Searched defs:pColor (Results 1 - 6 of 6) sorted by relevance
/external/quake/quake/src/WinQuake/ |
H A D | gl_rlight.cpp | 99 float* pColor = gColorBuffer;
local 100 *pColor++ = 0.2f;
101 *pColor++ = 0.1f;
102 *pColor++ = 0.0f;
103 *pColor++ = 1.0f;
108 *pColor++ = 0.0f;
109 *pColor++ = 0.0f;
110 *pColor++ = 0.0f;
111 *pColor++ = 0.0f;
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H A D | r_part.cpp | 660 unsigned char* pColor = (unsigned char*) gColorBuffer; local 743 pColor = (unsigned char*) gColorBuffer; 747 memcpy(pColor, (byte *)&d_8to24table[(int)p->color], 3); 748 pColor[3] = 255; 749 pColor += 4; 756 memcpy(pColor, (byte *)&d_8to24table[(int)p->color], 3); 757 pColor[3] = 255; 758 pColor += 4; 765 memcpy(pColor, (byte *)&d_8to24table[(int)p->color], 3); 766 pColor[ [all...] |
H A D | gl_rmain.cpp | 357 float* pColor; local 374 pColor = gColorBuffer; 387 *pColor++ = l; 388 *pColor++ = l; 389 *pColor++ = l; 390 *pColor++ = 1.0f;
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H A D | gl_draw.cpp | 2094 void glColor4fv(GLfloat* pColor) argument 2096 glColor4f(pColor[0], pColor[1], pColor[2], pColor[3]);
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/external/quake/quake/src/QW/client/ |
H A D | gl_rmain.c | 322 float* pColor; local 336 pColor = color; 342 *pColor++ = l; 343 *pColor++ = l; 344 *pColor++ = l;
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H A D | gl_draw.c | 569 unsigned char *pColor; local 576 pColor = (unsigned char *) &d_8to24table[(byte) crosshaircolor.value]; 577 glColor4ubv ( pColor ); 1492 void glColor4fv(GLfloat* pColor) argument 1494 glColor4f(pColor[0], pColor[1], pColor[2], pColor[3]); 1497 void glColor4ubv(unsigned char* pColor) argument 1499 glColor4f(pColor[ [all...] |
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