/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
H A D | SceneGraphBase.java | 24 import android.renderscript.Allocation; 40 Allocation mNameAlloc; 50 Allocation getNameAlloc(RenderScriptGL rs) {
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H A D | Transform.java | 55 Allocation childRSData = Allocation.createSized(rs, Element.ALLOCATION(rs), 59 Allocation[] childrenAllocs = new Allocation[mChildren.size()];
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H A D | Scene.java | 271 Allocation drawableData = Allocation.createSized(rs, 274 Allocation[] drawableAllocs = new Allocation[mRenderables.size()]; 288 Allocation shaderData = Allocation.createSized(rs, Element.ALLOCATION(rs), 290 Allocation[] shaderAllocs = new Allocation[mVertexShaders.size()]; 300 Allocation shaderData = Allocation [all...] |
H A D | TextureRenderTarget.java | 35 public TextureRenderTarget(Allocation tex) { 40 public void setTexture(Allocation tex) {
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/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/ |
H A D | UT_copy_test.java | 34 Allocation a1 = Allocation.createSized(rs, Element.F32_2(rs), 1024); 35 Allocation a2 = Allocation.createSized(rs, Element.F32_2(rs), 1024); 58 Allocation a1 = Allocation.createSized(rs, Element.F32_3(rs), 1024); 59 Allocation a2 = Allocation.createSized(rs, Element.F32_3(rs), 1024); 82 Allocation a1 = Allocation [all...] |
H A D | UT_array_alloc.java | 27 super(rstc, "Array Allocation", ctx); 37 Allocation[] Arr = new Allocation[dimX]; 41 Allocation A = Allocation.createTyped(pRS, T);
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H A D | UT_kernel.java | 26 private Allocation A; 27 private Allocation B; 39 A = Allocation.createTyped(RS, typeBuilder.create()); 41 B = Allocation.createTyped(RS, typeBuilder.create());
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/frameworks/rs/ |
H A D | rsPath.h | 41 Path(Context *, RsPathPrimitive pp, bool isStatic, Allocation *vtx, Allocation *loop, float q); 59 void rasterize(const BezierSegment_t *s, uint32_t num, Allocation *alloc);
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H A D | rsAdapter.h | 33 Adapter1D(Context *, Allocation *); 36 void setAllocation(Allocation *a) {mAllocation.set(a);} 54 ObjectBaseRef<Allocation> mAllocation; 67 Adapter2D(Context *, Allocation *); 74 void setAllocation(Allocation *a) {mAllocation.set(a);} 87 ObjectBaseRef<Allocation> mAllocation;
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H A D | rsRuntime.h | 32 void rsrBindTexture(Context *, Script *, ProgramFragment *, uint32_t slot, Allocation *); 33 void rsrBindConstant(Context *, Script *, ProgramFragment *, uint32_t slot, Allocation *); 34 void rsrBindConstant(Context *, Script *, ProgramVertex*, uint32_t slot, Allocation *); 40 void rsrBindFrameBufferObjectColorTarget(Context *, Script *, Allocation *, uint32_t slot); 41 void rsrBindFrameBufferObjectDepthTarget(Context *, Script *, Allocation *); 76 void rsrAllocationSyncAll(Context *, Script *, Allocation *); 78 void rsrAllocationCopy1DRange(Context *, Allocation *dstAlloc, 82 Allocation *srcAlloc, 84 void rsrAllocationCopy2DRange(Context *, Allocation *dstAlloc, 88 Allocation *srcAllo [all...] |
/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
H A D | ScriptIntrinsicConvolve5x5.java | 27 private Allocation mInput; 62 public void setInput(Allocation ain) { 97 public void forEach(Allocation aout) {
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H A D | ScriptIntrinsicYuvToRGB.java | 28 private Allocation mInput; 57 public void setInput(Allocation ain) { 68 public void forEach(Allocation aout) {
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/frameworks/rs/cpp/ |
H A D | Script.h | 24 #include "Allocation.h" 32 class Allocation; 39 void forEach(uint32_t slot, sp<const Allocation> in, sp<const Allocation> out, 41 void bindAllocation(sp<Allocation> va, uint32_t slot) const; 70 sp<Allocation> mAllocation; 83 sp<const Allocation> getAllocation() {
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H A D | Script.cpp | 25 #include "Allocation.h" 35 void Script::forEach(uint32_t slot, sp<const Allocation> ain, sp<const Allocation> aout, 50 void Script::bindAllocation(sp<Allocation> va, uint32_t slot) const { 66 mAllocation = Allocation::createSized(rs, mElement, dimx, RS_ALLOCATION_USAGE_SCRIPT | usages);
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H A D | Allocation.h | 30 class Allocation : public BaseObj { class in namespace:android::renderscriptCpp 34 android::sp<Allocation> mAdaptedAllocation; 56 Allocation(void *id, RenderScript *rs, sp<const Type> t, uint32_t usage); 94 void copy1DRangeFrom(uint32_t off, size_t count, const Allocation *data, uint32_t dataOff); 105 const Allocation *data, size_t dataLen, 115 static sp<Allocation> createTyped(RenderScript *rs, sp<const Type> type, 117 static sp<Allocation> createTyped(RenderScript *rs, sp<const Type> type, 120 static sp<Allocation> createTyped(RenderScript *rs, sp<const Type> type, 122 static sp<Allocation> createSized(RenderScript *rs, sp<const Element> e, size_t count,
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/frameworks/rs/driver/ |
H A D | rsdPath.h | 25 const android::renderscript::Allocation *vertex, 26 const android::renderscript::Allocation *loops);
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/frameworks/rs/tests/ |
H A D | ScriptC_mono.h | 54 void forEach_root(android::sp<const android::renderscriptCpp::Allocation> ain, android::sp<const android::renderscriptCpp::Allocation> aout) const;
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/frameworks/support/renderscript/v8/rs_support/ |
H A D | rsAllocation.cpp | 25 Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages, function in class:Allocation 38 Allocation * Allocation::createAllocation(Context *rsc, const Type *type, uint32_t usages, 40 Allocation *a = new Allocation(rsc, type, usages, mc, ptr); 43 rsc->setError(RS_ERROR_FATAL_DRIVER, "Allocation::Allocation, alloc failure"); 51 void Allocation::updateCache() { 62 Allocation [all...] |
H A D | rsAdapter.h | 33 Adapter1D(Context *, Allocation *); 36 void setAllocation(Allocation *a) {mAllocation.set(a);} 54 ObjectBaseRef<Allocation> mAllocation; 67 Adapter2D(Context *, Allocation *); 74 void setAllocation(Allocation *a) {mAllocation.set(a);} 87 ObjectBaseRef<Allocation> mAllocation;
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/frameworks/base/tests/RenderScriptTests/ComputePerf/src/com/example/android/rs/computeperf/ |
H A D | LaunchTest.java | 24 private Allocation mAllocationX; 25 private Allocation mAllocationXY; 35 mAllocationX = Allocation.createSized(rs, Element.U8(rs), dim); 39 mAllocationXY = Allocation.createTyped(rs, tb.create());
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H A D | Mandelbrot.java | 24 private Allocation mAllocationXY; 34 mAllocationXY = Allocation.createTyped(rs, tb.create());
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/frameworks/base/tests/RenderScriptTests/Balls/src/com/example/android/rs/balls/ |
H A D | BallsRS.java | 41 Allocation.USAGE_SCRIPT | 42 Allocation.USAGE_GRAPHICS_CONSTANTS); 70 private Allocation loadTexture(int id) { 71 final Allocation allocation = 72 Allocation.createFromBitmapResource(mRS, mRes, 73 id, Allocation.MipmapControl.MIPMAP_NONE, 74 Allocation.USAGE_GRAPHICS_TEXTURE); 105 mPoints = new ScriptField_Point(mRS, PART_COUNT, Allocation.USAGE_SCRIPT); 118 mScript.bind_balls1(new ScriptField_Ball(mRS, PART_COUNT, Allocation.USAGE_SCRIPT)); 119 mScript.bind_balls2(new ScriptField_Ball(mRS, PART_COUNT, Allocation [all...] |
/frameworks/base/tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/ |
H A D | Grain.java | 21 import android.renderscript.Allocation; 33 private Allocation mNoise; 34 private Allocation mNoise2; 76 mNoise = Allocation.createTyped(mRS, tb.create()); 77 mNoise2 = Allocation.createTyped(mRS, tb.create());
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/frameworks/base/tests/RenderScriptTests/LivePreview/src/com/android/rs/livepreview/ |
H A D | RsYuv.java | 25 import android.renderscript.Allocation; 42 private Allocation mAllocationOut; 43 private Allocation mAllocationIn; 60 mAllocationOut = Allocation.createTyped(rs, tb.create()); 61 mAllocationIn = Allocation.createSized(rs, Element.U8(mRS), (mHeight * mWidth) +
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/frameworks/base/tests/RenderScriptTests/FBOTest/src/com/android/fbotest/ |
H A D | FBOTestRS.java | 54 private Allocation mGridImage; 55 private Allocation mOffscreen; 56 private Allocation mOffscreenDepth; 57 private Allocation mAllocPV; 60 private Allocation mTextAlloc; 117 mGridImage = Allocation.createFromBitmapResource(mRS, mRes, R.drawable.robot, 118 Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE, 119 Allocation.USAGE_GRAPHICS_TEXTURE); 125 mTextAlloc = Allocation.createFromString(mRS, allocString, Allocation [all...] |