Searched defs:scr_vrect (Results 1 - 4 of 4) sorted by relevance
/external/quake/quake/src/WinQuake/ |
H A D | gl_screen.cpp | 110 vrect_t scr_vrect; variable 332 scr_vrect = r_refdef.vrect; 412 Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram); 437 Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle); 452 Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net); 912 Draw_Character (scr_vrect.x + scr_vrect [all...] |
H A D | screen.cpp | 56 vrect_t scr_vrect; variable 268 R_SetVrect (&vrect, &scr_vrect, sb_lines); 354 Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram); 379 Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle); 394 Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net); 971 vrect.x = scr_vrect.x; 972 vrect.y = scr_vrect [all...] |
/external/quake/quake/src/QW/client/ |
H A D | gl_screen.c | 112 vrect_t scr_vrect; variable 338 scr_vrect = r_refdef.vrect; 419 Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram); 444 Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle); 459 Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
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H A D | screen.c | 110 vrect_t scr_vrect;
variable 322 R_SetVrect (&vrect, &scr_vrect, sb_lines);
412 Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram);
437 Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle);
452 Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
1157 vrect.x = scr_vrect.x;
1158 vrect.y = scr_vrect [all...] |
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