Searched defs:texture_mode (Results 1 - 10 of 10) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dgl_vidandroid.c18 //int texture_mode = GL_NEAREST;
19 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
20 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
21 int texture_mode = GL_LINEAR; variable
22 //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
23 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
H A Dgl_vidlinuxglx.c71 //int texture_mode = GL_NEAREST;
72 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
73 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
74 int texture_mode = GL_LINEAR; variable
75 //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
76 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
H A Dgl_vidlinux.c103 //int texture_mode = GL_NEAREST;
104 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
105 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
106 int texture_mode = GL_LINEAR; variable
107 //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
108 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
H A Dgl_vidlinux_svga.c102 //int texture_mode = GL_NEAREST;
103 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
104 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
105 int texture_mode = GL_LINEAR; variable
106 //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
107 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
H A Dgl_vidlinux_x11.c83 //int texture_mode = GL_NEAREST;
84 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
85 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
86 int texture_mode = GL_LINEAR; variable
87 //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
88 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
H A Dgl_vidnt.c568 //int texture_mode = GL_NEAREST;
569 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
570 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
571 int texture_mode = GL_LINEAR; variable
572 //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
573 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
/external/quake/quake/src/WinQuake/
H A Dgl_vidandroid.cpp41 //int texture_mode = GL_NEAREST;
42 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
43 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
44 int texture_mode = GL_LINEAR; variable
45 // int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
46 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
H A Dgl_vidlinux.cpp102 //int texture_mode = GL_NEAREST;
103 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
104 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
105 int texture_mode = GL_LINEAR; variable
106 //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
107 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
H A Dgl_vidlinuxglx.cpp83 //int texture_mode = GL_NEAREST;
84 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
85 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
86 int texture_mode = GL_LINEAR; variable
87 //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
88 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
H A Dgl_vidnt.cpp568 //int texture_mode = GL_NEAREST;
569 //int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
570 //int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
571 int texture_mode = GL_LINEAR; variable
572 //int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
573 //int texture_mode = GL_LINEAR_MIPMAP_LINEAR;

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