Searched defs:pv0 (Results 1 - 6 of 6) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | r_drawa.s | 54 #define pv0 4+12 define 70 movl pv0(%esp),%esi 83 // d0 = DotProduct (pv0->position, clip->normal) - clip->dist; 137 // R_EmitEdge (pv0, pv1); 181 // world = &pv0->position[0]; 543 // clipvert.position[0] = pv0->position[0] + 544 // f * (pv1->position[0] - pv0->position[0]); 545 // clipvert.position[1] = pv0->position[1] + 546 // f * (pv1->position[1] - pv0->position[1]); 547 // clipvert.position[2] = pv0 [all...] |
H A D | r_alias.c | 94 finalvert_t *pv0, *pv1, viewpts[16]; local 178 pv0 = &viewpts[aedges[i].index0]; 184 if (pv0->flags ^ pv1->flags)
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H A D | r_draw.c | 80 void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1) argument 100 world = &pv0->position[0]; 259 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) argument 268 d0 = DotProduct (pv0->position, clip->normal) - clip->dist; 286 clipvert.position[0] = pv0->position[0] + 287 f * (pv1->position[0] - pv0->position[0]); 288 clipvert.position[1] = pv0->position[1] + 289 f * (pv1->position[1] - pv0->position[1]); 290 clipvert.position[2] = pv0->position[2] + 291 f * (pv1->position[2] - pv0 [all...] |
/external/quake/quake/src/WinQuake/ |
H A D | r_drawa.s | 54 #define pv0 4+12 define 70 movl pv0(%esp),%esi 83 // d0 = DotProduct (pv0->position, clip->normal) - clip->dist; 137 // R_EmitEdge (pv0, pv1); 181 // world = &pv0->position[0]; 543 // clipvert.position[0] = pv0->position[0] + 544 // f * (pv1->position[0] - pv0->position[0]); 545 // clipvert.position[1] = pv0->position[1] + 546 // f * (pv1->position[1] - pv0->position[1]); 547 // clipvert.position[2] = pv0 [all...] |
H A D | r_alias.cpp | 94 finalvert_t *pv0, *pv1, viewpts[16];
local 178 pv0 = &viewpts[aedges[i].index0];
184 if (pv0->flags ^ pv1->flags)
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H A D | r_draw.cpp | 80 void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1)
argument 100 world = &pv0->position[0];
259 void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip)
argument 268 d0 = DotProduct (pv0->position, clip->normal) - clip->dist;
286 clipvert.position[0] = pv0->position[0] +
287 f * (pv1->position[0] - pv0->position[0]);
288 clipvert.position[1] = pv0->position[1] +
289 f * (pv1->position[1] - pv0->position[1]);
290 clipvert.position[2] = pv0->position[2] +
291 f * (pv1->position[2] - pv0 [all...] |
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