bea20acc937e3be459416e07045d69b011e21ce8 |
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14-Feb-2012 |
Glenn Kasten <gkasten@google.com> |
Fix memory leak Change-Id: I6937d23aa5c8f1f85368f8a6909272cd9b0994dc
/system/media/audio_utils/resampler.c
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d0e472977acbfd5c8d56d506f40039f451f84f8f |
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06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/157065 Bug: 5449033 Change-Id: I270cbf7b920d5f2fbb5f345f3c88426697c4391d
/system/media/audio_utils/resampler.c
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cdde1970f4f80034b9f2b23bf43a0b28372867a1 |
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28-Nov-2011 |
Eric Laurent <elaurent@google.com> |
audio utils: fix resampler frame count calculation The calculation of the number of input frames needed by resampler_resample_from_provider() for a given number of output frames is broken. The consequence is that we request too many frames when upsampling causing unecessary buffering and delay and too few frames when downsampling causing more calls to provider->get_next_buffer() than necessary. Change-Id: I74b6a1708f347f45ca3c12312bf1b47320823742
/system/media/audio_utils/resampler.c
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473d4a5c5c66fd8a2e99791d61fa16076558ab54 |
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26-Oct-2011 |
Steve Block <steveblock@google.com> |
Rename LOGV(_IF) to ALOGV(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/143865 Bug: 5449033 Change-Id: I4c0e3dc9da0a0cdf9aef8be4fae7b24da876dc17
/system/media/audio_utils/resampler.c
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b3184d71bc6cee9fcbb36343e379143329be00ce |
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18-Aug-2011 |
Eric Laurent <elaurent@google.com> |
Converted libaudioutils implementation to C. Converted libaudioutils implementation and interfaces from C++ to C and removed dependencies from frameworks/base classes so that it can be used by any audio HAL implementation. Change-Id: I3f7ce541be8495d41864661451540971b067359b
/system/media/audio_utils/resampler.c
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