Searched refs:window (Results 76 - 100 of 113) sorted by relevance

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/frameworks/native/opengl/libs/EGL/
H A Degl_object.h33 #include <system/window.h>
H A Degl.cpp22 #include <system/window.h>
/frameworks/base/core/jni/
H A Dandroid_opengl_EGL14.cpp530 android::sp<ANativeWindow> window; local
552 window = android::android_view_Surface_getNativeWindow(_env, win);
554 if (window == NULL)
578 (EGLNativeWindowType)window.get(),
607 android::sp<ANativeWindow> window; local
630 window = new android::SurfaceTextureClient(surfaceTexture);
632 if (window == NULL)
656 (EGLNativeWindowType)window.get(),
H A Dandroid_app_NativeActivity.cpp32 #include <system/window.h>
832 static int32_t getWindowProp(ANativeWindow* window, int what) { argument
834 int res = window->query(window, what, &value);
/frameworks/base/media/mca/filterfw/native/core/
H A Dgl_env.cpp23 #include "system/window.h"
143 // TODO(renn): Do we need the window bit here?
245 ANativeWindow *window = static_cast<ANativeWindow*>( local
247 native_window_set_buffers_timestamp(window, timestamp);
/frameworks/base/core/java/android/widget/
H A DRemoteViewsAdapter.java550 // sufficiently ouside the old set, prompting a shifting of the "window" of items to be
1241 ArrayList<Integer> window = new ArrayList<Integer>();
1243 // In the case that the window is invalid or uninitialized, return an empty window.
1245 return window;
1250 window.add(i);
1253 // If the upper bound is less than the lower bound it means that the visible window
1256 window.add(i);
1259 window.add(i);
1262 return window;
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/frameworks/base/core/java/android/view/
H A DVolumePanel.java294 // Change some window properties
295 Window window = mDialog.getWindow();
296 window.setGravity(Gravity.TOP);
297 LayoutParams lp = window.getAttributes();
305 window.setAttributes(lp);
306 window.addFlags(LayoutParams.FLAG_NOT_FOCUSABLE | LayoutParams.FLAG_NOT_TOUCH_MODAL
H A DWindowManagerPolicy.java32 * This interface supplies all UI-specific behavior of the window manager. An
33 * instance of it is created by the window manager when it starts up, and allows
34 * customization of window layering, special window types, key dispatching, and
37 * <p>Because this provides deep interaction with the system window manager,
43 * called from the main window manager thread or another thread calling into
44 * the window manager.
50 * collects pending input events and dispatches them to the appropriate window.
58 * <dt> Lw <dd> Called with the main window manager lock held. Because the
59 * window manage
672 removeStartingWindow(IBinder appToken, View window) argument
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/frameworks/av/services/camera/libcameraservice/
H A DCamera2Client.cpp495 sp<ANativeWindow> window; local
498 window = surface;
501 return setPreviewWindowL(binder,window);
513 sp<ANativeWindow> window; local
516 window = new SurfaceTextureClient(surfaceTexture);
518 return setPreviewWindowL(binder, window);
522 sp<ANativeWindow> window) {
527 ALOGV("%s: Camera %d: New window is same as old window",
558 res = mStreamingProcessor->setPreviewWindow(window);
521 setPreviewWindowL(const sp<IBinder>& binder, sp<ANativeWindow> window) argument
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H A DCamera2Client.h163 sp<ANativeWindow> window);
/frameworks/base/tools/preload/
H A Dsorttable.js367 window.onload = sorttable.init;
414 event = event || fixEvent(((this.ownerDocument || this.document || this).parentWindow || window).event);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp409 EGLNativeWindowType window = android_createDisplaySurface(); local
424 surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
/frameworks/av/media/libstagefright/colorconversion/
H A DSoftwareRenderer.cpp25 #include <system/window.h>
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp105 sp<ANativeWindow> window = mSurfaceControl->getSurface(); local
107 window.get(), NULL);
113 sp<ANativeWindow> window = stc; local
116 window.get(), NULL);
820 // created with the native window handle
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Degl.h53 ** replaced with corresponding types of the native window system in egl.h.
206 GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
/frameworks/native/opengl/tests/hwc/
H A DhwcTestLib.cpp83 EGLNativeWindowType window = android_createDisplaySurface(); local
84 if (window == NULL) {
89 sConfigAttribs, window, &myConfig);
102 *surface = eglCreateWindowSurface(*dpy, myConfig, window, NULL);
/frameworks/native/opengl/libagl/
H A Degl.cpp220 ANativeWindow* window);
342 ANativeWindow* window)
344 nativeWindow(window), buffer(0), previousBuffer(0), module(0),
353 // keep a reference on the window
543 // if the window size has changed
1230 NativeWindowType window, const EGLint *attrib_list)
1234 if (window == 0)
1244 if (static_cast<ANativeWindow*>(window)->common.magic !=
1267 static_cast<ANativeWindow*>(window));
1553 NativeWindowType window,
339 egl_window_surface_v2_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat, ANativeWindow* window) argument
1229 createWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) argument
1552 eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) argument
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/frameworks/av/services/camera/libcameraservice/camera2/
H A DStreamingProcessor.cpp51 status_t StreamingProcessor::setPreviewWindow(sp<ANativeWindow> window) { argument
60 mPreviewWindow = window;
/frameworks/base/services/input/
H A DInputDispatcher.cpp65 // Default input dispatching timeout if there is no focused application or paused window
428 // decides to touch a window in a different application.
430 // the touch into the other window.
460 // Traverse windows from front to back to find touched window.
473 // Found window.
480 // Error window is on top but not visible, so touch is dropped.
1044 // If there is no currently focused window and no focused application
1050 "Waiting because no window has focus but there is a "
1051 "focused application that may eventually add a window "
1056 ALOGI("Dropping event because there is no focused window o
4372 TouchedWindow& window = windows.editItemAt(i); local
4386 const TouchedWindow& window = windows.itemAt(i); local
4398 const TouchedWindow& window = windows.itemAt(i); local
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/frameworks/base/graphics/jni/
H A Dandroid_renderscript_RenderScript.cpp229 ANativeWindow * window = NULL; local
233 window = android_view_Surface_getNativeWindow(_env, wnd).get();
236 rsContextSetSurface(con, width, height, window);
244 sp<ANativeWindow> window; local
250 window = new SurfaceTextureClient(st);
253 rsContextSetSurface(con, width, height, window.get());
/frameworks/wilhelm/src/android/
H A Dandroid_GenericMediaPlayer.cpp22 #include <system/window.h>
/frameworks/base/core/java/android/app/
H A DActivityThread.java203 // NOTE: The activity and window managers need to call in to
205 // which means this lock gets held while the activity and window managers
207 // or window manager or anything that depends on them while holding this lock.
270 Window window; field in class:ActivityThread.ActivityClientRecord
2243 // onResume() the first time they run, before their window
2784 // If the window hasn't yet been added to the window manager,
2786 // then go ahead and add the window.
2795 if (r.window == null && !a.mFinished && willBeVisible) {
2796 r.window
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/frameworks/av/media/libstagefright/codecs/aacenc/src/
H A Dtns.c68 static Word16 CalcTnsFilter(const Word16* signal, const Word32 window[], Word16 numOfLines,
629 * input: signal spectrum, acf window, no. of spectral lines,
632 *(half) window size must be larger than tnsOrder !!*
636 const Word32 window[],
635 CalcTnsFilter(const Word16 *signal, const Word32 window[], Word16 numOfLines, Word16 tnsOrder, Word32 parcor[]) argument
/frameworks/base/core/java/com/android/internal/app/
H A DActionBarImpl.java152 Window window = activity.getWindow();
153 View decor = window.getDecorView();
187 "with a compatible window decor layout");
676 mTopVisibilityView.setTranslationY(0); // because we're about to ask its window loc
H A DAlertController.java182 public AlertController(Context context, DialogInterface di, Window window) { argument
185 mWindow = window;
233 /* We use a custom title so never request a window title */

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