Searched defs:pColor (Results 1 - 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dgl_rlight.cpp99 float* pColor = gColorBuffer; local
100 *pColor++ = 0.2f;
101 *pColor++ = 0.1f;
102 *pColor++ = 0.0f;
103 *pColor++ = 1.0f;
108 *pColor++ = 0.0f;
109 *pColor++ = 0.0f;
110 *pColor++ = 0.0f;
111 *pColor++ = 0.0f;
H A Dr_part.cpp660 unsigned char* pColor = (unsigned char*) gColorBuffer; local
743 pColor = (unsigned char*) gColorBuffer;
747 memcpy(pColor, (byte *)&d_8to24table[(int)p->color], 3);
748 pColor[3] = 255;
749 pColor += 4;
756 memcpy(pColor, (byte *)&d_8to24table[(int)p->color], 3);
757 pColor[3] = 255;
758 pColor += 4;
765 memcpy(pColor, (byte *)&d_8to24table[(int)p->color], 3);
766 pColor[
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H A Dgl_rmain.cpp357 float* pColor; local
374 pColor = gColorBuffer;
387 *pColor++ = l;
388 *pColor++ = l;
389 *pColor++ = l;
390 *pColor++ = 1.0f;
H A Dgl_draw.cpp2094 void glColor4fv(GLfloat* pColor) argument
2096 glColor4f(pColor[0], pColor[1], pColor[2], pColor[3]);
/external/quake/quake/src/QW/client/
H A Dgl_rmain.c322 float* pColor; local
336 pColor = color;
342 *pColor++ = l;
343 *pColor++ = l;
344 *pColor++ = l;
H A Dgl_draw.c569 unsigned char *pColor; local
576 pColor = (unsigned char *) &d_8to24table[(byte) crosshaircolor.value];
577 glColor4ubv ( pColor );
1492 void glColor4fv(GLfloat* pColor) argument
1494 glColor4f(pColor[0], pColor[1], pColor[2], pColor[3]);
1497 void glColor4ubv(unsigned char* pColor) argument
1499 glColor4f(pColor[
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