Searched refs:red (Results 101 - 125 of 273) sorted by relevance

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/external/qemu/distrib/sdl-1.2.15/src/video/photon/
H A DSDL_ph_video.h65 Uint32 red; member in struct:ColourMasks
/external/skia/include/core/
H A DSkColor.h63 /** return the red byte from a SkColor value */
82 #define SK_ColorRED 0xFFFF0000 //!< red SkColor value
95 @param red red component value [0..255]
100 SK_API void SkRGBToHSV(U8CPU red, U8CPU green, U8CPU blue, SkScalar hsv[3]);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DContext.h81 float red; member in struct:gl::Color
233 void setClearColor(float red, float green, float blue, float alpha);
257 void setBlendColor(float red, float green, float blue, float alpha);
298 void setColorMask(bool red, bool green, bool blue, bool alpha);
H A Dutilities.h55 DWORD ConvertColorMask(bool red, bool green, bool blue, bool alpha);
H A Dutilities.cpp428 return D3DCOLOR_RGBA(gl::unorm<8>(color.red),
531 DWORD ConvertColorMask(bool red, bool green, bool blue, bool alpha) argument
533 return (red ? D3DCOLORWRITEENABLE_RED : 0) |
/external/webkit/Source/WebCore/platform/graphics/cg/
H A DGradientCG.cpp92 colorComponents.uncheckedAppend(m_stops[i].red);
/external/webkit/Source/WebCore/rendering/svg/
H A DRenderSVGResource.cpp79 color = Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), color.alpha());
/external/skia/src/images/
H A DSkImageDecoder_libpng.cpp468 SkDebugf("----- sBIT %d %d %d %d\n", info_ptr->sig_bit.red,
473 if (pos_le(info_ptr->sig_bit.red, SK_R16_BITS) &&
505 *theTranspColorp = SkPackARGB32(0xFF, transpColor->red >> 8,
508 *theTranspColorp = SkPackARGB32(0xFF, transpColor->red,
599 *colorPtr++ = SkPreMultiplyARGB(*trans++, palette->red, palette->green, palette->blue);
605 *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->blue);
1000 palette[i].red = SkUnPreMultiply::ApplyScale(s, SkGetPackedR32(c));
1011 palette[i].red = SkGetPackedR32(c);
1042 sig_bit.red = 8;
1048 sig_bit.red
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/external/chromium/chrome/browser/ui/gtk/
H A Dgtk_chrome_link_button.cc74 button->pressed_markup = g_markup_printf_escaped(kLinkMarkup, "red", text);
79 button->pressed_markup = g_strdup_printf(kLinkMarkup, "red", text);
88 snprintf(color_spec, 9, "#%02X%02X%02X", native_color->red / 257,
247 snprintf(button->normal_color, 9, "#%02X%02X%02X", color->red / 257,
H A Dgtk_theme_service.cc86 return SkColorSetRGB(color->red >> 8,
238 frame_color->red = SkColorGetR(shifted) * kSkiaToGDKMultiplier;
416 color.red = (text.red + (bg.red * kBgWeight)) / (1 + kBgWeight);
491 // Each pixel is made up of a red, green, and blue component; taking up
507 color->red = components[0] * 65535 / (255 * (kHeight - 4));
936 bitmap->eraseRGB(color->red >> 8, color->green >> 8, color->blue >> 8);
1115 static_cast<double>(bottom_color.red / 257) / 255.0,
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
H A DTextureGeneratorBlend.java144 texres.red = colorBand[colorbandIndex][0];
149 data[index++] = (byte) (texres.red * 255.0f);
H A DTextureGeneratorWood.java99 texres.red = colorBand[colorbandIndex][0];
105 data[index++] = (byte) (texres.red * 255.0f);
H A DTextureGenerator.java281 texres.red = (texres.red - 0.5f) * bacd.contrast + bacd.brightness;
282 if (texres.red < 0.0f) {
283 texres.red = 0.0f;
/external/libpng/contrib/gregbook/
H A Drpng2-win.c181 {255, 0, 0}, /* 10: red */
182 { 64, 0, 0}, /* 11: dark red */
220 {0+8, 12,0, 10,11}, /* checkered: orange/black vs. red */
222 {1, 12,0, 11,0}, /* diamonds: orange vs. dark red */
223 {1, 10,0, 7,0}, /* diamonds: red vs. medium blue */
947 double red=0.0, green=0.0, blue=0.0, hue, s, v, f, p, q, t; local
1003 if (ii == 0) { red = v; green = t; blue = p; }
1004 else if (ii == 1) { red = q; green = v; blue = p; }
1005 else if (ii == 2) { red = p; green = v; blue = t; }
1006 else if (ii == 3) { red
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/external/qemu/distrib/sdl-1.2.15/src/video/
H A DSDL_sysvideo.h156 int (*SetGamma)(_THIS, float red, float green, float blue);
159 int (*GetGamma)(_THIS, float *red, float *green, float *blue);
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
H A DSDL_QuartzVideo.h186 int QZ_SetGamma (_THIS, float red, float green, float blue);
187 int QZ_GetGamma (_THIS, float *red, float *green, float *blue);
/external/webkit/Source/WebKit2/WebProcess/InjectedBundle/API/c/
H A DWKBundleFrame.cpp214 bool WKBundleFrameGetDocumentBackgroundColor(WKBundleFrameRef frameRef, double* red, double* green, double* blue, double* alpha) argument
216 return toImpl(frameRef)->getDocumentBackgroundColor(red, green, blue, alpha);
/external/replicaisland/src/com/replica/replicaisland/
H A DGLErrorLogger.java86 public void glClearColor(float red, float green, float blue, float alpha) { argument
87 ((GL10)mGL).glClearColor(red, green, blue, alpha);
91 public void glClearColorx(int red, int green, int blue, int alpha) { argument
92 ((GL10)mGL).glClearColorx(red, green, blue, alpha);
116 public void glColor4f(float red, float green, float blue, float alpha) { argument
117 ((GL10)mGL).glColor4f(red, green, blue, alpha);
121 public void glColor4x(int red, int green, int blue, int alpha) { argument
122 ((GL10)mGL).glColor4x(red, green, blue, alpha);
126 public void glColorMask(boolean red, boolean green, boolean blue, argument
128 ((GL10)mGL).glColorMask(red, gree
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/external/webkit/Source/WebKit/chromium/tests/
H A DTransparencyWinTest.cpp308 Color red(0xFFFF0000), darkRed(0xFFBF0000);
311 // Make a red bottom layer, followed by a half green next layer @ 50%.
315 src->context()->fillRect(fullRect, red, ColorSpaceDeviceRGB);
345 EXPECT_EQ(red, getPixelAt(src->context(), 0, 0));
346 EXPECT_EQ(red, getPixelAt(src->context(), 1, 1));
350 // (black @ 50% atop green) @ 50% atop red = 0xFF804000
355 // 50% green on top of red = FF808000 (rounded to what Skia will produce).
374 Color red(0xFFFF0000);
385 // Draw a red pixel at (15, 15). This should be the at (15, 7) after
427 // Now draw 50% red squar
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/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_video.h424 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
427 * Set the gamma translation table for the red, green, and blue channels
438 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
449 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
/external/bison/src/
H A Dprint_graph.c151 /* Shifts are blue, gotos are green, and error is red. */
153 e.color = red;
/external/chromium/chrome/browser/resources/options/
H A Dsync_setup_overlay.css110 color: red;
130 color: red;
/external/qemu/distrib/sdl-1.2.15/src/video/Xext/extensions/
H A Dxf86vmode.h158 float red; /* Red Gamma value */ member in struct:__anon10649
289 unsigned short* /* red array */,
298 unsigned short* /* red array */,
/external/webkit/Source/WebKit2/WebProcess/WebPage/
H A DWebFrame.h98 bool getDocumentBackgroundColor(double* red, double* green, double* blue, double* alpha);
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
H A DSDL_fbvideo.c603 for ( i=0; i<vinfo.red.length; ++i ) {
605 vformat->Rmask |= (0x00000001<<vinfo.red.offset);
852 fprintf(stderr, "\tred: %d/%d\n", vinfo->red.length, vinfo->red.offset);
1047 vinfo.red.length = vinfo.red.offset = 0;
1085 for ( i=0; i<vinfo.red.length; ++i ) {
1087 Rmask |= (0x00000001<<vinfo.red.offset);
1789 cmap.red = &area[0*palette_len];
1802 cmap.red
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