Searched defs:GL_NUM_COMPRESSED_TEXTURE_FORMATS (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/opengl/include/GLES2/
H A Dgl2.h223 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h232 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/include/GLES/
H A Dgl.h282 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java143 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in class:GLES10
H A DGLES20.java140 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java141 int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in interface:GL10

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