85f13f425f3a3a |
24-Feb-2012 |
Jamie Gennis <jgennis@google.com> |
Add tracing to various graphics components. This change adds ATRACE call tracing to BufferQueue, SurfaceTextureClient, SurfaceTexture, SurfaceFlinger, Layer, and EGL. Change-Id: I9d75ed26f5a3f0d1af635da38289520134cfbbb7
ufferQueue.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
eae59d2ea77ef57aab203fb185a880ce37ac38d6 |
23-Jan-2012 |
Daniel Lam <dalam@google.com> |
Removed dependecies between BufferQueue and SurfaceTexture Refactored SurfaceTexture and BufferQueue such that share no protected members. Created an consumer facing interface for BufferQueue in preparation of connecting SurfaceTexture and BufferQueue through a binder. Change-Id: I938e63e085128148c58d0e26c7213b30145c109f
ufferQueue.cpp
urfaceTexture.cpp
|
fbb16559168b88e30ffbe6d466f4c044366f503c |
27-Feb-2012 |
Jamie Gennis <jgennis@google.com> |
Merge "Revert "Removed dependecies between BufferQueue and SurfaceTexture""
|
90ac799241f077a7b7e6c1875fd933864c8dd2a7 |
26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
fix libgui header location Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
ufferQueue.cpp
isplayEventReceiver.cpp
GraphicBufferAlloc.cpp
Surface.cpp
SurfaceComposer.cpp
SurfaceComposerClient.cpp
ayerState.cpp
urface.cpp
urfaceComposerClient.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTexture_test.cpp
ests/Surface_test.cpp
|
9b10c47e112afc3600380895046a4a56e34cf6a8 |
27-Feb-2012 |
Daniel Lam <dalam@google.com> |
Revert "Removed dependecies between BufferQueue and SurfaceTexture" This reverts commit a631399f71dbc7659d2f241968f85d337726ae61
ufferQueue.cpp
urfaceTexture.cpp
|
333023884112259f145bb23c41a05211198d9792 |
23-Jan-2012 |
Daniel Lam <dalam@google.com> |
Removed dependecies between BufferQueue and SurfaceTexture Refactored SurfaceTexture and BufferQueue such that share no protected members. Created an consumer facing interface for BufferQueue in preparation of connecting SurfaceTexture and BufferQueue through a binder. Change-Id: Iff55e740e36a7f70c9f7a17ee7a5af38e3d21f0f
ufferQueue.cpp
urfaceTexture.cpp
|
b856052c00dfef70d0957482c72c2979ffc4733a |
31-Jan-2012 |
Daniel Lam <dalam@google.com> |
Refactored query function from SurfaceTexture into BufferQueue Change-Id: Id1cb6cc38d01edb4fcfcad867c5a7693bdcc3ab1
ufferQueue.cpp
urfaceTexture.cpp
|
6b091c53000c843211c218ce40287a7edca9bc63 |
23-Jan-2012 |
Daniel Lam <dalam@google.com> |
Refactored ISurfaceTexture calls from SurfaceTexture into BufferQueue. Change-Id: I514f6b802f6b49c9ae27bed37bf0b9d23da03c9a
ndroid.mk
ufferQueue.cpp
urfaceTexture.cpp
|
99fe3c6d3dcb6fb26bf283343f946d031b052dff |
07-Feb-2012 |
Mathias Agopian <mathias@google.com> |
make sure to ignore SIGPIPE in the write side of BitTube Change-Id: If4f037f4403d3ecbcd5f91248354765fc0fa13cb
itTube.cpp
|
99ce5cdeb383216dee95af4d90e47406b0948ea1 |
01-Feb-2012 |
Mathias Agopian <mathias@google.com> |
separate transactions from updates with this changes, SF transactions are handled as soon as possible but do not trigger updates. the update is delayed until the next vsync. this allows us to work much better without requiring triple-buffering. Change-Id: I1fa10794d0cf742129f0877698b7b1e1f2ec7401
isplayEventReceiver.cpp
|
bff957f0bd0b7d4085dabaefb0852d428a807134 |
23-Jan-2012 |
Daniel Lam <dalam@google.com> |
SurfaceTexture: use fence sync on omap4 & s5pc110 This change enables the use of the EGL_KHR_fence_sync extension in SurfaceTexture on omap4 and s5pc110 platforms. Change-Id: Icad5245bab445413ffb8a7c823c296b678bf3250
ndroid.mk
|
1db13d79518f600d65a4fc006fe42900b890966e |
19-Dec-2011 |
Glenn Kasten <gkasten@google.com> |
Get AID_GRAPHICS from right place Change-Id: I97b1754dc7260fec083275c71a8f71ebfb2cefa8
SurfaceComposerClient.cpp
|
e6f43ddce78d6846af12550ff9193c5c6fe5844b |
06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
itTube.cpp
isplayEventReceiver.cpp
SurfaceComposer.cpp
ensorEventQueue.cpp
ensorManager.cpp
urface.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
32397c1cd3327905173b36baa6fd1c579bc328ff |
06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/157065 Bug: 5449033 Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
ensorManager.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
c267bab3d1c7980a03541283e88c0b6df378b826 |
05-Jan-2012 |
Steve Block <steveblock@google.com> |
Merge "Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE"
|
2adea706d445e837053403a00286a21c00e22649 |
05-Jan-2012 |
Glenn Kasten <gkasten@google.com> |
Merge "Use the standard CC_LIKELY and CC_UNLIKELY macros"
|
99ed22412db547c59d3da08114d9d5a586442b30 |
15-Dec-2011 |
Glenn Kasten <gkasten@google.com> |
Use the standard CC_LIKELY and CC_UNLIKELY macros Several source files privately defined macros LIKELY and UNLIKELY in terms of __builtin_expect. But <cutils/compiler.h> already has CC_LIKELY and CC_UNLIKELY which are intended for this purpose. So rename the private uses to use the standard names. In addition, AudioFlinger was relying on the macro expanding to extra ( ). Change-Id: I2494e087a0c0cac0ac998335f5e9c8ad02955873
SurfaceComposer.cpp
SurfaceComposerClient.cpp
|
a19954ab377b46dbcb9cbe8a6ab6d458f2e32bca |
04-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/156801 Bug: 5449033 Change-Id: Ib08fe86d23db91ee153e9f91a99a35c42b9208ea
urfaceTexture.cpp
|
9d4536835248525f32f1504a3d28d5bbfa0a2910 |
20-Dec-2011 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/156016 Bug: 5449033 Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
urfaceTexture.cpp
urfaceTextureClient.cpp
|
ace62f2b79792222f964e2465821539da2813c06 |
13-Dec-2011 |
Jamie Gennis <jgennis@google.com> |
am 74e0fcae: am a1dee3f5: Merge "SurfaceTexture: fix a verbose-log compile error" into ics-mr1 * commit '74e0fcaed1cd20ae8632224ff5a5404ff1a6e497': SurfaceTexture: fix a verbose-log compile error
|
988637e559cb76d53568b93571e41c728f2f1b1d |
10-Dec-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix a verbose-log compile error Change-Id: I045231207e068d950bb0cb5085717af5d9454ed1
urfaceTexture.cpp
|
478ae5eb5a0047e1b2988c896cff6363b455ee50 |
07-Dec-2011 |
Mathias Agopian <mathias@google.com> |
Improve the VSYNC api a bit. - add the ability to set the vsync delivery rate, when the rate is set to N>1 (ie: receive every N vsync), SF process' is woken up for all of vsync, but clients only see the every N events. - add the concept of one-shot vsync events, with a call-back to request the next one. currently the call-back is a binder IPC. Change-Id: I09f71df0b0ba0d88ed997645e2e2497d553c9a1b
isplayEventReceiver.cpp
DisplayEventConnection.cpp
|
a4fbecd1198899a3a4e55795406a06e7c111b13e |
30-Nov-2011 |
Mathias Agopian <mathias@google.com> |
am 55d3880e: am bb1e7d43: Merge changes I7e973a35,Ib3386fcc into ics-mr1 * commit '55d3880eed3450748eb7b97281e030902ee29c2a': SurfaceTexture: add EGL_KHR_fence_sync option SurfaceTexture: add a blit-to-FBO test
|
86edf4f6470ee0f108bf40d3c1d23bf0a78c9c38 |
14-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add EGL_KHR_fence_sync option This change adds a compile-time option for SurfaceTexture to use the EGL_KHR_fence_sync extension to synchronize access to Gralloc buffers. Bug: 5122031 Change-Id: I7e973a358631fff5308acf377581b811911fe790
urfaceTexture.cpp
|
fe27e2f4688301629f38a06c34e3466c9889b3b1 |
12-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add a blit-to-FBO test This change adds a test for blitting (via GL rendering) from a SurfaceTexture to an FBO. Change-Id: Ib3386fcc3f37153277f3e37a26347441bb80ab58
ests/SurfaceTexture_test.cpp
|
d0566bc26fcf6ca396118701fa11900b627f2c09 |
18-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Add support for sending VSYNC events to the framework use gui/DisplayEvent to receive the events. Events are dispatched through a unix pipe, so the API is compatible with utils/Looper. see gui/DisplayEvent.h for more info. Bug: 1475048 Change-Id: Ia720f64d1b950328b47b22c6a86042e481d35f09
ndroid.mk
isplayEventReceiver.cpp
DisplayEventConnection.cpp
SurfaceComposer.cpp
|
439cf8576d3b846c0aa0944d84372259bf075d51 |
29-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Fix build. Revert "Add support for sending VSYNC events to the framework" This reverts commit f3918c5bd4bc9f02f74da42995564150ca2dd382. Change-Id: I998e3e1aa3fa310829ae973b64fe11b01f6f468f
ndroid.mk
SurfaceComposer.cpp
|
461afeb9fde149f9455acbadf1257d08d33e8eb3 |
18-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Add support for sending VSYNC events to the framework use gui/DisplayEvent to receive the events. Events are dispatched through a unix pipe, so the API is compatible with utils/Looper. see gui/DisplayEvent.h for more info. Bug: 1475048 Change-Id: If4126023fc9c067e56087ec7d16a8fd542ce1794
ndroid.mk
SurfaceComposer.cpp
|
3ad3807a5c4039618175c042a1121c926c2c62e9 |
29-Nov-2011 |
Mathias Agopian <mathias@google.com> |
BitTube::read now handles EAGAIN Change-Id: Iacda2386342ba0727bbf278f6c597488d5467bb8
itTube.cpp
|
41f673c9b3aac0d96e41c928845c39186d565212 |
18-Nov-2011 |
Mathias Agopian <mathias@google.com> |
split ComposerService out of SurfaceComposerClient.h Change-Id: I1eb691f7ca263d5895d871ab675bb5826e0323c6
urfaceComposerClient.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/Surface_test.cpp
|
6b7c5da722128a89fb939bf3677d9cc04421e29f |
22-Nov-2011 |
Mathias Agopian <mathias@google.com> |
am cc4d02e0: am 07a2d831: Merge "don\'t report an error when disconnecting from an abandoned surfacetexture" into ics-mr1 * commit 'cc4d02e0cbb99341a0508838c88eeef53180fdfd': don't report an error when disconnecting from an abandoned surfacetexture
|
93a098fb6eb709aa404f1fb9febabddd2c35e785 |
22-Nov-2011 |
Mathias Agopian <mathias@google.com> |
am 8390cf39: am 8646cd42: Merge "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices" into ics-mr1 * commit '8390cf39f8a4f74f7baa91d23cba06894a3fb9b5': enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices
|
185a0a0420f54f9588ec1c7230313023a7a2259b |
22-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
am c2597295: am 53cf2020: Merge changes I37fd43b5,I91eb29db,I0491ce35 into ics-mr1 * commit 'c25972950c2ea62fb085524dbe737c2bf0f08f4a': SurfaceTexture: fix a couple tests EGL: default to swap interval 1 SurfaceTexture: clean up some tests
|
7723773df352e413f30c8c49c188446c43f25cd3 |
22-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Merge "don't report an error when disconnecting from an abandoned surfacetexture" into ics-mr1
|
75cf5a7480386856c76d40b301acf94eb329f5da |
22-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Merge "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices" into ics-mr1
|
e3603d7d090ba092c76f7e1c8ace3841154ab1a1 |
20-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix a couple tests This change fixes some robustness issues with the EglDestroySurfaceUnrefsBuffers and EglDestroySurfaceAfterAbandonUnrefsBuffers tests. The tests previously depended upon GL implementation details that should not have been relied upon. Change-Id: I37fd43b56568efe1dbe69d85e892be8a1cf44d20
ests/SurfaceTexture_test.cpp
|
59769469e4b9b2d8b12c020eb44b030b3927a50b |
20-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
EGL: default to swap interval 1 This change explicitly sets swap interval 1 on the window when an EGLSurface is created to render to it. Change-Id: I91eb29dbee3ae4a55076b921f084d503fbe94e03
urfaceTexture.cpp
ests/SurfaceTexture_test.cpp
|
6f4cdfe0dbe50d1cc0ce8c03451ab261e8ea3232 |
20-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: clean up some tests This change cleans a few things up in the SurfaceTexture tests: - Wraps a few long lines. - Refactors the multithreading portions of SurfaceTextureGLToGLTest into a new test fixture called SurfaceTextureGLThreadToGLTest. - Changes some of the tests that were creating their own EGLSurface to use the SurfaceTextureGLToGLTest fixture. - Reorders the test functions so that they are immediately below to the test fixture that they use. Change-Id: I0491ce3528a7ff2b4f1e83602ba290269c087297
ests/SurfaceTexture_test.cpp
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8bee68fac2dba0a72a58a243601d5d7d12e116e6 |
19-Nov-2011 |
Mathias Agopian <mathias@google.com> |
am d0df44b5: am 4d71053b: Merge "attempt to fix bug 5313580" into ics-mr1 * commit 'd0df44b5c979e00a19187cea35768ba26557e447': attempt to fix bug 5313580
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8b8a004148f2e6337dbf02ef8046d800bf300e89 |
18-Nov-2011 |
Mathias Agopian <mathias@google.com> |
don't report an error when disconnecting from an abandoned surfacetexture this happens often with CPU Surfaces, which disconnect long after their surfacetexture has been abandoned. Change-Id: If49da03b72f99130e01b2b9bcbd444bb38f7ed4e
urfaceTexture.cpp
|
7c6eba666917308a64fadb0f0e08d7c041311976 |
15-Nov-2011 |
Mathias Agopian <mathias@google.com> |
enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices this flag should be enabled for all targets, but currently some have issues with it, so we're turning it on only for tested targets. this will hopefully resolve some performance issues. Bug: 5553562, 5631630 Change-Id: I54c7a9e2068586898ab13e405d95534669260537
ndroid.mk
urfaceTexture.cpp
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6285c6cf1076e15bef12da8800ed64e4bd6e2ec8 |
18-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Merge "attempt to fix bug 5313580" into ics-mr1
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b963e22ca29b5df1f527a5d4f35ba93788304e49 |
18-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
am 9da22d2c: am 2ba13186: Merge "SurfaceTexture: fix a bug with buffer reallocation" into ics-mr1 * commit '9da22d2cc31069d86a92021d8540bb5a77c9591b': SurfaceTexture: fix a bug with buffer reallocation
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a36bcd53ac075054bb39ef506687f4daaf9bac6b |
18-Nov-2011 |
Mathias Agopian <mathias@google.com> |
attempt to fix bug 5313580 the working theory here is that a Surface object has become non-promotable because it lost its last reference; later Surface::readFromParcel is called the previous surface is found in the cache, but can't be promoted. this causes a new Surface object to be created which will promptly try to connect to the CPU_API -- this in turn will fail because the previous (now dead) surface is still connected. To fix this, we make sure to disconnect from the SurfaceTexture when Surface[TextureClient] is destroyed. Change-Id: I422234868a05d7b7d283e9d5a85f7ab79e65d8a9
urfaceTextureClient.cpp
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e984dd11c1c48bde7ce1054692db9a065f4df5f0 |
18-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: fix a bug with buffer reallocation" into ics-mr1
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aaa3ecff4b49e0918c252e02b3aa18a3ad0d503d |
18-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix a bug with buffer reallocation This change fixes an issue involving buffer reallocation and the ALLOW_DEQUEUE_CURRENT_BUFFER mode in SurfaceTexture. The bug happened when the buffer slot currently attached to the GL texture was selected for dequeuing, but the dequeue operation caused the buffer to be reallocated. Because the buffer is new, the image producer could fill the buffer and queue it before an updateTexImage call, which would result in the "slot %d is current" error in queueBuffer. Bug: 5631630 Change-Id: Icdd8bc5cad3c7db43953446d9be2603aaea11a8d
urfaceTexture.cpp
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1c46c42c165401566e037d3536480bd2c8c0f811 |
17-Nov-2011 |
Mathias Agopian <mathias@google.com> |
am abdade71: am 69c17a11: Merge "Revert "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices"" into ics-mr1 * commit 'abdade71bc17153696fe2abe281c5a3b0c2e5abe': Revert "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices"
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ccf5b9febc9486c67ace40fbfc53b49eadf2c159 |
17-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
am 7765fc65: am fd6b64f6: Merge "SurfaceTexture: Fix to return the oldest of free buffers to Client on Dequeue call" into ics-mr1 * commit '7765fc651a9519dd2f0ac9d3374a50e9865c5c99': SurfaceTexture: Fix to return the oldest of free buffers to Client on Dequeue call
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c554d2b8ad94a367bc40d25666ab2c51ae95276f |
17-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Merge "Revert "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices"" into ics-mr1
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c21180ee67d645ebe0a0f381e18790609016f6c6 |
17-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Revert "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices" This reverts commit e7758be6da85728df6b4215f413660c67c5a9740. Seemed to cause failures un SurfaceTexture. Bug: 5627450
ndroid.mk
urfaceTexture.cpp
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c1ef3c4d7d008b04331c56490ec755f040b3e57a |
16-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: Fix to return the oldest of free buffers to Client on Dequeue call" into ics-mr1
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029f760674b90a1265249b0ea4c9d5d42e2b4454 |
15-Nov-2011 |
Mathias Agopian <mathias@google.com> |
am 556a406c: am 3aa684ec: Merge "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices" into ics-mr1 * commit '556a406cf4dd8a7faa318e0d522d899f8b9da7dc': enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices
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a929748ddb67cbece3337c7fda7877fdeb973aa4 |
10-Nov-2011 |
Sunita Nadampalli <sunitan@ti.com> |
SurfaceTexture: Fix to return the oldest of free buffers to Client on Dequeue call Surface Texture dequeue logic is modified to return the oldest of the free buffers to Client on dequeue call. Currently dequeue method is returning the first buffer index which is free. The parsing is done in ascending order of the buffer slot indices. This leads to returning the buffer which has been just queued to composer, and hence display, and this defeats the purpose of having minimum dequeue count as 2 in asynchrnouse mode. This is fixed by checking all the free slots and returning the oldest buffer. Change-Id: Ibbac10593c3994c278c601af0480b171635ecdd4 Signed-off-by: Sunita Nadampalli <sunitan@ti.com>
urfaceTexture.cpp
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251ce852cc1f29808ed9537dae00a9ef7e58edcf |
15-Nov-2011 |
Mathias Agopian <mathias@google.com> |
enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices this flag should be enabled for all targets, but currently some have issues with it, so we're turning it on only for tested targets. this will hopefully resolve some performance issues. Bug: 5553562 Change-Id: I939992b4cd0debea980dec0127c72be2dff33af8
ndroid.mk
urfaceTexture.cpp
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8c11963dda80d4add300520a8863bed39231825d |
14-Nov-2011 |
Mathias Agopian <mathias@google.com> |
am 738d8cae: am c93a151f: Merge "Define, document, and test the behavior of very large SurfaceTextures" into ics-mr1 * commit '738d8cae2239d194429676f2889cfae3c8f7ba08': Define, document, and test the behavior of very large SurfaceTextures
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194c76c0477189700fda068e19b953b1d9af201a |
10-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Define, document, and test the behavior of very large SurfaceTextures updateTexImage() now throws a runtime exception when its native counterpart fails Bug: 5506633 Change-Id: I151a6f685d465966e7df4df624412ab2da62e95f
ests/SurfaceTexture_test.cpp
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eade85c60c8b2a199d45a02ea7496409d771b25d |
03-Nov-2011 |
Jamie Gennis <jgennis@google.com> |
am c5ce130f: Merge "SurfaceTexture: various logging improvements" into ics-mr1 * commit 'c5ce130f658303299bf55091373951f7fd33ae36': SurfaceTexture: various logging improvements
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6ee96ad6a3da260f2473f78ea0582fd0970cf156 |
19-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: various logging improvements Change-Id: I1f7216276547a1e9f9343c88c6cc1c24efcdcdbc
urfaceTexture.cpp
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7796e962da502e0adaff0d407023f731a83a422f |
26-Oct-2011 |
Mathias Agopian <mathias@google.com> |
Merge "Rename SensorChannel to BitTube"
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6807e59e0ff943cc6225d46e3c33a8a7eae9b3d7 |
20-Oct-2011 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/143865 Bug: 5449033 Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTexture_test.cpp
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5cae0d0699a169e468fff3e21165f35db12f2cde |
21-Oct-2011 |
Mathias Agopian <mathias@google.com> |
Rename SensorChannel to BitTube
ndroid.mk
itTube.cpp
SensorEventConnection.cpp
ensorChannel.cpp
ensorEventQueue.cpp
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83d3fa10d5d53308fafee8e702ac4dc86dc8383f |
20-Oct-2011 |
Jesse Hall <jessehall@google.com> |
Merge "SurfaceTexture: add tests for buffer leaks"
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79e3125d56cca5aba88097b5ccd4f1e128bc8141 |
20-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add tests for buffer leaks This change adds two tests to ensure that eglDestroySurface does not cause Gralloc buffers to be leaked. Bug: 5472838 Change-Id: Id675d74e34b6479f2d68314d40de94aede69f142
ests/SurfaceTexture_test.cpp
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baf0e06dea2300ed79fb5874b706eb4115fc2ad7 |
19-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
am 827d069a: Merge "SurfaceTexture: free buffers when disconnect fails" into ics-mr0 * commit '827d069afb297b6d96c995c03da9d4ee17e60679': SurfaceTexture: free buffers when disconnect fails
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13c5ca3b5562ac673a08b17790d89460729c6e7d |
19-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: free buffers when disconnect fails This change makes SurfaceTextureClient free its references to all the buffers even when the disconnect binder call to the SurfaceTexture fails. Bug: 5384823 Change-Id: Iad787fbae5fda4769546fd52276e4e4030c62be6
urfaceTextureClient.cpp
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7731f4eb63a128b31484d4014c18e74c6a32c18a |
18-Oct-2011 |
Mathias Agopian <mathias@google.com> |
am 9a0732af: Merge "SensorManager reconnects to sensor service when the later dies" into ics-mr0 * commit '9a0732af1bd96a7d8247dee124a7da389137a52f': SensorManager reconnects to sensor service when the later dies
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0ee55fd4e51bb340587730a68f4b52cce288d97b |
18-Oct-2011 |
Mathias Agopian <mathias@google.com> |
Merge "SensorManager reconnects to sensor service when the later dies" into ics-mr0
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31218730d4d3f36d897ba6020c629d6b29ad0d5d |
17-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
am 3a735078: Merge "SurfaceTexture: report binder transaction failures" into ics-mr0 * commit '3a73507801b56da83140fad14a1a3d4eced213d9': SurfaceTexture: report binder transaction failures
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2532077bb664860b7177b1e932af1448881574e5 |
17-Oct-2011 |
Mathias Agopian <mathias@google.com> |
am fefffc68: Merge "add logging and defensive code when initializing sensors" into ics-mr0 * commit 'fefffc685ab703b44f6e32b5ec45292b22d370a3': add logging and defensive code when initializing sensors
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8e42e48f4ea6bd8988a2ab5667601564d6f6b9ee |
17-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: report binder transaction failures" into ics-mr0
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1a2b83a17d3bdb2440b8b5b96136f7916a5528b5 |
17-Oct-2011 |
Mathias Agopian <mathias@google.com> |
SensorManager reconnects to sensor service when the later dies if system process ever restarted, processes using a SensorManager would loose the ability to use it, resulting to a crash. we now listen for sensor service death and reconnected if necessary. Bug: 5445240 Change-Id: Ia47f8b26cdcecb729fa22bf11d55e10fcaef8cfc
ensorManager.cpp
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be58de0d627fa0ecb087eeff95da13c783bf2392 |
16-Oct-2011 |
Mathias Agopian <mathias@google.com> |
add logging and defensive code when initializing sensors Bug: 5445240 Change-Id: I9dc7d27d3e8b4f15989488859831526d8c7ded3b
ensorManager.cpp
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28378392fd5aa3e0a392c9eb64634055678c3987 |
13-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: make sync transactions explicit This change enables a layer or orientation update transaction sent to SurfaceFlinger to explicitly request a synchronous transaction. Change-Id: I97cbba610c13679849f66114b216fa6dbf12f2a9
SurfaceComposer.cpp
urfaceComposerClient.cpp
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8a29ff2a356816694c695db70460f93c7fb4ae6f |
15-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: report binder transaction failures This change fixes the ISurfaceTexture error reporting for the case where the binder transaction fails. Bug: 5082219 Change-Id: I6517532992e3a76dc9eb5e4a36af43a562391aaa
SurfaceTexture.cpp
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c901ca0abc0a7b90deb8754ae48542de0bfd1567 |
12-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
Surface: fix a protected buffer test This change renames the ScreenshotsOfProtectedBuffersFail to ScreenshotsOfProtectedBuffersSucceed and changes the test to verify that the screenshot succeeds. Change-Id: I960bb8eed4211578cb4dc446b08392937da064b6
ests/Surface_test.cpp
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b8d69a55f1c187a35ac41e69de63251f5501b6f4 |
11-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: update orientation via transactions This change merges the ISurfaceComposer::setOrientation functionality into ISurfaceComposer::setTransactionState. It enables the window manager to atomically update both the display orientation and the position and size of the windows in a single transaction with SurfaceFlinger. Bug: 5439574 Change-Id: I18a8ccc564d7d760ef8afb2d015ccdb7a7963900
SurfaceComposer.cpp
urfaceComposerClient.cpp
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fb1b5a2f333800574b0da435d1200cf9b13d723f |
28-Sep-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: parameterize the texture target This change adds a hack to allow Android Browser to use a SurfaceTexture to stream RGBA images to a GL_TEXTURE_2D texture object. Change-Id: Idb90064d5d4b920959ef3be7451362ac5012460e
urfaceTexture.cpp
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fa28c35c21d1bf8b38f541758c291bc17a2d7270 |
17-Sep-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add name support This change adds support for setting a string that can be used to identify a SurfaceTexture object in log messages. Change-Id: Ib4ee085f36c8830dc964c05ef1654f5a55dfcd60
urfaceTexture.cpp
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06649fece4d97a89c6b197a570b6012e9ad9d228 |
16-Sep-2011 |
Mathias Agopian <mathias@google.com> |
cleanup: fix typos in logs Change-Id: Ib5744564a873ea2b84100174673dc4d3ae109fcf
urfaceTexture.cpp
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7f739ae68c57435964f69c397ec0cf344d0701a2 |
05-Sep-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: fix a test deadlock"
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66378c63e6f1c51147f21d098a5568e0724c152d |
03-Sep-2011 |
Pannag Sanketi <psanketi@google.com> |
Error check in queuebuffer in SurfaceTextureClient In queuebuffer, if the surfacetexture returns an error, surfacetextureclient should check for that and pass on the error. Change-Id: Ie6d70e779fac0702f372eb4df5ecb655280875ee
urfaceTextureClient.cpp
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bc82a96491d545b4a2a44ff536bd4f06b724372d |
31-Aug-2011 |
Xia Wang <xiaw@google.com> |
Merge "Integreate surfacetexture test into our continuous test framework."
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4c875166c8d186de29e254c28261ac576930ab98 |
31-Aug-2011 |
Xia Wang <xiaw@google.com> |
Integreate surfacetexture test into our continuous test framework. Change-Id: Ic481f3a431166851947676d676749543c7afbbf7
ests/Android.mk
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e68a52b0a2fbf239c23e622bda45ae50ee7e82ab |
31-Aug-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix a test deadlock This change fixes a test issue that resulted in a deadlock. Change-Id: I4729e8dd47c8f5fea49bfeff3cea58627ead6d04 Bug: 5174876
ests/SurfaceTexture_test.cpp
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41b6aabf356d8a505da37b1d046bc9010028fe8b |
31-Aug-2011 |
Mathias Agopian <mathias@google.com> |
fix Surface positions are not floats Added Surface.setPosition(float, float) which allows to set a surface's position in float. Bug: 5239859 Change-Id: I903aef4ad5b5999142202fb8ea30fe216d805711
urfaceComposerClient.cpp
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70e3f81d0fbc92394928c44fb0137787a8595665 |
26-Aug-2011 |
Mathias Agopian <mathias@google.com> |
make sure to re-initialize SurfaceTexture to its default state on disconnect this caused problems where the NavigationBar would disapear or be drawn in the wrong orientation. Change-Id: I083c41338db83a4afd14f427caec2f31c180d734
urfaceTexture.cpp
urfaceTextureClient.cpp
|
87a96ea9eae3f998381735ec65496e256f871c3c |
24-Aug-2011 |
Mathias Agopian <mathias@google.com> |
Fix an issue where Surface::lock() would never update the output region this bug was introduced recently. in some situations Surface::lock() is not able to preserve the content of the back buffer and needs to tell the caller to redraw everything. Bug: 5186460 Change-Id: I14e03939ddfc1b7ad2a8b99ad79435314c60e78e
urface.cpp
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7f7e85898f6dd9325418a2d2a30a8df48e52b66d |
18-Aug-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: fix queues-to-composer"
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582270d69db94286a248bd829f1ae6f910d45124 |
18-Aug-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix queues-to-composer This change fixes the NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER query of Surface and SurfaceTextureClient. Surface now uses the inherited SurfaceTextureClient implementation of this query. SurfaceTextureClient now queries SurfaceFlinger to determine whether buffers that are queued to its ISurfaceTexture will be sent to SurfaceFlinger (as opposed to some other process). Change-Id: Iff187e72f30d454229f07f896b438198978270a8
SurfaceComposer.cpp
urface.cpp
urfaceTextureClient.cpp
|
29b5762efc359022168e5099c1d17925444d3147 |
18-Aug-2011 |
Mathias Agopian <mathias@google.com> |
don't return the current buffer from dequeueBuffer we were not reseting mCurrentTexture in some situations which in turn caused dequeueBuffers() return a "FREE" buffer that was also current. Very often it was harmless, but it created a race with updateTexImage() which could cause the following queueBuffers() to fail. Bug: 5156325 Change-Id: If15a31dc869117543d220d6e5562c57116cbabdb
urfaceTexture.cpp
|
3902be629bd94de62db0039004d0b25556227cbf |
17-Aug-2011 |
Mathias Agopian <mathias@google.com> |
fix a small race condition when returning the default width/height of a SurfaceTexture Change-Id: I581bf609505dfb5d4ec5957b2ef2c77df6cfb15f
urfaceTexture.cpp
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4925ee11f980cdeba1166fe07a6b59ff88b25d5c |
11-Aug-2011 |
Dave Burke <daveburke@google.com> |
Revert "error out when SurfaceTexture APIs are called while not connected" This reverts commit a04cda9986366ab480ad8008c4d923271b05d78e. Conflicts: include/gui/SurfaceTexture.h libs/gui/SurfaceTexture.cpp Change-Id: Ib655016462c496ee2a27f7cb33a6e8b18cfe684a
urfaceTexture.cpp
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3477588d13a8dfb4fefe01a8c81c0c74f8f5c72f |
11-Aug-2011 |
Mathias Agopian <mathias@google.com> |
Merge "Read leftover parcel data when a parceled Surface is found in the cache."
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8e19c2e97e11505ee2ecf336275fd956f2ccfa22 |
11-Aug-2011 |
Mathias Agopian <mathias@google.com> |
fix a crasher in SurfaceTexture::updateTexImage() we now make sure to drain the buffer queue on disconnect. this happens only when in synchrnous mode. in async mode we clear all buffers except the head of the queue. for extra safety we also catch the null pointer in updateTexImage (which should never happen) and return an error. Bug: 5111008 Change-Id: I5174a6ecbb0de641c6510ef56a611cbb4e9e1f59
urfaceTexture.cpp
|
2560d14ce8e38984032d999e3fdf8da9a47baf3c |
11-Aug-2011 |
Mathias Agopian <mathias@google.com> |
rework dequeueBuffer()'s main loop. this simplifies the code a bit and also makes sure we reevaluate mAbandoned and mConnectedApi each time we come back from waiting on mDequeueCondition Change-Id: I1f8538b62ad321b51ed79d953b700036daba796d
urfaceTexture.cpp
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ef51b992192adf4fc432686ab346f5fc7a13bc95 |
11-Aug-2011 |
Mathias Agopian <mathias@google.com> |
error out when SurfaceTexture APIs are called while not connected - also log a warning when freeAllBuffers is called with a non empty buffer queue - rename freeAllBuffers to freeAllBuffersLocked Change-Id: Idb71fdcf233b9ccae62d5a2a7c3c4bad2501d877
urfaceTexture.cpp
|
e5d6eb81e29e0fb914ce8fdaae17190b0dbae1a1 |
10-Aug-2011 |
Ted Bonkenburg <tedbo@google.com> |
Read leftover parcel data when a parceled Surface is found in the cache. This fixes an issue where the Surface readFromParcel code was leaving unread parcel data in the case where the Surface was re-used from the sCachedSurfaces cache. On a cache miss the code is creating a new Surface from the remainder of the parcel data. On a hit that data was being left unread, so anything that parcels a Surface followed by additional arguments may end up reading the wrong values. Change-Id: I25365159d945c125bd1fcc9f17e39a4f00aece55
urface.cpp
|
2db6f0a40b7f4d903f546e94af762f141953ebb2 |
10-Aug-2011 |
Mathias Agopian <mathias@google.com> |
fix a crasher in dumpsys Bug: 5141729 Change-Id: Ib104d49c8660621180966be099198fe29c5bebf5
urfaceTexture.cpp
|
b0c15c9908d9e61554b04c7469b62618e7778167 |
09-Aug-2011 |
Mathias Agopian <mathias@google.com> |
free all buffers when ANativeWindow::disconnect is called Change-Id: Ie06e73e5b44398cda9e99876f78175b5eef765dc
urfaceTexture.cpp
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5bfc24515bb5c8ea7975f72d538df37753733a2f |
09-Aug-2011 |
Mathias Agopian <mathias@google.com> |
return correct value from query after connecting a surface the first time a surface was connected, the values returned by query NATIVE_WINDOW_DEFAULT_{WIDTH|HEIGHT} and NATIVE_WINDOW_TRANSFORM_HINT were wrong until a call to queueBuffer was performed. Bug: 5137366, 5121607 Change-Id: I7ac6b5b0daa876638f6bed7c20f286a6e6d984f6
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
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af08d8ab6dd2188544ca4f038f33c1c4ed8447cf |
09-Aug-2011 |
Mathias Agopian <mathias@google.com> |
Merge "improve dumpsys SurfaceFlinger output"
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e47498f8f258967ff62d070f08ff2dadd4ae2b56 |
09-Aug-2011 |
Mathias Agopian <mathias@google.com> |
add some logs to track a crash in eglCreateImageKHR Bug: 5111008 Change-Id: I3e7f5b986151e80cbded39e0dec057770da52fc1
urfaceTexture.cpp
|
ad795baecccf239621cbffa0249c8e855296cae6 |
09-Aug-2011 |
Mathias Agopian <mathias@google.com> |
improve dumpsys SurfaceFlinger output we now output the handle and size of all buffers of each layer. Change-Id: I8d011ee4ae9199f4198bd07bed770ec3bcf02986
urfaceTexture.cpp
|
97a9884edcc6fbb311386ecfcd6e3045437f0df0 |
04-Aug-2011 |
Mathias Agopian <mathias@google.com> |
Add a 'release' method to the SurfaceTexture public Java API Bug: 5063618 Change-Id: I689cb0c01c14e597ccfb4eb0972e64fa570bd4e8
urfaceTexture.cpp
|
d05b34a07940f3d6009b90b3eda067a2d0a35d2c |
02-Aug-2011 |
Mathias Agopian <mathias@google.com> |
Merge "connect/disconnect is now called from our EGL wrapper"
|
81a63350527cafce6929309533c58586878f10b5 |
30-Jul-2011 |
Mathias Agopian <mathias@google.com> |
connect/disconnect is now called from our EGL wrapper the original connect/disconnect hooks are deprecated and replace by api_connect/api_disconnect. the original hooks are no no-ops. api_connect/api_disconnect is now only called from the android framework. Bug: 5057915 Change-Id: I8ca64cd1acd6cabf915bf54689ec2e5f6dfa495a
urfaceTextureClient.cpp
|
1c121f68fc6ac4abff17203b55253d6aeee64bc5 |
31-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: allow set_buffer_count(2) This change relaxes an error check in SurfaceTexture::setBufferCount to allow clients to explicitly set a buffer count of 2. The clients that will do this are camera and video decode. Previously it was thought that for those clients we would always use async mode, which requires a minimum of 3 buffers. However, we now believe that for some devices it may make sense to use synchronous mode (with 2 buffers) to reduce memory usage. Bug: 5088418 Change-Id: I620a0ef75075745be9d6c8219e0246aaf33ba950
urfaceTexture.cpp
|
96e108271bb5da44a130c8b5976fc63879403735 |
26-Jul-2011 |
Mathias Agopian <mathias@google.com> |
Merge "remove dead code and member variables."
|
3fbce7c56082e4e0d23f1c1c89983d3841853ed7 |
26-Jul-2011 |
Mathias Agopian <mathias@google.com> |
remove dead code and member variables. also fix some comments and improve debugging logs. Change-Id: I83e55309f306332b59e1ec46104c4a7fffbf3c97
urfaceTexture.cpp
urfaceTextureClient.cpp
|
fa1e002cec5dc33ebe52685dc81d644f783811a8 |
25-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: enable RGB external textures"
|
8d14330bd7c8ce855efb2284b306a314759ac4df |
25-Jul-2011 |
Ted Bonkenburg <tedbo@google.com> |
Merge "Add support for creating a Surface from a a SurfaceTexture."
|
bd050ab2af1421d527d1a80ce59dd8d9940a838c |
16-Jul-2011 |
Ted Bonkenburg <tedbo@google.com> |
Add support for creating a Surface from a a SurfaceTexture. The Surface is already using SurfaceTexture internally and it is parcelable. This is intended to replace and phase out ParcelSurfaceTexture in favor of creating a new Surface.java object from an existing SurfaceTexture. Change-Id: I8e2dd86614523da6abed6403e1d705a68fa19fdf
urface.cpp
|
1f8e09f40d16ae377164d86e91385ad3d8e78e82 |
20-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: enable RGB external textures This change removes support for conditionally using the GL_TEXTURE_2D target for SurfaceTexture textures with RGB buffers. It also enables and fixes the RGB-based SurfaceTexture tests. Change-Id: I9a251a981cf66af6b048b2e4c3fe7231e4774f4d
urfaceTexture.cpp
ests/SurfaceTexture_test.cpp
|
7b305fffc39d0fe0926e7fd2d7f6a524fbce62b7 |
19-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add the abandon method. This change adds the 'abandon' method to the SurfaceTexture C++ class. This method may be used to put the SurfaceTexture in an abandoned state, causing all ISurfaceTexture methods to fail. Change-Id: Ibd261f7b73f44e2bec36a8508bf92113cfb7cf95
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTexture_test.cpp
|
6e50219aee68ae6e76943f969374dae1b27154b3 |
21-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add a deadlock scenario test This change adds a test to ensure that a GL driver that's blocking on a call to dequeueBuffer does not block other GL threads from rendering and queueing buffers. Change-Id: Ifdd234effc534b6a9cf8522ca87f64da5bb0bbd6
ests/SurfaceTexture_test.cpp
|
1259e9d6ac474f3e9dec8569fb694c61eeeef4d3 |
22-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
Merge changes I799532f7,I5cffa6eb * changes: SurfaceTexture: fix a comment SurfaceTexture: remove getAllocator
|
bb66c9b5a9c16dee93559eb738746a2d0a9b2db3 |
21-Jul-2011 |
Mathias Agopian <mathias@google.com> |
Fix a few issues with NATIVE_WINDOW_TRANSFORM_HINT - fixed uninitialized variable - set hint to indentity when transform is too complex - make sure FrameBufferNativeWindow doesn't fail on needed perform commands Bug: 4487161 Change-Id: I7cb2b0869b72404732eca7cb2d145ff669e2ed9b
urfaceTextureClient.cpp
|
976f494d53cb239307fd810ce592b5b5de1cbc41 |
19-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: remove getAllocator This change removes the SurfaceTexture::getAllocator method, as it's no longer needed. Proper refcounting of the Gralloc buffers is now handled by the IGraphicBufferAlloc binder marshalling code. Change-Id: I5cffa6ebfc1bc5828fb7ce0e0a5b2f55cd8479da
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
c10d9d90b2088a3304076e0dc4bf05cdbb5d45ab |
21-Jul-2011 |
Mathias Agopian <mathias@google.com> |
clean-up. get rid ofunused code and members in Surface[Control].cpp Change-Id: Ia7790ae28af2c2ac99eae01c2c5044ace4a490a4
SurfaceComposerClient.cpp
urface.cpp
urfaceComposerClient.cpp
ests/SurfaceTextureClient_test.cpp
|
97c602c5af5f3ffd69009bf496d86347b71a2b4c |
20-Jul-2011 |
Mathias Agopian <mathias@google.com> |
implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" Bug: 4487161 Change-Id: I883f34efe542c2a566d04966f873374f40c50092
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
933389f75814bb62e8153528f9cff2cb329b77df |
19-Jul-2011 |
Mathias Agopian <mathias@google.com> |
use SurfaceTexture new scaling mode in SF SF now obeys SurfaceTexture's scaling mode instead of inferring it from the buffer's size Change-Id: I4d50e9851abedd7e64bfcfc8af9eefb9fb668529
urfaceTexture.cpp
urfaceTextureClient.cpp
|
7734ebfe47f42f980c1b44c1f284a91d8ad1d6c7 |
14-Jul-2011 |
Mathias Agopian <mathias@google.com> |
Add set_scaling_mode() to ANativeWindow. This allows to specify the scaling mode independently from the buffer size. Change-Id: Iaa2baa660445531a97d3fac192e580f4929c5d3b
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
a2f3b90d986936b6584331efd766b4996ff74b5a |
19-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: add a multi-SurfaceTexture test"
|
8f9dbf9e13b927de2524116c30544f7dfbbbf56c |
14-Jul-2011 |
Mathias Agopian <mathias@google.com> |
move lock/unlock implementaion outside of Surface into SurfaceTextureClient This makes ANativeWindow_lock/ANativeWindow_unlockAndPost work with ANativeWindows implemented by Surface and SurfaceTextureClient. Also, Surface now inherits directly from SurfaceTextureClient. Bug: 5003724 Change-Id: I9f285877c7bae9a262e9a7af91c2bae78804b2ef
urface.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
0b7c4953a1995e22932ee93a7f494a79547e19c8 |
15-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: fix SurfaceTextureGLToGLTest"
|
2773004a83624ed41cf3f94f2b11878cd8521812 |
15-Jul-2011 |
Mathias Agopian <mathias@google.com> |
fix a typo in ISurfaceTexture IPC code Change-Id: Ied1d9ddb0d849b17219d0ea3d333ce12be849419
SurfaceTexture.cpp
|
677517ae3f380e701a47abe4738b748fb3ca161d |
15-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
Merge changes Id9aa1003,I8c154189 * changes: SurfaceTexture: make (dis)connect into an IPC SurfaceTexture: add support for new connect values
|
fe0a87b54654a1392650e7f1862df473287d8332 |
14-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: make (dis)connect into an IPC This change makes the ANativeWindow connect and disconnect calls result in an IPC to the SurfaceTexture object. This will allow us to prevent multiple simultaneous connections from different processes. Change-Id: Id9aa1003b1335b96ca6bd4a1f5a67aa433d42efb
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
2640bfd1680b1be023aae091503ffbda707e3234 |
15-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix SurfaceTextureGLToGLTest This change fixes a couple different issues in the SurfaceTextureGLToGLTest test fixture: - incorrect use of conditions - move logging after the locks are acquired - call the parent class's TearDown method - clean up the SurfaceTexture before eglTerminate gets called Change-Id: I6960e5ab7f144225f01a2089d3f849c99fed0b38
ests/SurfaceTexture_test.cpp
|
3e646d62e5b99bf479c775e88fa8324229a0670f |
13-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add support for new connect values This change adds support to SurfaceTextureClient for the new enum values that can be passed to the ANativeWindow connect call. Change-Id: I8c15418909e43a15673a9b22a5eb40df6923b273
urfaceTextureClient.cpp
|
71753982479b9a68e36d43fbb58de0331ea5797c |
12-Jul-2011 |
Jeff Brown <jeffbrown@google.com> |
Merge "Remove the simulator target from all makefiles. Bug: 5010576"
|
baa44b89ec159fd65230cbb8ebab62d63a513b0b |
12-Jul-2011 |
Jeff Brown <jeffbrown@google.com> |
Remove the simulator target from all makefiles. Bug: 5010576 Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
ndroid.mk
ests/Android.mk
|
c8251a06df70de70d45ac477af816dcee7580205 |
12-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add a multi-SurfaceTexture test This change adds a test that does simple, unverified GL rendering to multiple SurfaceTextures. Change-Id: I51a41d68ae5a27e01ae93842242897b0d3558ca6
ests/SurfaceTextureClient_test.cpp
|
bee205fd58a27c10a0895de5339e76025d429d2b |
01-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
EGL: fix the ANativeWindow size/fmt override This change fixes how the Android EGL layer overrides the size and format of an ANativeWindow in eglCreateWindowSurface. The new behavior is to leave the size untouched when overriding the format. The previous behavior was to reset the ANativeWindow to use the default size set by the ANativeWindow implementation. It also adds two new 'perform' methods to the ANativeWindow interface: set_buffers_dimensions and set_buffers_format, and redefines the behavior of set_buffers_geometry to be the combination of these two new methods. Additionally, this change adds an error check for the return value of the new native_window_set_buffers_format call, which required adding a (stub) handler for to FramebufferNativeWindow. Change-Id: I805c7ccd8d4730dfb132d10d8bc3fb058a0b9df1
urfaceTextureClient.cpp
|
798ff739a1da6bea3f5f3ff13b580062e1a3a03a |
07-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: enable newly passing tests."
|
47dd726460e3a02ec80f14e300bb3a42884fc1e5 |
06-Jul-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: enable newly passing tests. This change enables the following four SurfaceTextures tests: UpdateTexImageBeforeFrameFinishedWorks UpdateTexImageAfterFrameFinishedWorks RepeatedUpdateTexImageBeforeFrameFinishedWorks RepeatedUpdateTexImageAfterFrameFinishedWorks Change-Id: I7632630bc97873e50d4a765ffc44a86f16ae62f1
ests/SurfaceTexture_test.cpp
|
9303eee7dcfc340b2aa598b617e02cd361baa5cc |
02-Jul-2011 |
Mathias Agopian <mathias@google.com> |
fix ScreenshotsOfProtectedBuffersFail - put the test window at the front most screen position - use RGBA_8888 which is a mandatory format - handle devices that don't support the protected usage flags Bug: 4950464 Change-Id: I0005fb667cfe094e5978816e2924b294c5ef817e
ests/Surface_test.cpp
|
d9e8c64c3dce1612eb948a5c16ba4ff62202b423 |
01-Jul-2011 |
Mathias Agopian <mathias@google.com> |
return an error code with gralloc buffer allocation failures Change-Id: I471e5d37ea7a42fc8a0f93446ee3b4229da37807
GraphicBufferAlloc.cpp
urfaceTexture.cpp
|
19e0a8bfe9a15543b0bd7991cce08e5362e9f5cd |
01-Jul-2011 |
Pannag Sanketi <psanketi@google.com> |
Merge "Minor fix in SurfaceTexture"
|
292a31a4c2ae2f6faf134e8e4a726583017dad06 |
24-Jun-2011 |
Pannag Sanketi <psanketi@google.com> |
Minor fix in SurfaceTexture Change-Id: Ic859715becf3e6d5107bd8beb8c577034d00ec52
urfaceTexture.cpp
|
698c0873cf2e07bdc7fd1e72169aee2a19fa40d7 |
29-Jun-2011 |
Mathias Agopian <mathias@google.com> |
SF transactions are now O(1) wrt IPC instead of O(N). Change-Id: I57669852cbf6aabae244ea86940a08a5a27ffc43
SurfaceComposer.cpp
SurfaceComposerClient.cpp
ayerState.cpp
urfaceComposerClient.cpp
ests/SurfaceTexture_test.cpp
ests/Surface_test.cpp
|
dfcff4b4ef8b602ba485848b394b16d14847821e |
17-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add a CPU -> GL sync test. This change adds a test to verify that proper synchronization is done when using SurfaceTexture to use CPU generated images as OpenGL ES textures in 'synchronous mode'. Synchronous mode is particularly tricky because SurfaceTexture will allow the buffer that's currently bound to the GL texture to be dequeued. We rely on Gralloc's lock function to block until this buffer is no longer being used by the OpenGL ES. Change-Id: I1c4e37f3e9d60ab9a0905a90a1f5060fda8e485c
ests/SurfaceTexture_test.cpp
|
50c4efc2a44fd312febeda76c8d1a6dc42cee8f8 |
28-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: consume buffers after err checks This change moves the point at which queued buffers get consumed to after any error checks that could cause updateTexImage to fail. This way, if updateTexImage returns an error the buffer remains queued.
urfaceTexture.cpp
|
3d8063b02e06020c8062addcc9ec49048d3bdb9a |
27-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: change onFrameAvailable behavior This change alters the conditions under which the onFrameAvailable callback gets called by the C++ SurfaceTexture class. The new behavior is to call the callback whenever a frame gets queued that will be visible to the buffer consumer. This means that buffers queued in synchronous mode always trigger the callback, as those buffers will remain pending until they are consumed. Buffers queued in asynchronous mode will only trigger the callback if there was not previously an unconsumed buffer pending. The new behavior means that a consumer should perform a draw operation exactly once for every onFrameAvailable call that it recieves. This change also modifies SurfaceFlinger and the SurfaceTexture JNI to support of the new behavior. Change-Id: I8b2c6e00961d3d58b11c6af50b555b6e4c5f5b40
urfaceTexture.cpp
|
14a0e58074f2698829b6554f578e6762c377caa3 |
24-Jun-2011 |
Grace Kloba <klobag@google.com> |
Add allowSynchronousMode to SurfaceTexture constructor. Change-Id: I54f30a3c16bbe6b813f3bcd1d389da5627531304
urfaceTexture.cpp
|
1e7fa9e945d98eab76ff92f37c25040429a6c0a0 |
23-Jun-2011 |
tedbo <tedbo@google.com> |
Add method to create a ParcelSurfaceTexture from android.view.Surface. Change-Id: I05e343ab7e327478f60322af9373574b70c148f5
urface.cpp
|
c8c5152b19e20abe76dbc63b782700ae01aa4116 |
15-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: make tests use a large framebuffer. This change makes the SurfaceTexture GL tests use a large (512x512) framebuffer. The tests now use glViewport to render to a region of the framebuffer with a size matching that of the texture being drawn. The Npot test pixel checks must be changed because now the rendered region is the same size as the texture. Change-Id: Icc41803189c25e33ba1da7d2470720f0a11f3e4b
ests/SurfaceTexture_test.cpp
|
b36bb97ae37a0fbcb6a35770eb86ac5931409d0d |
21-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: fix a NULL ptr dereference."
|
1c4414091cfb93206067fb64eba445653739d40f |
20-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix a NULL ptr dereference. This change adds a NULL check when searching the slot list in SurfaceTextureClient for the slot corresponding to a buffer being queued or canceled. Bug: 4645023 Change-Id: I806cbc1e34da118ea33a83c4f25ce8193ba1c3ad
urfaceTextureClient.cpp
|
07ed1a94bcad9b78b20f74f890d4271099da3a97 |
15-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: enable a test that now passes. This change enables the QueryFormatAfterSettingWorks. Change-Id: Ic868011a36a6c86c8646880246cd5b6960a13364
ests/SurfaceTextureClient_test.cpp
|
d05bb2ed4c99894965134994cf23c9e47274f56e |
15-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: enable a test that is now passing. This change enables the TexturingFromCpuFilledYV12BufferPow2 test. Change-Id: Ib356ee3d2f8979f34f849fd4090f598295e2e92e
ests/SurfaceTexture_test.cpp
|
5dd0c4fd7efcb99bdd346ed01f1a8f1d2baa8ef1 |
14-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: increase the test's Surface layer. This change increases the Surface layer used for displaying the test results so that the tests will be visible over other windows in the system. Change-Id: I47f147f8743ff2a39d57d551811668371202bd31
ests/SurfaceTexture_test.cpp
|
1876d13e45ae044d4c1f6f2ee176f52f22d8a26c |
18-Mar-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add some RGBA_8888 tests. Change-Id: Id09915c98a00eca1209b7dab32039a06d260908e
ests/SurfaceTexture_test.cpp
|
8b69defa2fe2cf6a34b00e322a557d8a4dddea41 |
07-Apr-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTextureClient: minor test refactoring. Change-Id: Iabc6d27ca35d30d896c6aef65c4f1b5a1eed47b8
ests/SurfaceTextureClient_test.cpp
|
135abde4c24db77915407e3d9d2478c237638684 |
14-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "SurfaceTexture: add a format querying test."
|
80728d87c9db75d07fafc80e8d5c5f8dd6a58359 |
14-Jun-2011 |
Mathias Agopian <mathias@google.com> |
Merge changes I9b8e1962,I7bb843ca * changes: Temporarily don't return the current buffer in synchronous mode unify SurfaceTexture and Surface
|
e122079be632b849a71181d83a6d38b701f642f5 |
05-May-2011 |
Mathias Agopian <mathias@google.com> |
Temporarily don't return the current buffer in synchronous mode activate synchronous mode by default.
urfaceTexture.cpp
ests/SurfaceTextureClient_test.cpp
|
a67932fe6864ac346e7f78b86df11cf6c5344137 |
20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
unify SurfaceTexture and Surface Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable
ndroid.mk
Surface.cpp
SurfaceComposer.cpp
SurfaceComposerClient.cpp
haredBufferStack.cpp
urface.cpp
urfaceComposerClient.cpp
urfaceTextureClient.cpp
|
a6f35dd36e974c67976c6b4411c31b61f30a3853 |
12-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add a format querying test. This change adds a test to verify that querying the format of a SurfaceTextureClient immediately after setting it returns the correct result. The test is currently disabled because it does not pass. Change-Id: I5bddb39c5bf96d6104624094383d410ed913e9f3
ests/SurfaceTextureClient_test.cpp
|
2510d9576ff2c529d584082aa1098480a73079e4 |
13-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: disable a deadlocking test. This change disables the UpdateTexImageAfterFrameFinishedWorks test because it's currently causing deadlocks on some devices. Change-Id: Ic9186db207e8d656f3af5d86fa138c7d96393c55
ests/SurfaceTexture_test.cpp
|
824efa74e7ff0a8dd95302daf73c23a056da0d07 |
13-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add a pixel tolerance to the tests. This change adds a default tolerance of 2 to all the pixel value checks in the SurfaceTexture tests. Change-Id: Id5a7cdffdfae16076e2daf4964a3326105b5ae2c
ests/SurfaceTexture_test.cpp
|
5451d15ee209f29d64beea87583f7058dee69911 |
08-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add some GL->GL tests. This change adds some tests to verify streaming images from one GL thread to another via SurfaceTexture. Currently the tests do not validate the correctness of the streamed images, but rather simply verify that this streaming does not cause a deadlock. 3 of the 4 tests are currently disabled because they do cause deadlocks on some devices. Change-Id: I5677942053190063b97f370dba96c116711bc3bb
ests/SurfaceTexture_test.cpp
|
52226048095c2eb27ede0c3389626df270a0abff |
08-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: add getTransformMatrix tests. This change adds a test verifying that with no transform set on the SurfaceTextureClient, the SurfaceTexture will return an identity transform matrix. It also verifies this same effect in the presence of an additional call to native_window_set_buffer_count just before the call to getTransformMatrix. Bug: 4490420 Change-Id: Ic5adfa29b5696cc2b451433834e3758ef20c5edd
ests/SurfaceTextureClient_test.cpp
|
736aa9573bb7b78f9c315f396c104491b3639426 |
13-Jun-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix a getTransformMatrix crash. This change moves the computation of the transform matrix out of getTransformMatrix and instead performs the computation when updateTexImage gets called. This is needed in order for getTransformMatrix to succeed even if the buffers have been freed (e.g. by changing the buffer count) because the computation depends upon the properties of the current GraphicBuffer. Change-Id: Ied541ab8747b7ad604f862717135f9a16a816be9 Bug: 4490420
urfaceTexture.cpp
|
b62013f6aafee08cfad25a2712dc32264e44f783 |
18-May-2011 |
Mathias Agopian <mathias@google.com> |
9-axis sensor fusion with Kalman filter Add support for 9-axis gravity and linear-acceleration sensors virtual orientation sensor using 9-axis fusion Change-Id: I6717539373fce781c10e97b6fa59f68a831a592f
ensor.cpp
|
8dda6b7bf8f6e30cee286a6c048f1cc2adfa3a94 |
25-May-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: disable a failing test. The SurfaceTextureSyncModeWaitRetire test was disabled. It is failing because of the synchronization hacks that were added to SurfaceTexture to work around bugs in vendor device drivers. Change-Id: I09a74538bfe14a04833acb6847471e00826cc7fc
ests/SurfaceTextureClient_test.cpp
|
c2c8dfd71b84598f01074416e57cc3469d5b8ed2 |
24-May-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix an error check in dequeueBuffer. This change fixes the MIN_UNDEQUEUED_BUFFERS error check in dequeueBuffer. The check should only be performed if a buffer has been queued since the last time the buffer count was changed by the client. The check must be applied conditionally because video decoders require all the bufferes to be dequeued and registered before beginning the decode. Change-Id: I08d96b380544e395c2fcf0f3983a199bfd695b09
urfaceTexture.cpp
ests/SurfaceTextureClient_test.cpp
|
8cd5ba4b7f01d3a54a8f8bc6d1793aa5fc8e09ef |
19-May-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: clean up some comments, tests, etc. This change fixes up some stale comments, member variable names, log messages and disables a failing test. Change-Id: Ic1d3344b18066cf710e4a42838b2417c6b1f2f6c
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTextureClient_test.cpp
|
d7e291fecd2e6a104c713b4e45860734d02833c6 |
18-May-2011 |
Teng-Hui Zhu <ztenghui@google.com> |
Disable error report temporarily to enable inline video bug:4435022 Change-Id: I06f05a4781ad432ab71db93f0815eb89cd2e7a69
urfaceTexture.cpp
|
cf46eb9817dfbfc020720d1e45b5c085252500fb |
12-May-2011 |
Mathias Agopian <mathias@google.com> |
fix onFrameAvailable Change-Id: I391fe9f6684ac9fd4f91416ce18b583f7087d966
urfaceTexture.cpp
|
68c7794183a7dbfe3b20d4ce832f8eb79c2c619a |
10-May-2011 |
Mathias Agopian <mathias@google.com> |
Add SurfaceTexture logging Change-Id: If1b74be5230813fb76429935d88b9d4a7c41700c
urfaceTexture.cpp
|
8072711307aa98ee5ee6f7369860ae38c3e19656 |
03-May-2011 |
Mathias Agopian <mathias@google.com> |
Implement {Surface|SurfaceTextureClient}::setSwapInterval() Change-Id: I8382e346ddaa2c4c8ff56ac3ffd7f0109572f188
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTextureClient_test.cpp
|
7a5b22c4e33928f81c2e8a3d85050c35bd44b1e0 |
26-Apr-2011 |
Mathias Agopian <mathias@google.com> |
new tests for SurfaceTexture synchronous mode Change-Id: Icfdaa625238246f8d0224efe28fdf2c1c24203f8
ests/SurfaceTextureClient_test.cpp
|
b3e518c820c7dbe35587bd45c510e4e5e7cfd9c9 |
22-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Add the concept of synchronous dequeueBuffer in SurfaceTexture Change-Id: Ic94cbab092953243a0746e04bbe1b2eb0cc930ef
urfaceTexture.cpp
|
eafabcdc1639fb96062d9e3c39b0ae27b0238ae1 |
20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
unify SurfaceTexture and Surface Change-Id: I49da2f5d8408e4cd7e148cfb777bb4ff68cd8f37
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTextureClient_test.cpp
|
c04f153353cdb0d291297d10452239f791d3fd2b |
26-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Fix a bug where setgeometry couldn't be undone This change the binder protocol between SurfaceTextureClient and SurfaceTexture. dequeueBuffer() now takes the requested parameters for the buffer. SurfaceTexture decides if the buffer needs to be reallocated and does the allocation if needed. In that case it returns BUFFER_NEEDS_REALLOCATION to tell SurfaceTextureClient that it needs to call requestBuffer (which all parameters have been removed) to acquire a pointer to the buffer. dequeueBuffer and requestBuffer could be folded into a single IPC call, but we chose to optimize the case where buffers are not created and avoid some complexity in the marshalling code. Change-Id: I097a7f6f40a3491e10f3f3742eab33999286c304
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
697526bc9e44ce61c88614f98387ae8bbf0a187e |
01-May-2011 |
Iliyan Malchev <malchev@google.com> |
frameworks/base: android_native_buffer_t -> ANativeWindowBuffer Change-Id: Idc2eabaa805bb6d308ebb315872623f28d428417 Signed-off-by: Iliyan Malchev <malchev@google.com>
urface.cpp
urfaceTextureClient.cpp
ests/SurfaceTextureClient_test.cpp
ests/SurfaceTexture_test.cpp
ests/Surface_test.cpp
|
41abd67302b52aefadc2b3dea42226f16bf6d9ba |
15-Apr-2011 |
Iliyan Malchev <malchev@google.com> |
frameworks/base: make the ANativeWindow query() method const query() does not modify the object's data, so it needs to be a const method Change-Id: I67c40a3c865461e6f1cc2193fd2d74286ff6ac8f Signed-off-by: Iliyan Malchev <malchev@google.com>
urface.cpp
urfaceTextureClient.cpp
|
39a01c66947cd56c80ff406c277d9debc0efa7cc |
29-Apr-2011 |
Jamie Gennis <jgennis@google.com> |
Merge "libgui: enable tests in the 'tests' build."
|
cc57d6f8830e533734925f102307df2e6cff6de7 |
28-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Fix uninitialized variable in SurfaceTexture Change-Id: Ie77cdad481fc0522ff5ea3b7e14ce94e07150793
urfaceTexture.cpp
|
7fcb077c5522c56e266947e073c8750019e5a98a |
27-Apr-2011 |
Jamie Gennis <jgennis@google.com> |
libgui: enable tests in the 'tests' build. This change makes the libgui makefile recurse into the tests directory so that the tests get built by a top-level make when TARGET_BUILD_VARIANT=tests. Change-Id: I6f623cc4b86dfeb00b9d21823316dbd9def23110
ndroid.mk
ests/Android.mk
|
3cd5a117083e6a53b9946e8c316377658ab79b3d |
26-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Report errors when eglCreateImageKHR fails Change-Id: Ica39b72ac2505675e619ef4994bd67b98bf6e7da
urfaceTexture.cpp
|
1b528fb9d818044973abf656c9d2d3c1192bcfdc |
26-Apr-2011 |
Jamie Gennis <jgennis@google.com> |
EGL: Allow creating a SurfaceTexture EGLSurface. This change removes the check that disallowed the creation of an EGLSurface that would send frames to a SurfaceTexture. Change-Id: I44c6d5df503cc676a88144d72d39b414692ce4c9
ests/SurfaceTextureClient_test.cpp
|
fc850124b35abd00a31e9bcf57e14e0fa74f4cd7 |
26-Apr-2011 |
Jamie Gennis <jgennis@google.com> |
libgui: Fix the tests so they build. Change-Id: I7205b0819e5801ac549109ff562c3ab1b113d176
ests/SurfaceTexture_test.cpp
ests/Surface_test.cpp
|
0ef4e15a6c12778daf464a4953d7e15e651f49ac |
20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Get rid of the "pid" parameter from createSurface Change-Id: I28635e3f803e6abe965d79998e305f54a202465d
SurfaceComposerClient.cpp
urfaceComposerClient.cpp
|
7e3d7f341ab3789fe25064670374159a35e35ed3 |
19-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Merge "changes to SurfaceTexture needed for unification with SF"
|
7a042bf324fe3f3d5d4085fda21fe50dc0c362b4 |
12-Apr-2011 |
Mathias Agopian <mathias@google.com> |
changes to SurfaceTexture needed for unification with SF - implement connect/disconnect - implement missing query - handle texture_2d in addition to texture_external_oes Change-Id: I971a70821f00f22b01f5337de4a7d451177fec4d
urfaceTexture.cpp
urfaceTextureClient.cpp
|
4cb18881b55b82a24873ccd8e298bc2d5a9c17e5 |
09-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Fix a GraphicBuffer leak in SurfaceTexture This leak was intentional, it was there to deal with the fact that some gralloc implementations don't track buffer handles with file-descriptors so buffers needed to stay alive until there were registered, which is not guaranteed by binder transactions. In this new implementation, we use a small BBinder holding a reference to the buffer, which with tuck into the parcel. This forces the reference to stay alive until the parcel is destroyed, which is guaranteed (by construction) to happen after the buffer is registered. this allows the public facing API to not expose the previous hack. Change-Id: I1dd6cd83679a2b7457ad628169e2851acc027143
GraphicBufferAlloc.cpp
urfaceTexture.cpp
|
47d8730a2463f38a695ab95b533b0d9728f266a3 |
06-Apr-2011 |
Mathias Agopian <mathias@google.com> |
remove more unused references to ISurface Change-Id: I2201f1ca2bb8f203a081d94a0134f798778dfbef
urface.cpp
|
a5c75c01620179ce00812354778a29a80d76e71f |
01-Apr-2011 |
Mathias Agopian <mathias@google.com> |
SurfaceTexture can now force the client to request a buffer SurfaceTexture now has the concept of default size a new method, setDefaultBufferSize() to set it. When the default size is changed, dequeueBuffer() will return a value telling the client that it must ask for a new buffer. The above only applies if the client has not overriden the buffer size with setGeometry. Change-Id: I520dc40363054b7e37fdb67d6a2e7bce70326e81
urfaceTexture.cpp
urfaceTextureClient.cpp
ests/SurfaceTextureClient_test.cpp
|
d87f162026454f5a3e6437ed0c9ef51651a6b939 |
26-Mar-2011 |
Mathias Agopian <mathias@google.com> |
merge libsurfaceflinger_client into libgui this is the first step in unifying surfacetexture and surface. for this reason the header files were not moved, as most of them will eventually go away. NOTE: currently we keep libsurfaceflinger_client.so as an empty library to workaround prebuilt binaries wrongly linking against it. Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
ndroid.mk
GraphicBufferAlloc.cpp
Surface.cpp
SurfaceComposer.cpp
SurfaceComposerClient.cpp
ayerState.cpp
haredBufferStack.cpp
urface.cpp
urfaceComposerClient.cpp
ests/Android.mk
ests/Surface_test.cpp
|
1d01a12e7150be569557b64da9b8663c62c13594 |
18-Feb-2011 |
Eino-Ville Talvala <etalvala@google.com> |
Add support for timestamps into SurfaceTexture. API addition: The timestamps are represented as nanoseconds from some arbitrary time point. Like the SurfaceTexture transform matrix, the timestamp retrieved by getTimestamp is for the last frame sent to the GL texture using updateTexImage(). Camera HAL change: Expect vendors to set these timestamps using native_window_set_buffers_timestamp(). For now, they are autogenerated by SurfaceTextureClient if set_buffers_timestamp() is never called, but such timing is likely not accurate enough to pass a CTS test. bug:3300707 Change-Id: Ife131a0c2a826ac27342e11b8a6c42ff49e1bea7
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
5c0c93a8c49b4053744efb8953b915fa7f0923a5 |
14-Mar-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: disallow unsupported uses. This change makes the ANativeWindow_lock NDK function error out if it is passed an ANativeWindow with a concrete type that is not Surface. It also makes eglCreateWindowSurface fail if it is passed a SurfaceTextureClient as its 'window' argument. Bug: 4087277 Change-Id: Ie68c50c52d88f72d8a387f6c094908044c83a88c
ests/SurfaceTextureClient_test.cpp
|
bae774eb20bebd409441b93386b51bccda75f546 |
14-Mar-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTextureClient: Add ISurfaceTexture getter. This change adds a getter method to SurfaceTextureClient to get the ISurfaceTexture object with which the SurfaceTextureClient is communicating. Bug: 4086509 Change-Id: Ifec621e0fe5392a5be56b2348fdc54067cbebcdd
urfaceTextureClient.cpp
ests/SurfaceTextureClient_test.cpp
|
391bbe2246a7547dbf3460c231b3c5ba691d4eb1 |
14-Mar-2011 |
Jamie Gennis <jgennis@google.com> |
ANativeWindow: add query for the concrete type. This change adds a query to the ANativeWindow interface for getting the concrete type of the ANativeWindow. Bug: 4086509 Change-Id: I64aa86d72fbca3b52a98e1fc35608737781a3178
urfaceTextureClient.cpp
ests/SurfaceTextureClient_test.cpp
|
d99c088f35960b7f0ef948c3bb948a99a800eba1 |
11-Mar-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix transform matrix computation. This change fixes the transform matrix computation in SurfaceTexture when a crop rectangle is specified by the image producer. It also adds a test for this case as well as a basic test for the uncropped case. Bug: 4070775 Change-Id: I1481c9ce9d08fe7f2bff86d3afdeab7d4002b157
urfaceTexture.cpp
ests/Android.mk
ests/SurfaceTexture_test.cpp
|
134f0422866e8985188ed10dfbdcb8e6c34b87f7 |
08-Mar-2011 |
Jamie Gennis <jgennis@google.com> |
ANativeWindow: add queues-to-window-composer check. This change adds a new 'method' to the ANativeWindow interface to check whether buffers queued to the window will be sent directly to the system window compositor. Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d Bug: 3495535
urfaceTextureClient.cpp
ests/Android.mk
ests/SurfaceTextureClient_test.cpp
|
9d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6 |
27-Feb-2011 |
Jamie Gennis <jgennis@google.com> |
Add the MIN_UNDEQUEUED_BUFFERS query to ANW. This change adds a new query to ANativeWindow for getting the minimum number of buffers that must be left un-dequeued during the steady-state operation of the ANativeWindow. Change-Id: Ie8c461fc26b02ecde02ddb4f95bf763662cf1551 Related-Bug: 3356050
urfaceTexture.cpp
urfaceTextureClient.cpp
|
e839fdad46c1474368de63626cc07b4ed46cd350 |
07-Feb-2011 |
Jamie Gennis <jgennis@google.com> |
am c7839751: am c2efcd2c: Merge "Initialize the SurfaceTexture transform fields." into honeycomb * commit 'c7839751aa1de52e0c3aab7dd1518b0fc8f2ee0a': Initialize the SurfaceTexture transform fields.
|
f73935bb0da395f5126b67837e815d237dcae5ac |
04-Feb-2011 |
Jamie Gennis <jgennis@google.com> |
Initialize the SurfaceTexture transform fields. Change-Id: I2c25f15949253a1dbe493fef440e5ef118c40e71 related-bug: 3426067
urfaceTexture.cpp
|
08b4ea31a8e265025066ed94b02f08819fac46e5 |
03-Feb-2011 |
Jamie Gennis <jgennis@google.com> |
am 421d94c2: am ecb4b3f0: Merge "Pass the IGraphicBufferAlloc to SurfaceTextureClient." into honeycomb * commit '421d94c20321e1de528416b279bf148baba47b39': Pass the IGraphicBufferAlloc to SurfaceTextureClient.
|
1b20cde313b5ef8acdace742328df867956d24cb |
03-Feb-2011 |
Jamie Gennis <jgennis@google.com> |
Pass the IGraphicBufferAlloc to SurfaceTextureClient. This change passes a reference to the IGraphicBufferAlloc binder object to SurfaceTextureClient objects. When STC objects are created they query their associated ISurfaceTexture object for the IGraphicBufferAlloc that the SurfaceTexture uses to allocate buffers. Having the SurfaceTextureClient hold this reference prevents the GraphicBufferAlloc in SurfaceFlinger from freeing the allocated buffers before the SurfaceTextureClient is done with them. Change-Id: Ib8e30e8b37fdd60438cbb4cb7e9174d0ba6d661c related-bug: 3362519
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
0eb8851e8cc35f443646000220e42dba3adfab8b |
26-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Clear GL errors before updating a SurfaceTexture. Change-Id: Ibdac657ae9e9ccae53c63abed9caf1f1513915c2
urfaceTexture.cpp
|
68f9127e88ca6fd849d0f28bcd8776e04aab22e6 |
29-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Reset ANativeWindow crop on buffer geometry changes. This changes the ANativeWindow API and the two implementations to reset the window's crop rectangle to be uncropped when the window's buffer geometry is changed. Bug: 3359604 Change-Id: I64283dc8382ae687787ec0bebe6a5d5b4a0dcd6b
urfaceTextureClient.cpp
|
749172269ac6b6f7a430e64f604e7f040524e0a1 |
28-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Quiet the SurfaceFlingerClient dequeueBuffer error. This is a temporary WAR for the case where dequeueBuffer is called when all the buffers owned by a SurfaceTexture are not available - either they're the current texture buffer or the next one. Currently, an error is returned in that case, and this change just prevents that error from being logged. In the future this will be fixed to not return an error in that case. Bug: 3356050 Change-Id: Ic6cc304881a63ce134cfd0bcb4265e3e3fa94b6a
urfaceTextureClient.cpp
|
c4d4aeab52435c177ded6abdd578fec8191f0f5d |
13-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Implement SurfaceTexture frame-available callback. This change implements the onFrameAvailable callback for the SurfaceTexture java class. It includes the C++ SurfaceTexture code as well as the JNI and Java code to enable the callback. Change-Id: Ifd8b8e7ad46ee70cba6da1c2e96dab8045d1ea30
urfaceTexture.cpp
|
a214c64d7fb3baf9138cc5314f2111ecf5056c6c |
14-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Fix SurfaceTexture transform matrix. Change-Id: I31520c547cafa5cc85cd0f73883ab3a9ff4648e2
urfaceTexture.cpp
|
73e8b9e52411785189a35640e3ccb18574e38263 |
15-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Compare GraphicBuffers using handles. This change fixes a bug in SurfaceTextureClient where GraphicBuffers were being compared using pointer comparison rather than handles. Change-Id: Ib8989af94be32d4efd86e020a732f5143088a863
urfaceTextureClient.cpp
|
9a78c90cd46b2a3bd637b056873149d3b94384b4 |
13-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Fix remote GraphicBuffer allocation in SurfaceFlinger. This change fixes a horrible hack that I did to allow application processes to create GraphicBuffer objects by making a binder call to SurfaceFlinger. This change introduces a new binder interface specifically for doing this, and does it in such a way that SurfaceFlinger will maintain a reference to the buffers until the app is done with them. Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
urfaceTexture.cpp
|
e5366c567a49e587879929ed4e5c98425ea17740 |
13-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Add logging to SurfaceTextureClient. Change-Id: I984c3b9c88f8af613a50138188ff1b770e2de6b4
urfaceTextureClient.cpp
|
235c424c9a2e3cc5c24aae8bd9cc6f9db0808b42 |
12-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Fix a bug in SurfaceTexture::dequeueBuffer. This change fixes a bug that allowed the most recently queued buffer to be returned by dequeueBuffer. At the next updateTexImage call, the dequeued buffer would be set as the contents of the texture even though the client could be writing to it. Change-Id: I53dc14eed13262475627d5551337df57fd78fe00
urfaceTexture.cpp
|
f238e28500ca756fbd9e323f728ce7c8dda59475 |
10-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Implement crop & transform for SurfaceTexture. This change adds support for the setCrop and setTransform methods of the SurfaceTexture C++ class. The crop and transform for the current texture will be accessed by applications as a single texture coordinate transform matrix. Change-Id: I6482bf96f680e5c175364e848936db3908d6c8f8
urfaceTexture.cpp
|
67eedd74ab78c2bfed9fcdc74947b97289254ca4 |
09-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Fix a bug in SurfaceTexture::setBufferCount. We need to reset mCurrentTexture and mLastQueued in setBufferCount because it frees all of the buffers associated with the buffer slots. Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
urfaceTexture.cpp
|
e70d8b43938e17beebcc0c97a9373a1906f6f2bf |
09-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Add method logging to the SurfaceTexture C++ class. Change-Id: Ic05b05428d34c04634ce9fc3f924ff3322bb2da2
urfaceTexture.cpp
|
3461e0fadff06f77874676a90d4ea12c0405a925 |
08-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Initialize the SurfaceTexture buffer slots. Change-Id: I81a562ad897173f33cd6a2127737718a7db610eb
urfaceTexture.cpp
|
8ba32fade11abb73f3fd47ea0953c9528eb5b91f |
20-Dec-2010 |
Jamie Gennis <jgennis@google.com> |
Add the SurfaceTexture C++ implementation. This change adds the C++ implementation of SurfaceTexture and related classes. The goal of this is for a SurfaceTexture to be passed to camera service or Stagefright in place of a Surface to allow camera preview or decoded video frames to be streamed to an OpenGL ES texture that an application can use. Change-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c
ndroid.mk
SurfaceTexture.cpp
urfaceTexture.cpp
urfaceTextureClient.cpp
|
2ffb24799e579c47a73c992ab567f05c4bf0c962 |
17-Sep-2010 |
Mathias Agopian <mathias@google.com> |
Fix typo which causes sensors to fail miserably Change-Id: Ieca18fc089e2bdf7d049f213836971b54d11cd76
ensorEventQueue.cpp
|
aeda9afdba5c28d4d152e3ec3bce74be42949065 |
17-Sep-2010 |
Mathias Agopian <mathias@google.com> |
part of fix for [3004226] Cannot end the call - Proximity sensor doesn't work - In SensorEventQueue, only bail on errors from Looper::loopOnce - Improve sensor error logging Change-Id: Ib3cf8d5d9fdac8513a3d753155827e0feeda1662
ensorEventQueue.cpp
|
59abe7e0909bf4b7bf7b9601e1e40a05f6d4fd8a |
14-Sep-2010 |
Jeff Brown <jeffbrown@google.com> |
Replace epoll() with poll() and rename PollLoop to Looper. As part of this change, consolidated and cleaned up the Looper API so that there are fewer distinctions between the NDK and non-NDK declarations (no need for two callback types, etc.). Removed the dependence on specific constants from sys/poll.h such as POLLIN. Instead looper.h defines events like LOOPER_EVENT_INPUT for the events that it supports. That should help make any future under-the-hood implementation changes easier. Fixed a couple of compiler warnings along the way. Change-Id: I449a7ec780bf061bdd325452f823673e2b39b6ae
ensorEventQueue.cpp
|
45e0acb41acf30a1b7592ea7e695d96aca3ccd3b |
08-Sep-2010 |
Dianne Hackborn <hackbod@google.com> |
Modify native ALooper to take an explicit ident. The ALooper API now uses an explicit "identifier" for the integer that is returned rather than implicitly using the fd. This allows the APIs that had the fd to be a little more sane. Change-Id: I8507f535ad484c0bdc4a1bd016d87bb09acd7ff0
ensorEventQueue.cpp
|
a48bcf62b6a26f24a0bdd2b44bb39fadce499e92 |
30-Jul-2010 |
Mathias Agopian <mathias@google.com> |
Added SensorManager.getMinDelay() Exposed the new "min delay" sensor property through native and java sensor apis. This allows the caller to know what is the maximum rate at which a sensor can return events, or, if a sensor works in "update" mode (events returned only when the value changes). Also augmented SensorManager.regusterSensorEvent() so that it can accept a value in microsecond in addition to the 4 constants already defined. Change-Id: If425e9979892666df8c989d7de3c362230fa19e0
ensor.cpp
ensorEventQueue.cpp
|
d03d9ced3fe0c115bd7af5537cdb57e94e165005 |
23-Jul-2010 |
Mathias Agopian <mathias@google.com> |
Fix a memory corruption when writting Sensor into a parcel Change-Id: I03f703ae2224f43924031bfea4c68aa979bb9f05
ensor.cpp
|
e3c8234765050023b8a588607f819e8cc41a6363 |
22-Jul-2010 |
Mathias Agopian <mathias@google.com> |
propagate sensor event rate properly Change-Id: I32e67d30e4295285a6827956cc8161b2025d70bc
ensorEventQueue.cpp
|
a7352c9f4a6e642c29782b19db5bc0bd98feddc8 |
15-Jul-2010 |
Mathias Agopian <mathias@google.com> |
new SensorService remove old sensor service and implement SensorManager on top of the new (native) SensorManger API. Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
SensorEventConnection.cpp
SensorServer.cpp
ensor.cpp
ensorEventQueue.cpp
ensorManager.cpp
|
589ce85ee4174829cfedce91b6b2509d2a4002eb |
14-Jul-2010 |
Mathias Agopian <mathias@google.com> |
first step at implementing the native sensor support in this commit: - implemented the C stub - implemented the binder interfaces involved - implemented most of the C++ client side missing: - SensorManager cannot connect to the SensorServer yet (because there is no SensorServer yet) Change-Id: I75010cbeef31c98d6fa62fd5d388dcef87c2636b
ndroid.mk
SensorEventConnection.cpp
SensorServer.cpp
ensor.cpp
ensorChannel.cpp
ensorEventQueue.cpp
ensorManager.cpp
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