Searched defs:color (Results 251 - 275 of 419) sorted by relevance

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/external/chromium/chrome/browser/history/
H A Dtop_sites_unittest.cc162 // Creates a bitmap of the specified color.
163 SkBitmap CreateBitmap(SkColor color) { argument
167 thumbnail.eraseColor(color);
/external/chromium/chrome/browser/ui/gtk/bookmarks/
H A Dbookmark_utils_gtk.cc200 GdkColor color = provider->GetGdkColor( local
202 gtk_widget_modify_bg(window, GTK_STATE_NORMAL, &color);
285 GdkColor color = provider->GetGdkColor( local
287 gtk_widget_modify_fg(label, GTK_STATE_NORMAL, &color);
288 gtk_widget_modify_fg(label, GTK_STATE_INSENSITIVE, &color);
291 // theme, force the text color to black when it would be used.
/external/chromium/chrome/browser/ui/gtk/
H A Dbrowser_toolbar_gtk.cc366 // buttons don't get a halo color from the background. When using Chromium
465 // Fill the entire region with the toolbar color.
466 GdkColor color = theme_service_->GetGdkColor( local
468 gdk_cairo_set_source_color(cr, &color);
/external/jmonkeyengine/engine/src/core/com/jme3/font/
H A DLetterQuad.java9 * LetterQuad contains the position, color, uv texture information for a character in text.
212 void setColor(ColorRGBA color) { argument
213 this.colorInt = color.asIntRGBA();
/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
H A DSimpleWaterProcessor.java68 * //setting the water color
416 * Set the color that will be added to the refraction texture.
417 * @param color
419 public void setWaterColor(ColorRGBA color) { argument
420 material.setColor("waterColor", color);
/external/linux-tools-perf/util/
H A Dannotate.c12 #include "color.h"
124 const char *color; local
163 color = get_percent_color(percent);
166 * Also color the filename and line if needed, with
167 * the same color than the percentage. Don't print it
172 || color != prev_color) {
173 color_fprintf(stdout, color, " %s", path);
175 prev_color = color;
179 color_fprintf(stdout, color, " %7.2f", percent);
479 const char *color; local
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/external/llvm/lib/Analysis/
H A DPathNumbering.cpp76 void BallLarusNode::setColor(BallLarusNode::NodeColor color) { argument
77 _color = color;
359 void BallLarusDag::clearColors(BallLarusNode::NodeColor color) { argument
361 (*nodeIt)->setColor(color);
/external/mesa3d/src/pixelflinger2/
H A Dllvm_scanline.cpp171 // valid only for source color and alpha
335 Value * constant = constIntVec(builder,gglCtx->blendState.color[0],
336 gglCtx->blendState.color[1],
337 gglCtx->blendState.color[2],
338 gglCtx->blendState.color[3]);
518 frame = builder.CreateLoad(framePtr); // color buffer not set yet
650 Value * color = GenerateFSBlend(gglCtx, gglCtx->bufferState.colorFormat,/*&prog->outputRegDesc,*/ builder, src, dst); local
651 builder.CreateStore(color, frame);
/external/opencv/cv/src/
H A Dcvinpaint.cpp281 int i = 0, j = 0, ii = 0, jj = 0, k, l, q, color = 0; local
303 for (color=0; color<=2; color++) {
352 gradI.x=(float)((CV_MAT_3COLOR_ELEM(*out,uchar,km,lp+1,color)-CV_MAT_3COLOR_ELEM(*out,uchar,km,lm-1,color)))*2.0f;
354 gradI.x=(float)((CV_MAT_3COLOR_ELEM(*out,uchar,km,lp+1,color)-CV_MAT_3COLOR_ELEM(*out,uchar,km,lm,color)));
358 gradI.x=(float)((CV_MAT_3COLOR_ELEM(*out,uchar,km,lp,color)-CV_MAT_3COLOR_ELEM(*out,uchar,km,lm-1,color)));
515 int i = 0, j = 0, ii = 0, jj = 0, k, l, q, color = 0; local
[all...]
/external/opencv/cvaux/src/
H A Dcv3dtracker.cpp84 IplImage *gray_img = NULL; // temporary image for color conversion
138 // The input samples are not required to all have the same size or color
158 // no color conversion required
347 CvScalar color = colors[0]; local
351 color = colors[y % ARRAY_SIZEOF(rgb_colors)];
364 cvLine(img, prev_pt, pt, color, 1, CV_AA);
369 cvPoint(pt.x + r, pt.y + r), color, 1, CV_AA );
371 cvPoint(pt.x + r, pt.y - r), color, 1, CV_AA );
372 cvCircle( img, pt, r+1, color, 1, CV_AA );
/external/qemu/distrib/sdl-1.2.15/src/video/
H A DSDL_surface.c173 * Set the color key in a blittable surface
536 static int SDL_FillRect1(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) argument
543 static int SDL_FillRect4(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) argument
551 * This function performs a fast fill of the given rectangle with 'color'
553 int SDL_FillRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) argument
564 return SDL_FillRect1(dst, dstrect, color);
567 return SDL_FillRect4(dst, dstrect, color);
596 return(video->FillHWRect(this, dst, dstrect, color));
605 if ( dst->format->palette || (color == 0) ) {
607 if ( !color
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/external/qemu/distrib/sdl-1.2.15/src/video/dga/
H A DSDL_dgavideo.c59 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
835 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) argument
855 SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color);
/external/qemu/distrib/sdl-1.2.15/src/video/directfb/
H A DSDL_DirectFB_video.c63 static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
903 static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) argument
910 (color & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss),
911 (color & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss),
912 (color & fmt->Bmask) << (fmt->Bloss - fmt->Bshift), 0xFF);
/external/quake/quake/src/QW/client/
H A Dsbar.c323 void Sbar_DrawNum (int x, int y, int num, int digits, int color) argument
343 Sbar_DrawTransPic (x,y,sb_nums[color][frame]);
864 void Sbar_IntermissionNumber (int x, int y, int num, int digits, int color) argument
884 Draw_TransPic (x,y,sb_nums[color][frame]);
/external/quake/quake/src/WinQuake/
H A Dsbar.cpp55 qpic_t *rsb_teambord; // PGM 01/19/97 - team color border
240 // PGM 01/19/97 - team color border
242 // PGM 01/19/97 - team color border
350 void Sbar_DrawNum (int x, int y, int num, int digits, int color) argument
370 Sbar_DrawTransPic (x,y,sb_nums[color][frame]);
832 // PGM 01/19/97 - team color drawing
833 // PGM 03/02/97 - fixed so color swatch only appears in CTF modes
882 // PGM 01/19/97 - team color drawing
1058 void Sbar_IntermissionNumber (int x, int y, int num, int digits, int color) argument
1078 Draw_TransPic (x,y,sb_nums[color][fram
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/external/skia/src/core/
H A DSkDevice.cpp94 void SkDevice::clear(SkColor color) { argument
95 fBitmap.eraseColor(color);
/external/skia/src/gpu/
H A DGrInOrderDrawBuffer.cpp308 void GrInOrderDrawBuffer::clear(const GrIRect* rect, GrColor color) { argument
320 clr.fColor = color;
/external/skia/tests/
H A DCanvasTest.cpp113 static void createBitmap(SkBitmap* bm, SkBitmap::Config config, SkColor color) { argument
116 bm->eraseColor(color);
/external/valgrind/tsan/
H A Dthread_sanitizer.h89 bool color; // Colorify terminal output. member in struct:FLAGS
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A Dutilities.cpp426 D3DCOLOR ConvertColor(gl::Color color) argument
428 return D3DCOLOR_RGBA(gl::unorm<8>(color.red),
429 gl::unorm<8>(color.green),
430 gl::unorm<8>(color.blue),
431 gl::unorm<8>(color.alpha));
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DInstrumentedPlatformCanvas.h126 virtual void clear(SkColor color) argument
130 m_solidColor = Color(color);
131 SkCanvas::clear(color);
171 Color color = solidColor(paint); local
172 if (color != m_solidColor) {
173 if (color.isValid() && rectFullyOverlaps(rect))
174 m_solidColor = color;
/external/webkit/Source/WebCore/platform/graphics/chromium/
H A DGraphicsLayerChromium.cpp67 static void setLayerBorderColor(LayerChromium& layer, const Color& color) argument
69 layer.setBorderColor(color);
77 static void setLayerBackgroundColor(LayerChromium& layer, const Color& color) argument
79 layer.setBackgroundColor(color);
249 void GraphicsLayerChromium::setBackgroundColor(const Color& color) argument
251 if (m_backgroundColorSet && m_backgroundColor == color)
254 GraphicsLayer::setBackgroundColor(color);
441 void GraphicsLayerChromium::setDebugBackgroundColor(const Color& color) argument
443 if (color.isValid())
444 setLayerBackgroundColor(*m_layer, color);
449 setDebugBorder(const Color& color, float borderWidth) argument
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H A DLayerChromium.h84 void setBackgroundColor(const Color& color) { m_backgroundColor = color; setNeedsCommit(); } argument
/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DPODRedBlackTree.h216 Color color() const { return m_color; } function in class:WebCore::PODRedBlackTree::Node
217 void setColor(Color color) { m_color = color; } argument
447 while (x != m_root && x->parent()->color() == Red) {
450 if (y && y->color() == Red) {
477 if (y && y->color() == Red) {
514 while (x != m_root && (!x || x->color() == Black)) {
522 if (w->color() == Red) {
529 if ((!w->left() || w->left()->color() == Black)
530 && (!w->right() || w->right()->color()
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H A DSharedGraphicsContext3D.cpp146 void SharedGraphicsContext3D::clearColor(const Color& color) argument
149 color.getRGBA(rgba[0], rgba[1], rgba[2], rgba[3]);
391 void SharedGraphicsContext3D::useFillSolidProgram(const AffineTransform& transform, const Color& color) argument
393 m_solidFillShader->use(transform, color);
432 void SharedGraphicsContext3D::useLoopBlinnInteriorProgram(unsigned vertexOffset, const AffineTransform& transform, const Color& color) argument
440 m_loopBlinnInteriorShader->use(vertexOffset, 0, transform, color);
443 void SharedGraphicsContext3D::useLoopBlinnExteriorProgram(unsigned vertexOffset, unsigned klmOffset, const AffineTransform& transform, const Color& color) argument
451 m_loopBlinnExteriorShader->use(vertexOffset, klmOffset, transform, color);

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