Searched defs:playertextures (Results 1 - 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dgl_rmain.c45 int playertextures; // up to 16 color translated skins variable
612 GL_Bind(playertextures + i);
/external/quake/quake/src/WinQuake/
H A Dgl_rmain.cpp45 int playertextures; // up to 16 color translated skins variable
700 GL_Bind(playertextures - 1 + i);

Completed in 306 milliseconds