Lines Matching refs:scaled_height

1525   int			scaled_width, scaled_height;
1530 for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
1534 scaled_height >>= (int)gl_picmip.value;
1538 if (scaled_height > gl_max_size.value)
1539 scaled_height = (int) gl_max_size.value;
1541 if (scaled_width * scaled_height > (int) sizeof(scaled)/4)
1546 texels += scaled_width * scaled_height;
1548 if (scaled_width == width && scaled_height == height)
1553 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
1560 GL_ResampleTexture (data, width, height, scaled, scaled_width, scaled_height);
1574 sendTexture(0, scaled_width, scaled_height, scaled, alpha);
1580 int mipHeight = scaled_height;
1645 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
1651 glTexImage2DHelper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
1657 while (scaled_width > 1 || scaled_height > 1)
1659 GL_MipMap ((byte *)scaled, scaled_width, scaled_height);
1661 scaled_height >>= 1;
1664 if (scaled_height < 1)
1665 scaled_height = 1;
1667 glTexImage2DHelper (GL_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
1695 int scaled_width, scaled_height;
1718 for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
1722 scaled_height >>= (int)gl_picmip.value;
1726 if (scaled_height > gl_max_size.value)
1727 scaled_height = (int) gl_max_size.value;
1729 if (scaled_width * scaled_height > ((int) (sizeof(compressedTextureBuffer) * 3 / 4)))
1763 texels += scaled_width * scaled_height;
1765 if (scaled_width == width && scaled_height == height)
1767 memcpy (pTex, data, scaled_width*scaled_height);
1770 GL_Resample8BitTexture (data, width, height, pTex, scaled_width, scaled_height);
1772 bytesUsed += scaled_width * scaled_height;
1777 originalScaledHeight = scaled_height;
1783 while (scaled_width > 1 || scaled_height > 1)
1785 byte* pDest = (byte*) pTex + scaled_width * scaled_height;
1786 GL_MipMap8Bit ((byte *)pTex, pDest, scaled_width, scaled_height);
1789 scaled_height >>= 1;
1792 if (scaled_height < 1)
1793 scaled_height = 1;
1794 bytesUsed += scaled_width * scaled_height;
1829 int scaled_width, scaled_height;
1848 for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
1852 scaled_height >>= (int)gl_picmip.value;
1856 if (scaled_height > gl_max_size.value)
1857 scaled_height = gl_max_size.value;
1859 if (scaled_width * scaled_height > (int) sizeof(scaled))
1864 texels += scaled_width * scaled_height;
1866 if (scaled_width == width && scaled_height == height)
1870 glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX , GL_UNSIGNED_BYTE, data);
1876 GL_Resample8BitTexture (data, width, height, scaled, scaled_width, scaled_height);
1878 glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_PALETTE8_RGB8_OES, scaled_width, scaled_height, 0, s, scaled);
1885 while (scaled_width > 1 || scaled_height > 1)
1887 GL_MipMap8Bit ((byte *)scaled, (byte*) scaled, scaled_width, scaled_height);
1889 scaled_height >>= 1;
1892 if (scaled_height < 1)
1893 scaled_height = 1;
1895 glTexImage2D (GL_TEXTURE_2D, miplevel, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, scaled);