Searched defs:bytes_per_line (Results 1 - 7 of 7) sorted by relevance
/external/quake/quake/src/WinQuake/ | ||
H A D | screen.cpp | 536 unsigned short bytes_per_line; member in struct:__anon11847 573 pcx->bytes_per_line = LittleShort((short)width); |
H A D | gl_warp.cpp | 415 unsigned short bytes_per_line; member in struct:__anon11715 |
/external/quake/quake/src/QW/client/ | ||
H A D | gl_warp.c | 366 unsigned short bytes_per_line; member in struct:__anon11354 |
H A D | client.h | 501 unsigned short bytes_per_line; member in struct:__anon11311 |
/external/qemu/ | ||
H A D | dis-asm.h | 329 int bytes_per_line; member in struct:disassemble_info 332 /* For example, if bytes_per_line is 8 and bytes_per_chunk is 4, the */ 460 (INFO).bytes_per_line = 0, \ |
/external/quake/quake/src/QW/dxsdk/sdk/inc/ | ||
H A D | d3drmdef.h | 128 int bytes_per_line; /* number of bytes of memory for a
member in struct:_D3DRMIMAGE |
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ | ||
H A D | D3DRMDEF.H | 128 int bytes_per_line; /* number of bytes of memory for a
member in struct:_D3DRMIMAGE |
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