Lines Matching refs:rs
93 Mesh(int id, RenderScript rs) {
94 super(id, rs);
209 * @param rs Context to which the mesh will belong.
214 public Builder(RenderScript rs, int usage) {
215 mRS = rs;
421 public AllocationBuilder(RenderScript rs) {
422 mRS = rs;
585 * @param rs Context to which the mesh will belong.
593 public TriangleMeshBuilder(RenderScript rs, int vtxSize, int flags) {
594 mRS = rs;