Searched refs:BLOCK_HEIGHT (Results 1 - 4 of 4) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | gl_rsurf.c | 38 #define BLOCK_HEIGHT 128 macro 55 byte lightmaps[4*MAX_LIGHTMAPS*BLOCK_WIDTH*BLOCK_HEIGHT]; 452 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 454 theRect->t = BLOCK_HEIGHT; 554 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 556 theRect->t = BLOCK_HEIGHT; 726 // theRect->h = BLOCK_HEIGHT; 728 // , BLOCK_WIDTH, BLOCK_HEIGHT, 0, 729 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes); 732 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+(i*BLOCK_HEIGHT [all...] |
H A D | gl_draw.c | 112 #define BLOCK_HEIGHT 256 macro 115 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4]; 128 best = BLOCK_HEIGHT; 148 if (best + h > BLOCK_HEIGHT) 167 GL_Upload8 (scrap_texels[0], BLOCK_WIDTH, BLOCK_HEIGHT, false, true);
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/external/quake/quake/src/WinQuake/ |
H A D | gl_rsurf.cpp | 38 #define BLOCK_HEIGHT 128 macro 55 byte lightmaps[4*MAX_LIGHTMAPS*BLOCK_WIDTH*BLOCK_HEIGHT]; 449 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 451 theRect->t = BLOCK_HEIGHT; 576 lightmaps+(i* BLOCK_HEIGHT + theRect->t) *BLOCK_WIDTH*lightmap_bytes); 578 theRect->t = BLOCK_HEIGHT; 800 // , BLOCK_WIDTH, BLOCK_HEIGHT, 0, 801 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes); 804 // gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+(i*BLOCK_HEIGHT+theRect->t)*BLOCK_WIDTH*lightmap_bytes); 807 lightmaps+(i* BLOCK_HEIGHT [all...] |
H A D | gl_draw.cpp | 424 #define BLOCK_HEIGHT 256 macro 427 byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4]; 441 best = BLOCK_HEIGHT; 461 if (best + h > BLOCK_HEIGHT) 484 GL_Upload8 (scrap_texels[texnum], BLOCK_WIDTH, BLOCK_HEIGHT, false, true);
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