Lines Matching refs:Draw_PicFromWad

117 		sb_nums[0][i] = Draw_PicFromWad (va("num_%i",i));
118 sb_nums[1][i] = Draw_PicFromWad (va("anum_%i",i));
121 sb_nums[0][10] = Draw_PicFromWad ("num_minus");
122 sb_nums[1][10] = Draw_PicFromWad ("anum_minus");
124 sb_colon = Draw_PicFromWad ("num_colon");
125 sb_slash = Draw_PicFromWad ("num_slash");
127 sb_weapons[0][0] = Draw_PicFromWad ("inv_shotgun");
128 sb_weapons[0][1] = Draw_PicFromWad ("inv_sshotgun");
129 sb_weapons[0][2] = Draw_PicFromWad ("inv_nailgun");
130 sb_weapons[0][3] = Draw_PicFromWad ("inv_snailgun");
131 sb_weapons[0][4] = Draw_PicFromWad ("inv_rlaunch");
132 sb_weapons[0][5] = Draw_PicFromWad ("inv_srlaunch");
133 sb_weapons[0][6] = Draw_PicFromWad ("inv_lightng");
135 sb_weapons[1][0] = Draw_PicFromWad ("inv2_shotgun");
136 sb_weapons[1][1] = Draw_PicFromWad ("inv2_sshotgun");
137 sb_weapons[1][2] = Draw_PicFromWad ("inv2_nailgun");
138 sb_weapons[1][3] = Draw_PicFromWad ("inv2_snailgun");
139 sb_weapons[1][4] = Draw_PicFromWad ("inv2_rlaunch");
140 sb_weapons[1][5] = Draw_PicFromWad ("inv2_srlaunch");
141 sb_weapons[1][6] = Draw_PicFromWad ("inv2_lightng");
145 sb_weapons[2+i][0] = Draw_PicFromWad (va("inva%i_shotgun",i+1));
146 sb_weapons[2+i][1] = Draw_PicFromWad (va("inva%i_sshotgun",i+1));
147 sb_weapons[2+i][2] = Draw_PicFromWad (va("inva%i_nailgun",i+1));
148 sb_weapons[2+i][3] = Draw_PicFromWad (va("inva%i_snailgun",i+1));
149 sb_weapons[2+i][4] = Draw_PicFromWad (va("inva%i_rlaunch",i+1));
150 sb_weapons[2+i][5] = Draw_PicFromWad (va("inva%i_srlaunch",i+1));
151 sb_weapons[2+i][6] = Draw_PicFromWad (va("inva%i_lightng",i+1));
154 sb_ammo[0] = Draw_PicFromWad ("sb_shells");
155 sb_ammo[1] = Draw_PicFromWad ("sb_nails");
156 sb_ammo[2] = Draw_PicFromWad ("sb_rocket");
157 sb_ammo[3] = Draw_PicFromWad ("sb_cells");
159 sb_armor[0] = Draw_PicFromWad ("sb_armor1");
160 sb_armor[1] = Draw_PicFromWad ("sb_armor2");
161 sb_armor[2] = Draw_PicFromWad ("sb_armor3");
163 sb_items[0] = Draw_PicFromWad ("sb_key1");
164 sb_items[1] = Draw_PicFromWad ("sb_key2");
165 sb_items[2] = Draw_PicFromWad ("sb_invis");
166 sb_items[3] = Draw_PicFromWad ("sb_invuln");
167 sb_items[4] = Draw_PicFromWad ("sb_suit");
168 sb_items[5] = Draw_PicFromWad ("sb_quad");
170 sb_sigil[0] = Draw_PicFromWad ("sb_sigil1");
171 sb_sigil[1] = Draw_PicFromWad ("sb_sigil2");
172 sb_sigil[2] = Draw_PicFromWad ("sb_sigil3");
173 sb_sigil[3] = Draw_PicFromWad ("sb_sigil4");
175 sb_faces[4][0] = Draw_PicFromWad ("face1");
176 sb_faces[4][1] = Draw_PicFromWad ("face_p1");
177 sb_faces[3][0] = Draw_PicFromWad ("face2");
178 sb_faces[3][1] = Draw_PicFromWad ("face_p2");
179 sb_faces[2][0] = Draw_PicFromWad ("face3");
180 sb_faces[2][1] = Draw_PicFromWad ("face_p3");
181 sb_faces[1][0] = Draw_PicFromWad ("face4");
182 sb_faces[1][1] = Draw_PicFromWad ("face_p4");
183 sb_faces[0][0] = Draw_PicFromWad ("face5");
184 sb_faces[0][1] = Draw_PicFromWad ("face_p5");
186 sb_face_invis = Draw_PicFromWad ("face_invis");
187 sb_face_invuln = Draw_PicFromWad ("face_invul2");
188 sb_face_invis_invuln = Draw_PicFromWad ("face_inv2");
189 sb_face_quad = Draw_PicFromWad ("face_quad");
194 sb_sbar = Draw_PicFromWad ("sbar");
195 sb_ibar = Draw_PicFromWad ("ibar");
196 sb_scorebar = Draw_PicFromWad ("scorebar");
201 hsb_weapons[0][0] = Draw_PicFromWad ("inv_laser");
202 hsb_weapons[0][1] = Draw_PicFromWad ("inv_mjolnir");
203 hsb_weapons[0][2] = Draw_PicFromWad ("inv_gren_prox");
204 hsb_weapons[0][3] = Draw_PicFromWad ("inv_prox_gren");
205 hsb_weapons[0][4] = Draw_PicFromWad ("inv_prox");
207 hsb_weapons[1][0] = Draw_PicFromWad ("inv2_laser");
208 hsb_weapons[1][1] = Draw_PicFromWad ("inv2_mjolnir");
209 hsb_weapons[1][2] = Draw_PicFromWad ("inv2_gren_prox");
210 hsb_weapons[1][3] = Draw_PicFromWad ("inv2_prox_gren");
211 hsb_weapons[1][4] = Draw_PicFromWad ("inv2_prox");
215 hsb_weapons[2+i][0] = Draw_PicFromWad (va("inva%i_laser",i+1));
216 hsb_weapons[2+i][1] = Draw_PicFromWad (va("inva%i_mjolnir",i+1));
217 hsb_weapons[2+i][2] = Draw_PicFromWad (va("inva%i_gren_prox",i+1));
218 hsb_weapons[2+i][3] = Draw_PicFromWad (va("inva%i_prox_gren",i+1));
219 hsb_weapons[2+i][4] = Draw_PicFromWad (va("inva%i_prox",i+1));
222 hsb_items[0] = Draw_PicFromWad ("sb_wsuit");
223 hsb_items[1] = Draw_PicFromWad ("sb_eshld");
228 rsb_invbar[0] = Draw_PicFromWad ("r_invbar1");
229 rsb_invbar[1] = Draw_PicFromWad ("r_invbar2");
231 rsb_weapons[0] = Draw_PicFromWad ("r_lava");
232 rsb_weapons[1] = Draw_PicFromWad ("r_superlava");
233 rsb_weapons[2] = Draw_PicFromWad ("r_gren");
234 rsb_weapons[3] = Draw_PicFromWad ("r_multirock");
235 rsb_weapons[4] = Draw_PicFromWad ("r_plasma");
237 rsb_items[0] = Draw_PicFromWad ("r_shield1");
238 rsb_items[1] = Draw_PicFromWad ("r_agrav1");
241 rsb_teambord = Draw_PicFromWad ("r_teambord");
244 rsb_ammo[0] = Draw_PicFromWad ("r_ammolava");
245 rsb_ammo[1] = Draw_PicFromWad ("r_ammomulti");
246 rsb_ammo[2] = Draw_PicFromWad ("r_ammoplasma");