Searched defs:ambientlight (Results 1 - 6 of 6) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dr_local.h37 int ambientlight; member in struct:__anon11405
H A Drender.h94 int ambientlight; member in struct:__anon11407
H A Dgl_rmain.c279 float shadelight, ambientlight; variable
526 ambientlight = shadelight = R_LightPoint (currententity->origin);
529 if (e == &cl.viewent && ambientlight < 24)
530 ambientlight = shadelight = 24;
542 ambientlight += add;
550 if (ambientlight > 128)
551 ambientlight = 128;
552 if (ambientlight + shadelight > 192)
553 shadelight = 192 - ambientlight;
557 if (ambientlight <
711 int ambientlight, shadelight; local
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/external/quake/quake/src/WinQuake/
H A Dr_local.h36 int ambientlight; member in struct:__anon11805
H A Drender.h100 int ambientlight; member in struct:__anon11807
H A Dgl_rmain.cpp306 float shadelight, ambientlight; variable
617 ambientlight = shadelight = R_LightPoint (currententity->origin);
620 if (e == &cl.viewent && ambientlight < 24)
621 ambientlight = shadelight = 24;
633 ambientlight += add;
641 if (ambientlight > 128)
642 ambientlight = 128;
643 if (ambientlight + shadelight > 192)
644 shadelight = 192 - ambientlight;
649 if (ambientlight <
799 int ambientlight, shadelight; local
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