/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
H A D | TextureGeneratorNoise.java | 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 63 int noisedepth = ((Number) tex.getFieldValue("noisedepth")).intValue(); 66 float[][] colorBand = this.computeColorband(tex, blenderContext); 69 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
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H A D | TextureGeneratorStucci.java | 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 62 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 63 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); 64 int noisetype = ((Number) tex.getFieldValue("noisetype")).intValue(); 65 float turbul = ((Number) tex.getFieldValue("turbul")).floatValue(); 67 int stype = ((Number) tex.getFieldValue("stype")).intValue(); 77 float[][] colorBand = this.computeColorband(tex, blenderContext);
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H A D | TextureGeneratorBlend.java | 117 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 118 int flag = ((Number) tex.getFieldValue("flag")).intValue(); 119 int stype = ((Number) tex.getFieldValue("stype")).intValue(); 123 float[][] colorBand = this.computeColorband(tex, blenderContext); 124 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
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H A D | TextureGeneratorClouds.java | 50 // tex->noisetype 54 // tex->stype 68 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 73 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 74 int noiseDepth = ((Number) tex.getFieldValue("noisedepth")).intValue(); 75 int noiseBasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); 76 int noiseType = ((Number) tex.getFieldValue("noisetype")).intValue(); 78 int sType = ((Number) tex.getFieldValue("stype")).intValue(); 81 float[][] colorBand = this.computeColorband(tex, blenderContext); 84 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); [all...] |
H A D | TextureGeneratorMagic.java | 124 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 126 int noisedepth = ((Number) tex.getFieldValue("noisedepth")).intValue(); 127 float turbul = ((Number) tex.getFieldValue("turbul")).floatValue() / 5.0f; 132 float[][] colorBand = this.computeColorband(tex, blenderContext); 133 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
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H A D | TextureGeneratorVoronoi.java | 62 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 63 float voronoiWeight1 = ((Number) tex.getFieldValue("vn_w1")).floatValue(); 64 float voronoiWeight2 = ((Number) tex.getFieldValue("vn_w2")).floatValue(); 65 float voronoiWeight3 = ((Number) tex.getFieldValue("vn_w3")).floatValue(); 66 float voronoiWeight4 = ((Number) tex.getFieldValue("vn_w4")).floatValue(); 67 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 68 float outscale = ((Number) tex.getFieldValue("ns_outscale")).floatValue(); 69 float mexp = ((Number) tex.getFieldValue("vn_mexp")).floatValue(); 70 int distm = ((Number) tex.getFieldValue("vn_distm")).intValue(); 71 int voronoiColorType = ((Number) tex [all...] |
H A D | TextureGeneratorDistnoise.java | 62 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 63 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 64 float distAmount = ((Number) tex.getFieldValue("dist_amount")).floatValue(); 65 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); 66 int noisebasis2 = ((Number) tex.getFieldValue("noisebasis2")).intValue(); 72 float[][] colorBand = this.computeColorband(tex, blenderContext); 75 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
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H A D | TextureGeneratorMusgrave.java | 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 62 int stype = ((Number) tex.getFieldValue("stype")).intValue(); 63 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 68 float[][] colorBand = this.computeColorband(tex, blenderContext); 71 MusgraveData musgraveData = new MusgraveData(tex); 73 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); 126 public MusgraveData(Structure tex) { argument 127 stype = ((Number) tex.getFieldValue("stype")).intValue(); 128 outscale = ((Number) tex.getFieldValue("ns_outscale")).floatValue(); 129 h = ((Number) tex [all...] |
H A D | TextureGeneratorMarble.java | 49 // tex->stype 64 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 69 float[][] colorBand = this.computeColorband(tex, blenderContext); 72 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); 73 MarbleData marbleData = new MarbleData(tex); 137 public MarbleData(Structure tex) { argument 138 noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 139 noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); 140 noisedepth = ((Number) tex.getFieldValue("noisedepth")).intValue(); 141 stype = ((Number) tex [all...] |
H A D | TextureGeneratorWood.java | 49 // tex->noisebasis2 54 // tex->stype 60 // tex->noisetype 73 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 81 float[][] colorBand = this.computeColorband(tex, blenderContext); 84 WoodIntensityData woodIntensityData = new WoodIntensityData(tex); 85 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); 197 public WoodIntensityData(Structure tex) { argument 198 int waveform = ((Number) tex.getFieldValue("noisebasis2")).intValue();//wave form: TEX_SIN=0, TEX_SAW=1, TEX_TRI=2 203 noisebasis = ((Number) tex [all...] |
H A D | TextureGenerator.java | 61 * @param tex 73 protected abstract Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext); argument 78 * @param tex 84 private ColorBand readColorband(Structure tex, BlenderContext blenderContext) { argument 86 int flag = ((Number) tex.getFieldValue("flag")).intValue(); 88 Pointer pColorband = (Pointer) tex.getFieldValue("coba"); 100 protected float[][] computeColorband(Structure tex, BlenderContext blenderContext) { argument 101 ColorBand colorBand = this.readColorband(tex, blenderContext); 277 * @param tex texture structure 406 * @param tex textur 408 BrightnessAndContrastData(Structure tex) argument [all...] |
H A D | TextureHelper.java | 147 * @param tex
155 public Texture getTexture(Structure tex, BlenderContext blenderContext) throws BlenderFileException {
argument 156 Texture result = (Texture) blenderContext.getLoadedFeature(tex.getOldMemoryAddress(), LoadedFeatureDataType.LOADED_FEATURE);
160 int type = ((Number) tex.getFieldValue("type")).intValue();
167 Pointer pImage = (Pointer) tex.getFieldValue("ima");
184 result = textureGenerator.generate(tex, width, height, depth, blenderContext);
196 LOGGER.log(Level.WARNING, "Unsupported texture type: {0} for texture: {1}", new Object[]{type, tex.getName()});
199 throw new BlenderFileException("Unknown texture type: " + type + " for texture: " + tex.getName());
202 result.setName(tex.getName());
207 result.setKey(new GeneratedTextureKey(tex [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/ui/ |
H A D | Picture.java | 137 Texture2D tex = (Texture2D) assetManager.loadTexture(key); 138 setTexture(assetManager, tex, useAlpha); 145 * @param tex The texture 150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){ argument 157 material.setTexture("Texture", tex);
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/external/skia/include/utils/ |
H A D | SkMeshUtils.h | 27 bool init(SkPoint tex[], uint16_t indices[], 34 const SkPoint* tex() const { return fTex; } function in class:SkMeshIndices
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/external/skia/src/utils/ |
H A D | SkMeshUtils.cpp | 20 bool SkMeshIndices::init(SkPoint tex[], uint16_t indices[], argument 39 if (tex) { 40 fTex = tex; 71 SkPoint* tex = fTex; local 76 tex->set(x*dx, y*dy); 77 tex += 1; 99 rows * cols, verts, idx.tex(), colors, NULL,
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/external/quake/quake/src/QW/client/ |
H A D | r_light.c | 151 mtexinfo_t *tex; local 191 tex = surf->texinfo; 193 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]; 194 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
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H A D | gl_rlight.c | 277 mtexinfo_t *tex; local 319 tex = surf->texinfo; 321 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]; 322 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
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/external/quake/quake/src/WinQuake/ |
H A D | r_light.cpp | 151 mtexinfo_t *tex;
local 191 tex = surf->texinfo;
193 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3];
194 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
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H A D | gl_rlight.cpp | 280 mtexinfo_t *tex;
local 322 tex = surf->texinfo;
324 s = (int) (DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]);
325 t = (int) (DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3]);
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/external/skia/src/gpu/ |
H A D | SkGrTexturePixelRef.cpp | 81 SkGrTexturePixelRef::SkGrTexturePixelRef(GrTexture* tex) { argument 82 fTexture = tex; 83 GrSafeRef(tex);
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
H A D | Caps.java | 240 * @param tex The texture to check 243 public static boolean supports(Collection<Caps> caps, Texture tex){ argument 244 if (tex.getType() == Texture.Type.TwoDimensionalArray 248 Image img = tex.getImage();
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H A D | Renderer.java | 238 public void setTexture(int unit, Texture tex); argument
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
H A D | FrameBuffer.java | 91 Texture tex; field in class:FrameBuffer.RenderBuffer 108 return tex; 137 if (tex != null){ 148 if (tex != null){ 235 private void checkSetTexture(Texture tex, boolean depth){ argument 236 Image img = tex.getImage(); 250 if (samples != tex.getImage().getMultiSamples()) 311 * @param tex The color texture to set. 313 public void setColorTexture(Texture2D tex){ argument 315 addColorTexture(tex); 334 addColorTexture(Texture2D tex) argument 354 setDepthTexture(Texture2D tex) argument [all...] |
/external/webkit/Source/WebCore/platform/graphics/chromium/ |
H A D | LayerTilerChromium.h | 95 explicit Tile(PassOwnPtr<LayerTexture> tex) : m_tex(tex), m_i(-1), m_j(-1) {} argument
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/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
H A D | HDRRenderer.java | 152 public Picture createDisplayQuad(/*int mode, Texture tex*/){
162 // mat.setTexture("Texture", tex);
170 int iters, Texture tex){
197 mat.setTexture("Texture", tex);
169 createLumShader(int srcW, int srcH, int bufW, int bufH, int mode, int iters, Texture tex) argument
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